@msoot scramble 109 and/or 111?
15L G40 wheatbeer (Axis) vs rpg44 (Allies +20) game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Kansu to Novosibirsk
1 armour, 6 artilleries, 19 infantry and 1 mech_infantry moved from Tsinghai to NovosibirskCombat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 6 artilleries, 21 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 6 artilleries, 21 infantry and 1 mech_infantry in Novosibirsk, round 2 : 12/29 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 6 artilleries, 21 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tsinghai to Novosibirsk
1 fighter and 1 tactical_bomber moved from Tsinghai to Eastern Persia
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline IslandsTurn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
Novosibirsk : 2 aaGuns, 1 armour, 6 artilleries, 21 infantry and 1 mech_infantry
125 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Eastern Persia : 2 aaGuns, 1 fighter, 10 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 60 / 85
Russians : 3 / 0
Japanese : 17 / 28
Americans : 58 / 78
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 18 / 23
Italians : 31 / 34
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in Western United States
Japanese converts factory_major into different units
Battle in AlaskaNon Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Sakha to Buryatia
4 submarines moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Japan to Hawaiian Islands
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 2 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western Germany to Iraq
1 aaGun, 1 armour, 6 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys moved from Persia to Iraq
1 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Hawaiian Islands to 10 Sea ZonePlace Units - Japanese
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUsProduction/PUs Summary :
Germans : 60 / 85
Russians : 3 / 0
Japanese : 29 / 41
Americans : 46 / 78
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 18 / 23
Italians : 31 / 34
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 fighters and 2 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to AlaskaCombat - Japanese
Battle in Western United States
Japanese converts factory_major into different units
Battle in AlaskaNon Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from Sakha to Buryatia
4 submarines moved from 8 Sea Zone to 10 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
4 fighters and 4 tactical_bombers moved from 26 Sea Zone to 10 Sea Zone
4 fighters moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Japan to Hawaiian Islands
2 artilleries, 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 2 infantry, 7 submarines and 2 transports moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Western Germany to Iraq
1 aaGun, 1 armour, 6 artilleries, 1 fighter, 9 infantry and 3 mech_infantrys moved from Persia to Iraq
1 infantry moved from Kazakhstan to Volgograd
2 fighters moved from Hawaiian Islands to 10 Sea ZonePlace Units - Japanese
2 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 29 PUs; end with 31 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Normandy Bordeaux: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Southern Italy: 2 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Eastern United States to Western United States
2 infantry moved from Central United States to Western United States
1 bomber moved from Eastern United States to 1 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 carrier moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from Scotland to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
6 fighters moved from Egypt to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from United Kingdom to 112 Sea ZoneCombat - Americans
Battle in Western United States
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Western United States, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Western United States, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Western United States
Americans win, taking Western United States from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 1 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in 98 Sea Zone
Americans attack with 6 fighters
Italians defend with 1 destroyer
Americans roll dice for 6 fighters in 98 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
Americans win, taking Norway from Germans with 6 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
6 fighters moved from 98 Sea Zone to Egypt
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 112 Sea Zone to Scotland
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 111 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 carrier moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 89 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
1 bomber moved from 1 Sea Zone to Central United States
1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
2 fighters moved from Western United States to Central United States
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from 112 Sea Zone to United Kingdom
2 infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 bomber moved from Caroline Islands to India
1 armour moved from United Kingdom to ScotlandPlace Units - Americans
1 armour, 2 infantry and 2 mech_infantrys placed in Central United States
2 bombers placed in Eastern United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 10 Sea Zone. Rolls: 5,3,4,4,4,5,6,5,3,1,5,6,1,6,5,3,5,2,1,2,4,6,1,6,2,3,4,2,6,6,3,2,5,2,2,1,5,5,5,6,1,5,5,3,1,3,6,5,4,2,4,3,4,2,1,6
Americans collect 47 PUs (12 lost to blockades); end with 47 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
India : 1 bomber
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
24 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
Central United States : 1 aaGun, 1 armour, 2 artilleries, 1 bomber, 1 factory_major, 2 fighters, 2 infantry and 3 mech_infantrys
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Alberta Saskatchewan Manitoba : 1 armour and 1 mech_infantry
Gibraltar : 2 armour, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Egypt : 1 aaGun, 3 armour, 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry
Scotland : 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
United Kingdom : 1 bomber, 2 fighters and 1 tactical_bomber
Norway : 1 flag, 1 aaGun, 2 infantry and 1 mech_infantry
Libya : 1 flag
112 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 submarine
109 Sea Zone : 1 carrier and 4 fighters
92 Sea Zone : 1 submarine
101 Sea Zone : 1 destroyer, 2 submarines and 2 transports
Brazil : 1 flag
91 Sea Zone : 2 destroyers, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 57 / 85
Russians : 3 / 0
Japanese : 19 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 18 / 23
Italians : 31 / 34
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Kansu to Shensi
8 artilleries and 13 infantry moved from Tsinghai to Shensi
7 artilleries, 1 fighter and 8 infantry moved from Anhwe to KweichowPlace Units - Chinese
1 infantry placed in Tsinghai
2 artilleries and 6 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsu : 1 airfield
Manchuria : 1 artillery and 10 infantry
Shensi : 10 artilleries and 21 infantry
Kweichow : 7 artilleries, 1 fighter and 8 infantry
Kansu : 1 infantry
Tsinghai : 2 infantryProduction/PUs Summary :
Germans : 57 / 85
Russians : 3 / 0
Japanese : 19 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 28 / 28
UK_Pacific : 18 / 23
Italians : 31 / 34
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 mech_infantry moved from Jehol to Korea
UK_Pacific take Korea from Japanese
1 bomber moved from Tsinghai to Volgograd -
submerge the sub?
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yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 4 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Germans
1 mech_infantry moved from Jehol to Korea
UK_Pacific take Korea from Japanese
1 bomber moved from Tsinghai to VolgogradCombat - British
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Battle in 99 Sea Zone
British attack with 2 fighters and 2 submarines
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
British roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 99 Sea Zone
British win, taking 99 Sea Zone from Italians with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
4 mech_infantrys moved from Kansu to Novosibirsk
1 fighter moved from Kansu to Novosibirsk
1 armour moved from Hopei to Kansu
1 artillery moved from Shensi to Kansu
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 3 infantry moved from India to West India
1 battleship and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 aaGun moved from Yunnan to Burma
2 artilleries moved from Hunan to Kweichow
1 armour and 1 mech_infantry moved from Jehol to Manchuria
1 armour and 1 mech_infantry moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 aaGun moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 24 Sea Zone
1 destroyer moved from 49 Sea Zone to 33 Sea Zone
2 fighters moved from 99 Sea Zone to Egypt
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 carrier and 2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 aaGun moved from Kansu to TimguskaPlace Units - British
1 submarine and 1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
British collect 30 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 4 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British and UK_Pacific :
Korea : 1 flag, 1 mech_infantry
Jehol : 1 aaGun
Siam : 1 flag
Kweichow : 2 artilleries
Kansu : 1 armour and 1 artillery
Burma : 1 aaGun
India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 4 infantry
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Amur : 1 armour, 1 mech_infantry and 1 tactical_bomber
Timguska : 1 aaGun
33 Sea Zone : 1 destroyer
39 Sea Zone : 1 battleship, 1 cruiser and 3 transports
24 Sea Zone : 1 artillery, 1 infantry and 1 transport
West India : 1 artillery and 3 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 25 infantry and 24 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 4 infantry
Norway : 1 aaGun and 1 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 fighter and 4 mech_infantrys
112 Sea Zone : 1 carrier, 1 destroyer and 1 transport
93 Sea Zone : 1 submarine
109 Sea Zone : 1 submarine and 1 transport
99 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag, 2 armour, 6 artilleries, 5 infantry and 7 mech_infantrys
Persia : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 55 / 85
Russians : 3 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Yakut S.S.R. to Timguska
1 submarine moved from 99 Sea Zone to 97 Sea ZoneCombat - Italians
Battle in Timguska
Italians attack with 1 mech_infantry
British defend with 1 aaGun
1 aaGun owned by the British lost in Timguska
Italians win, taking Timguska from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGunNon Combat Move - Italians
1 artillery moved from Samara to Russia
1 mech_infantry moved from Kazakhstan to Russia
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 armour and 3 mech_infantrys moved from Northern Italy to Romania
4 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
10 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 2 mech_infantrys placed in Ukraine
5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,4,1
Italians collect 29 PUs (3 lost to blockades); end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsProduction/PUs Summary :
Germans : 55 / 85
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 32 / 34
ANZAC : 20 / 30
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
if the aa gun in timguska was an error rather than bait, then please add it back somewhere else it could have been
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 mech_infantry moved from Kansu to Timguska
1 bomber moved from Tsinghai to Timguska
1 mech_infantry moved from Kansu to TimguskaCombat - ANZAC
Battle in Timguska
ANZAC attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 mech_infantry
ANZAC roll dice for 1 bomber and 2 mech_infantrys in Timguska, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Timguska, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the ANZAC lost in Timguska
ANZAC win, taking Timguska from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 mech_infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour moved from Kansu to Novosibirsk
1 armour and 1 mech_infantry moved from Hunan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Kweichow
1 bomber moved from Gibraltar to United Kingdom
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from 80 Sea Zone to Novosibirsk
1 infantry moved from 39 Sea Zone to India
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 7 submarines and 2 transports moved from 33 Sea Zone to 24 Sea Zone
1 submarine moved from 64 Sea Zone to 63 Sea Zone
1 bomber moved from Timguska to ShensiPlace Units - ANZAC
1 armour and 1 mech_infantry placed in French Indo China
2 submarines and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Novosibirsk: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Formosa : 1 flag
Shensi : 1 armour, 1 bomber and 1 mech_infantry
Kweichow : 1 armour and 2 mech_infantrys
India : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Philippines : 1 artillery
Timguska : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer
39 Sea Zone : 1 carrier and 1 destroyer
24 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 infantry, 7 submarines and 2 transports
20 Sea Zone : 1 flag
6 Sea Zone : 2 submarines
63 Sea Zone : 1 submarine
54 Sea Zone : 2 submarines and 1 transport
Egypt : 2 infantry
United Kingdom : 1 bomber
Novosibirsk : 2 armour and 1 fighter
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 85
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Territory Summary for French :
1 Sea Zone : 1 flag
Egypt : 4 infantry
United Kingdom : 1 infantryProduction/PUs Summary :
Germans : 55 / 85
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 21 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
if the aa gun in timguska was an error rather than bait, then please add it back somewhere else it could have been
no bait, just me not paying attention, appreciate the edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Yenisey to TimguskaCombat - Germans
Battle in Timguska
Germans attack with 2 armour and 1 mech_infantry
ANZAC defend with 1 mech_infantry
Germans roll dice for 2 armour and 1 mech_infantry in Timguska, round 2 : 3/3 hits
ANZAC roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits
1 mech_infantry owned by the ANZAC lost in Timguska
Germans win, taking Timguska from ANZAC with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantryNon Combat Move - Germans
1 aaGun, 17 artilleries and 10 infantry moved from Kazakhstan to Samara
1 infantry moved from Tambov to Samara
2 infantry moved from Russia to Samara
3 armour moved from Volgograd to Samara
3 artilleries moved from Iraq to Trans-Jordan
4 armour and 8 mech_infantrys moved from Kazakhstan to Northwest Persia
16 armour and 9 mech_infantrys moved from Yugoslavia to Greece
2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from Germany to 114 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Southern Italy to Novgorod
1 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western Germany
4 infantry moved from France to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
3 artilleries placed in Iraq
1 artillery and 2 bombers placed in Western Germany
3 infantry placed in Russia
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,1,6
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 77 PUsProduction/PUs Summary :
Germans : 56 / 77
Russians : 2 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 31 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
1 armour moved from Novosibirsk to Archangel
Russians take Vologda from Italians
Russians take Archangel from Germans
1 infantry moved from Eastern Persia to Turkmenistan
Russians take Turkmenistan from JapaneseCombat - Russians
Non Combat Move - Russians
2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry moved from Novosibirsk to Vologda
1 submarine moved from 125 Sea Zone to 112 Sea ZoneTurn Complete - Russians
Territory Summary for Russians :
Caroline Islands : 1 fighter and 1 tactical_bomber
Egypt : 2 aaGuns, 2 armour, 4 artilleries, 15 infantry and 8 mech_infantrys
Italian Somaliland : 1 flag
Archangel : 1 armour
Vologda : 2 aaGuns, 6 artilleries, 21 infantry and 1 mech_infantry
Turkmenistan : 1 infantry
112 Sea Zone : 1 submarine
109 Sea Zone : 1 flag
Eastern Persia : 2 aaGuns, 1 fighter, 9 infantry and 1 tactical_bomberProduction/PUs Summary :
Germans : 55 / 77
Russians : 4 / 0
Japanese : 16 / 41
Americans : 59 / 67
Chinese : 23 / 29
British : 30 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 infantry and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Axis To War With TrueNeutrals
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Japanese succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Japanese
2 fighters moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Iraq to Turkey
3 mech_infantrys moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 armour moved from Iraq to Turkey
2 infantry moved from Iraq to Turkey
2 tactical_bombers moved from Southern Italy to Turkey
1 bomber moved from Southern Italy to Persia
1 artillery and 1 infantry moved from Iraq to Persia
1 fighter moved from Iraq to Persia
1 artillery moved from Iraq to Turkey
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 10 Sea Zone to Western United States
6 fighters moved from 10 Sea Zone to Western United States
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
1 fighter moved from Hawaiian Islands to 6 Sea ZoneCombat - Japanese
Battle in Western United States
Japanese attack with 1 artillery, 6 fighters and 1 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery, 6 fighters and 1 infantry in Western United States, round 2 : 4/8 hits
Americans roll dice for 1 infantry in Western United States, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Western United States
Japanese win, taking Western United States from Americans with 1 artillery, 6 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 submarine
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the ANZAC lost in 6 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Persia
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 factory_minor and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 2 : 0/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Persia, round 3 : 2/4 hits
British roll dice for 1 infantry in Persia, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Persia
Japanese win, taking Persia from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Turkey
Japanese attack with 1 armour, 4 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers
Neutral_True defend with 8 infantry
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 4 infantry, 3 mech_infantrys and 2 tactical_bombers in Turkey, round 2 : 6/16 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 4/8 hits
4 infantry owned by the Japanese and 6 infantry owned by the Neutral_True lost in Turkey
Japanese roll dice for 1 armour, 4 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Turkey, round 3 : 5/12 hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the Japanese lost in Turkey
Japanese win, taking Turkey from Neutral_True with 1 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 4 infantry
Casualties for Neutral_True: 8 infantry
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Turkey to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
1 infantry moved from Volgograd to Kazakhstan
3 fighters moved from 6 Sea Zone to Japan
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 10 destroyers, 1 infantry, 11 submarines, 4 tactical_bombers and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
6 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to JapanPlace Units - Japanese
2 infantry and 3 tactical_bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,4,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6,5
Japanese collect 28 PUs (3 lost to blockades); end with 30 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 55 / 77
Russians : 4 / 0
Japanese : 31 / 40
Americans : 49 / 67
Chinese : 23 / 29
British : 27 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 factory_minor, 1 harbour, 5 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 bomber moved from United Kingdom to Novgorod
1 artillery, 1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 bomber and 1 fighter moved from Central United States to Western United States
1 armour moved from Alberta Saskatchewan Manitoba to British Columbia
1 fighter moved from Central United States to British Columbia
1 submarine moved from 89 Sea Zone to 10 Sea Zone
1 bomber moved from India to VolgogradCombat - Americans
Air Battle in Novgorod
Americans attacks with 1 units heading to Novgorod
Germans launches 2 interceptors out of Novgorod
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/2 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Novgorod
AA fire in Novgorod : 1/1 hits
1 bomber killed by AA
Bombing raid in Novgorod causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Western United States
Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Western United States, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Western United States, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Western United States
Americans win, taking Western United States from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in British Columbia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in British Columbia, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 10 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 10 Sea Zone
Americans roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits
Americans win, taking 10 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Cleaning up after air battlesNon Combat Move - Americans
1 infantry moved from Gibraltar to Spain
Americans take Spain from Neutral_True
1 infantry moved from Norway to Sweden
Americans take Sweden from Neutral_True
2 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Scotland to 111 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from Scotland to Norway
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from 89 Sea Zone to Venezuela
Americans take Venezuela from Neutral_True
1 tactical_bomber moved from Gibraltar to Norway
2 bombers moved from Eastern United States to Norway
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 bomber moved from Western United States to Eastern United States
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from Gibraltar to Spain
1 mech_infantry moved from Gibraltar to Spain
2 armour moved from Gibraltar to Spain
1 armour and 1 infantry moved from 91 Sea Zone to Portugal
Americans take Portugal from Neutral_True
1 tactical_bomber moved from United Kingdom to Norway
1 fighter moved from 112 Sea Zone to Norway
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from Western United States to Eastern United States
1 fighter moved from British Columbia to Central United States
1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 10 fighters, 2 infantry, 6 submarines, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Volgograd to TsinghaiPlace Units - Americans
5 infantry and 1 mech_infantry placed in Central United States
3 transports placed in 101 Sea Zone
1 factory_minor and 1 harbour placed in NorwayTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs total
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsTerritory Summary for Americans :
Caroline Islands : 2 infantry
Tsinghai : 1 bomber
British Columbia : 1 armour
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Sumatra : 1 flag, 1 airfield
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 7 carriers, 2 cruisers, 7 destroyers, 8 fighters, 6 submarines, 1 tactical_bomber and 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag
22 Sea Zone : 1 flag
10 Sea Zone : 1 flag, 1 submarine
Central United States : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter, 5 infantry and 2 mech_infantrys
Southeast Mexico : 1 harbour
Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
Gibraltar : 2 fighters
Egypt : 1 aaGun, 3 armour, 1 artillery, 6 fighters, 6 infantry and 1 mech_infantry
Norway : 1 flag, 1 aaGun, 1 armour, 2 bombers, 1 factory_minor, 5 fighters, 1 harbour, 3 infantry, 3 mech_infantrys and 2 tactical_bombers
Libya : 1 flag
Portugal : 1 flag, 1 armour and 3 infantry
112 Sea Zone : 2 carriers, 5 fighters, 1 submarine and 3 transports
80 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
89 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
92 Sea Zone : 1 destroyer
101 Sea Zone : 3 transports
Brazil : 1 flag
Venezuela : 1 flag, 2 infantry and 1 mech_infantry
Sweden : 1 flag, 7 infantry
Spain : 1 flag, 2 armour, 10 infantry and 1 mech_infantry
91 Sea Zone : 2 destroyers, 2 submarines and 3 transports
Finland : 1 flag, 1 infantry
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 77
Russians : 4 / 0
Japanese : 20 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 28 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
3 infantry moved from Shensi to Tsinghai
8 infantry moved from Shensi to Kansu
5 artilleries moved from Shensi to Kansu
5 artilleries moved from Shensi to Tsinghai
7 artilleries, 1 fighter and 8 infantry moved from Kweichow to AnhwePlace Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kiangsu : 1 airfield
Manchuria : 3 artilleries and 17 infantry
Shensi : 1 infantry
Kansu : 5 artilleries and 9 infantry
Tsinghai : 5 artilleries and 14 infantry
Anhwe : 7 artilleries, 1 fighter and 8 infantryProduction/PUs Summary :
Germans : 53 / 77
Russians : 4 / 0
Japanese : 20 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 28 / 33
UK_Pacific : 21 / 26
Italians : 30 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour moved from Amur to Sakha
UK_Pacific take Sakha from Japanese
1 armour moved from Sakha to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 tactical_bomber moved from Amur to Buryatia
1 mech_infantry moved from Korea to Siberia
UK_Pacific take Siberia from Japanese
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
2 fighters moved from Egypt to Persia
1 armour moved from Gibraltar to Southern France
British take Southern France from ItaliansCombat - British
Battle in Persia
British attack with 2 fighters and 2 infantry
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Buryatia
British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Buryatia, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Buryatia
British roll dice for 1 armour and 1 tactical_bomber in Buryatia, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 tactical_bomber owned by the British and 1 infantry owned by the Japanese lost in Buryatia
British win, taking Buryatia from Germans with 1 armour remaining. Battle score for attacker is -12
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry and 1 tactical_bomberNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Kansu to Vologda
1 artillery moved from Kansu to Novosibirsk
3 mech_infantrys moved from Novosibirsk to Vologda
1 fighter moved from Novosibirsk to Vologda
1 mech_infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
2 fighters moved from Persia to Eastern Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Saudi Arabia
British take Saudi Arabia from Neutral_True
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from West India to Afghanistan
British take Afghanistan from Neutral_True
1 artillery and 2 infantry moved from West India to Eastern Persia
1 aaGun moved from Jehol to Manchuria
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 3 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Vologda: 1 mech_infantry
EDIT: Changing ownership of Smolensk from Italians to British
EDIT: Adding units owned by British to Smolensk: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 armour and 1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 36 PUs totalPlace Units - UK_Pacific
1 artillery, 1 fighter and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,2
UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 3 mech_infantrysTerritory Summary for British and UK_Pacific :
Korea : 1 flag
Siam : 1 flag
Manchuria : 1 aaGun
Kweichow : 2 artilleries
Burma : 1 aaGun
India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 3 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Philippines : 1 infantry
Sakha : 1 flag
Siberia : 1 flag, 1 mech_infantry
Buryatia : 1 flag, 1 armour
33 Sea Zone : 1 destroyer
24 Sea Zone : 1 artillery, 1 infantry and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour, 28 infantry and 24 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Cyprus : 1 infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Norway : 1 aaGun, 1 armour and 4 infantry
Tobruk : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 artillery
Vologda : 1 aaGun, 1 armour, 1 fighter and 3 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
112 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 2 transports
Afghanistan : 1 flag, 5 infantry
80 Sea Zone : 1 battleship, 1 cruiser and 3 transports
Saudi Arabia : 1 flag, 3 infantry
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Eastern Persia : 1 flag, 2 armour, 8 artilleries, 2 fighters, 8 infantry and 7 mech_infantrys
Persia : 1 flag, 1 factory_minor and 2 infantryProduction/PUs Summary :
Germans : 52 / 77
Russians : 4 / 0
Japanese : 16 / 40
Americans : 69 / 89
Chinese : 23 / 29
British : 36 / 36
UK_Pacific : 24 / 26
Italians : 26 / 34
ANZAC : 20 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0





