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15L Whackamatt (Axis) vs. Balladeer (Allies +14)

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters and 3 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone
                4 fighters moved from Algeria to 98 Sea Zone
                1 bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Mozambique to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
                1 artillery moved from British Somaliland to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries and 2 infantry
                    Germans defend with 1 harbour and 2 infantry
                    British win, taking Egypt from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 bomber and 4 fighters
                    Germans defend with 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
                    British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 54
                    Casualties for Germans: 1 carrier, 1 destroyer, 2 tactical_bombers and 4 transports
                    Casualties for British: 2 fighters

    Non Combat Move - British
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from 98 Sea Zone to Belgian Congo
                3 infantry moved from Angola to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 infantry moved from Mozambique to Tanganyika Territory
                1 mech_infantry moved from Afghanistan to India
                4 infantry moved from Afghanistan to Eastern Persia
                3 infantry moved from Persia to Eastern Persia
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Venezuela to Brazil
                      British take Brazil from Neutral_Allies
                1 infantry moved from Venezuela to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 65 Sea Zone
                1 infantry moved from 65 Sea Zone to Chile
                      British take Chile from Neutral_True
                3 infantry moved from Burma to India

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 43 PUs total

    Place Units - UK_Pacific
                1 fighter and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,3,5,5,4,3,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,3,1,5,5,3,6
                UK_Pacific collect 10 PUs (7 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Some Units in India change ownership: 1 fighter and 2 infantry

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Gibraltar to Egypt
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour and 3 infantry
                    ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 2 fighters
                    British win with 2 fighters and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for ANZAC: 1 infantry
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Battle in Egypt
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 2 artilleries, 1 harbour and 1 infantry
                    British win with 1 artillery remaining. Battle score for attacker is -12
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Changing ownership of Tobruk from British to Italians
                EDIT: Turning off Edit Mode
                1 artillery moved from Libya to Tobruk
                1 aaGun moved from Spain to Gibraltar
                1 aaGun moved from Spain to Gibraltar
                1 armour and 1 mech_infantry moved from Spain to Gibraltar
                2 aaGuns and 2 infantry moved from Southern France to Spain
                2 infantry moved from Northern Italy to Southern France

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern France
                1 armour and 2 infantry placed in Northern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Trans-Jordan to Saudi Arabia
                      ANZAC take Saudi Arabia from Neutral_True
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 23 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                1 fighter moved from Algeria to Trans-Jordan

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Germans
                2 artilleries and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from Turkey to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Iraq to Persia
                      Germans take Persia from British
                1 armour moved from Persia to Iraq
                2 bombers and 1 tactical_bomber moved from Iraq to Trans-Jordan
                1 armour moved from Syria to Trans-Jordan
                1 armour moved from Portugal to Spain
                3 infantry moved from Normandy Bordeaux to Spain
                1 fighter moved from Western Germany to Gibraltar
                3 infantry moved from Turkey to Iraq

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 artilleries and 1 infantry
                    British defend with 1 artillery and 1 harbour
                    Germans win, taking Egypt from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Trans-Jordan
                    Germans attack with 1 armour, 2 bombers and 1 tactical_bomber
                    French defend with 1 fighter; British defend with 2 fighters
                    British win with 1 fighter remaining. Battle score for attacker is -21
                    Casualties for Germans: 1 armour, 2 bombers and 1 tactical_bomber
                    Casualties for French: 1 fighter
                    Casualties for British: 1 fighter

    Non Combat Move - Germans
                3 aaGuns, 2 artilleries and 11 infantry moved from Slovakia Hungary to Romania
                1 infantry moved from Slovakia Hungary to Germany
                1 infantry moved from Slovakia Hungary to Germany

    Place Units - Germans
                1 fighter and 6 infantry placed in Western Germany
                5 armour placed in Romania
                3 artilleries placed in Sweden

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Eastern Poland to Slovakia Hungary
                      Russians take Slovakia Hungary from Germans
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                1 armour, 1 artillery and 4 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Caucasus from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                5 artilleries and 5 infantry moved from Karelia to Finland
                2 artilleries and 1 infantry moved from Novgorod to Karelia
                3 artilleries moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                12 infantry moved from Buryatia to Amur
                1 infantry moved from Western Ukraine to Bessarabia
                2 aaGuns, 1 fighter and 4 infantry moved from Western Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                2 aaGuns moved from Yenisey to Timguska
                6 infantry moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Russians
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 9 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Shensi to Kansu
                2 tactical_bombers moved from Suiyuyan to Kansu
                2 fighters and 1 tactical_bomber moved from Suiyuyan to Manchuria
                2 fighters and 1 tactical_bomber moved from Manchuria to Korea
                1 bomber moved from Yunnan to Kiangsi
                1 bomber and 1 fighter moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Yunnan to Kiangsi
                1 submarine moved from 39 Sea Zone to 38 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 37 Sea Zone to Celebes
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 infantry moved from 43 Sea Zone to Borneo
                2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter moved from 39 Sea Zone to 38 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from 37 Sea Zone to Malaya
                1 battleship, 1 carrier and 2 cruisers moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 36 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                EDIT: Removing units owned by Japanese from Iwo Jima: 1 infantry
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Guam: 1 infantry
                EDIT: Turning off Edit Mode
                Battle in Java
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    British defend with 1 destroyer
                    Japanese win, taking Java from ANZAC with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 2 cruisers and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 2 carriers, 2 cruisers and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    British defend with 1 destroyer
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Borneo
                Battle in Sumatra
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC, taking Philippines from Americans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter moved from 38 Sea Zone to 41 Sea Zone
                1 fighter moved from Malaya to 41 Sea Zone
                1 fighter moved from Kwangtung to French Indo China
                1 bomber moved from Kwangtung to French Indo China
                1 bomber moved from Kiangsi to French Indo China
                2 tactical_bombers moved from Kansu to Jehol
                1 carrier moved from 6 Sea Zone to 36 Sea Zone
                1 aaGun and 6 infantry moved from Manchuria to Korea

    Place Units - Japanese
                9 infantry placed in Japan
                1 destroyer placed in 36 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 67 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                4 fighters moved from 16 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                    Americans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 15 Sea Zone to 26 Sea Zone
                4 fighters moved from 6 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from Eastern United States to 103 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 5 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 5 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 bomber, 2 fighters and 2 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                18 infantry and 4 mech_infantrys moved from India to Burma
                7 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans
                1 bomber and 3 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                3 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
                1 battleship moved from 54 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber and 3 mech_infantrys
                    Germans defend with 2 artilleries, 1 harbour and 1 infantry
                    retreated to Egypt
                    Germans win with 1 artillery remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 3 mech_infantrys
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 18 infantry and 4 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the British
                    Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 carrier and 2 fighters
                    Casualties for British: 1 battleship, 3 fighters and 1 tactical_bomber

    Non Combat Move - British
                1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from 98 Sea Zone to Saudi Arabia
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                2 destroyers and 1 transport moved from 109 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone
                1 infantry moved from Chile to Argentina
                      British take Argentina from Neutral_True
                2 infantry moved from Chile to 65 Sea Zone
                2 infantry and 1 transport moved from 65 Sea Zone to 85 Sea Zone
                1 infantry moved from Venezuela to Brazil
                2 infantry moved from 85 Sea Zone to Brazil
                1 aaGun moved from India to Burma

    Place Units - British
                1 fighter and 2 mech_infantrys placed in Union of South Africa
                1 bomber and 1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 4 mech_infantrys

  • 18 16 15

    If you want a fighter instead of wounded BS near Sumatra that’s fine. Please edit in your Ita turn, so I know what to fight in the area during ANZAC turn :)

  • 18 16 15

    Friendly bump!

  • 18 16 15

    Seems we won’t be finishing this one (although I see you’ve been online multiple times you didn’t respond to either this thread or my messages). I’m reporting this game as a win now, I am however still willing to finish this game when you’re ready for it. Gamerman will allow us to change the score afterwards, should you win.

  • 20 18 17 15

    I am back.  Premature for a no-show, as you didn’t bump it the pre-req number of times.  Regardless, I am back and continuing the game, though it may be spotty over the holidays

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                2 infantry moved from 98 Sea Zone to Egypt
                4 infantry moved from Spain to Gibraltar
                1 aaGun moved from Spain to Gibraltar
                2 armour and 1 mech_infantry moved from Gibraltar to Spain
                1 artillery and 4 infantry moved from Southern France to Spain

    Place Units - Italians
                1 factory_minor placed in Greece
                1 artillery and 1 infantry placed in Southern France
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • 18 16 15

    @Whackamatt:

    I am back.  Premature for a no-show, as you didn’t bump it the pre-req number of times.  Regardless, I am back and continuing the game, though it may be spotty over the holidays

    You’re wrong there: 5e - If a turn is not posted within 9 days of either the previous turn post (or request for decision on casualty choice, scrambling, kamikaze, etcetera) or the end of a predetermined “vacation”, then the player failing to post may be declared in default and lose the game.

    So I was not premature, however as stated before I will allow you to continue the game.

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 cruiser moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 battleship and 1 transport
                    ANZAC win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 battleship and 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 transport
                    ANZAC win, taking 43 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                    ANZAC win, taking Java from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                3 fighters moved from 45 Sea Zone to Northern Territory
                1 bomber moved from New South Wales to Queensland
                2 aaGuns and 2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Germany to Poland
                1 artillery moved from Romania to Slovakia Hungary
                2 fighters moved from Western Germany to Finland
                4 artilleries and 5 infantry moved from Sweden to Finland
                1 armour moved from Iraq to Egypt
                      Germans take Trans-Jordan from British
                1 infantry moved from Iraq to Turkey
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Germany to Poland
                2 infantry moved from Romania to Slovakia Hungary

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Slovakia Hungary from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 4 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 4 artilleries, 2 fighters and 5 infantry
                    Russians defend with 5 artilleries and 6 infantry
                    Germans win, taking Finland from Russians with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Germans: 3 artilleries, 2 fighters and 5 infantry
                    Casualties for Russians: 5 artilleries and 6 infantry

    Non Combat Move - Germans
                1 artillery and 3 infantry moved from Spain to Gibraltar
                3 infantry moved from Western Germany to France
                3 fighters moved from Spain to France
                3 infantry moved from Western Germany to Germany

    Place Units - Germans
                3 armour and 3 mech_infantrys placed in Romania
                3 infantry placed in France
                3 infantry placed in Sweden
                8 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
                Germans collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs

  • 20 18 17 15

    Hey Balladeer, this will be my last turn until the 29th/30th.  I’m going to the land of no internet for Christmas.

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