15L DizzKneeLand33 (Axis) vs cyanight (Allies +15)

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                      Italians take 97 Sea Zone from British
                2 bombers and 1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 bombers, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from British with 2 bombers, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 bombers and 1 fighter moved from 93 Sea Zone to Southern Italy
                3 artilleries and 6 infantry moved from Northern Italy to Western Germany
                2 aaGuns moved from France to Western Germany
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 8 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter
                    Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 fighter
                Battle in Northwest Persia
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                3 mech_infantrys moved from Caucasus to Bryansk
                3 artilleries moved from Volgograd to Rostov
                3 artilleries moved from Ukraine to Bryansk
                10 artilleries moved from Romania to Bessarabia
                6 artilleries and 6 infantry moved from Normandy Bordeaux to France
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                2 bombers and 1 fighter moved from Norway to Novgorod

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                5 armour placed in Romania
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
                Germans collect 66 PUs (1 lost to blockades); end with 66 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 15 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 2 destroyers, 2 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 armour moved from Persia to Iraq
                4 bombers moved from India to Iraq
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports moved from 37 Sea Zone to 44 Sea Zone
                1 artillery and 3 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 1 submarine and 2 transports
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 2 carriers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Iraq
                    Japanese attack with 2 armour and 4 bombers
                    British defend with 1 infantry
                    Japanese win, taking Iraq from Russians with 2 armour and 4 bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                4 bombers moved from Iraq to Persia
                2 aaGuns moved from Persia to Iraq
                1 aaGun, 3 artilleries and 8 infantry moved from Eastern Persia to Persia
                1 artillery and 1 infantry moved from Turkmenistan to Eastern Persia
                1 artillery and 2 infantry moved from West India to Eastern Persia
                1 armour and 2 mech_infantrys moved from West India to Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                2 transports moved from 37 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in West India
                1 armour and 2 mech_infantrys placed in India
                1 artillery and 2 infantry placed in Malaya
                3 submarines placed in 36 Sea Zone
                Japanese undo move 5.
                1 destroyer and 2 submarines placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 81 PUs; end with 84 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 4 armour, 1 artillery, 1 carrier, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese

    Combat - Americans

    Non Combat Move - Americans
                1 aaGun, 9 infantry and 5 transports moved from 123 Sea Zone to 112 Sea Zone
                9 infantry moved from 112 Sea Zone to Norway
                1 aaGun moved from 112 Sea Zone to Norway
                3 transports moved from 106 Sea Zone to 101 Sea Zone
                5 transports moved from 123 Sea Zone to 101 Sea Zone
                2 carriers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 armour, 1 artillery and 5 infantry placed in Central United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Holland Belgium

    Non Combat Move - British
                4 fighters moved from 112 Sea Zone to Finland
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour, 1 fighter and 1 tactical_bomber placed in Egypt
                British undo move 1.
                1 armour, 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in United Kingdom
                British undo move 1.
                1 armour, 1 fighter and 1 tactical_bomber placed in Egypt
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 destroyer and 1 submarine moved from 93 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Southern Italy to 110 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport; Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from 110 Sea Zone to Western Germany
                1 artillery and 3 infantry moved from Northern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Northern Italy to Germany
                1 fighter moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 8 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                      Germans take Trans-Jordan from British

    Combat - Germans

    Non Combat Move - Germans
                3 artilleries moved from Rostov to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                10 artilleries moved from Bessarabia to Ukraine
                3 artilleries moved from Volgograd to Rostov
                5 armour moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Northwest Persia to Iraq

    Place Units - Germans
                3 infantry placed in Novgorod
                2 infantry placed in Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                4 armour and 2 mech_infantrys placed in Romania
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 67 PUs; end with 67 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Non Combat Move - Russians

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 6 PUs; end with 6 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 12 PUs

  • 20 16 15 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 2 infantry, 6 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Amur to Siberia
                1 bomber moved from Amur to Siberia
                1 bomber moved from Japan to Siberia
                1 armour moved from Iraq to Syria
                      Japanese take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Siberia
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Americans defend with 2 infantry
                    Japanese win, taking Siberia from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Siberia to Japan
                1 aaGun moved from Amur to Siberia
                2 carriers, 1 destroyer and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer, 2 submarines and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Borneo to 37 Sea Zone
                2 aaGuns and 1 armour moved from Iraq to Trans-Jordan
                2 armour and 4 mech_infantrys moved from Persia to Trans-Jordan
                1 aaGun, 3 artilleries and 8 infantry moved from Persia to Iraq
                1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                2 artilleries and 3 infantry moved from Eastern Persia to Persia
                1 armour and 2 mech_infantrys moved from West India to Persia
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour and 2 mech_infantrys moved from Burma to West India

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in West India
                1 armour and 2 mech_infantrys placed in India
                1 infantry placed in Malaya
                1 infantry placed in Japan
                2 destroyers placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 82 PUs; end with 82 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs

  • 14 Customizer

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers moved from 54 Sea Zone to 37 Sea Zone
                6 fighters moved from 54 Sea Zone to 37 Sea Zone
                3 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 3 carriers, 3 destroyers, 6 fighters and 1 submarine
                    Japanese defend with 2 carriers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports

  • 14 Customizer

    Need OOL for SZ 37. I got one hit with my sub

  • 20 16 15 14

    OOL is:

    crack one carrier, kill 2 subs, crack other carrier, kill 4 destroyers, kill carrier, kill carrier, kill 2 tacs, kill 2 fighters.

    Thanks!

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 carriers moved from 54 Sea Zone to 37 Sea Zone
                6 fighters moved from 54 Sea Zone to 37 Sea Zone
                3 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 37 Sea Zone
                    Americans attack with 3 carriers, 3 destroyers, 6 fighters and 1 submarine
                    Japanese defend with 2 carriers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Americans win, taking 37 Sea Zone from Japanese with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 45
                    Casualties for Americans: 2 carriers, 2 destroyers, 4 fighters and 1 submarine
                    Casualties for Japanese: 2 carriers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 armour and 3 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                4 armour moved from Central United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                5 infantry moved from Central United States to 101 Sea Zone
                6 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 1 artillery, 11 infantry and 8 transports moved from 101 Sea Zone to 123 Sea Zone
                4 armour, 1 artillery and 7 infantry moved from 123 Sea Zone to Iceland
                4 infantry moved from 123 Sea Zone to Iceland

    Place Units - Americans
                1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs total

  • 14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 armour, 1 fighter and 1 harbour; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 transports moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                4 infantry moved from Finland to Norway
                2 aaGuns moved from Finland to Norway
                4 fighters moved from Finland to 112 Sea Zone
                1 infantry moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland

    Place Units - British
                1 harbour placed in Norway
                2 armour and 1 fighter placed in Egypt
                1 armour placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Turn Complete - UK_Pacific

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