just posted an edit, plz use latest. thanks
15L G40 Balladeer (axis) v DizzKneeLand33 (allies +17)
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Scramble Sz 109?
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No scramble, thx! 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 6 PUs;Combat Move - Germans
1 infantry moved from Turkmenistan to Eastern Persia
Germans take Eastern Persia from British
22 armour and 8 mech_infantrys moved from Northwest Persia to Iraq
10 bombers moved from Southern Italy to Iraq
3 mech_infantrys moved from Caucasus to Iraq
1 artillery moved from Northwest Persia to Iraq
2 fighters moved from 97 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Yugoslavia to Iraq
4 bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 4 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 submarine and 2 transports
1 submarine owned by the British Submerged
Germans win with 4 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Iraq
Germans attack with 22 armour, 1 artillery, 10 bombers, 2 fighters, 11 mech_infantrys and 1 tactical_bomber
ANZAC defend with 6 artilleries, 1 factory_minor, 2 fighters, 19 infantry and 1 tactical_bomber; British defend with 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Americans defend with 1 artillery and 3 infantry
Germans win, taking Iraq from ANZAC with 1 armour, 10 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 6 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber
Casualties for Germans: 21 armour, 1 artillery and 11 mech_infantrys
Casualties for British: 2 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery and 3 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
4 bombers moved from 109 Sea Zone to Western Germany
3 armour moved from Norway to Vyborg
2 mech_infantrys moved from Novgorod to Bryansk
3 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Volgograd to Northwest Persia
2 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
10 bombers moved from Iraq to Rostov
2 mech_infantrys moved from Western Germany to Yugoslavia
7 infantry moved from France to Northern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
7 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 mech_infantrys placed in Volgograd
Germans undo move 1.
3 armour placed in Volgograd
3 mech_infantrys placed in Ukraine
3 bombers and 2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
Germans collect 67 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 4 fighters, 5 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Java
1 mech_infantry moved from Yunnan to Burma
4 fighters and 4 tactical_bombers moved from French Indo China to BurmaCombat - Japanese
Battle in Iwo Jima
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
Japanese win, taking Iwo Jima from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 4 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to French Indo China
9 fighters moved from 36 Sea Zone to French Indo China
1 bomber and 5 fighters moved from Japan to French Indo China
6 fighters moved from 6 Sea Zone to French Indo China
2 bombers moved from Java to Borneo
1 destroyer moved from 36 Sea Zone to 55 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Anhwe to Kwangtung
1 mech_infantry moved from Anhwe to Kwangtung
4 fighters and 4 tactical_bombers moved from Burma to French Indo China
3 armour moved from Malaya to French Indo China
1 infantry moved from Manchuria to JeholPlace Units - Japanese
3 infantry placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
3 mech_infantrys placed in Manchuria
3 fighters placed in 6 Sea Zone
Japanese undo move 4.
3 fighters placed in Japan
1 fighter and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
Well the allies and axis TUV scores are way of now, but the Japanese and Americans are exactly equal, so no more USA spending/dying! ;-)
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Whoops, noticed a huge mistake, will make 1 edit and then repost.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 bomber and 1 fighter moved from Queensland to 55 Sea Zone
3 bombers moved from Queensland to Burma
1 bomber moved from India to Burma
4 bombers moved from India to Eastern Persia
1 bomber moved from India to Burma
1 bomber moved from India to Eastern Persia
8 bombers moved from India to Caucasus
6 bombers moved from India to Iraq
17 bombers moved from India to Northwest Persia
1 bomber moved from Hawaiian Islands to 17 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
Americans attack with 5 bombers
Germans defend with 1 infantry
Americans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 bomber
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 5 bombers
Japanese defend with 1 mech_infantry
Americans win with 5 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Iraq
Americans attack with 6 bombers
Germans defend with 1 armour and 1 factory_minor
Americans win with 5 bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomber
Battle in Northwest Persia
Americans attack with 17 bombers
Germans defend with 3 aaGuns, 3 armour, 2 fighters and 1 tactical_bomber
Americans win with 8 bombers remaining. Battle score for attacker is -44
Casualties for Germans: 3 aaGuns, 3 armour, 2 fighters and 1 tactical_bomber
Casualties for Americans: 9 bombers
Battle in Caucasus
Americans attack with 8 bombers
Germans defend with 3 mech_infantrys
Americans win with 7 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 bomberNon Combat Move - Americans
5 bombers moved from Burma to India
4 bombers moved from Eastern Persia to Egypt
7 bombers moved from Caucasus to Trans-Jordan
8 bombers moved from Northwest Persia to Egypt
5 bombers moved from Iraq to Egypt
1 fighter moved from 55 Sea Zone to Queensland
1 bomber moved from 55 Sea Zone to India
1 bomber moved from 17 Sea Zone to Caroline Islands
1 bomber moved from Western United States to Hawaiian Islands
5 bombers moved from Western United States to Queensland
1 fighter moved from Western United States to Hawaiian Islands
1 cruiser and 1 transport moved from 98 Sea Zone to 81 Sea ZonePlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber and 1 harbour
British Columbia : 1 infantry
India : 6 bombers
Queensland : 1 artillery, 5 bombers, 1 fighter and 1 infantry
New Guinea : 1 armour
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 2 bombers, 3 fighters, 1 harbour and 2 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag
22 Sea Zone : 1 flag
17 Sea Zone : 1 flag
54 Sea Zone : 1 battleship, 4 carriers, 1 cruiser and 1 transport
Central United States : 1 aaGun, 1 factory_major and 1 mech_infantry
Southeast Mexico : 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Trans-Jordan : 7 bombers
Egypt : 17 bombers
81 Sea Zone : 1 cruiser and 1 transport
Brazil : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 67 / 102
Russians : 0 / 0
Japanese : 72 / 78
Americans : 52 / 73
Chinese : 0 / 3
British : 33 / 38
UK_Pacific : 5 / 7
Italians : 19 / 28
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Iraq
British take Iraq from Germans
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 submarine moved from 98 Sea Zone to 92 Sea ZoneCombat - British
Battle in 92 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 infantry moved from Tunisia to Libya
1 mech_infantry moved from Libya to Alexandria
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to EgyptPlace Units - British
2 fighters and 1 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 armourTerritory Summary for British and UK_Pacific :
Burma : 1 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 2 aaGuns, 2 artilleries, 2 fighters and 4 infantry
Alexandria : 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 2 mech_infantrys
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag
Libya : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 1 infantry
92 Sea Zone : 1 submarine
81 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 65 / 102
Russians : 0 / 0
Japanese : 71 / 78
Americans : 52 / 73
Chinese : 0 / 3
British : 35 / 36
UK_Pacific : 6 / 7
Italians : 19 / 28
ANZAC : 12 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 4 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery moved from Bessarabia to Romania
1 mech_infantry moved from Belarus to RostovPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC repair damage of 6x factory_minor; Remaining resources: 17 PUs;
ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
35 Sea Zone : 1 flag
54 Sea Zone : 1 artillery, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrysProduction/PUs Summary :
Germans : 65 / 102
Russians : 0 / 0
Japanese : 71 / 78
Americans : 52 / 73
Chinese : 0 / 3
British : 35 / 36
UK_Pacific : 6 / 7
Italians : 19 / 28
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 65 / 102
Russians : 0 / 0
Japanese : 71 / 78
Americans : 52 / 73
Chinese : 0 / 3
British : 35 / 36
UK_Pacific : 6 / 7
Italians : 19 / 28
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 96 PUs;
Germans buy 2 destroyers, 4 fighters, 6 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 3 PUs;Combat Move - Germans
Combat - Germans
Non Combat Move - Germans
2 mech_infantrys moved from Bryansk to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
10 bombers moved from Rostov to Southern Italy
2 fighters moved from Western Germany to 97 Sea Zone
1 fighter moved from 112 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to Yugoslavia
4 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
8 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from France to Northern Italy
1 submarine moved from 112 Sea Zone to 109 Sea Zone
7 bombers moved from Western Germany to Southern Italy
3 armour moved from Vyborg to BelarusPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 mech_infantrys placed in Russia
2 destroyers, 2 fighters and 1 transport placed in 112 Sea Zone
2 fighters placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
Germans collect 64 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 7 fighters and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 bombers, 25 fighters and 6 tactical_bombers moved from French Indo China to India
1 armour moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in India
Japanese attack with 3 bombers, 25 fighters and 6 tactical_bombers
British defend with 3 aaGuns, 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 6 bombers
Japanese win with 3 bombers, 12 fighters and 6 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 13 fighters
Casualties for British: 3 aaGuns, 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry
Casualties for Americans: 6 bombersNon Combat Move - Japanese
3 bombers, 12 fighters and 6 tactical_bombers moved from India to Yunnan
3 bombers moved from Yunnan to French Indo China
2 battleships, 9 carriers, 2 cruisers, 4 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 armour, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
3 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Manchuria to Anhwe
2 bombers moved from Borneo to French Indo China
1 fighter moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from Japan to 36 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
3 fighters placed in French Indo China
3 fighters placed in Japan
1 fighter placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;Combat Move - Americans
7 bombers moved from Trans-Jordan to 97 Sea Zone
17 bombers moved from Egypt to 97 Sea Zone -
Scramble SZ97?
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Send em all up!
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I again accidentally clicked past the US post. Is there a way to get that back, or once it’s gone, it’s just gone? I quickly went past China too (since that turn is empty) or it may have shown up in the Autosave….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 81 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to 98 Sea Zone: 1 cruiser and 1 transport
EDIT: Turning off Edit Mode
British buy 1 artillery, 1 carrier, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from Egypt to 97 Sea ZoneCombat - British
British creates battle in territory 109 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer and 2 fighters
Italians defend with 2 submarines
retreated to 97 Sea Zone
Italians win with 1 submarine remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Italians: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caroline Islands: 1 bomber
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 bomber
EDIT: Turning off Edit Mode
2 fighters moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports moved from 81 Sea Zone to 98 Sea Zone
2 aaGuns, 2 artilleries, 2 fighters and 4 infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Libya to Tobruk
1 bomber moved from 97 Sea Zone to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
3 infantry placed in Iraq
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
British collect 33 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Belgian Congo : 1 armour and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 3 aaGuns, 1 airfield, 1 factory_major, 6 fighters, 1 harbour, 17 infantry and 1 tactical_bomber
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
106 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 submarine
Iraq : 1 flag, 1 factory_minor and 3 infantry
92 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantry
98 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 65 / 94
Russians : 0 / 0
Japanese : 72 / 78
Americans : 52 / 73
Chinese : 0 / 3
British : 35 / 33
UK_Pacific : 5 / 6
Italians : 19 / 28
ANZAC : 12 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I again accidentally clicked past the US post. Is there a way to get that back, or once it’s gone, it’s just gone? I quickly went past China too (since that turn is empty) or it may have shown up in the Autosave….
No idea how to undo this, unless play the whole turn again and edit in the dice rolls, but I woulnd’t advice that ;-)
It’s visible in the history of the game file anyhow, so it’s not too bad…





