15L wheatbeer (Axis) vs hobo (Allies +19)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from 98 Sea Zone to Alexandria

    Combat - French
                Battle in Alexandria

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                2 bombers moved from Western Germany to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Archangel to Novgorod
                5 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Slovakia Hungary to Poland
                5 armour and 1 mech_infantry moved from Slovakia Hungary to Poland
                1 armour and 3 mech_infantrys moved from Germany to Poland
                2 fighters moved from Western Germany to Egypt
                1 aaGun, 4 artilleries and 6 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 infantry moved from Finland to Vyborg
                1 aaGun and 1 infantry moved from Finland to Vyborg
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                2 infantry moved from Finland to Vyborg

    Place Units - Germans
                3 artilleries placed in Novgorod
                6 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
                Germans collect 45 PUs (1 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 28 / 30
        Japanese : 49 / 58
        Americans : 53 / 73
        Chinese : 12 / 19
        British : 30 / 32
        UK_Pacific : 9 / 9
        Italians : 17 / 8
        ANZAC : 13 / 11
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Italians
                1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Archangel
                1 artillery, 1 fighter and 2 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Italians defend with 1 aaGun, 1 artillery and 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Archangel to Belarus
                1 fighter moved from Archangel to Belarus
                1 armour moved from Russia to Belarus
                8 infantry moved from Bryansk to Belarus
                1 artillery and 8 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Tsinghai to Shensi
                2 aaGuns and 17 infantry moved from Suiyuyan to Hopei

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
                2 artilleries, 3 infantry and 1 mech_infantry moved from Paulau Island to 34 Sea Zone
                1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 submarine moved from 54 Sea Zone to 49 Sea Zone
                1 destroyer moved from 54 Sea Zone to 49 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 62 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 62 Sea Zone
                2 artilleries and 2 infantry moved from 62 Sea Zone to New South Wales
                1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter and 3 tactical_bombers moved from Western Australia to New South Wales
                2 fighters moved from 54 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from New Guinea to New South Wales
                1 tactical_bomber moved from New Guinea to New South Wales
                1 fighter moved from 46 Sea Zone to New South Wales
                1 fighter moved from 46 Sea Zone to New South Wales
                1 bomber moved from New Guinea to 49 Sea Zone
                1 submarine moved from 46 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from New Guinea to New South Wales
                1 bomber moved from New Guinea to Queensland

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Queensland, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Queensland, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in New South Wales
                    Japanese attack with 3 artilleries, 6 fighters, 5 infantry and 6 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 7 infantry
                        AA fire in New South Wales :  1/3 hits
                        1 fighter owned by the Japanese lost in New South Wales
                        Japanese roll dice for 1 battleship and 2 cruisers in New South Wales, round 2 :  2/3 hits
                        Japanese roll dice for 3 artilleries, 5 fighters, 5 infantry and 6 tactical_bombers in New South Wales, round 2 :  6/19 hits
                        ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery, 4 fighters and 7 infantry in New South Wales, round 2 :  5/13 hits
                        5 infantry owned by the Japanese, 1 aaGun owned by the ANZAC and 7 infantry owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 3 artilleries, 5 fighters and 6 tactical_bombers in New South Wales, round 3 :  5/14 hits
                        ANZAC roll dice for 1 armour, 1 artillery and 4 fighters in New South Wales, round 3 :  3/6 hits
                        1 artillery owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the ANZAC, 1 tactical_bomber owned by the Japanese and 3 fighters owned by the ANZAC lost in New South Wales
                        Japanese roll dice for 2 artilleries, 4 fighters and 5 tactical_bombers in New South Wales, round 4 :  4/11 hits
                        ANZAC roll dice for 1 fighter in New South Wales, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 11PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery, 4 fighters and 7 infantry
                    Casualties for Japanese: 1 artillery, 2 fighters, 5 infantry and 2 tactical_bombers
                Battle in 49 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 49 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 49 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 49 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine

    Non Combat Move - Japanese
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 carrier moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 34 Sea Zone to Kwangtung
                4 artilleries and 6 infantry moved from Kiangsi to Kwangtung
                2 armour and 2 mech_infantrys moved from Anhwe to Kiangsi
                2 armour and 2 mech_infantrys moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Jehol to Anhwe
                2 fighters moved from 6 Sea Zone to Kwangtung
                3 fighters moved from Japan to Kwangtung
                1 battleship and 1 carrier moved from 6 Sea Zone to 34 Sea Zone
                1 carrier moved from 34 Sea Zone to 54 Sea Zone
                1 bomber moved from 49 Sea Zone to New Guinea
                1 fighter and 2 tactical_bombers moved from Siam to Kwangtung
                1 bomber moved from Queensland to New Guinea
                1 carrier moved from 54 Sea Zone to 62 Sea Zone
                1 fighter and 1 tactical_bomber moved from New South Wales to 62 Sea Zone
                3 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
                2 tactical_bombers moved from New South Wales to Western Australia

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 artilleries and 1 infantry placed in Manchuria
                1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 65 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 31 / 31
        Japanese : 53 / 70
        Americans : 53 / 73
        Chinese : 12 / 19
        British : 30 / 32
        UK_Pacific : 9 / 9
        Italians : 15 / 8
        ANZAC : 9 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima
                7 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from Libya to 96 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Anglo Egyptian Sudan
                1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece

    Combat - Americans
                Battle in 30 Sea Zone
                    Americans attack with 7 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Egypt
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun, 1 artillery and 5 fighters; Italians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour and 8 infantry
                    Italians win with 2 aaGuns, 1 armour, 1 artillery, 1 bomber, 9 fighters and 7 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Iwo Jima
                Battle in Greece
                Battle in Anglo Egyptian Sudan
                    Americans attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Italians defend with 1 artillery
                    Americans win, taking Iwo Jima from Japanese, taking Greece from Italians, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 carrier and 2 fighters moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 bomber moved from Anglo Egyptian Sudan to Iraq
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                7 fighters moved from 30 Sea Zone to 17 Sea Zone
                1 artillery, 4 carriers, 7 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                2 carriers, 3 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Eastern United States to Central United States

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • my bombardment on egypt hit and I chose the italian inf.  if you want to lose the aa or bomber let me know.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 3 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Hopei to Kwangsi

    Place Units - Chinese
                4 artilleries placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 17 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs


  • need to know your loss for egypt before I move uk.

  • 17

    @hobo:

    my bombardment on egypt hit and I chose the italian inf.  if you want to lose the aa or bomber let me know.

    I’ll lose the bomber.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 bomber
                EDIT: Adding units owned by Italians to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 3 PUs;

    Combat Move - British
                2 fighters moved from 97 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 armour, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from Trans-Jordan to Egypt
                2 armour and 2 mech_infantrys moved from Iraq to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Ethiopia to Egypt
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 3 armour, 1 artillery, 5 fighters, 5 infantry, 8 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 aaGun, 1 artillery and 5 fighters; Italians defend with 1 aaGun, 1 armour, 1 factory_minor, 4 fighters, 1 harbour and 8 infantry
                    Italians win with 7 fighters remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 aaGun, 1 artillery and 2 fighters
                    Casualties for British: 3 armour, 1 artillery, 2 fighters, 5 infantry and 8 mech_infantrys
                    Casualties for Italians: 1 aaGun, 1 armour and 8 infantry
                    2 tactical_bombers owned by the British and 3 fighters owned by the British retreated

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 armour moved from India to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Shan State to Yunnan
                2 aaGuns, 1 artillery and 10 infantry moved from Shan State to Yunnan
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 aaGun moved from 98 Sea Zone to Trans-Jordan

    Place Units - British
                1 armour and 2 mech_infantrys placed in Iraq
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
                British undo move 2.
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 1 armour


  • well that totally sucked, you hit with all your 9 fighters in the first round

  • 17

    Sorry about that  :|

    If you’re interested in a low luck reroll exchange, let me know.


  • nah like I said if we do LL I want to do it at the start of the game and last all game

  • 17

    I would prioritize German fighters over Italian fighters (that would leave 5 German, 2 Italian).

    Will that change your NCM in any way?


  • that’s fine, just change it before you move the italians.  I just did the default losses.  had you not hit so much on that first round, it might have been a mutual destruction battle which was my goal.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 2 fighters
                EDIT: Adding units owned by Germans to Egypt: 2 fighters
                EDIT: Turning off Edit Mode
                Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery
                    Russians defend with 1 artillery
                        Italians roll dice for 1 artillery in Eastern Poland, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery in Eastern Poland, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                2 fighters moved from Egypt to Southern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,1,4,6,1,1,6,2,1,4,6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
                Italians collect 1 PU (12 lost to blockades); end with 1 PU total

    Production/PUs Summary :

    Germans : 45 / 61
        Russians : 30 / 31
        Japanese : 46 / 70
        Americans : 56 / 76
        Chinese : 14 / 23
        British : 31 / 31
        UK_Pacific : 13 / 15
        Italians : 13 / 1
        ANZAC : 9 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - ANZAC
                1 artillery moved from South Australia to Queensland

    Combat - ANZAC
                Battle in Queensland
                    ANZAC attack with 1 artillery
                    Japanese defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                    Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 artillery

    Non Combat Move - ANZAC
                1 cruiser moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Shan State to Malaya

    Turn Complete - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 2 infantry
                    Germans defend with 5 fighters; Italians defend with 1 factory_minor and 1 harbour
                    Italians win with 5 fighters remaining. Battle score for attacker is -6
                    Casualties for French: 2 infantry

    Non Combat Move - French

    Turn Complete - French


  • that would have been nice  :|

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery, 2 bombers and 1 infantry moved from Novgorod to Archangel
                5 fighters moved from Egypt to Greece
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Greece
                    Germans attack with 5 fighters
                    Americans defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 5 fighters in Greece, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Greece
                    Germans win with 4 fighters remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 fighters moved from Greece to Bulgaria
                1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
                4 infantry moved from Vyborg to Novgorod
                6 armour and 3 mech_infantrys moved from Germany to Poland
                2 bombers moved from Archangel to Poland
                1 carrier, 1 destroyer and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 artillery moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour and 1 mech_infantry moved from Novgorod to Vyborg
                1 infantry moved from Northern Italy to France
                1 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                2 artilleries and 3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Germans
                3 artilleries placed in Novgorod
                1 armour and 9 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Germans collect 47 PUs (1 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Production/PUs Summary :

    Germans : 48 / 57
        Russians : 27 / 31
        Japanese : 46 / 70
        Americans : 56 / 76
        Chinese : 14 / 23
        British : 31 / 31
        UK_Pacific : 13 / 15
        Italians : 13 / 1
        ANZAC : 9 / 0
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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