14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
Do you mind if we edit the US DDs to Phil I accidentally left them at Caroline when I was moving US fleet.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 12 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
7 mech_infantrys moved from Eastern Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
3 bombers moved from Western Germany to Baltic States
1 bomber and 2 infantry moved from Rostov to Bryansk
3 infantry moved from Volgograd to Samara
1 bomber moved from Rostov to Samara
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
Combat - Germans
Battle in Samara
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Samara from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 3 bombers and 17 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 17 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Caucasus to Northwest Persia
9 armour and 37 mech_infantrys moved from Rostov to Caucasus
1 armour moved from Western Ukraine to Rostov
2 artilleries and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Western Germany
1 bomber moved from Samara to Rostov
3 bombers moved from Baltic States to Western Germany
2 fighters moved from Western Germany to Denmark
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 infantry placed in Caucasus
2 artilleries and 1 mech_infantry placed in Western Germany
2 transports placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Germans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Olgiy to Yenisey
1 artillery moved from Timguska to Yenisey
4 infantry moved from Olgiy to Kansu
2 mech_infantrys moved from Vologda to Kansu
1 fighter moved from Olgiy to Kansu
3 artilleries and 13 infantry moved from Russia to Samara
6 infantry moved from Russia to Samara
2 artilleries moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Yenisey
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Yenisey, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Yenisey, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Yenisey, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Tambov, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kansu
Russians attack with 1 fighter, 4 infantry and 2 mech_infantrys
Japanese defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 4 infantry and 2 mech_infantrys in Kansu, round 2 : 0/7 hits
Japanese roll dice for 3 mech_infantrys in Kansu, round 2 : 2/3 hits
2 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Kansu, round 3 : 2/5 hits
Japanese roll dice for 3 mech_infantrys in Kansu, round 3 : 1/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Kansu
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Kansu, round 4 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 3 mech_infantrys
Casualties for Russians: 3 infantry
Battle in Samara
Russians attack with 5 artilleries and 19 infantry
Germans defend with 3 infantry
Russians roll dice for 5 artilleries and 19 infantry in Samara, round 2 : 5/24 hits
Germans roll dice for 3 infantry in Samara, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 5 artilleries and 19 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Tambov to Russia
2 mech_infantrys moved from Vologda to Timguska
1 fighter moved from Kansu to Timguska
2 mech_infantrys moved from Russia to Urals
1 mech_infantry moved from Novgorod to Vologda
1 artillery and 3 infantry moved from Novgorod to Karelia
9 infantry moved from Russia to Samara
4 artilleries moved from Russia to Samara
3 artilleries moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Russia to Samara
7 infantry moved from Russia to Samara
2 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
4 infantry moved from Russia to Samara
3 artilleries moved from Russia to Samara
2 infantry moved from Russia to Samara
1 mech_infantry moved from Egypt to Alexandria
2 aaGuns moved from Russia to Samara
1 aaGun moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Territory Summary for Russians :
Kansu : 1 infantry and 2 mech_infantrys
Yenisey : 1 artillery and 2 infantry
Timguska : 1 fighter and 2 mech_infantrys
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Alexandria : 1 mech_infantry
Italian Somaliland : 1 flag
Karelia : 1 artillery and 3 infantry
Urals : 2 mech_infantrys
Russia : 3 aaGuns, 1 airfield, 1 armour, 4 artilleries, 1 factory_major, 1 fighter, 18 infantry, 2 mech_infantrys and 2 tactical_bombers
Tambov : 2 infantry
Vologda : 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
Samara : 3 aaGuns, 16 artilleries, 43 infantry and 2 mech_infantrys
Production/PUs Summary :
Germans : 51 / 66
Russians : 16 / 19
Japanese : 59 / 66
Americans : 68 / 89
Chinese : 3 / 3
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 19 / 21
ANZAC : 14 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 4 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from Americans
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Kansu
4 mech_infantrys moved from Central Mongolia to Kansu
3 mech_infantrys moved from Yunnan to Sikang
1 fighter moved from French Indo China to Sikang
6 fighters, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
retreated to Kansu
Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in Sikang
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Buyant-Uhaa to Manchuria
1 bomber moved from Kansu to Yunnan
3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 2 fighters, 16 submarines and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
3 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 16 submarines and 7 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 bomber moved from Borneo to Yunnan
1 fighter moved from Sikang to Caucasus
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Malaya
6 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4,6,5
Japanese collect 63 PUs (9 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 6 infantry, 3 mech_infantrys and 6 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 4 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Japanese take 37 Sea Zone from Americans
1 bomber moved from French Indo China to Borneo
1 bomber moved from French Indo China to Kansu
4 mech_infantrys moved from Central Mongolia to Kansu
3 mech_infantrys moved from Yunnan to Sikang
1 fighter moved from French Indo China to Sikang
6 fighters, 1 submarine and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 fighter and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Japanese
Battle in Borneo
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Japanese win, taking Java from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Sumatra from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 4 mech_infantrys
Russians defend with 1 infantry and 2 mech_infantrys
retreated to Kansu
Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -13
Casualties for Russians: 1 infantry
Casualties for Japanese: 4 mech_infantrys
Battle in Sikang
Japanese attack with 1 fighter and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Buyant-Uhaa to Manchuria
1 bomber moved from Kansu to Yunnan
3 battleships, 8 carriers, 2 cruisers, 4 destroyers, 2 fighters, 16 submarines and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
3 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 16 submarines and 7 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 bomber moved from Borneo to Yunnan
1 fighter moved from Sikang to Caucasus
Place Units - Japanese
3 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
3 infantry placed in Malaya
6 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4,6,5
Japanese collect 63 PUs (9 lost to blockades); end with 63 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Persia: 1 aaGun, 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys
EDIT: Removing units owned by Japanese from Eastern Persia: 1 aaGun, 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 bombers, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
14 fighters moved from 35 Sea Zone to Malaya
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 110 Sea Zone to 93 Sea Zone
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Malaya
Americans attack with 14 fighters and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 7 infantry
Americans roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
Americans roll dice for 14 fighters and 2 infantry in Malaya, round 2 : 5/16 hits
Japanese roll dice for 7 infantry in Malaya, round 2 : 2/7 hits
6 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Malaya
Americans roll dice for 14 fighters in Malaya, round 3 : 5/14 hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
Americans win with 14 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 7 infantry
Casualties for Americans: 2 infantry
Battle in Algeria
Battle in 93 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking Algeria from Italians, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Turning on Edit Mode
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in 6 Sea Zone
Japanese defend with 3 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 22 submarines and 7 tactical_bombers
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans winJapanese win with 3 battleships, 8 carriers, 2 cruisers, 2 destroyers, 9 fighters, 22 submarines and 7 tactical_bombers remaining, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 21 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
2 infantry moved from Finland to Norway
1 artillery and 1 mech_infantry moved from Finland to Norway
1 armour moved from Finland to Norway
1 transport moved from 110 Sea Zone to 107 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 carrier moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 submarines moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 92 Sea Zone
3 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Egypt to Gibraltar
5 carriers moved from 35 Sea Zone to 37 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
14 fighters moved from Malaya to 37 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
8 submarines moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
6 destroyers moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
3 destroyers, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 infantry moved from Novgorod to Karelia
Place Units - Americans
1 carrier placed in 112 Sea Zone
2 infantry placed in Norway
2 submarines placed in 127 Sea Zone
1 infantry and 1 mech_infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 aaGun, 1 artillery and 3 infantry
Philippines : 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Johnston Island : 1 artillery and 1 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
43 Sea Zone : 1 flag, 1 submarine
30 Sea Zone : 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 7 carriers, 2 cruisers, 6 destroyers, 14 fighters, 8 submarines and 1 transport
36 Sea Zone : 1 submarine
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
21 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 1 submarine
19 Sea Zone : 1 flag, 1 submarine
17 Sea Zone : 1 flag
54 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Gibraltar : 1 artillery and 3 fighters
United Kingdom : 2 fighters
Algeria : 1 flag, 1 mech_infantry
French West Africa : 1 flag, 1 armour and 1 infantry
Norway : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 9 infantry and 1 mech_infantry
Karelia : 1 infantry
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 1 transport
87 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 1 transport
101 Sea Zone : 1 transport
Brazil : 1 flag
127 Sea Zone : 2 submarines
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 factory_minor
107 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 51 / 66
Russians : 16 / 19
Japanese : 72 / 73
Americans : 61 / 86
Chinese : 2 / 3
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 21
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 51 / 66
Russians : 16 / 19
Japanese : 72 / 73
Americans : 61 / 86
Chinese : 2 / 2
British : 31 / 41
UK_Pacific : 0 / 0
Italians : 18 / 21
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 submarine moved from 81 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Iraq to 99 Sea Zone
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Iraq to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
3 armour, 3 artilleries, 25 infantry and 9 mech_infantrys moved from Iraq to Persia
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
Combat - British
Battle in West India
Battle in Morocco
Battle in 99 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking West India from Japanese, taking Morocco from Italians, taking 99 Sea Zone from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Northwest Persia
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Persia
British attack with 3 armour, 3 artilleries, 25 infantry and 9 mech_infantrys
Japanese defend with 1 aaGun, 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys; Germans defend with 1 infantry
British roll dice for 3 armour, 3 artilleries, 25 infantry and 9 mech_infantrys in Persia, round 2 : 9/40 hits
Germans roll dice for 1 aaGun, 1 armour, 5 artilleries, 10 infantry and 4 mech_infantrys in Persia, round 2 : 8/20 hits
8 infantry owned by the British, 1 infantry owned by the Germans, 7 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Persia
British roll dice for 3 armour, 3 artilleries, 17 infantry and 9 mech_infantrys in Persia, round 3 : 4/32 hits
Germans roll dice for 1 armour, 5 artilleries, 2 infantry and 4 mech_infantrys in Persia, round 3 : 4/12 hits
4 infantry owned by the British, 2 infantry owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Persia
British roll dice for 3 armour, 3 artilleries, 13 infantry and 9 mech_infantrys in Persia, round 4 : 5/28 hits
Germans roll dice for 1 armour, 5 artilleries and 2 mech_infantrys in Persia, round 4 : 4/8 hits
4 infantry owned by the British, 3 artilleries owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Persia
British roll dice for 3 armour, 3 artilleries, 9 infantry and 9 mech_infantrys in Persia, round 5 : 4/24 hits
Germans roll dice for 1 armour and 2 artilleries in Persia, round 5 : 3/3 hits
3 infantry owned by the British, 1 armour owned by the Japanese and 2 artilleries owned by the Japanese lost in Persia
British win, taking Persia from Germans with 3 armour, 3 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 20
Casualties for Japanese: 1 aaGun, 1 armour, 5 artilleries, 9 infantry and 4 mech_infantrys
Casualties for Germans: 1 infantry
Casualties for British: 19 infantry
Non Combat Move - British
1 fighter moved from Northwest Persia to Egypt
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Egypt
1 aaGun moved from Iraq to Persia
1 aaGun moved from Iraq to Persia
1 aaGun moved from Iraq to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Finland to Norway
1 infantry moved from Vyborg to Finland
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
5 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
2 fighters placed in United Kingdom
1 submarine placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
37 Sea Zone : 1 battleship and 1 destroyer
39 Sea Zone : 1 submarine
54 Sea Zone : 1 transport
West India : 1 infantry
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun and 1 mech_infantry
Alexandria : 6 infantry
Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Rhodesia : 1 infantry
Morocco : 1 flag, 1 artillery and 1 infantry
Norway : 3 aaGuns, 1 artillery, 7 infantry and 1 mech_infantry
Ethiopia : 1 flag
112 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
109 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
81 Sea Zone : 1 destroyer
79 Sea Zone : 1 transport
Northwest Persia : 1 flag, 2 infantry
Persia : 1 flag, 2 aaGuns, 3 armour, 3 artilleries, 6 infantry and 9 mech_infantrys
98 Sea Zone : 1 submarine
Finland : 1 infantry
Production/PUs Summary :
Germans : 49 / 66
Russians : 16 / 19
Japanese : 70 / 73
Americans : 61 / 86
Chinese : 2 / 2
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 21
ANZAC : 10 / 20
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
3 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
3 artilleries, 3 infantry and 1 mech_infantry moved from Libya to Tobruk
3 fighters moved from Southern Italy to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 93 Sea Zone
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 17 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
Combat - ANZAC
Battle in Malaya
Non Combat Move - ANZAC
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Queensland to Philippines
1 destroyer and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 54 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Queensland to Philippines
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Malaya : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 aaGun
Philippines : 1 bomber and 2 fighters
Dutch New Guinea : 1 flag
44 Sea Zone : 1 submarine
37 Sea Zone : 3 carriers, 2 destroyers, 1 fighter, 2 submarines and 1 transport
35 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
Trans-Jordan : 2 infantry
Production/PUs Summary :
Germans : 49 / 66
Russians : 16 / 19
Japanese : 67 / 73
Americans : 61 / 86
Chinese : 2 / 2
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from Finland to Norway
1 infantry moved from Iraq to Trans-Jordan
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 infantry
Norway : 2 infantry
81 Sea Zone : 1 destroyer
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 49 / 66
Russians : 16 / 19
Japanese : 67 / 73
Americans : 61 / 86
Chinese : 2 / 2
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Western Germany to 113 Sea Zone
2 carriers, 1 cruiser, 3 destroyers, 4 infantry, 2 submarines and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
2 infantry moved from 115 Sea Zone to Finland
1 infantry moved from 115 Sea Zone to Vyborg
2 fighters moved from 113 Sea Zone to Finland
3 infantry moved from Volgograd to Tambov
1 bomber moved from Rostov to Tambov
1 mech_infantry moved from Caucasus to Tsinghai
Germans take Tsinghai from Chinese
9 armour, 5 infantry and 36 mech_infantrys moved from Caucasus to Northwest Persia
Combat - Germans
Battle in Vyborg
Battle in Finland
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor
Germans win, taking Vyborg from Russians, taking Finland from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 9 armour, 5 infantry and 36 mech_infantrys
British defend with 2 infantry
Germans win, taking Northwest Persia from British with 9 armour, 5 infantry and 36 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
5 aaGuns, 14 artilleries and 8 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Bryansk
1 bomber moved from Tambov to Yugoslavia
2 fighters moved from 113 Sea Zone to Western Germany
2 fighters moved from Denmark to Southern Italy
1 artillery and 3 infantry moved from Western Germany to Germany
15 mech_infantrys moved from Baltic States to Bryansk
2 fighters moved from Finland to 115 Sea Zone
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Rostov
3 infantry placed in Volgograd
3 mech_infantrys placed in Caucasus
2 bombers placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 60 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 mech_infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 fighter moved from Timguska to Tsinghai
2 mech_infantrys moved from Timguska to Tsinghai
1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Karelia to Novgorod
1 mech_infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Volgograd
1 artillery and 3 infantry moved from Samara to Volgograd
1 artillery and 2 infantry moved from Samara to Tambov
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Tsinghai, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tsinghai
Russians win, taking Tsinghai from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits
Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/4 hits
Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 tactical_bomber moved from Volgograd to Russia
1 artillery and 1 infantry moved from Yenisey to Timguska
1 fighter moved from Tsinghai to Timguska
2 mech_infantrys moved from Urals to Samara
1 armour moved from Russia to Samara
9 infantry moved from Samara to Russia
7 artilleries moved from Samara to Russia
1 aaGun moved from Samara to Russia
6 infantry moved from Samara to Russia
3 artilleries moved from Samara to Russia
7 infantry moved from Samara to Russia
4 infantry moved from Samara to Russia
5 infantry moved from Samara to Russia
2 artilleries moved from Samara to Russia
2 infantry moved from Samara to Russia
1 mech_infantry moved from Alexandria to Egypt
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Territory Summary for Russians :
Shensi : 1 mech_infantry
Suiyuyan : 1 mech_infantry
Tsinghai : 1 mech_infantry
Yakut S.S.R. : 1 infantry
Timguska : 1 artillery, 1 fighter and 1 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag
Karelia : 1 infantry
Archangel : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_major, 1 fighter, 56 infantry, 2 mech_infantrys and 2 tactical_bombers
Tambov : 1 artillery and 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Samara : 2 aaGuns, 1 armour, 2 artilleries, 4 infantry and 4 mech_infantrys
Production/PUs Summary :
Germans : 49 / 77
Russians : 19 / 22
Japanese : 64 / 73
Americans : 59 / 86
Chinese : 4 / 2
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 18
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 destroyers, 2 submarines and 3 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Caucasus to West India
1 submarine moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from French Indo China to Malaya
1 bomber moved from Yunnan to Shensi
1 mech_infantry moved from Sikang to Shensi
1 bomber moved from Yunnan to Tsinghai
1 mech_infantry moved from Sikang to Tsinghai
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
4 fighters and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
3 battleships, 8 carriers, 2 cruisers and 22 submarines moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 36 Sea Zone
Combat - Japanese
Japanese creates battle in territory 39 Sea Zone
Battle in West India
Japanese attack with 1 fighter
British defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Tsinghai from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 5 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 79 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 2 fighters
ANZAC defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win with 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 3 battleships, 8 carriers, 2 cruisers, 1 destroyer, 4 fighters, 23 submarines and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 3 battleships, 8 carriers, 2 cruisers, 1 destroyer, 4 fighters, 23 submarines and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to French Indo China
1 bomber moved from Tsinghai to Chahar
2 mech_infantrys moved from Manchuria to Buryatia
1 armour and 4 mech_infantrys moved from Manchuria to Chahar
5 fighters and 3 tactical_bombers moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from West India to India
2 fighters moved from Malaya to French Indo China
Place Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
4 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,5,2,3,2,3,2,1,5,3,5,5,6,2,4,4,4,6,6,6,5,4,2,6,5,5,3,2,1,4,3,2,4,2,5,6,5,4,4,3,4,5,6,6,5,1,5,5,1,6,4,5,5,6,5,1,5,4,6,1,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 armour, 1 destroyer, 4 fighters, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
4 fighters moved from 112 Sea Zone to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
8 fighters moved from 37 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
6 fighters moved from 37 Sea Zone to Java
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Sumatra
Americans attack with 1 artillery, 8 fighters and 1 infantry
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 artillery, 8 fighters and 1 infantry in Sumatra, round 2 : 3/10 hits
Japanese roll dice for 1 artillery and 2 infantry in Sumatra, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Sumatra from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 6 fighters and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 6 fighters and 2 infantry in Java, round 2 : 4/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 4 fighters and 2 infantry in Finland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Americans
1 infantry moved from French West Africa to French Central Africa
1 armour moved from French West Africa to French Equatorial Africa
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 carrier, 2 destroyers and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Egypt
2 fighters moved from 94 Sea Zone to Egypt
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 127 Sea Zone to 112 Sea Zone
8 fighters moved from Sumatra to 37 Sea Zone
6 fighters moved from Java to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 46 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
2 fighters moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Eastern United States to New Zealand
1 bomber moved from Eastern United States to Norway
1 fighter moved from Finland to Norway
3 fighters moved from Finland to 112 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
2 infantry placed in Western United States
1 armour and 1 infantry placed in Central United States
2 infantry placed in Norway
1 fighter placed in 112 Sea Zone
1 mech_infantry placed in Central United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 1 aaGun, 1 artillery, 1 fighter and 1 infantry
New Zealand : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Midway : 1 airfield
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 1 flag, 1 transport
41 Sea Zone : 1 flag, 1 transport
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
30 Sea Zone : 1 destroyer and 1 submarine
37 Sea Zone : 1 flag, 1 battleship, 8 carriers, 2 cruisers, 8 destroyers, 19 fighters, 11 submarines, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 flag
39 Sea Zone : 1 submarine
22 Sea Zone : 1 flag
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
17 Sea Zone : 1 flag
54 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 armour, 1 factory_major, 1 infantry and 1 mech_infantry
Southeast Mexico : 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 fighter
Egypt : 1 artillery and 2 fighters
United Kingdom : 2 fighters
French Equatorial Africa : 1 armour
French Central Africa : 1 infantry
Algeria : 1 flag
French West Africa : 1 flag, 2 infantry
Tunisia : 1 flag, 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 10 infantry and 1 mech_infantry
112 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 4 submarines and 1 transport
87 Sea Zone : 1 transport
94 Sea Zone : 1 submarine
89 Sea Zone : 1 transport
93 Sea Zone : 1 flag, 1 submarine
92 Sea Zone : 1 submarine
Brazil : 1 flag
98 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
Finland : 1 flag, 1 factory_minor and 2 infantry
107 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 47 / 77
Russians : 19 / 22
Japanese : 58 / 68
Americans : 70 / 95
Chinese : 2 / 2
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 16 / 18
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 47 / 77
Russians : 19 / 22
Japanese : 58 / 68
Americans : 70 / 95
Chinese : 2 / 4
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 16 / 18
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 1 carrier, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
Combat - British
British creates battle in territory 39 Sea Zone
Non Combat Move - British
1 armour moved from Persia to West India
9 mech_infantrys moved from Persia to Trans-Jordan
2 armour moved from Persia to Trans-Jordan
2 aaGuns moved from Persia to Eastern Persia
4 infantry moved from Persia to Eastern Persia
3 artilleries moved from Persia to Eastern Persia
6 infantry moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
44 Sea Zone : 1 transport
37 Sea Zone : 1 battleship and 1 destroyer
39 Sea Zone : 1 submarine
West India : 1 armour
Belgian Congo : 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 2 armour and 10 mech_infantrys
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 7 infantry
Morocco : 1 flag
Algeria : 1 artillery and 1 infantry
Norway : 3 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry
Ethiopia : 1 flag
112 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
106 Sea Zone : 1 flag
99 Sea Zone : 1 flag
97 Sea Zone : 1 submarine
Iraq : 1 flag
92 Sea Zone : 1 submarine
Eastern Persia : 1 flag, 2 aaGuns, 3 artilleries and 5 infantry
Persia : 1 flag, 1 infantry
98 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport
Production/PUs Summary :
Germans : 47 / 77
Russians : 19 / 22
Japanese : 58 / 68
Americans : 70 / 95
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 16 / 18
ANZAC : 13 / 23
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 4 infantry moved from France to Western Germany
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Italians collect 16 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 artillery, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Philippines to Borneo
1 fighter moved from 37 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 19 Sea Zone
ANZAC take 20 Sea Zone from Japanese
1 bomber moved from Philippines to 19 Sea Zone
Combat - ANZAC
Battle in 19 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 19 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Celebes
Battle in Borneo
ANZAC attack with 1 artillery, 3 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 transport moved from 37 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
3 fighters moved from Borneo to 37 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 bomber moved from 19 Sea Zone to Kansu
2 infantry moved from New South Wales to Queensland
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 cruiser moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 submarine and 1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 infantry placed in New South Wales
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for ANZAC :
Kansu : 1 bomber
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag, 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 aaGun
Celebes : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 transport
37 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 3 fighters and 4 submarines
20 Sea Zone : 1 flag
54 Sea Zone : 1 submarine and 2 transports
Egypt : 2 infantry
Production/PUs Summary :
Germans : 47 / 77
Russians : 19 / 22
Japanese : 51 / 68
Americans : 70 / 95
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Turn Complete - French
Territory Summary for French :
Norway : 2 infantry
Iraq : 1 infantry
98 Sea Zone : 1 flag, 1 destroyer
Production/PUs Summary :
Germans : 47 / 77
Russians : 19 / 22
Japanese : 51 / 68
Americans : 70 / 95
Chinese : 2 / 4
British : 34 / 39
UK_Pacific : 2 / 0
Italians : 16 / 17
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0