@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
I love playing the Italians, personally. If they can grab a few of their bonuses, they get very big very quick.
That’s why I shut em down hard when I play allies
So, sub hit, and there were 3 more hits from the rest. Sub hit went to the BB, naturally, but where do you want the other 3?
@Shin:
I love playing the Italians, personally. If they can grab a few of their bonuses, they get very big very quick.
That’s why I shut em down hard when I play allies
So, sub hit, and there were 3 more hits from the rest. Sub hit went to the BB, naturally, but where do you want the other 3?
Battleship and cruiser.
and a fighter.
Also a horrible start for this battle as you rolled way above average.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - British
British buy 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 2 artilleries and 2 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 fighter moved from Malta to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone
1 carrier, 1 cruiser, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
Units damaged: 1 battleship owned by the Italians
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser and 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
Battle in 91 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 2 submarines
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 transport
Italians defend with 1 destroyer and 1 transport
British win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in Tobruk
British attack with 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British win, taking Tobruk from Italians with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from Malaya to Shan State
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
1 aaGun moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,6,6,4
British collect 28 PUs; end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs
Place Units - UK_Pacific
4 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs total
Some Units in India change ownership: 4 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Northern Italy to Syria
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 bomber moved from Northern Italy to Syria
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Syria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Syria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantry
Battle in 97 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 bomber moved from Syria to Southern Italy
1 armour moved from Northern Italy to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour and 2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Yugoslavia
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 infantry moved from Tunisia to Algeria
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
Testing shows that losing more then 1 plane in Z96 is to be expected, but alas I have no choice. Those ships have to go.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 0/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 2/2 hits
British roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 91 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/5 hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits
French roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits
French roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer and 1 transport
Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 96 Sea Zone, round 2 : 2/9 hits
French roll dice for 1 cruiser, 2 destroyers and 1 transport in 96 Sea Zone, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 96 Sea Zone
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 3 : 4/8 hits
French roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 transport owned by the British and 1 cruiser owned by the French lost in 96 Sea Zone
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns, 2 artilleries and 14 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Syria
2 bombers moved from 96 Sea Zone to Southern Italy
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
3 armour moved from France to Yugoslavia
1 submarine moved from 106 Sea Zone to 123 Sea Zone
Place Units - Germans
1 armour placed in Western Germany
10 armour placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Going to do a small ncm edit.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns, 2 artilleries and 14 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Syria
2 bombers moved from 96 Sea Zone to Southern Italy
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
3 armour moved from France to Yugoslavia
1 submarine moved from 106 Sea Zone to 123 Sea Zone
Place Units - Germans
1 armour placed in Western Germany
10 armour placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Yugoslavia: 3 armour
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun, 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 armour; Remaining resources: 1 PUs;
Combat Move - Germans
2 submarines moved from 112 Sea Zone to 91 Sea Zone
2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 96 Sea Zone
1 fighter moved from Northern Italy to 96 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 artillery moved from France to Holland Belgium
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Southern France to Holland Belgium
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in 96 Sea Zone
Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
French defend with 1 cruiser and 1 destroyer; British defend with 1 destroyer and 1 transport
Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
3 aaGuns, 2 artilleries and 14 infantry moved from Germany to Slovakia Hungary
1 artillery and 1 infantry moved from Norway to Finland
1 fighter moved from 96 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Syria
2 bombers moved from 96 Sea Zone to Southern Italy
3 armour, 2 artilleries and 4 infantry moved from Yugoslavia to Slovakia Hungary
1 armour and 1 mech_infantry moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
3 armour moved from France to Yugoslavia
1 submarine moved from 106 Sea Zone to 123 Sea Zone
Place Units - Germans
1 armour placed in Western Germany
10 armour placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys
EDIT: Removing units owned by Germans from Yugoslavia: 3 armour
EDIT: Removing units owned by Germans from Slovakia Hungary: 3 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Normandy Bordeaux: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun, 2 armour and 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 2 armour
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
Combat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 5 infantry moved from Bryansk to Belarus
2 infantry moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 artilleries and 5 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 bomber moved from Russia to Buryatia
Place Units - Russians
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
Russians collect 40 PUs; end with 40 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
Japanese are about to commit kamikaze on those blasted Chinese Szechwan. Only the bombers are expected to make it home safely.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry and 4 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
1 armour, 1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 3 fighters and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 fighters and 3 infantry in Korea, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Korea
Japanese win, taking Korea from Russians with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 2 : 8/12 hits
Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits
5 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for Chinese: 5 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/12 hits
Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 3/12 hits
Chinese roll dice for 3 infantry in Yunnan, round 3 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 2 infantry
Casualties for Chinese: 6 infantry
Non Combat Move - Japanese
2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to Kwangsi
3 fighters moved from Korea to Japan
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 battleship and 1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 aaGun moved from Caroline Islands to 33 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
Place Units - Japanese
4 transports placed in 6 Sea Zone
1 artillery and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs