@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
15L wheatbeer (Axis) vs hobo (Allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 aaGun, 2 artilleries and 2 infantry moved from Greece to Bulgaria
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Alexandria to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUsProduction/PUs Summary :
Germans : 43 / 60
Russians : 32 / 32
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 5
Italians : 16 / 22
ANZAC : 10 / 17
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 aaGun, 1 artillery, 1 fighter and 5 infantry moved from New South Wales to Queensland
2 fighters moved from Caroline Islands to Queensland
1 cruiser and 1 destroyer moved from 33 Sea Zone to 62 Sea Zone
2 fighters moved from India to BurmaPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
2 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Iraq to Trans-JordanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Novgorod
1 bomber and 2 infantry moved from Baltic States to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 1 bomber and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantryNon Combat Move - Germans
1 bomber moved from Eastern Poland to Baltic States
1 bomber moved from Novgorod to Baltic States
1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 carrier moved from 97 Sea Zone to 96 Sea Zone
5 armour moved from Germany to Baltic States
1 aaGun moved from Baltic States to 115 Sea Zone
1 aaGun and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Finland to Norway
1 artillery and 2 infantry moved from Finland to Norway
1 infantry moved from Yugoslavia to Romania
1 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Baltic States to Poland
1 aaGun moved from Germany to Poland
2 armour and 2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Greece to 97 Sea Zone
1 aaGun moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Baltic States to Poland
2 bombers moved from Baltic States to Western Germany
1 artillery and 2 infantry moved from Western Germany to FrancePlace Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 armour placed in Western Germany
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsProduction/PUs Summary :
Germans : 45 / 60
Russians : 30 / 32
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 8 / 10
British : 31 / 31
UK_Pacific : 6 / 5
Italians : 16 / 22
ANZAC : 10 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Novgorod
1 infantry moved from Eastern Poland to Slovakia Hungary
1 armour moved from Belarus to Slovakia Hungary
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 mech_infantry moved from Belarus to Romania
2 fighters moved from Belarus to RomaniaCombat - Russians
Battle in Romania
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Romania from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Slovakia Hungary to Belarus
2 fighters moved from Romania to Belarus
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
12 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Bryansk
8 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Timguska to KansuPlace Units - Russians
1 infantry and 2 mech_infantrys placed in Ukraine
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Iraq: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Trans-Jordan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers and 3 transports; Remaining resources: 0 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour moved from Yunnan to Sikang
Japanese take Szechwan from Chinese
Japanese take Sikang from Chinese
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 46 Sea Zone
2 fighters moved from 35 Sea Zone to New Guinea
8 fighters moved from Japan to 6 Sea Zone
2 fighters moved from Philippines to 44 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 cruisers and 1 destroyer moved from 41 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 56 Sea Zone
2 bombers moved from Philippines to 44 Sea ZoneCombat - Japanese
Battle in Western Australia
Battle in New Guinea
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Western Australia from ANZAC, taking New Guinea from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 8 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 8 fighters in 6 Sea Zone, round 2 : 8/10 hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from ANZAC with 1 battleship, 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 carrier, 3 destroyers and 1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
2 fighters moved from 44 Sea Zone to 56 Sea Zone
2 fighters moved from New Guinea to 46 Sea Zone
1 infantry moved from Shan State to French Indo China
3 artilleries, 6 infantry and 1 mech_infantry moved from Yunnan to Hunan
1 artillery moved from Kwangsi to Hunan
1 armour moved from Kiangsu to Hunan
1 armour moved from Chahar to Hunan
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
1 mech_infantry moved from Korea to Jehol
2 fighters moved from 6 Sea Zone to Hunan
2 tactical_bombers moved from Philippines to Hunan
2 fighters moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 44 Sea Zone to Philippines
2 bombers moved from 44 Sea Zone to Philippines
1 infantry moved from Soviet Far East to Siberia
2 infantry moved from Chahar to Jehol
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaPlace Units - Japanese
2 carriers and 3 transports placed in 6 Sea Zone
3 artilleries placed in KiangsuTurn Complete - Japanese
Japanese collect 62 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsProduction/PUs Summary :
Germans : 37 / 60
Russians : 38 / 44
Japanese : 62 / 69
Americans : 52 / 72
Chinese : 6 / 10
British : 31 / 31
UK_Pacific : 6 / 5
Italians : 16 / 22
ANZAC : 9 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Trans-Jordan to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Algeria to Libya
Americans take Libya from Italians -
scramble orders for italy
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Trans-Jordan to 95 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 mech_infantry moved from Algeria to Libya
Americans take Libya from ItaliansCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 95 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 94 Sea Zone to Trans-Jordan
1 bomber moved from 95 Sea Zone to Trans-Jordan
3 fighters moved from Western United States to 26 Sea Zone
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from 87 Sea Zone to French West AfricaPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
15 infantry moved from Kweichow to YunnanPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Kansu to Suiyuyan
15 infantry moved from Kweichow to YunnanPlace Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Suiyuyan: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Tsinghai: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 fighter and 1 tactical_bomber moved from United Kingdom to 125 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
3 fighters and 2 tactical_bombers moved from Trans-Jordan to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
Battle in 98 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win, taking 98 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 96 Sea Zone
British attack with 5 fighters, 2 submarines and 2 tactical_bombers
Germans defend with 1 carrier; Italians defend with 1 battleship
British win with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Germans: 1 carrier
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship
Battle in 125 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 cruiser
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
5 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from Algeria to Libya
2 fighters moved from 96 Sea Zone to 92 Sea Zone
3 fighters and 2 tactical_bombers moved from 96 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
2 aaGuns, 2 artilleries and 21 infantry moved from Burma to Yunnan
1 aaGun, 3 infantry and 1 mech_infantry moved from India to Burma
1 mech_infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - British
1 factory_minor placed in Iraq
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 9 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
2 artilleries and 2 infantry moved from Bulgaria to Romania
1 armour moved from Baltic States to Eastern Poland
1 bomber moved from Southern Italy to Eastern PolandCombat - Italians
Battle in Romania
Italians attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 2 artilleries and 2 infantry in Romania, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Romania, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 3 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Romania, round 4 : 2/4 hits
Russians roll dice for 1 mech_infantry in Romania, round 4 : 0/1 hits
1 mech_infantry owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Anglo Egyptian Sudan
Italians attack with 3 fighters and 1 infantry
French defend with 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Eastern Poland, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Eastern Poland to Western Germany
1 aaGun moved from Bulgaria to Romania
1 fighter moved from Southern Italy to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 40 / 60
Russians : 34 / 44
Japanese : 57 / 69
Americans : 53 / 73
Chinese : 10 / 17
British : 31 / 32
UK_Pacific : 7 / 9
Italians : 16 / 20
ANZAC : 9 / 16
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from Burma to SikangCombat - ANZAC
Battle in Java
Battle in Sikang
ANZAC attack with 2 fighters
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Sikang to Tsinghai
1 aaGun, 1 artillery, 3 fighters and 5 infantry moved from Queensland to New South Wales
1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 29 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Algeria to 92 Sea Zone
2 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
17 armour, 9 artilleries, 21 infantry and 3 mech_infantrys moved from Baltic States to Novgorod
3 armour and 3 mech_infantrys moved from Poland to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
3 armour and 1 mech_infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
2 bombers moved from Western Germany to Slovakia Hungary
2 armour moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Novgorod
Germans attack with 20 armour, 9 artilleries, 21 infantry and 6 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 20 armour, 9 artilleries, 21 infantry and 6 mech_infantrys in Novgorod, round 2 : 18/56 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 2/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 20 armour, 9 artilleries, 19 infantry and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Slovakia Hungary
Germans attack with 5 armour, 2 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 5 armour, 2 bombers, 1 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 3/9 hits
Russians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 5 armour, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 bombers moved from Slovakia Hungary to Western Germany
1 infantry moved from Bulgaria to Romania
1 artillery moved from Western Germany to Germany
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from 114 Sea Zone to Poland
1 aaGun and 4 infantry moved from Norway to FinlandPlace Units - Germans
2 fighters placed in Western Germany
1 armour, 4 artilleries, 2 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUsProduction/PUs Summary :
Germans : 46 / 61
Russians : 29 / 44
Japanese : 53 / 69
Americans : 53 / 73
Chinese : 10 / 17
British : 30 / 32
UK_Pacific : 7 / 9
Italians : 16 / 20
ANZAC : 13 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Eastern Poland
2 fighters and 1 tactical_bomber moved from Belarus to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
1 artillery and 9 infantry moved from Bryansk to Belarus
1 infantry moved from Belarus to Archangel
2 mech_infantrys moved from Ukraine to Belarus
1 infantry moved from Ukraine to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Kansu to Tsinghai
2 aaGuns and 17 infantry moved from Kansu to SuiyuyanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 artillery and 4 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Western Australia to South Australia
Japanese take South Australia from ANZAC
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Hunan to Shan StateCombat - Japanese
Battle in Queensland
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Queensland from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Anhwe
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery moved from Jehol to 19 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 19 Sea Zone to 34 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship moved from 46 Sea Zone to 54 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 carrier moved from 56 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 56 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to New Guinea
2 fighters moved from 6 Sea Zone to 46 Sea Zone
1 cruiser moved from 56 Sea Zone to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 49 Sea Zone
1 fighter and 2 tactical_bombers moved from Shan State to Siam
1 mech_infantry moved from Jehol to Anhwe
2 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Kiangsi
1 mech_infantry moved from Kiangsi to Anhwe
2 armour moved from Kiangsi to Anhwe
1 infantry moved from Korea to Manchuria
2 bombers moved from Philippines to New Guinea
2 tactical_bombers moved from Philippines to Western Australia
1 tactical_bomber moved from Philippines to Western Australia
2 tactical_bombers moved from Philippines to New Guinea
1 artillery and 3 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to Western Australia
1 fighter moved from 46 Sea Zone to New Guinea
1 carrier moved from 6 Sea Zone to 34 Sea Zone
3 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 aaGun moved from Jehol to Anhwe
1 infantry moved from Siberia to Sakha
1 fighter moved from 6 Sea Zone to 34 Sea Zone
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
1 airfield placed in New Guinea
1 harbour placed in Paulau Island
1 factory_minor placed in Manchuria
1 artillery and 1 infantry placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs totalProduction/PUs Summary :
Germans : 46 / 61
Russians : 30 / 30
Japanese : 58 / 58
Americans : 53 / 73
Chinese : 9 / 17
British : 30 / 32
UK_Pacific : 6 / 9
Italians : 15 / 20
ANZAC : 10 / 13
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 submarines moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry and 1 mech_infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
2 infantry moved from Brazil to British Guiana
1 fighter moved from Trans-Jordan to IraqPlace Units - Americans
1 tactical_bomber placed in Western United States
2 carriers, 3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs





