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14L Playoff Soulblighter (Axis) vs Shin Ji (Allies +17)

  • 15

    Seems you didn’t have any trouble at all!

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 carriers; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 fighter moved from Western United States to Midway
                1 bomber moved from Central United States to Midway
                1 fighter moved from Eastern United States to Western United States
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
                2 aaGuns moved from Eastern United States to Central United States
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                3 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan
                2 infantry moved from Kweichow to Yunnan
                2 infantry moved from Suiyuyan to Chahar
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 7
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • In world war 2 the Italians were mostly useless when compared to the Germans and Japanese. Wondering how they will fare this game in Tobruk.

    So far I can’t complain about my openings.


  • @Shin:

    Seems you didn’t have any trouble at all!

    Didn’t see this post, but it looks like I barely had any trouble at all. I think these results so far are highly in my favor. Like a top 5% result when you combine both the German and Japanese opening.

  • 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - British
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

  • 15

    Yea, you are mos def off to an excellent start.

    Scramble?


  • @Shin:

    Yea, you are mos def off to an excellent start.

    Scramble?

    Full scramble. OOL depends on hits.

    Well ladies and gentlemen. Place your bets. Will those blasted Italians manage to fire of a single shot or will they utterly fail as always and in ww2. Stay tuned :P.

    I am betting a complete fail on the Italian side, my luck must have run out by now.

  • 15

    I love playing the Italians, personally.  If they can grab a few of their bonuses, they get very big very quick.

    That’s why I shut em down hard when I play allies

    So, sub hit, and there were 3 more hits from the rest.  Sub hit went to the BB, naturally, but where do you want the other 3?


  • @Shin:

    I love playing the Italians, personally.  If they can grab a few of their bonuses, they get very big very quick.

    That’s why I shut em down hard when I play allies

    So, sub hit, and there were 3 more hits from the rest.  Sub hit went to the BB, naturally, but where do you want the other 3?

    Battleship and cruiser.


  • and a fighter.


  • Also a horrible start for this battle as you rolled way above average.


  • @Soulblighter:

    and a fighter.

    Italian fighter.

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Tobruk
                1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 2 submarines
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 96 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Tobruk
                    British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British win, taking Tobruk from Italians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                1 infantry moved from Malaya to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                2 infantry moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies

    Place Units - British
                2 mech_infantrys placed in Union of South Africa
                1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,6,4
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                4 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs total
                Some Units in India change ownership: 4 mech_infantrys


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Northern Italy to Syria
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 bomber moved from Northern Italy to Syria
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Syria
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Syria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 submarine
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine

    Non Combat Move - Italians
                1 bomber moved from Syria to Southern Italy
                1 armour moved from Northern Italy to Bulgaria
                      Italians take Bulgaria from Neutral_Axis
                1 armour and 2 infantry moved from Albania to Bulgaria
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                2 aaGuns moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 aaGun and 1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser moved from 63 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 armour; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 91 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
                1 fighter moved from Northern Italy to 96 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                2 artilleries moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Southern France to Holland Belgium


  • Testing shows that losing more then 1 plane in Z96 is to be expected, but alas I have no choice. Those ships have to go.

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