I also apparently forgot to click play by forum when I originally opened the file so the Chinese turn was technically on local play
14 –> 15 League G40 MrRoboto (Allies+18) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from India to 41 Sea Zone
3 artilleries, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 3 artilleries, 1 fighter, 9 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
2 aaGuns moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from French West Africa to Anglo Egyptian SudanPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,5,6
British collect 29 PUs (2 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 98 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 2 fighters
British defend with 1 cruiser and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for British: 1 cruiser and 1 transport
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to 98 Sea Zone
1 armour moved from Greece to Yugoslavia
3 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 8 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 3 aaGuns, 2 artilleries and 6 infantry
EDIT: Adding units owned by Italians to Slovakia Hungary: 3 aaGuns, 2 artilleries and 6 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from Libya to Tobruk
1 fighter moved from Malta to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 cruiser moved from 82 Sea Zone to 71 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 6 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Germans
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from RussiansCombat - Germans
Battle in SyriaNon Combat Move - Germans
1 infantry moved from Western Germany to 112 Sea Zone
1 armour moved from Western Germany to 112 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
3 aaGuns moved from Poland to Slovakia Hungary
13 artilleries moved from Poland to Slovakia Hungary
11 infantry moved from Poland to Slovakia Hungary
2 aaGuns moved from Germany to Slovakia Hungary
10 artilleries moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Slovakia Hungary
5 infantry moved from Finland to Karelia
4 infantry moved from Finland to Vyborg
1 artillery moved from Norway to Finland
2 infantry moved from Western Germany to Northern Italy
2 armour moved from Western Germany to Northern Italy
3 armour moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to Germany
2 artilleries moved from Romania to Slovakia Hungary
4 infantry moved from Romania to Slovakia Hungary
1 armour moved from Bulgaria to Greece
1 infantry moved from Bulgaria to Greece
1 fighter moved from Alexandria to 98 Sea ZonePlace Units - Germans
2 transports placed in 93 Sea Zone
2 bombers placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 artillery and 2 infantry moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
1 artillery and 2 infantry moved from Belarus to Eastern Poland
1 fighter moved from Russia to Eastern Poland
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Bryansk to Western Ukraine
1 artillery and 1 infantry moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Ulaanbaatar to Central Mongolia
1 infantry moved from Dzavhan to Central Mongolia
2 infantry moved from Olgiy to Kansu
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 fighter and 2 mech_infantrys placed in Russia
1 destroyer placed in 127 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Russians from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 127 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Chahar
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Chahar
1 bomber moved from Japan to 30 Sea Zone
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Americans win with 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 carrierNon Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Celebes to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 fighters moved from Chahar to Kiangsi
2 tactical_bombers moved from Chahar to Kiangsi
2 fighters moved from Jehol to Kiangsi
2 tactical_bombers moved from Jehol to Kiangsi
3 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
3 artilleries placed in Malaya
Japanese undo move 3.
Japanese undo move 2.
3 artilleries placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
1 mech_infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Kweichow to Chahar
1 destroyer moved from 44 Sea Zone to 46 Sea Zone
1 destroyer moved from 42 Sea Zone to 34 Sea Zone
1 destroyer moved from 16 Sea Zone to 22 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to Jehol
1 fighter moved from Manchuria to Chahar
1 bomber moved from Japan to 30 Sea Zone
1 fighter moved from Manchuria to Jehol
1 fighter moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 30 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 carrier, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Units damaged: 1 carrier owned by the Americans
Americans win with 1 transport remaining. Battle score for attacker is 4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 carrierNon Combat Move - Japanese
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 bomber moved from Celebes to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 fighters moved from Chahar to Kiangsi
2 tactical_bombers moved from Chahar to Kiangsi
2 fighters moved from Jehol to Kiangsi
2 tactical_bombers moved from Jehol to Kiangsi
3 carriers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Manchuria to 19 Sea ZonePlace Units - Japanese
2 carriers placed in 19 Sea Zone
1 infantry and 2 mech_infantrys placed in French Indo China
3 artilleries placed in Malaya
Japanese undo move 3.
Japanese undo move 2.
3 artilleries placed in French Indo China
1 infantry and 2 mech_infantrys placed in Malaya
1 mech_infantry placed in Manchuria
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 4 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to IraqCombat - British
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 3 artilleries, 7 infantry and 4 mech_infantrys
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun, 3 infantry and 2 mech_infantrys moved from India to Burma
2 aaGuns and 2 mech_infantrys moved from Burma to YunnanPlace Units - British
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,6
British collect 25 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters moved from Anglo Egyptian Sudan to Alexandria
1 artillery and 4 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
3 artilleries, 7 infantry and 4 mech_infantrys moved from Burma to Yunnan
1 fighter moved from India to IraqCombat - British
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Alexandria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 3 artilleries, 7 infantry and 4 mech_infantrys
Japanese defend with 1 artillery
British win, taking Yunnan from Japanese with 3 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 aaGun, 3 infantry and 2 mech_infantrys moved from India to Burma
2 aaGuns and 2 mech_infantrys moved from Burma to YunnanPlace Units - British
1 airfield, 1 artillery and 2 infantry placed in Egypt
1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,1,6
British collect 25 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 33 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 54 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Poland
1 artillery moved from Slovakia Hungary to Romania
2 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Southern Italy to Romania
1 infantry moved from Slovakia Hungary to PolandCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Poland
Italians attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Romania
Italians attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Slovakia Hungary to Poland
1 fighter moved from Romania to Greece
1 armour moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Gibraltar
1 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 armour and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 8 PUs; end with 10 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 fighter moved from Egypt to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 transport
French win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
1 fighter moved from 92 Sea Zone to Algeria
1 infantry moved from Tunisia to Algeria
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser moved from 71 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 transports moved from 93 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 armour moved from Northern Italy to 95 Sea Zone
2 armour, 2 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
2 armour moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Algeria
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to West Indies
1 submarine moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
2 bombers moved from Western Germany to 127 Sea Zone
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
5 infantry moved from Vyborg to Novgorod
1 artillery moved from Finland to Karelia
1 armour moved from Syria to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 98 Sea Zone to 94 Sea Zone
1 fighter moved from 98 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Tunisia
1 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 91 Sea Zone to 94 Sea ZoneCombat - Germans
Battle in 127 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 destroyer and 1 submarine
1 submarine owned by the Russians Submerged
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in 89 Sea Zone
Germans attack with 1 submarine and 1 transport
Americans defend with 1 transport
Germans win, taking 89 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West Indies
Battle in Tunisia
Battle in Algeria
Germans attack with 2 armour, 1 fighter and 2 infantry
French defend with 1 fighter and 1 infantry
Germans win, taking West Indies from Americans, taking Tunisia from French, taking Algeria from French with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for French: 1 fighter and 1 infantryNon Combat Move - Germans
1 fighter moved from Algeria to 94 Sea Zone
6 mech_infantrys moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
2 bombers moved from 127 Sea Zone to NorwayPlace Units - Germans
2 bombers placed in Western Germany
1 infantry and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
Submerge was obvious to me, we can launch forum dice for the russian sub ad 2 german bombers if you wish.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 4 infantry moved from Eastern Poland to Poland
2 artilleries and 4 infantry moved from Eastern Poland to Romania
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Russia to Tsinghai
1 submarine moved from 127 Sea Zone to 125 Sea ZoneCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 2 artilleries and 4 infantry
Italians defend with 1 aaGun, 1 artillery and 2 infantry
Russians win, taking Poland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
Battle in Romania
Russians attack with 2 artilleries and 4 infantry
Italians defend with 1 aaGun, 1 artillery and 2 infantry
Russians win, taking Romania from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Russians
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bryansk to Belarus
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Tsinghai to Volgograd
2 infantry moved from Central Mongolia to Suiyuyan
2 mech_infantrys moved from Russia to Novosibirsk
3 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
4 aaGuns, 2 armour, 5 artilleries, 19 infantry and 2 mech_infantrys moved from Eastern Poland to BelarusPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
Russians undo move 1.
3 artilleries placed in Ukraine
3 artilleries and 7 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer, 3 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
3 infantry moved from Shensi to Suiyuyan
2 artilleries moved from Shensi to Suiyuyan
1 armour moved from Chahar to Suiyuyan
1 mech_infantry moved from Jehol to Suiyuyan
2 fighters moved from 19 Sea Zone to Suiyuyan
2 tactical_bombers moved from 19 Sea Zone to Suiyuyan
1 artillery moved from French Indo China to Shan State
1 infantry moved from Malaya to Shan State
1 bomber moved from Philippines to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry; Chinese defend with 8 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 8 infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers and 3 transports moved from 35 Sea Zone to 44 Sea Zone
2 artilleries, 2 battleships, 4 carriers, 2 cruisers and 3 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries moved from 42 Sea Zone to Java
1 fighter moved from 34 Sea Zone to 42 Sea Zone
4 fighters moved from Kiangsi to 42 Sea Zone
3 tactical_bombers moved from Kiangsi to 42 Sea Zone
2 carriers moved from 19 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to 36 Sea Zone
2 fighters moved from Suiyuyan to Hopei
2 tactical_bombers moved from Suiyuyan to Hopei
1 bomber moved from Suiyuyan to HopeiPlace Units - Japanese
1 destroyer placed in 36 Sea Zone
3 fighters placed in Japan
2 infantry placed in French Indo China
3 artilleries placed in Malaya
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6,5,2,2,3
Japanese collect 62 PUs (4 lost to blockades); end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 infantry, 4 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 battleships, 3 carriers, 3 cruisers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 42 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 89 Sea ZoneCombat - Americans
Battle in Philippines
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Philippines from Japanese, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 89 Sea Zone
Americans attack with 2 destroyers and 1 submarine
Germans defend with 1 submarine and 1 transport
Americans win, taking 89 Sea Zone from Germans with 2 destroyers and 1 submarine remaining. Battle score for attacker is 13
Casualties for Germans: 1 submarine and 1 transport
Battle in 42 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 7 fighters, 3 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 3 transports
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Units damaged: 2 battleships owned by the Americans and 1 carrier owned by the Americans
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 1 bomber, 3 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 116
Casualties for Japanese: 2 battleships, 4 carriers, 2 cruisers, 5 fighters, 3 tactical_bombers and 3 transports
Casualties for Americans: 3 carriers, 5 fighters and 3 submarinesNon Combat Move - Americans
1 bomber, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 6 destroyers, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Brazil to Suriname
2 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - Americans
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 infantry placed in Central United States
1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
Americans undo move 4.
1 submarine placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 33 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Syria
British take Syria from Germans
2 mech_infantrys moved from Belgian Congo to Italian Somaliland
2 fighters moved from Egypt to Italian Somaliland
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
3 artilleries, 2 infantry and 2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo China
2 mech_infantrys moved from Yunnan to French Indo ChinaCombat - British
Battle in Italian Somaliland
British attack with 2 fighters and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in French Indo China
British attack with 3 artilleries, 2 infantry and 6 mech_infantrys
Japanese defend with 2 artilleries, 1 factory_minor and 4 infantry
British win, taking French Indo China from Japanese with 3 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 aaGun and 3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery moved from Alexandria to Egypt
1 artillery and 3 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Persia to India
1 mech_infantry moved from Egypt to IraqPlace Units - British
3 submarines placed in 98 Sea Zone
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 34 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,3,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
Good game Sir, I concede, no chances to win I think after the disaster in Egypt and now in 42, and prefer it to be recorded in 2014.
If you are happy to go ahead with 2015 tournament between ourselves, we can start that series, I can restart this game with the same conditions if you wish.
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yes, go ahead





