@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
15L wheatbeer (Axis) vs hobo (Allies +19)
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to GreeceCombat - British
Battle in Greece
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour
British win, taking Greece from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
5 infantry moved from India to Burma
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 aaGun, 1 armour and 9 infantry moved from Shan State to Burma
2 aaGuns, 1 artillery and 11 infantry moved from Kwangsi to Kiangsi
1 artillery and 3 infantry moved from Hunan to Kiangsi
1 armour and 1 mech_infantry moved from Hunan to Burma
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 carrier, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to GreeceCombat - British
Battle in Greece
British attack with 1 artillery and 3 infantry
Germans defend with 1 armour
British win, taking Greece from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
5 infantry moved from India to Burma
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 aaGun, 1 armour and 9 infantry moved from Shan State to Burma
2 aaGuns, 1 artillery and 11 infantry moved from Kwangsi to Kiangsi
1 artillery and 3 infantry moved from Hunan to Kiangsi
1 armour and 1 mech_infantry moved from Hunan to Burma
1 transport moved from 81 Sea Zone to 79 Sea Zone
1 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
1 mech_infantry moved from Iraq to Northwest Persia
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea ZonePlace Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
2 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3
UK_Pacific collect 8 PUs (5 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 fighter and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Romania to Belarus
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Southern FranceCombat - Italians
Battle in Belarus
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Belarus, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 1/3 hits
Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Southern France
Italians win, taking Southern France from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Romania to Baltic States
1 fighter moved from Belarus to NovgorodPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,3,6,1,3,2,5,6,3,4
Italians collect 1 PU (13 lost to blockades); end with 1 PU totalProduction/PUs Summary :
Germans : 44 / 54
Russians : 28 / 35
Japanese : 52 / 64
Americans : 54 / 77
Chinese : 15 / 22
British : 35 / 40
UK_Pacific : 13 / 8
Italians : 14 / 1
ANZAC : 2 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Shan State to 46 Sea ZoneTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from Libya to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 fighters and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
2 bombers moved from Novgorod to Archangel
3 infantry moved from Western Germany to 112 Sea Zone
1 armour and 3 mech_infantrys moved from Western Germany to 112 Sea Zone
1 armour moved from Norway to 112 Sea Zone
2 armour, 3 infantry, 3 mech_infantrys and 5 transports moved from 112 Sea Zone to 127 Sea Zone
2 armour, 3 infantry and 3 mech_infantrys moved from 127 Sea Zone to NenetsiaCombat - Germans
Battle in Nenetsia
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Nenetsia from Russians, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
31 armour and 15 mech_infantrys moved from Novgorod to Nenetsia
1 carrier, 1 destroyer and 1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from France to Northern Italy
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun, 2 artilleries and 2 infantry moved from Romania to Eastern Poland
3 artilleries and 1 infantry moved from Poland to Eastern Poland
2 bombers moved from Archangel to Southern Italy
6 mech_infantrys moved from Poland to Eastern Poland
2 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 2 infantry placed in Novgorod
2 fighters and 1 infantry placed in Western Germany
1 artillery placed in Western Germany
2 artilleries and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsProduction/PUs Summary :
Germans : 45 / 55
Russians : 27 / 35
Japanese : 52 / 64
Americans : 54 / 77
Chinese : 15 / 22
British : 35 / 40
UK_Pacific : 13 / 8
Italians : 14 / 1
ANZAC : 2 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Western Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from Germans
1 infantry moved from Smolensk to Belarus
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter moved from Western Ukraine to Archangel
1 tactical_bomber moved from Western Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Smolensk
Germans win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Russia to Vologda
3 aaGuns, 2 artilleries and 83 infantry moved from Smolensk to Vologda
1 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Russia
3 artilleries and 4 infantry moved from Western Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Archangel to Vologda
1 tactical_bomber moved from Belarus to RussiaPlace Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bessarabia: 1 infantry
EDIT: Adding units owned by Russians to Bryansk: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 artillery, 2 fighters and 9 infantry; Remaining resources: 0 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
2 armour, 4 artilleries, 7 fighters, 13 infantry, 4 mech_infantrys and 2 tactical_bombers moved from Kwangtung to Kiangsi
2 artilleries, 3 bombers, 2 fighters and 9 infantry moved from Kiangsu to Kiangsi
4 transports moved from 20 Sea Zone to 19 Sea Zone
2 artilleries and 5 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 6 infantry moved from 20 Sea Zone to Kiangsi
1 fighter moved from Japan to Kiangsi
3 fighters and 3 tactical_bombers moved from Queensland to New GuineaCombat - Japanese
Battle in Kiangsi
Japanese attack with 2 armour, 8 artilleries, 3 bombers, 10 fighters, 28 infantry, 4 mech_infantrys and 2 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 14 infantry; Chinese defend with 17 artilleries and 17 infantry
AA fire in Kiangsi : 0/6 hits
Japanese roll dice for 2 battleships and 2 cruisers in Kiangsi, round 2 : 2/4 hits
Japanese roll dice for 2 armour, 8 artilleries, 3 bombers, 10 fighters, 28 infantry, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 2 : 18/57 hits
Chinese roll dice for 2 aaGuns, 19 artilleries and 31 infantry in Kiangsi, round 2 : 15/50 hits
15 infantry owned by the Japanese, 17 infantry owned by the Chinese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 armour, 8 artilleries, 3 bombers, 10 fighters, 13 infantry, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 3 : 13/42 hits
Chinese roll dice for 19 artilleries and 13 infantry in Kiangsi, round 3 : 7/32 hits
7 infantry owned by the Japanese and 13 infantry owned by the British lost in Kiangsi
Japanese roll dice for 2 armour, 8 artilleries, 3 bombers, 10 fighters, 6 infantry, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 4 : 13/35 hits
Chinese roll dice for 19 artilleries in Kiangsi, round 4 : 7/19 hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese and 13 artilleries owned by the Chinese lost in Kiangsi
Japanese roll dice for 2 armour, 7 artilleries, 3 bombers, 10 fighters, 4 mech_infantrys and 2 tactical_bombers in Kiangsi, round 5 : 16/28 hits
Chinese roll dice for 6 artilleries in Kiangsi, round 5 : 0/6 hits
4 artilleries owned by the Chinese and 2 artilleries owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 2 armour, 7 artilleries, 3 bombers, 10 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 91
Casualties for British: 2 aaGuns, 2 artilleries and 14 infantry
Casualties for Chinese: 17 artilleries and 17 infantry
Casualties for Japanese: 1 artillery and 28 infantry
Battle in New Guinea
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 airfield, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 3 tactical_bombers in New Guinea, round 2 : 5/6 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in New Guinea, round 2 : 4/6 hits
2 fighters owned by the Japanese, 1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Americans and 2 tactical_bombers owned by the Japanese lost in New Guinea
Japanese roll dice for 1 fighter and 1 tactical_bomber in New Guinea, round 3 : 1/2 hits
Americans roll dice for 1 armour in New Guinea, round 3 : 1/1 hits
1 armour owned by the Americans and 1 tactical_bomber owned by the Japanese lost in New Guinea
Japanese win with 1 fighter remaining. Battle score for attacker is -30
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Japanese: 2 fighters and 3 tactical_bombersNon Combat Move - Japanese
1 fighter moved from New Guinea to 34 Sea Zone
1 carrier moved from 20 Sea Zone to 34 Sea Zone
4 mech_infantrys moved from Kwangtung to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to New South Wales
3 bombers moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kiangsu
2 fighters moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kwangtung
2 fighters moved from Kiangsi to Kiangsu
2 tactical_bombers moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to 20 Sea ZonePlace Units - Japanese
2 aaGuns and 1 infantry placed in New South Wales
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 56 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 42 / 55
Russians : 30 / 39
Japanese : 53 / 66
Americans : 54 / 77
Chinese : 14 / 22
British : 35 / 40
UK_Pacific : 13 / 8
Italians : 14 / 1
ANZAC : 2 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well that kinda sucked :|
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Sorry about that. Bad battle to get a bottom 10% result.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Dutch New Guinea to 34 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 61 Sea Zone
1 fighter moved from 46 Sea Zone to 61 Sea Zone
7 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Americans win with 1 bomber, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 carrier and 1 fighter
Battle in 61 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 carrier moved from 46 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 44 Sea Zone
6 carriers, 11 destroyers and 2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 62 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 93 Sea Zone to 91 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
3 transports moved from 46 Sea Zone to 33 Sea ZonePlace Units - Americans
1 artillery and 3 infantry placed in Western United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Anhwe to HunanPlace Units - Chinese
1 infantry placed in Anhwe
Chinese undo move 1.
1 artillery and 6 infantry placed in HunanTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 artillery and 2 infantry moved from Greece to Albania
British take Albania from Italians
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - British
Battle in SumatraNon Combat Move - British
2 armour and 1 mech_infantry moved from Burma to Hunan
1 aaGun and 15 infantry moved from Burma to Yunnan
1 fighter moved from India to Hunan
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from Iraq to Syria
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Northwest Persia to Syria
1 mech_infantry moved from Northwest Persia to Eastern PersiaPlace Units - British
2 artilleries and 1 infantry placed in Iraq
3 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries -
this has gotten more hairy than I expected :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 mech_infantry moved from Baltic States to Romania
1 fighter moved from Novgorod to Romania
1 fighter moved from Southern Italy to RomaniaCombat - Italians
Battle in Romania
Italians attack with 2 fighters and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 2 fighters and 1 mech_infantry in Romania, round 2 : 1/3 hits
Russians roll dice for 1 armour in Romania, round 2 : 0/1 hits
1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
2 fighters moved from Romania to Eastern Poland
2 infantry moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,1,3,2,3,4,1,5,6,1
Italians collect 1 PU (12 lost to blockades); end with 2 PUs totalProduction/PUs Summary :
Germans : 44 / 55
Russians : 27 / 39
Japanese : 47 / 66
Americans : 54 / 74
Chinese : 16 / 22
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 13 / 2
ANZAC : 2 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 17 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline IslandsTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from Tobruk to AlexandriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Eastern Poland to Bulgaria
2 bombers moved from Southern Italy to Bulgaria
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in Bulgaria
Germans attack with 2 bombers and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Archangel to Belarus
2 aaGuns, 14 artilleries and 20 infantry moved from Novgorod to Belarus
7 artilleries and 3 infantry moved from Eastern Poland to Belarus
2 bombers moved from Bulgaria to Western Germany
3 infantry moved from Nenetsia to 127 Sea Zone
1 carrier, 1 destroyer, 3 infantry, 1 submarine and 5 transports moved from 127 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Western Germany
2 fighters moved from Western Germany to 112 Sea Zone
2 artilleries and 3 infantry moved from Germany to Western Germany
1 aaGun moved from Northern Italy to France
2 artilleries and 2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
2 infantry moved from Slovakia Hungary to Germany
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Timguska
1 mech_infantry moved from Nenetsia to Evenkiyskiy
1 mech_infantry moved from Nenetsia to Timguska
31 armour and 14 mech_infantrys moved from Nenetsia to BelarusPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
3 fighters placed in Western Germany
3 infantry placed in Normandy BordeauxTurn Complete - Germans
Germans collect 49 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 49 / 61
Russians : 22 / 39
Japanese : 47 / 66
Americans : 54 / 74
Chinese : 16 / 22
British : 37 / 42
UK_Pacific : 17 / 17
Italians : 13 / 2
ANZAC : 2 / 0
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Not sure I know what I’m doing here.