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15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                1 fighter moved from Novosibirsk to Timguska
                1 bomber moved from Shensi to Timguska
                1 bomber moved from United Kingdom to Germany

    Combat - ANZAC
                Strategic bombing raid in Germany
                        AA fire in Germany :  0/1 hits
                    Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Germany causes 6 damage total.
                Battle in Timguska
                    ANZAC attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 2 armour and 1 mech_infantry
                        ANZAC roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Timguska, round 2 :  1/4 hits
                        Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Timguska
                        ANZAC roll dice for 1 armour, 1 bomber and 1 fighter in Timguska, round 3 :  1/3 hits
                        Germans roll dice for 2 armour in Timguska, round 3 :  0/2 hits
                        1 armour owned by the Germans lost in Timguska
                        ANZAC roll dice for 1 armour, 1 bomber and 1 fighter in Timguska, round 4 :  2/3 hits
                        Germans roll dice for 1 armour in Timguska, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 armour owned by the ANZAC lost in Timguska
                    ANZAC win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for ANZAC: 1 armour and 1 mech_infantry

    Non Combat Move - ANZAC
                1 fighter moved from Timguska to Vologda
                2 armour moved from Novosibirsk to Vologda
                1 bomber moved from Timguska to Kansu
                1 bomber moved from Germany to Norway
                1 carrier and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 2 mech_infantrys moved from Kweichow to Kansu
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from India to West India
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                1 infantry moved from 66 Sea Zone to Chile
                      ANZAC take Chile from Neutral_True
                1 submarine moved from 63 Sea Zone to 33 Sea Zone
                2 submarines moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 24 Sea Zone to 25 Sea Zone
                1 destroyer moved from 33 Sea Zone to 49 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 7 submarines and 2 transports moved from 24 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                3 infantry placed in Queensland
                3 infantry placed in New South Wales
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Formosa : 1 flag
        Kansu : 1 armour, 1 bomber and 2 mech_infantrys
        Szechwan : 1 armour and 1 mech_infantry
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 artillery
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        49 Sea Zone : 1 destroyer
        33 Sea Zone : 1 carrier, 1 cruiser, 4 fighters, 10 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        West India : 1 infantry
        Egypt : 2 infantry
        Norway : 1 bomber
        Vologda : 2 armour and 1 fighter
        Chile : 1 flag, 3 infantry
        80 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
        66 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 52 / 77
        Russians : 4 / 0
        Japanese : 16 / 40
        Americans : 69 / 89
        Chinese : 23 / 29
        British : 32 / 36
        UK_Pacific : 24 / 26
        Italians : 30 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 15

    France didn’t post, all I did was edit that Brit TT which I left out in the Pacific by itself

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 74 PUs;
                Germans buy 2 artilleries, 18 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from Novgorod to Archangel
                2 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda
                1 bomber moved from Western Germany to Vologda
                1 bomber moved from Western Germany to Archangel
                3 armour, 17 artilleries and 13 infantry moved from Samara to Vologda
                3 infantry moved from Russia to Vologda
                3 mech_infantrys moved from Volgograd to Vologda

    Combat - Germans
                Battle in Vologda
                    Germans attack with 3 armour, 17 artilleries, 3 bombers, 2 fighters, 16 infantry, 3 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 2 armour and 1 fighter; British defend with 1 aaGun, 1 armour, 1 fighter and 3 mech_infantrys; Russians defend with 2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry
                        AA fire in Vologda :  2/7 hits
                        2 tactical_bombers owned by the Germans lost in Vologda
                        Germans roll dice for 3 armour, 17 artilleries, 3 bombers, 2 fighters, 16 infantry and 3 mech_infantrys in Vologda, round 2 :  16/44 hits
                        Russians roll dice for 3 aaGuns, 3 armour, 6 artilleries, 2 fighters, 21 infantry and 4 mech_infantrys in Vologda, round 2 :  12/36 hits
                        13 infantry owned by the Russians, 12 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 aaGun owned by the British lost in Vologda
                        Germans roll dice for 3 armour, 17 artilleries, 3 bombers, 2 fighters, 4 infantry and 3 mech_infantrys in Vologda, round 3 :  12/32 hits
                        Russians roll dice for 3 armour, 6 artilleries, 2 fighters, 8 infantry and 4 mech_infantrys in Vologda, round 3 :  8/23 hits
                        8 infantry owned by the Russians, 4 infantry owned by the Germans, 1 mech_infantry owned by the Russians, 3 mech_infantrys owned by the British and 4 artilleries owned by the Germans lost in Vologda
                        Germans roll dice for 3 armour, 13 artilleries, 3 bombers, 2 fighters and 3 mech_infantrys in Vologda, round 4 :  11/24 hits
                        Russians roll dice for 3 armour, 6 artilleries and 2 fighters in Vologda, round 4 :  2/11 hits
                        1 armour owned by the British, 2 armour owned by the ANZAC, 6 artilleries owned by the Russians, 1 fighter owned by the British, 2 artilleries owned by the Germans and 1 fighter owned by the ANZAC lost in Vologda
                    Germans win, taking Vologda from Russians with 3 armour, 11 artilleries, 3 bombers, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 62
                    Casualties for ANZAC: 2 armour and 1 fighter
                    Casualties for Germans: 6 artilleries, 16 infantry and 2 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun, 1 armour, 1 fighter and 3 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 artillery and 1 bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 artillery and 1 bomber in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 armour in Archangel, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                3 bombers moved from Vologda to Russia
                1 bomber moved from Archangel to Russia
                1 aaGun moved from Samara to Russia
                3 artilleries moved from Iraq to Trans-Jordan
                16 armour and 9 mech_infantrys moved from Greece to Syria
                4 armour and 8 mech_infantrys moved from Northwest Persia to Trans-Jordan
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 aaGun and 3 infantry moved from Germany to 114 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from France to Western Germany
                1 aaGun and 3 infantry moved from 115 Sea Zone to Novgorod
                2 fighters moved from Vologda to Novgorod
                1 infantry moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                2 artilleries and 8 infantry placed in Western Germany
                7 infantry placed in Germany
                3 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5,2,2,5,2,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,1,3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 3 / 0
        Japanese : 16 / 40
        Americans : 69 / 89
        Chinese : 23 / 29
        British : 32 / 36
        UK_Pacific : 24 / 26
        Italians : 30 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                1 submarine moved from 112 Sea Zone to 105 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Caroline Islands : 1 fighter and 1 tactical_bomber
        Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
        Italian Somaliland : 1 flag
        Turkmenistan : 2 infantry
        80 Sea Zone : 1 fighter and 1 tactical_bomber
        109 Sea Zone : 1 flag
        Eastern Persia : 2 aaGuns and 8 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 3 / 0
        Japanese : 16 / 40
        Americans : 69 / 89
        Chinese : 23 / 29
        British : 32 / 36
        UK_Pacific : 24 / 26
        Italians : 30 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                5 fighters moved from Japan to 25 Sea Zone
                3 tactical_bombers moved from Japan to 25 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Western United States
                1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
                3 tactical_bombers moved from Hawaiian Islands to Western United States
                4 fighters moved from 26 Sea Zone to Western United States
                2 fighters moved from 26 Sea Zone to Western United States
                1 fighter moved from 26 Sea Zone to Western United States
                1 fighter moved from 26 Sea Zone to Western United States
                2 battleships, 6 carriers, 2 cruisers, 9 destroyers and 10 submarines moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 10 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Iraq to Persia
                2 fighters and 2 tactical_bombers moved from Iraq to Persia
                1 infantry moved from Kazakhstan to Novosibirsk
                1 bomber moved from Iraq to Novosibirsk
                1 fighter moved from Iraq to Persia

    Combat - Japanese
                Battle in 10 Sea Zone
                    Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 11 submarines and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 11 submarines in 10 Sea Zone, round 2 :  3/11 hits
                        1 submarine owned by the Americans lost in 10 Sea Zone
                    Japanese win, taking 10 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 11 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Western United States
                    Japanese attack with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers in Western United States, round 2 :  9/14 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western United States, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
                    Japanese win, taking Western United States from Americans with 1 artillery, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 25 Sea Zone
                    Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Persia
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 :  2/7 hits
                        British roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Persia
                    Japanese win, taking Persia from British with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Novosibirsk
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 artillery
                        Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 bomber moved from Novosibirsk to Russia
                1 aaGun and 3 infantry moved from Iraq to Trans-Jordan
                3 artilleries moved from Turkey to Caucasus
                1 armour and 3 mech_infantrys moved from Turkey to Volgograd
                3 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
                8 fighters and 4 tactical_bombers moved from Western United States to 10 Sea Zone
                3 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                5 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,3,3,6,2,3,4,5
                Japanese collect 27 PUs (2 lost to blockades); end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 2 / 0
        Japanese : 29 / 41
        Americans : 59 / 89
        Chinese : 23 / 29
        British : 30 / 36
        UK_Pacific : 24 / 26
        Italians : 30 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 airfield, 1 armour, 2 factory_minors, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                3 fighters moved from 112 Sea Zone to 127 Sea Zone
                2 fighters moved from 112 Sea Zone to 115 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
                5 fighters and 2 tactical_bombers moved from Norway to Novgorod
                2 bombers moved from Norway to Novgorod
                1 bomber moved from Tsinghai to Novgorod
                1 mech_infantry moved from Norway to Karelia
                      Americans take Karelia from Germans
                1 mech_infantry moved from Norway to Vyborg
                      Americans take Vyborg from Germans
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from British Columbia to Alaska
                1 bomber moved from Eastern United States to Alaska
                1 artillery and 2 infantry moved from Central United States to Western United States
                1 fighter moved from Central United States to Western United States
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans

  • 15

    scramble in Novgo?

  • 17

    no scramble

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 airfield, 1 armour, 2 factory_minors, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                3 fighters moved from 112 Sea Zone to 127 Sea Zone
                2 fighters moved from 112 Sea Zone to 115 Sea Zone
                1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 infantry moved from Finland to 127 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
                5 fighters and 2 tactical_bombers moved from Norway to Novgorod
                2 bombers moved from Norway to Novgorod
                1 bomber moved from Tsinghai to Novgorod
                1 mech_infantry moved from Norway to Karelia
                      Americans take Karelia from Germans
                1 mech_infantry moved from Norway to Vyborg
                      Americans take Vyborg from Germans
                1 infantry moved from Portugal to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour moved from British Columbia to Alaska
                1 bomber moved from Eastern United States to Alaska
                1 artillery and 2 infantry moved from Central United States to Western United States
                1 fighter moved from Central United States to Western United States
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in 115 Sea Zone
                    Americans attack with 2 fighters
                    Germans defend with 1 submarine and 2 transports
                    1 submarine owned by the Germans Submerged
                        2 transports owned by the Germans lost in 115 Sea Zone
                    Americans win, taking 97 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Denmark
                Battle in Alaska
                    Americans attack with 1 armour and 1 bomber
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 armour and 1 bomber in Alaska, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Alaska, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 bomber in Alaska, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Alaska, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 bomber in Alaska, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Alaska, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 1 bomber in Alaska, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Alaska, round 5 :  1/1 hits
                        1 armour owned by the Americans lost in Alaska
                    retreated to Alaska
                    Japanese win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 armour
                Battle in Western United States
                    Americans attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Western United States, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Western United States, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Western United States
                    Americans win, taking Western United States from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Novgorod
                    Americans attack with 1 armour, 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
                        AA fire in Novgorod :  0/3 hits
                        Americans roll dice for 1 armour, 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 :  6/16 hits
                        Germans roll dice for 1 aaGun, 2 fighters, 9 infantry and 3 mech_infantrys in Novgorod, round 2 :  4/14 hits
                        5 infantry owned by the Germans, 1 aaGun owned by the Germans and 4 infantry owned by the Americans lost in Novgorod
                        Americans roll dice for 1 armour, 3 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 3 :  8/12 hits
                        Germans roll dice for 2 fighters, 4 infantry and 3 mech_infantrys in Novgorod, round 3 :  2/9 hits
                        1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 4 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
                        Americans roll dice for 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers in Novgorod, round 4 :  5/10 hits
                        Germans roll dice for 1 fighter in Novgorod, round 4 :  1/1 hits
                        1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 aaGun, 2 fighters, 9 infantry and 3 mech_infantrys
                    Casualties for Americans: 2 fighters, 4 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from 127 Sea Zone to Finland
                1 fighter moved from Novgorod to 127 Sea Zone
                2 tactical_bombers moved from Novgorod to 127 Sea Zone
                1 fighter moved from Novgorod to 127 Sea Zone
                1 fighter moved from Novgorod to Archangel
                1 bomber moved from Novgorod to Norway
                1 bomber moved from Novgorod to Finland
                2 fighters moved from 115 Sea Zone to Finland
                1 bomber moved from Novgorod to Finland
                1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
                1 fighter moved from Western United States to Eastern United States
                1 mech_infantry moved from Venezuela to Argentina
                      Americans take Argentina from Neutral_True
                4 infantry moved from Sweden to Finland
                1 infantry moved from Spain to 91 Sea Zone
                1 armour and 2 infantry moved from Portugal to 91 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 3 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Sweden to Finland
                1 infantry moved from Sweden to Finland
                2 destroyers moved from 91 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                2 infantry moved from Venezuela to 89 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Spain
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                1 fighter moved from Eastern United States to Spain
                2 fighters moved from Gibraltar to Egypt
                1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 submarine moved from 105 Sea Zone to 91 Sea Zone
                1 aaGun moved from Norway to Finland

    Place Units - Americans
                1 factory_minor placed in Spain
                1 factory_minor placed in Finland
                1 airfield placed in Norway
                1 fighter placed in Norway
                1 transport placed in 101 Sea Zone
                1 aaGun and 1 infantry placed in Central United States
                1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States
                2 mech_infantrys placed in Norway

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,6,5,2,5,4,5,3,3,5,3,6,3,3,1,1,1,1,1,6,4,2,3,3,6,2,3,6,5,5,5,2,6,6,3,5,1,4,4,5,5,3,2,1,2,4,1,1,2,6,3,1,6,5,2,3,1,4,5,1
                Americans collect 66 PUs (12 lost to blockades); end with 66 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Americans :

    Caroline Islands : 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        Central United States : 1 aaGun, 1 factory_major and 1 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Alberta Saskatchewan Manitoba : 1 bomber
        Egypt : 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
        Denmark : 1 flag, 1 infantry
        Libya : 1 flag
        Karelia : 1 flag, 1 mech_infantry
        Vyborg : 1 flag, 1 mech_infantry
        Archangel : 1 fighter
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Portugal : 1 flag
        112 Sea Zone : 2 destroyers and 3 transports
        80 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Argentina : 1 flag, 4 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag
        127 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
        Sweden : 1 flag
        Spain : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 13 infantry and 3 mech_infantrys
        91 Sea Zone : 1 submarine and 4 transports
        Finland : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 5 fighters and 7 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 71
        Russians : 2 / 0
        Japanese : 19 / 41
        Americans : 78 / 86
        Chinese : 23 / 29
        British : 30 / 36
        UK_Pacific : 24 / 26
        Italians : 30 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kansu

    Place Units - Chinese
                3 infantry placed in Manchuria
                2 infantry placed in Anhwe
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 airfield
        Manchuria : 3 artilleries and 20 infantry
        Kansu : 5 artilleries and 10 infantry
        Tsinghai : 5 artilleries and 14 infantry
        Anhwe : 9 artilleries, 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 46 / 71
        Russians : 2 / 0
        Japanese : 19 / 41
        Americans : 78 / 86
        Chinese : 23 / 29
        British : 30 / 36
        UK_Pacific : 24 / 26
        Italians : 30 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Afghanistan to Kazakhstan
                      British take Kazakhstan from Germans
                1 armour moved from Buryatia to Yenisey
                      UK_Pacific take Yakut S.S.R. from Italians
                      UK_Pacific take Yenisey from Germans
                1 mech_infantry moved from Siberia to Soviet Far East
                      UK_Pacific take Soviet Far East from Japanese
                2 infantry moved from Saudi Arabia to Iraq
                      British take Iraq from Germans
                2 fighters moved from Eastern Persia to Persia
                1 fighter moved from India to Persia
                1 artillery and 2 infantry moved from Eastern Persia to Persia

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 3 fighters and 2 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
                        British roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
                    British win, taking Persia from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Persia to Egypt
                1 infantry moved from Saudi Arabia to 80 Sea Zone
                5 infantry moved from Eastern Persia to 80 Sea Zone
                6 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
                6 infantry moved from 81 Sea Zone to Egypt
                1 fighter moved from Persia to Afghanistan
                4 infantry moved from Afghanistan to Kazakhstan
                7 mech_infantrys moved from Eastern Persia to Kazakhstan
                2 armour moved from Eastern Persia to Kazakhstan
                1 infantry moved from Eastern Persia to Afghanistan
                7 artilleries moved from Eastern Persia to Afghanistan
                3 mech_infantrys moved from India to Afghanistan
                1 artillery moved from India to West India
                1 aaGun moved from Burma to India
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 aaGun moved from Norway to Finland
                1 armour moved from Norway to Finland
                2 infantry moved from Norway to Finland
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Norway
                2 artilleries moved from Kweichow to Szechwan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 infantry placed in Egypt
                1 armour and 2 infantry placed in United Kingdom
                British undo move 2.
                2 infantry and 1 mech_infantry placed in United Kingdom
                2 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 34 PUs (1 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                2 infantry and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
                UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 infantry and 5 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Caroline Islands : 1 artillery and 1 infantry
        Korea : 1 flag
        Siam : 1 flag
        Manchuria : 1 aaGun
        Szechwan : 2 artilleries
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 5 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 armour
        Soviet Far East : 1 flag, 1 mech_infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 2 armour, 5 infantry and 7 mech_infantrys
        Buryatia : 1 flag
        33 Sea Zone : 1 destroyer and 1 transport
        West India : 1 artillery
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 37 infantry and 24 mech_infantrys
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Cyprus : 1 infantry
        Scotland : 1 airfield
        United Kingdom : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
        Norway : 1 armour, 1 fighter and 2 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag
        112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
        Afghanistan : 1 flag, 7 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys
        Saudi Arabia : 1 flag
        93 Sea Zone : 1 submarine
        99 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 factory_minor and 2 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser and 3 transports
        Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Finland : 1 aaGun, 1 armour and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 2 / 0
        Japanese : 16 / 41
        Americans : 78 / 86
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 27 / 29
        Italians : 29 / 22
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Smolensk to Archangel
                2 mech_infantrys moved from Smolensk to Archangel
                2 armour and 3 mech_infantrys moved from Russia to Archangel
                1 artillery and 2 infantry moved from Western Germany to Denmark
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 :  0/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 :  1/2 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Denmark
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Denmark, round 2 :  3/3 hits
                        Americans roll dice for 1 infantry in Denmark, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Denmark
                    Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Italians attack with 2 armour, 1 artillery and 5 mech_infantrys
                    Americans defend with 1 fighter
                        Italians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Archangel, round 2 :  2/8 hits
                        Russians roll dice for 1 fighter in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Archangel
                    Italians win, taking Archangel from Russians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Italians
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 armour and 6 mech_infantrys moved from Ukraine to Volgograd
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Western Germany
                1 aaGun and 6 infantry moved from Germany to Poland
                3 mech_infantrys moved from Romania to Ukraine

    Place Units - Italians
                3 infantry placed in Ukraine
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,3,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,6,5
                Italians collect 19 PUs (13 lost to blockades); end with 19 PUs total

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 1 / 0
        Japanese : 16 / 41
        Americans : 74 / 86
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 27 / 29
        Italians : 32 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Chile to 66 Sea Zone
                2 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
                1 infantry moved from Chile to Argentina
                1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
                1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
                1 bomber moved from Kansu to Tsinghai
                1 destroyer moved from 49 Sea Zone to 33 Sea Zone
                1 infantry moved from West India to Afghanistan
                1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in French Indo China
                1 fighter placed in Queensland
                1 destroyer placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        Formosa : 1 flag
        Tsinghai : 1 bomber
        Szechwan : 1 armour and 2 mech_infantrys
        Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 3 infantry
        Philippines : 1 artillery
        Kazakhstan : 2 armour and 3 mech_infantrys
        French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag
        33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 10 submarines and 2 transports
        20 Sea Zone : 1 flag
        54 Sea Zone : 1 destroyer
        Egypt : 2 infantry
        Norway : 1 bomber
        Chile : 1 flag
        Afghanistan : 1 infantry
        80 Sea Zone : 1 submarine
        Argentina : 1 infantry
        81 Sea Zone : 1 carrier and 1 destroyer
        68 Sea Zone : 2 infantry and 1 transport

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 1 / 0
        Japanese : 16 / 41
        Americans : 74 / 86
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 27 / 29
        Italians : 32 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    1 Sea Zone : 1 flag
        Egypt : 4 infantry
        United Kingdom : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 1 / 0
        Japanese : 16 / 41
        Americans : 74 / 86
        Chinese : 23 / 29
        British : 35 / 35
        UK_Pacific : 27 / 29
        Italians : 32 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                29 armour, 27 artilleries, 35 infantry and 24 mech_infantrys moved from Trans-Jordan to Egypt
                16 armour and 9 mech_infantrys moved from Syria to Egypt
                1 bomber moved from Russia to Egypt
                2 mech_infantrys moved from Vologda to Novgorod
                3 bombers moved from Russia to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 bombers and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 bombers and 2 mech_infantrys in Novgorod, round 2 :  2/5 hits
                        Americans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Novgorod
                    Germans win, taking Novgorod from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Egypt
                    Germans attack with 45 armour, 27 artilleries, 1 bomber, 35 infantry and 33 mech_infantrys
                    British defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 37 infantry and 24 mech_infantrys; French defend with 4 infantry; ANZAC defend with 2 infantry; Americans defend with 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry; Russians defend with 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
                        AA fire in Egypt :  0/1 hits
                        Germans roll dice for 45 armour, 27 artilleries, 1 bomber, 35 infantry and 33 mech_infantrys in Egypt, round 2 :  42/141 hits
                        British roll dice for 5 aaGuns, 6 armour, 9 artilleries, 10 fighters, 64 infantry and 33 mech_infantrys in Egypt, round 2 :  38/122 hits
                        15 infantry owned by the Russians, 3 mech_infantrys owned by the Germans, 1 aaGun owned by the Americans, 2 aaGuns owned by the British, 2 aaGuns owned by the Russians, 2 infantry owned by the ANZAC, 3 infantry owned by the Americans, 35 infantry owned by the Germans, 15 infantry owned by the British and 2 infantry owned by the French lost in Egypt
                        Germans roll dice for 45 armour, 27 artilleries, 1 bomber and 30 mech_infantrys in Egypt, round 3 :  41/103 hits
                        British roll dice for 6 armour, 9 artilleries, 10 fighters, 27 infantry and 33 mech_infantrys in Egypt, round 3 :  28/85 hits
                        20 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the British, 3 infantry owned by the Americans, 8 mech_infantrys owned by the Russians, 8 artilleries owned by the Germans, 22 infantry owned by the British and 2 infantry owned by the French lost in Egypt
                        Germans roll dice for 45 armour, 19 artilleries, 1 bomber and 10 mech_infantrys in Egypt, round 4 :  41/75 hits
                        British roll dice for 6 armour, 9 artilleries, 10 fighters and 19 mech_infantrys in Egypt, round 4 :  20/44 hits
                        5 mech_infantrys owned by the Germans, 4 artilleries owned by the Russians, 18 mech_infantrys owned by the British, 2 armour owned by the Russians, 1 mech_infantry owned by the Americans, 3 armour owned by the Americans, 1 artillery owned by the Americans, 4 artilleries owned by the British, 1 armour owned by the British, 15 artilleries owned by the Germans and 7 fighters owned by the Americans lost in Egypt
                        Germans roll dice for 45 armour, 4 artilleries, 1 bomber and 5 mech_infantrys in Egypt, round 5 :  31/55 hits
                        British roll dice for 3 fighters in Egypt, round 5 :  2/3 hits
                        1 mech_infantry owned by the Germans, 2 fighters owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Egypt
                    Germans win, taking Egypt from British with 45 armour, 3 artilleries, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 204
                    Casualties for Germans: 24 artilleries, 35 infantry and 29 mech_infantrys
                    Casualties for British: 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 37 infantry and 24 mech_infantrys
                    Casualties for French: 4 infantry
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys

    Non Combat Move - Germans
                3 armour, 11 artilleries and 1 mech_infantry moved from Vologda to Archangel
                15 infantry moved from Germany to Poland
                5 artilleries moved from Western Germany to Germany
                3 mech_infantrys moved from France to Germany
                1 aaGun moved from Russia to Smolensk
                8 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 bomber moved from Egypt to Trans-Jordan
                3 bombers moved from Novgorod to Poland

    Place Units - Germans
                7 artilleries placed in Germany
                1 artillery and 9 infantry placed in Western Germany
                3 infantry placed in Russia
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,4,5
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 1 / 0
        Japanese : 16 / 41
        Americans : 72 / 86
        Chinese : 23 / 29
        British : 33 / 35
        UK_Pacific : 27 / 29
        Italians : 32 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - Russians

    Non Combat Move - Russians
                1 infantry moved from Turkmenistan to Kazakhstan
                2 aaGuns and 8 infantry moved from Eastern Persia to Persia
                1 infantry moved from Turkmenistan to Eastern Persia

    Turn Complete - Russians

    Territory Summary for Russians :

    Caroline Islands : 1 fighter and 1 tactical_bomber
        Kazakhstan : 1 infantry
        Italian Somaliland : 1 flag
        109 Sea Zone : 1 flag
        Eastern Persia : 1 infantry
        81 Sea Zone : 1 fighter and 1 tactical_bomber
        Persia : 2 aaGuns and 8 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 1 / 0
        Japanese : 16 / 41
        Americans : 72 / 86
        Chinese : 23 / 29
        British : 33 / 35
        UK_Pacific : 27 / 29
        Italians : 32 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 10 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Central United States: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 infantry moved from Trans-Jordan to Saudi Arabia
                      Japanese take Saudi Arabia from British
                3 fighters, 2 infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq
                1 artillery moved from 10 Sea Zone to Western United States
                1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery moved from Alaska to 1 Sea Zone
                1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery moved from 10 Sea Zone to Mexico
                6 fighters and 2 tactical_bombers moved from 10 Sea Zone to Western United States

    Combat - Japanese
                Japanese creates battle in territory Central United States
                Battle in Western United States
                    Japanese attack with 1 artillery, 6 fighters and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 6 fighters and 2 tactical_bombers in Western United States, round 2 :  5/9 hits
                        Americans roll dice for 1 artillery and 1 infantry in Western United States, round 2 :  1/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Western United States
                    Japanese win, taking Western United States from Americans with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Central United States
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 aaGun, 1 factory_major and 1 infantry
                        AA fire in Central United States :  0/3 hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Central United States, round 2 :  2/4 hits
                        Americans roll dice for 1 aaGun and 1 infantry in Central United States, round 2 :  1/1 hits
                        1 aaGun owned by the Americans, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Central United States
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 aaGun and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Mexico
                Battle in Iraq
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 factory_minor and 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 :  3/7 hits
                        British roll dice for 2 infantry in Iraq, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Iraq
                    Japanese win, taking Mexico from Americans, taking Iraq from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 artilleries moved from Caucasus to Volgograd
                1 aaGun moved from Trans-Jordan to Iraq
                3 fighters and 2 tactical_bombers moved from Iraq to Volgograd
                1 bomber moved from Russia to Volgograd
                1 fighter and 2 tactical_bombers moved from Central United States to 10 Sea Zone
                5 fighters moved from Western United States to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 26 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                2 battleships, 2 cruisers, 9 destroyers and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 carriers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to Hawaiian Islands

    Place Units - Japanese
                1 factory_minor placed in Turkey
                1 factory_minor placed in Alaska
                1 submarine placed in 6 Sea Zone
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,6
                Japanese collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 48 / 73
        Russians : 1 / 0
        Japanese : 32 / 38
        Americans : 60 / 86
        Chinese : 23 / 29
        British : 29 / 35
        UK_Pacific : 27 / 29
        Italians : 32 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 17

    @wheatbeer:

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 10 Sea Zone: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Central United States: 2 fighters and 2 tactical_bombers
                EDIT: Turning off Edit Mode

    TripleA would not let me fly from SZ10 to Central US.

    I can’t figure out why since I SZ10 provides a valid landing zone … my only guess is that it might have something to do with the meeting of the Pacific/Europe maps.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 factory_minor, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Eastern United States to Western United States
                1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
                1 fighter moved from Eastern United States to Western United States
                1 bomber moved from Norway to Novgorod
                1 mech_infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Karelia to Novgorod
                2 fighters and 2 tactical_bombers moved from 127 Sea Zone to Archangel
                6 infantry moved from Finland to 127 Sea Zone
                6 infantry moved from 127 Sea Zone to Archangel
                1 armour, 3 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 127 Sea Zone to Archangel
                5 fighters moved from Finland to Archangel
                2 bombers moved from Finland to Archangel
                1 fighter moved from Norway to Archangel
                3 infantry moved from Spain to Normandy Bordeaux
                1 fighter moved from Spain to Normandy Bordeaux

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Battle in Archangel
                    Americans attack with 1 armour, 2 bombers, 8 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 armour, 11 artilleries and 1 mech_infantry; Italians defend with 2 armour, 1 artillery and 4 mech_infantrys
                        Americans roll dice for 1 armour, 2 bombers, 8 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 :  8/24 hits
                        Italians roll dice for 5 armour, 12 artilleries and 5 mech_infantrys in Archangel, round 2 :  12/22 hits
                        2 mech_infantrys owned by the Americans, 1 artillery owned by the Italians, 4 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 9 infantry owned by the Americans, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
                    Italians win with 5 armour and 9 artilleries remaining. Battle score for attacker is -9
                    Casualties for Germans: 2 artilleries and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 4 mech_infantrys
                    Casualties for Americans: 1 armour, 9 infantry and 2 mech_infantrys
                    8 fighters owned by the Americans, 2 tactical_bombers owned by the Americans and 2 bombers owned by the Americans retreated
                Battle in Western United States
                    Americans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Western United States, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Western United States, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Western United States
                    Americans win, taking Western United States from Japanese with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 1 fighter and 3 infantry
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                        Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Novgorod
                    Americans attack with 1 bomber and 2 mech_infantrys
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Novgorod, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Americans win, taking Novgorod from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                4 fighters moved from Archangel to 127 Sea Zone
                2 tactical_bombers moved from Archangel to Finland
                4 fighters moved from Archangel to Finland
                2 bombers moved from Archangel to Norway
                1 bomber moved from Novgorod to Norway
                1 aaGun moved from Finland to Karelia
                1 infantry moved from Finland to Karelia
                1 fighter moved from Normandy Bordeaux to Spain
                2 armour, 3 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
                2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                2 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Western United States to Eastern United States
                4 infantry moved from Argentina to Brazil
                1 mech_infantry moved from Argentina to Venezuela
                1 fighter moved from Finland to Norway
                1 fighter moved from Finland to Norway
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Sweden
                1 artillery and 2 infantry placed in Finland
                1 artillery and 2 infantry placed in Norway
                2 artilleries and 1 infantry placed in Spain
                1 transport placed in 101 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,3,1,6,1,6,5,2,1,3,2
                Americans collect 64 PUs (10 lost to blockades); end with 64 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 2 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 airfield
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        22 Sea Zone : 1 flag
        Central United States : 1 armour, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Libya : 1 flag
        Karelia : 1 flag, 1 aaGun and 1 infantry
        Vyborg : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        Portugal : 1 flag
        112 Sea Zone : 2 destroyers and 3 transports
        80 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        Argentina : 1 flag
        97 Sea Zone : 1 flag, 3 submarines
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 2 transports
        Brazil : 1 flag, 4 infantry
        Venezuela : 1 flag, 1 mech_infantry
        127 Sea Zone : 2 carriers, 4 fighters and 6 transports
        Sweden : 1 flag, 1 factory_minor
        Spain : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 3 mech_infantrys
        91 Sea Zone : 1 transport
        Finland : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 1 / 0
        Japanese : 22 / 38
        Americans : 74 / 79
        Chinese : 23 / 29
        British : 29 / 35
        UK_Pacific : 27 / 29
        Italians : 30 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                9 artilleries, 1 fighter and 12 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kiangsu : 1 airfield
        Manchuria : 3 artilleries and 20 infantry
        Yunnan : 2 artilleries and 7 infantry
        Hunan : 9 artilleries, 1 fighter and 12 infantry
        Kansu : 5 artilleries and 10 infantry
        Tsinghai : 5 artilleries and 14 infantry

    Production/PUs Summary :

    Germans : 46 / 73
        Russians : 1 / 0
        Japanese : 22 / 38
        Americans : 74 / 79
        Chinese : 23 / 29
        British : 29 / 35
        UK_Pacific : 27 / 29
        Italians : 30 / 19
        ANZAC : 22 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

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