Allies,
battleship in sz10
fighter in western united states
tank in rostov
artillery in moscow
989c3986-892d-4a93-a92d-3f2c4536e2fc-dawg-40-v-mike-g40-start-round-5-start Bid placement.tsvg
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone
1 fighter moved from 23 Sea Zone to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 24 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 17 Sea Zone
1 fighter moved from 23 Sea Zone to 17 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Battle in 17 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Non Combat Move - Americans
1 battleship, 1 carrier and 2 cruisers moved from 23 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New Guinea to Queensland
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries, 1 bomber and 2 infantry placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
5 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
5 infantry moved from Kansu to Tsinghai
Place Units - Chinese
4 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 2 transports placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Non Combat Move - British
1 transport moved from 79 Sea Zone to 39 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to India
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 artillery moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
Place Units - British
1 factory_minor placed in Persia
1 destroyer and 2 transports placed in 81 Sea Zone
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 94 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Tunisia to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Tunisia to Southern Italy
2 infantry moved from Northern Italy to Southern France
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3
Italians collect 11 PUs (5 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Southern Italy to Morocco
2 tactical_bombers moved from Southern Italy to Morocco
1 bomber moved from Algeria to Morocco
2 armour moved from Germany to Poland
1 fighter moved from Germany to Poland
1 armour moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to 97 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Timguska to Kansu
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Yenisey to Yakut S.S.R.
1 armour moved from Volgograd to Caucasus
2 infantry moved from Volgograd to Caucasus
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Caucasus to Kansu
Place Units - Russians
2 infantry placed in Novgorod
1 armour placed in Volgograd
3 infantry placed in Ukraine
1 fighter placed in Novgorod
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery and 6 infantry moved from Hopei to Shensi
2 fighters moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 20 Sea Zone to 44 Sea Zone
5 tactical_bombers moved from Hunan to Yunnan
1 fighter moved from Hunan to Yunnan
5 fighters moved from Siam to Yunnan
4 infantry moved from Manchuria to Jehol
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 3 destroyers, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Algeria
1 fighter moved from Queensland to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Algeria
Americans attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
Americans win, taking Algeria from Italians with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Algeria to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
2 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 44 Sea Zone to Celebes
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 10 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 10 infantry
Japanese defend with 1 artillery and 6 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 6 infantry
Casualties for Chinese: 4 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 unit repaired.
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 battleship moved from 39 Sea Zone to 79 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
2 artilleries moved from Egypt to 81 Sea Zone
3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 81 Sea Zone to 79 Sea Zone
3 artilleries and 3 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 85 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - British
1 fighter and 2 mech_infantrys placed in Persia
1 artillery placed in Egypt
British undo move 2.
1 artillery, 1 fighter and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 15 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea Zone
Non Combat Move - Italians
Place Units - Italians
1 cruiser placed in 97 Sea Zone
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC