Forgot the walk in on Guam, so edited it in
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
1 submarine moved from 112 Sea Zone to 105 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
Turkmenistan : 2 infantry
80 Sea Zone : 1 fighter and 1 tactical_bomber
109 Sea Zone : 1 flag
Eastern Persia : 2 aaGuns and 8 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 71
Russians : 3 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 32 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 3 fighters and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
5 fighters moved from Japan to 25 Sea Zone
3 tactical_bombers moved from Japan to 25 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Western United States
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
3 tactical_bombers moved from Hawaiian Islands to Western United States
4 fighters moved from 26 Sea Zone to Western United States
2 fighters moved from 26 Sea Zone to Western United States
1 fighter moved from 26 Sea Zone to Western United States
1 fighter moved from 26 Sea Zone to Western United States
2 battleships, 6 carriers, 2 cruisers, 9 destroyers and 10 submarines moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 artillery and 1 infantry moved from Iraq to Persia
2 fighters and 2 tactical_bombers moved from Iraq to Persia
1 infantry moved from Kazakhstan to Novosibirsk
1 bomber moved from Iraq to Novosibirsk
1 fighter moved from Iraq to PersiaCombat - Japanese
Battle in 10 Sea Zone
Japanese attack with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 11 submarines and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 11 submarines in 10 Sea Zone, round 2 : 3/11 hits
1 submarine owned by the Americans lost in 10 Sea Zone
Japanese win, taking 10 Sea Zone from Americans with 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 11 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Western United States
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Japanese roll dice for 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers in Western United States, round 2 : 9/14 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Western United States, round 2 : 1/3 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 artillery, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in 25 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Persia
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Persia, round 2 : 2/7 hits
British roll dice for 2 infantry in Persia, round 2 : 0/2 hits
2 infantry owned by the British lost in Persia
Japanese win, taking Persia from British with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
British defend with 1 artillery
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
1 artillery owned by the British lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 bomber moved from Novosibirsk to Russia
1 aaGun and 3 infantry moved from Iraq to Trans-Jordan
3 artilleries moved from Turkey to Caucasus
1 armour and 3 mech_infantrys moved from Turkey to Volgograd
3 fighters and 2 tactical_bombers moved from Persia to Trans-Jordan
8 fighters and 4 tactical_bombers moved from Western United States to 10 Sea Zone
3 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
5 fighters and 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 6 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,3,3,6,2,3,4,5
Japanese collect 27 PUs (2 lost to blockades); end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 53 / 71
Russians : 2 / 0
Japanese : 29 / 41
Americans : 59 / 89
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 factory_minors, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
3 fighters moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
5 fighters and 2 tactical_bombers moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from Tsinghai to Novgorod
1 mech_infantry moved from Norway to Karelia
Americans take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Americans take Vyborg from Germans
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from British Columbia to Alaska
1 bomber moved from Eastern United States to Alaska
1 artillery and 2 infantry moved from Central United States to Western United States
1 fighter moved from Central United States to Western United States
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans -
scramble in Novgo?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 2 factory_minors, 1 fighter, 2 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 carrier moved from 112 Sea Zone to 127 Sea Zone
3 fighters moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to 115 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 127 Sea Zone to Novgorod
5 fighters and 2 tactical_bombers moved from Norway to Novgorod
2 bombers moved from Norway to Novgorod
1 bomber moved from Tsinghai to Novgorod
1 mech_infantry moved from Norway to Karelia
Americans take Karelia from Germans
1 mech_infantry moved from Norway to Vyborg
Americans take Vyborg from Germans
1 infantry moved from Portugal to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 armour moved from British Columbia to Alaska
1 bomber moved from Eastern United States to Alaska
1 artillery and 2 infantry moved from Central United States to Western United States
1 fighter moved from Central United States to Western United States
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from GermansCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in 115 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
2 transports owned by the Germans lost in 115 Sea Zone
Americans win, taking 97 Sea Zone from Italians with 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Denmark
Battle in Alaska
Americans attack with 1 armour and 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 bomber in Alaska, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 2 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Alaska, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Alaska, round 4 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 4 : 0/1 hits
Americans roll dice for 1 armour and 1 bomber in Alaska, round 5 : 0/2 hits
Japanese roll dice for 1 artillery in Alaska, round 5 : 1/1 hits
1 armour owned by the Americans lost in Alaska
retreated to Alaska
Japanese win, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is -6
Casualties for Americans: 1 armour
Battle in Western United States
Americans attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 fighter and 2 infantry in Western United States, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Western United States, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Novgorod
Americans attack with 1 armour, 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 3 mech_infantrys
AA fire in Novgorod : 0/3 hits
Americans roll dice for 1 armour, 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 2 : 6/16 hits
Germans roll dice for 1 aaGun, 2 fighters, 9 infantry and 3 mech_infantrys in Novgorod, round 2 : 4/14 hits
5 infantry owned by the Germans, 1 aaGun owned by the Germans and 4 infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 5 fighters, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 3 : 8/12 hits
Germans roll dice for 2 fighters, 4 infantry and 3 mech_infantrys in Novgorod, round 3 : 2/9 hits
1 fighter owned by the Americans, 1 mech_infantry owned by the Americans, 4 infantry owned by the Germans, 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 3 bombers, 4 fighters and 2 tactical_bombers in Novgorod, round 4 : 5/10 hits
Germans roll dice for 1 fighter in Novgorod, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 armour, 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 1 aaGun, 2 fighters, 9 infantry and 3 mech_infantrys
Casualties for Americans: 2 fighters, 4 infantry and 1 mech_infantryNon Combat Move - Americans
3 fighters moved from 127 Sea Zone to Finland
1 fighter moved from Novgorod to 127 Sea Zone
2 tactical_bombers moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
1 fighter moved from Novgorod to Archangel
1 bomber moved from Novgorod to Norway
1 bomber moved from Novgorod to Finland
2 fighters moved from 115 Sea Zone to Finland
1 bomber moved from Novgorod to Finland
1 bomber moved from Alaska to Alberta Saskatchewan Manitoba
1 fighter moved from Western United States to Eastern United States
1 mech_infantry moved from Venezuela to Argentina
Americans take Argentina from Neutral_True
4 infantry moved from Sweden to Finland
1 infantry moved from Spain to 91 Sea Zone
1 armour and 2 infantry moved from Portugal to 91 Sea Zone
1 armour, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Sweden to Finland
1 infantry moved from Sweden to Finland
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 fighter moved from Eastern United States to Spain
2 fighters moved from Gibraltar to Egypt
1 aaGun and 1 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 aaGun moved from Norway to FinlandPlace Units - Americans
1 factory_minor placed in Spain
1 factory_minor placed in Finland
1 airfield placed in Norway
1 fighter placed in Norway
1 transport placed in 101 Sea Zone
1 aaGun and 1 infantry placed in Central United States
1 armour, 1 infantry and 2 mech_infantrys placed in Eastern United States
2 mech_infantrys placed in NorwayTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,6,5,2,5,4,5,3,3,5,3,6,3,3,1,1,1,1,1,6,4,2,3,3,6,2,3,6,5,5,5,2,6,6,3,5,1,4,4,5,5,3,2,1,2,4,1,1,2,6,3,1,6,5,2,3,1,4,5,1
Americans collect 66 PUs (12 lost to blockades); end with 66 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 factory_major and 1 infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Alberta Saskatchewan Manitoba : 1 bomber
Egypt : 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 2 mech_infantrys
Denmark : 1 flag, 1 infantry
Libya : 1 flag
Karelia : 1 flag, 1 mech_infantry
Vyborg : 1 flag, 1 mech_infantry
Archangel : 1 fighter
Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Portugal : 1 flag
112 Sea Zone : 2 destroyers and 3 transports
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Argentina : 1 flag, 4 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 destroyer and 1 submarine
101 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag
127 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 3 transports
Sweden : 1 flag
Spain : 1 flag, 1 aaGun, 2 armour, 1 factory_minor, 1 fighter, 13 infantry and 3 mech_infantrys
91 Sea Zone : 1 submarine and 4 transports
Finland : 1 flag, 1 aaGun, 2 bombers, 1 factory_minor, 5 fighters and 7 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 71
Russians : 2 / 0
Japanese : 19 / 41
Americans : 78 / 86
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Shensi to KansuPlace Units - Chinese
3 infantry placed in Manchuria
2 infantry placed in Anhwe
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsu : 1 airfield
Manchuria : 3 artilleries and 20 infantry
Kansu : 5 artilleries and 10 infantry
Tsinghai : 5 artilleries and 14 infantry
Anhwe : 9 artilleries, 1 fighter and 12 infantryProduction/PUs Summary :
Germans : 46 / 71
Russians : 2 / 0
Japanese : 19 / 41
Americans : 78 / 86
Chinese : 23 / 29
British : 30 / 36
UK_Pacific : 24 / 26
Italians : 30 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Afghanistan to Kazakhstan
British take Kazakhstan from Germans
1 armour moved from Buryatia to Yenisey
UK_Pacific take Yakut S.S.R. from Italians
UK_Pacific take Yenisey from Germans
1 mech_infantry moved from Siberia to Soviet Far East
UK_Pacific take Soviet Far East from Japanese
2 infantry moved from Saudi Arabia to Iraq
British take Iraq from Germans
2 fighters moved from Eastern Persia to Persia
1 fighter moved from India to Persia
1 artillery and 2 infantry moved from Eastern Persia to PersiaCombat - British
Battle in Persia
British attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Persia, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Persia to Egypt
1 infantry moved from Saudi Arabia to 80 Sea Zone
5 infantry moved from Eastern Persia to 80 Sea Zone
6 infantry and 3 transports moved from 80 Sea Zone to 81 Sea Zone
6 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Persia to Afghanistan
4 infantry moved from Afghanistan to Kazakhstan
7 mech_infantrys moved from Eastern Persia to Kazakhstan
2 armour moved from Eastern Persia to Kazakhstan
1 infantry moved from Eastern Persia to Afghanistan
7 artilleries moved from Eastern Persia to Afghanistan
3 mech_infantrys moved from India to Afghanistan
1 artillery moved from India to West India
1 aaGun moved from Burma to India
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Norway to Finland
1 armour moved from Norway to Finland
2 infantry moved from Norway to Finland
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 fighter moved from United Kingdom to Norway
2 artilleries moved from Kweichow to Szechwan
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
3 infantry placed in Egypt
1 armour and 2 infantry placed in United Kingdom
British undo move 2.
2 infantry and 1 mech_infantry placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 34 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
2 infantry and 5 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1
UK_Pacific collect 24 PUs (3 lost to blockades); end with 24 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 2 infantry and 5 mech_infantrysTerritory Summary for British and UK_Pacific :
Caroline Islands : 1 artillery and 1 infantry
Korea : 1 flag
Siam : 1 flag
Manchuria : 1 aaGun
Szechwan : 2 artilleries
India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 5 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Sakha : 1 flag
Yenisey : 1 flag, 1 armour
Soviet Far East : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour, 5 infantry and 7 mech_infantrys
Buryatia : 1 flag
33 Sea Zone : 1 destroyer and 1 transport
West India : 1 artillery
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 37 infantry and 24 mech_infantrys
Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Norway : 1 armour, 1 fighter and 2 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Afghanistan : 1 flag, 7 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys
Saudi Arabia : 1 flag
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 factory_minor and 2 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Finland : 1 aaGun, 1 armour and 3 infantryProduction/PUs Summary :
Germans : 42 / 71
Russians : 2 / 0
Japanese : 16 / 41
Americans : 78 / 86
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 27 / 29
Italians : 29 / 22
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Smolensk to Archangel
2 mech_infantrys moved from Smolensk to Archangel
2 armour and 3 mech_infantrys moved from Russia to Archangel
1 artillery and 2 infantry moved from Western Germany to Denmark
1 artillery and 2 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Denmark from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Archangel
Italians attack with 2 armour, 1 artillery and 5 mech_infantrys
Americans defend with 1 fighter
Italians roll dice for 2 armour, 1 artillery and 5 mech_infantrys in Archangel, round 2 : 2/8 hits
Russians roll dice for 1 fighter in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the Americans lost in Archangel
Italians win, taking Archangel from Russians with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to Southern France
1 armour and 6 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 aaGun and 6 infantry moved from Germany to Poland
3 mech_infantrys moved from Romania to UkrainePlace Units - Italians
3 infantry placed in Ukraine
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,4,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3,6,5
Italians collect 19 PUs (13 lost to blockades); end with 19 PUs totalProduction/PUs Summary :
Germans : 44 / 71
Russians : 1 / 0
Japanese : 16 / 41
Americans : 74 / 86
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 27 / 29
Italians : 32 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Chile to 66 Sea Zone
2 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
1 infantry moved from Chile to Argentina
1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
1 armour and 2 mech_infantrys moved from French Indo China to Szechwan
1 bomber moved from Kansu to Tsinghai
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
1 infantry moved from West India to Afghanistan
1 carrier, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 fighter placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
Formosa : 1 flag
Tsinghai : 1 bomber
Szechwan : 1 armour and 2 mech_infantrys
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
Philippines : 1 artillery
Kazakhstan : 2 armour and 3 mech_infantrys
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 10 submarines and 2 transports
20 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer
Egypt : 2 infantry
Norway : 1 bomber
Chile : 1 flag
Afghanistan : 1 infantry
80 Sea Zone : 1 submarine
Argentina : 1 infantry
81 Sea Zone : 1 carrier and 1 destroyer
68 Sea Zone : 2 infantry and 1 transportProduction/PUs Summary :
Germans : 44 / 71
Russians : 1 / 0
Japanese : 16 / 41
Americans : 74 / 86
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 27 / 29
Italians : 32 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
Turn Complete - French
Territory Summary for French :
1 Sea Zone : 1 flag
Egypt : 4 infantry
United Kingdom : 1 infantryProduction/PUs Summary :
Germans : 44 / 71
Russians : 1 / 0
Japanese : 16 / 41
Americans : 74 / 86
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 27 / 29
Italians : 32 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
29 armour, 27 artilleries, 35 infantry and 24 mech_infantrys moved from Trans-Jordan to Egypt
16 armour and 9 mech_infantrys moved from Syria to Egypt
1 bomber moved from Russia to Egypt
2 mech_infantrys moved from Vologda to Novgorod
3 bombers moved from Russia to NovgorodCombat - Germans
Battle in Novgorod
Germans attack with 3 bombers and 2 mech_infantrys
Americans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 3 bombers and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits
Americans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Americans with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Egypt
Germans attack with 45 armour, 27 artilleries, 1 bomber, 35 infantry and 33 mech_infantrys
British defend with 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 37 infantry and 24 mech_infantrys; French defend with 4 infantry; ANZAC defend with 2 infantry; Americans defend with 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry; Russians defend with 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
AA fire in Egypt : 0/1 hits
Germans roll dice for 45 armour, 27 artilleries, 1 bomber, 35 infantry and 33 mech_infantrys in Egypt, round 2 : 42/141 hits
British roll dice for 5 aaGuns, 6 armour, 9 artilleries, 10 fighters, 64 infantry and 33 mech_infantrys in Egypt, round 2 : 38/122 hits
15 infantry owned by the Russians, 3 mech_infantrys owned by the Germans, 1 aaGun owned by the Americans, 2 aaGuns owned by the British, 2 aaGuns owned by the Russians, 2 infantry owned by the ANZAC, 3 infantry owned by the Americans, 35 infantry owned by the Germans, 15 infantry owned by the British and 2 infantry owned by the French lost in Egypt
Germans roll dice for 45 armour, 27 artilleries, 1 bomber and 30 mech_infantrys in Egypt, round 3 : 41/103 hits
British roll dice for 6 armour, 9 artilleries, 10 fighters, 27 infantry and 33 mech_infantrys in Egypt, round 3 : 28/85 hits
20 mech_infantrys owned by the Germans, 6 mech_infantrys owned by the British, 3 infantry owned by the Americans, 8 mech_infantrys owned by the Russians, 8 artilleries owned by the Germans, 22 infantry owned by the British and 2 infantry owned by the French lost in Egypt
Germans roll dice for 45 armour, 19 artilleries, 1 bomber and 10 mech_infantrys in Egypt, round 4 : 41/75 hits
British roll dice for 6 armour, 9 artilleries, 10 fighters and 19 mech_infantrys in Egypt, round 4 : 20/44 hits
5 mech_infantrys owned by the Germans, 4 artilleries owned by the Russians, 18 mech_infantrys owned by the British, 2 armour owned by the Russians, 1 mech_infantry owned by the Americans, 3 armour owned by the Americans, 1 artillery owned by the Americans, 4 artilleries owned by the British, 1 armour owned by the British, 15 artilleries owned by the Germans and 7 fighters owned by the Americans lost in Egypt
Germans roll dice for 45 armour, 4 artilleries, 1 bomber and 5 mech_infantrys in Egypt, round 5 : 31/55 hits
British roll dice for 3 fighters in Egypt, round 5 : 2/3 hits
1 mech_infantry owned by the Germans, 2 fighters owned by the British, 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Egypt
Germans win, taking Egypt from British with 45 armour, 3 artilleries, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 204
Casualties for Germans: 24 artilleries, 35 infantry and 29 mech_infantrys
Casualties for British: 2 aaGuns, 1 armour, 4 artilleries, 2 fighters, 37 infantry and 24 mech_infantrys
Casualties for French: 4 infantry
Casualties for ANZAC: 2 infantry
Casualties for Americans: 1 aaGun, 3 armour, 1 artillery, 8 fighters, 6 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrysNon Combat Move - Germans
3 armour, 11 artilleries and 1 mech_infantry moved from Vologda to Archangel
15 infantry moved from Germany to Poland
5 artilleries moved from Western Germany to Germany
3 mech_infantrys moved from France to Germany
1 aaGun moved from Russia to Smolensk
8 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 bomber moved from Egypt to Trans-Jordan
3 bombers moved from Novgorod to PolandPlace Units - Germans
7 artilleries placed in Germany
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in Russia
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,4,5
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUsProduction/PUs Summary :
Germans : 48 / 73
Russians : 1 / 0
Japanese : 16 / 41
Americans : 72 / 86
Chinese : 23 / 29
British : 33 / 35
UK_Pacific : 27 / 29
Italians : 32 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Turkmenistan to Kazakhstan
2 aaGuns and 8 infantry moved from Eastern Persia to Persia
1 infantry moved from Turkmenistan to Eastern PersiaTurn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Kazakhstan : 1 infantry
Italian Somaliland : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 infantry
81 Sea Zone : 1 fighter and 1 tactical_bomber
Persia : 2 aaGuns and 8 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 48 / 73
Russians : 1 / 0
Japanese : 16 / 41
Americans : 72 / 86
Chinese : 23 / 29
British : 33 / 35
UK_Pacific : 27 / 29
Italians : 32 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Central United States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to Saudi Arabia
Japanese take Saudi Arabia from British
3 fighters, 2 infantry and 2 tactical_bombers moved from Trans-Jordan to Iraq
1 artillery moved from 10 Sea Zone to Western United States
1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery moved from Alaska to 1 Sea Zone
1 artillery and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from 10 Sea Zone to Mexico
6 fighters and 2 tactical_bombers moved from 10 Sea Zone to Western United StatesCombat - Japanese
Japanese creates battle in territory Central United States
Battle in Western United States
Japanese attack with 1 artillery, 6 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters and 2 tactical_bombers in Western United States, round 2 : 5/9 hits
Americans roll dice for 1 artillery and 1 infantry in Western United States, round 2 : 1/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Central United States
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 aaGun, 1 factory_major and 1 infantry
AA fire in Central United States : 0/3 hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Central United States, round 2 : 2/4 hits
Americans roll dice for 1 aaGun and 1 infantry in Central United States, round 2 : 1/1 hits
1 aaGun owned by the Americans, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Central United States
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for Japanese: 1 fighter
Battle in Mexico
Battle in Iraq
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor and 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 3/7 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Iraq
Japanese win, taking Mexico from Americans, taking Iraq from British with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 artilleries moved from Caucasus to Volgograd
1 aaGun moved from Trans-Jordan to Iraq
3 fighters and 2 tactical_bombers moved from Iraq to Volgograd
1 bomber moved from Russia to Volgograd
1 fighter and 2 tactical_bombers moved from Central United States to 10 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
2 battleships, 2 cruisers, 9 destroyers and 9 submarines moved from 10 Sea Zone to 26 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Japan to Hawaiian IslandsPlace Units - Japanese
1 factory_minor placed in Turkey
1 factory_minor placed in Alaska
1 submarine placed in 6 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1,2,6
Japanese collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 38 PUsProduction/PUs Summary :
Germans : 48 / 73
Russians : 1 / 0
Japanese : 32 / 38
Americans : 60 / 86
Chinese : 23 / 29
British : 29 / 35
UK_Pacific : 27 / 29
Italians : 32 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 10 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Central United States: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit ModeTripleA would not let me fly from SZ10 to Central US.
I can’t figure out why since I SZ10 provides a valid landing zone … my only guess is that it might have something to do with the meeting of the Pacific/Europe maps.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 factory_minor, 11 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Eastern United States to Western United States
1 bomber moved from Alberta Saskatchewan Manitoba to Western United States
1 fighter moved from Eastern United States to Western United States
1 bomber moved from Norway to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
1 mech_infantry moved from Karelia to Novgorod
2 fighters and 2 tactical_bombers moved from 127 Sea Zone to Archangel
6 infantry moved from Finland to 127 Sea Zone
6 infantry moved from 127 Sea Zone to Archangel
1 armour, 3 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 127 Sea Zone to Archangel
5 fighters moved from Finland to Archangel
2 bombers moved from Finland to Archangel
1 fighter moved from Norway to Archangel
3 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Spain to Normandy BordeauxCombat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Archangel
Americans attack with 1 armour, 2 bombers, 8 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 3 armour, 11 artilleries and 1 mech_infantry; Italians defend with 2 armour, 1 artillery and 4 mech_infantrys
Americans roll dice for 1 armour, 2 bombers, 8 fighters, 9 infantry, 2 mech_infantrys and 2 tactical_bombers in Archangel, round 2 : 8/24 hits
Italians roll dice for 5 armour, 12 artilleries and 5 mech_infantrys in Archangel, round 2 : 12/22 hits
2 mech_infantrys owned by the Americans, 1 artillery owned by the Italians, 4 mech_infantrys owned by the Italians, 1 armour owned by the Americans, 9 infantry owned by the Americans, 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Italians win with 5 armour and 9 artilleries remaining. Battle score for attacker is -9
Casualties for Germans: 2 artilleries and 1 mech_infantry
Casualties for Italians: 1 artillery and 4 mech_infantrys
Casualties for Americans: 1 armour, 9 infantry and 2 mech_infantrys
8 fighters owned by the Americans, 2 tactical_bombers owned by the Americans and 2 bombers owned by the Americans retreated
Battle in Western United States
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Western United States, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Western United States, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 3 infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits
Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 3 : 2/3 hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Battle in Novgorod
Americans attack with 1 bomber and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans win, taking Novgorod from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
4 fighters moved from Archangel to 127 Sea Zone
2 tactical_bombers moved from Archangel to Finland
4 fighters moved from Archangel to Finland
2 bombers moved from Archangel to Norway
1 bomber moved from Novgorod to Norway
1 aaGun moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Normandy Bordeaux to Spain
2 armour, 3 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 fighter moved from Western United States to Eastern United States
1 bomber moved from Western United States to Eastern United States
4 infantry moved from Argentina to Brazil
1 mech_infantry moved from Argentina to Venezuela
1 fighter moved from Finland to Norway
1 fighter moved from Finland to Norway
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 factory_minor placed in Sweden
1 artillery and 2 infantry placed in Finland
1 artillery and 2 infantry placed in Norway
2 artilleries and 1 infantry placed in Spain
1 transport placed in 101 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 4,5,3,1,6,1,6,5,2,1,3,2
Americans collect 64 PUs (10 lost to blockades); end with 64 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Caroline Islands : 2 infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
Central United States : 1 armour, 2 artilleries, 1 factory_major, 6 infantry and 1 mech_infantry
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Norway : 1 flag, 1 airfield, 2 armour, 1 artillery, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Libya : 1 flag
Karelia : 1 flag, 1 aaGun and 1 infantry
Vyborg : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Portugal : 1 flag
112 Sea Zone : 2 destroyers and 3 transports
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 submarine
Argentina : 1 flag
97 Sea Zone : 1 flag, 3 submarines
92 Sea Zone : 1 destroyer
101 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry
Venezuela : 1 flag, 1 mech_infantry
127 Sea Zone : 2 carriers, 4 fighters and 6 transports
Sweden : 1 flag, 1 factory_minor
Spain : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 3 mech_infantrys
91 Sea Zone : 1 transport
Finland : 1 flag, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 2 tactical_bombers
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 73
Russians : 1 / 0
Japanese : 22 / 38
Americans : 74 / 79
Chinese : 23 / 29
British : 29 / 35
UK_Pacific : 27 / 29
Italians : 30 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
9 artilleries, 1 fighter and 12 infantry moved from Anhwe to HunanPlace Units - Chinese
2 artilleries and 7 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsu : 1 airfield
Manchuria : 3 artilleries and 20 infantry
Yunnan : 2 artilleries and 7 infantry
Hunan : 9 artilleries, 1 fighter and 12 infantry
Kansu : 5 artilleries and 10 infantry
Tsinghai : 5 artilleries and 14 infantryProduction/PUs Summary :
Germans : 46 / 73
Russians : 1 / 0
Japanese : 22 / 38
Americans : 74 / 79
Chinese : 23 / 29
British : 29 / 35
UK_Pacific : 27 / 29
Italians : 30 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
in case it makes a difference for the UK, I’d save my mech in archangel so long as I had artillery left
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Germans
1 artillery moved from Persia to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Saudi Arabia
1 battleship and 1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Afghanistan to Novosibirsk
1 infantry moved from Kazakhstan to Novosibirsk
1 armour moved from Kazakhstan to Caucasus
British take Caucasus from Italians
1 armour moved from Caucasus to Kazakhstan
1 armour moved from Kazakhstan to Samara
British take Samara from Germans
1 armour moved from Samara to Kazakhstan
1 armour moved from Yenisey to Evenkiyskiy
UK_Pacific take Evenkiyskiy from Italians
1 armour moved from Evenkiyskiy to Timguska
UK_Pacific take Timguska from GermansCombat - British
British creates battle in territory 97 Sea Zone
Battle in Saudi Arabia
British attack with 1 artillery
Japanese defend with 1 infantry
British roll dice for 1 battleship in Saudi Arabia, round 2 : 0/1 hits
British roll dice for 1 artillery in Saudi Arabia, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Saudi Arabia, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Saudi Arabia
British win, taking Saudi Arabia from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Novosibirsk
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Novosibirsk, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
7 artilleries, 1 infantry and 3 mech_infantrys moved from Afghanistan to Kazakhstan
5 mech_infantrys moved from India to Afghanistan
1 artillery moved from West India to Eastern Persia
2 infantry moved from India to West India
1 aaGun moved from India to West India
2 artilleries moved from Szechwan to Sikang
1 mech_infantry moved from Soviet Far East to Sakha
1 fighter moved from Novosibirsk to Kazakhstan
1 aaGun, 1 armour and 3 infantry moved from Finland to Karelia
1 armour and 2 infantry moved from Norway to Finland
1 armour moved from Finland to Karelia
2 transports moved from 112 Sea Zone to 110 Sea Zone
2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika TerritoryPlace Units - British
2 infantry and 1 mech_infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South Africa
1 bomber and 1 infantry placed in QuebecTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
7 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
UK_Pacific collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 7 infantry and 2 mech_infantrysTerritory Summary for British and UK_Pacific :
Caroline Islands : 1 artillery and 1 infantry
Korea : 1 flag
Siam : 1 flag
Manchuria : 1 aaGun
Sikang : 2 artilleries
India : 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Sakha : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag, 1 armour
Siberia : 1 flag
Kazakhstan : 1 flag, 2 armour, 7 artilleries, 1 fighter, 5 infantry and 10 mech_infantrys
Buryatia : 1 flag
33 Sea Zone : 1 destroyer and 1 transport
West India : 1 aaGun and 2 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 bomber, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Tanganyika Territory : 1 armour and 1 mech_infantry
Norway : 1 fighter, 2 infantry and 1 mech_infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Karelia : 1 aaGun, 2 armour and 3 infantry
Novosibirsk : 1 flag, 1 infantry
Caucasus : 1 flag
Samara : 1 flag
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Afghanistan : 1 flag, 5 mech_infantrys
80 Sea Zone : 1 battleship, 1 cruiser and 2 transports
Saudi Arabia : 1 flag, 1 artillery
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag, 1 artillery
72 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 factory_minor
Finland : 2 infantryProduction/PUs Summary :
Germans : 44 / 73
Russians : 1 / 0
Japanese : 19 / 38
Americans : 74 / 79
Chinese : 23 / 29
British : 35 / 35
UK_Pacific : 29 / 33
Italians : 27 / 19
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 2 / 0 -
in case it makes a difference for the UK, I’d save my mech in archangel so long as I had artillery left
you can edit I just took the auto-choice





