L14 G40 Soulblighter (Axis) vs Odonis (Allies +14) (TECH Tokens)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6,4 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover Jet Power

    Activate Technology - Japanese
                Japanese activating Jet Power

    Purchase Units - Japanese
                Japanese buy 3 artilleries and 4 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from Kwangsi to Yunnan
                3 artilleries, 6 infantry and 1 mech_infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Yunnan
                1 artillery and 2 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  8/14 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                2 fighters moved from Kwangsi to Manchuria
                1 aaGun and 6 infantry moved from Jehol to Manchuria
                1 fighter moved from Kiangsu to Manchuria
                1 infantry moved from Hunan to Kiangsi
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 infantry moved from 34 Sea Zone to Paulau Island
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Japan to Kiangsi
                2 bombers moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Hunan

    Place Units - Japanese
                4 transports placed in 6 Sea Zone
                3 artilleries placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsi: 2 bombers, 2 fighters and 2 tactical_bombers
                EDIT: Removing units owned by Japanese from Hunan: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
                EDIT: Adding units owned by Japanese to Anhwe: 2 bombers, 5 fighters and 5 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 2 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag, 1 infantry
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 3 fighters and 10 infantry
        Yunnan : 1 flag, 1 armour, 1 artillery and 1 infantry
        Kweichow : 1 flag, 3 artilleries, 6 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 infantry
        Anhwe : 1 flag, 2 bombers, 5 fighters and 5 tactical_bombers
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        37 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports
        36 Sea Zone : 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 transport
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 15
        British : 30 / 36
        UK_Pacific : 17 / 17
        Italians : 11 / 12
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3,400
            Median : 3,000
            Variance : 1,263
            Standard Deviation : 1,124
            Total rolls : 20

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4,000
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3

    Japanese Combat
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3,286
            Median : 3,000
            Variance : 2,462
            Standard Deviation : 1,569
            Total rolls : 14

    Chinese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3,333
            Median : 4,000
            Variance : 1,500
            Standard Deviation : 1,225
            Total rolls : 3


  • Small edit regarding my planes. I am pretty sure that they can all reach that destination from their points of origin. If you disagree with the small ncm, then we can always move them back. If I was mistaken with the fact they could have reached this destination then please do tell.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Americans
                Americans spend 20 on tech rolls

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; 4 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 fighter moved from Guam to 26 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Shensi to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Kansu
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Suiyuyan
                6 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total

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    ok, clearly I’m not used to this Tech token thing… so I rolled a 6 for the UK and was awarded Shipyards, but I made an error in saying yes to war with the Japanese. So, as I normally do, I scrapped the game and started again… but then I lost the Tech token - so what do I do now to restart my turn with the shipyards still awarded? Any ideas?


  • Page 4:
    http://www.axisandallies.org/forums/index.php?topic=34414.75

    describes how somebody else dealt with it. I am guessing this turn you bought the tech dice for the first time. So all you need to do is lower the ipc amount and add the tech. I can see that you rolled tech 3, which is improved shipyards and you spend 5 ipcs to get it. You shouldn’t have any remaining dice after this.

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 unit repaired.
                2 artilleries moved from Ethiopia to Kenya
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - British
                British spend 5 on tech rolls

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Adding Technology Shipyards for British
                EDIT: Turning off Edit Mode
                British buy 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                2 artilleries moved from Ethiopia to Kenya
                1 fighter and 1 tactical_bomber moved from Egypt to Kenya

    Combat - British
                Battle in Kenya
                    British attack with 2 artilleries, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for British: 2 artilleries
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Kenya to Egypt
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from 81 Sea Zone to Egypt
                1 artillery moved from Iraq to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Shan State to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                3 infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 factory_minor placed in Iraq

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry


  • You shouldnt have bought back the tech token btw. Simply reducing the number of ipcs would have been ok.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Italians
                Italians spend 0 on tech rolls

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Italians
                Italians spend 0 on tech rolls
                    Italians roll 4,1 and gets 0 hits

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                2 armour, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 bomber and 2 fighters moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  3/3 hits
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 1 mech_infantry in Egypt, round 2 :  5/13 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Egypt, round 2 :  3/11 hits
                        4 infantry owned by the British, 2 infantry owned by the ANZAC, 2 artilleries owned by the British and 3 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry in Egypt, round 3 :  4/10 hits
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 3 :  3/3 hits
                        1 tactical_bomber owned by the British, 1 armour owned by the British, 1 mech_infantry owned by the Italians, 1 fighter owned by the British and 2 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 3 armour, 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 34
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Casualties for Italians: 5 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Alexandria
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 artillery, 1 bomber, 2 fighters and 1 infantry
        Egypt : 1 flag, 3 armour, 1 artillery, 1 factory_minor and 1 harbour
        Kenya : 1 flag
        Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Greece : 1 flag, 2 artilleries and 2 infantry
        98 Sea Zone : 1 battleship, 2 cruisers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 32
        UK_Pacific : 17 / 17
        Italians : 13 / 23
        ANZAC : 14 / 14
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 8 times
            Average roll : 3,619
            Median : 4,000
            Variance : 0,098
            Standard Deviation : 0,312
            Total rolls : 42

    Null / Other
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2,500
            Median : 2,500
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3,643
            Median : 3,500
            Variance : 0,769
            Standard Deviation : 0,877
            Total rolls : 14

    Italians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3,692
            Median : 4,000
            Variance : 0,480
            Standard Deviation : 0,693
            Total rolls : 26


  • As it stands we can’t remove the tech token, but we will deal with that when it is the next uk turn. For example if you plan on buying another token next turn, you simply reduce the ipcs of uk by 5 and then its fixed.

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser moved from 26 Sea Zone to 16 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    ANZAC attack with 1 cruiser
                    Japanese defend with 1 destroyer
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from Malaya to Shan State
                2 aaGuns, 1 artillery, 2 fighters and 2 infantry moved from Queensland to South Australia
                1 fighter moved from New South Wales to South Australia
                1 fighter moved from Java to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from South Australia: 2 aaGuns, 1 artillery, 4 fighters and 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 2 aaGuns, 1 artillery, 4 fighters and 2 infantry
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Morocco to Gibraltar
                1 infantry moved from Morocco to Algeria

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 4,2 and gets 0 hits

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 14 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Germans

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
                2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
                1 aaGun and 3 infantry moved from Norway to Finland
                3 armour and 1 mech_infantry moved from Holland Belgium to Western Germany
                3 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 artillery and 5 infantry moved from Western Germany to Germany
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery and 1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
                1 bomber, 2 fighters and 3 tactical_bombers moved from Northern Italy to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to France
                3 armour and 1 mech_infantry moved from Western Germany to Germany
                1 tactical_bomber moved from Western Germany to 93 Sea Zone
                2 artilleries moved from France to Western Germany

    Place Units - Germans
                3 infantry placed in France
                3 infantry placed in Southern France
                Germans undo move 2.
                1 artillery and 9 infantry placed in Germany
                2 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Egypt : 1 artillery and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 6 infantry
        Slovakia Hungary : 3 aaGuns, 2 artilleries and 12 infantry
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 3 tactical_bombers
        Romania : 3 armour, 2 artilleries and 10 infantry
        Germany : 3 armour, 2 artilleries, 1 factory_major, 14 infantry and 1 mech_infantry
        Norway : 2 artilleries and 2 infantry
        113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        93 Sea Zone : 1 carrier, 1 destroyer and 1 tactical_bomber
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        98 Sea Zone : 1 transport
        Finland : 1 flag, 1 aaGun, 1 artillery and 11 infantry

    Production/PUs Summary :

    Germans : 44 / 59
        Russians : 37 / 37
        Japanese : 32 / 44
        Americans : 52 / 52
        Chinese : 6 / 6
        British : 30 / 32
        UK_Pacific : 17 / 17
        Italians : 13 / 23
        ANZAC : 14 / 24
        French : 11 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2

    Null / Other
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3,000
            Median : 3,000
            Variance : 2,000
            Standard Deviation : 1,414
            Total rolls : 2


  • That submarine in Z6 is illegal. I just noticed it being there. Meaning you have to move it elsewhere as it is not allowed to be anywhere near Japanese TT’s as long as Japan isn´t at war with the US.

  • 20 19 18 15 13

    true, sorry, missed that. Will edit it.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Russians
                Russians spend 5 on tech rolls

    Purchase Units - Russians
                Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                2 armour and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Baltic States to Novgorod
                2 aaGuns and 18 infantry moved from Amur to Buryatia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 mech_infantrys placed in Russia
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • You moved your russian infantry  :cry:

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