14L G40 souL(Allies +15) vs Shin Ji (Axis)

  • '15

    And earlier, I totally overlooked that, since Gib was US-owned, you could just repair it and move 3!


  • Figured that was the case. Easy to do. Still, 2 bmb and the loss of a major factory for 5 IPC, 2 trn, 2 inf, art, arm is a decent trade for you. I just have the luxury of being able to trade inefficiently for high-dollar items like bmb right now. The AA hits might have been the straw that broke this one’s back though.

  • '15

    Man, I really don’t know at this point.  I’ve never done a sealion before.  This is all terra incognita to me.


  • For what it’s worth, I’ve taken GBR on turn 3 (4) times. I think I’ve won once. it’s a huge investment. I think it is only worth trying if the board is a specific way at the start of G2.

  • '15

    You were gonna post Russia’s turn, right?


  • Damn! I thought I did. I will have to manually, later.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair 2 damage on 1 factory_major; Remaining resources: 43 PUs;
                Russians buy 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Olgiy: 2 artilleries and 3 infantry
                EDIT: Removing units owned by Germans from Western Ukraine: 1 mech_infantry
                EDIT: Removing units owned by Germans from Belarus: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Move - Russians
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                6 infantry moved from Yenisey to Olgiy
                      Russians take Olgiy from Japanese
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians
                2 infantry moved from Ukraine to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 artillery and 3 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                5 armour and 21 mech_infantrys moved from Bryansk to Western Ukraine
                1 armour and 2 mech_infantrys moved from Russia to Western Ukraine

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Belarus: 2 infantry
                EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
                EDIT: Removing units owned by Russians from Olgiy: 1 infantry
                EDIT: Turning off Edit Mode
                2 fighters and 1 tactical_bomber moved from Russia to Kansu
                1 armour and 2 mech_infantrys moved from Volgograd to Ukraine
                1 artillery and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                3 aaGuns moved from Vologda to Russia
                2 armour moved from Syria to Egypt
                3 infantry moved from Bryansk to Ukraine

    Place Units - Russians
                1 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                2 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 45 PUs

    Territory Summary for Russians :

    Siam : 1 flag
        Kansu : 2 fighters and 1 tactical_bomber
        Olgiy : 1 flag, 5 infantry
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 2 armour
        Syria : 1 flag
        Ethiopia : 1 flag
        Belarus : 1 artillery and 1 infantry
        Bryansk : 4 artilleries and 5 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_major and 4 infantry
        Ukraine : 1 armour, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Western Ukraine : 6 armour, 1 infantry and 23 mech_infantrys
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 36 / 45
        Japanese : 40 / 43
        Americans : 56 / 86
        Chinese : 6 / 7
        British : 21 / 0
        UK_Pacific : 14 / 14
        Italians : 16 / 16
        ANZAC : 18 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                2 armour moved from Shensi to Szechwan
                2 armour and 1 mech_infantry moved from Buyant-Uhaa to Shantung
                2 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Hainan to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Shantung
                1 armour moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 armour moved from French Indo China to Kwangsi
                1 armour moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 armour moved from Yunnan to Kwangsi

    Combat - Japanese
                Battle in Szechwan
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 3 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Shantung
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan
                Japanese undo move 3.
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 mech_infantry moved from Morocco to Algeria
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 destroyer moved from 111 Sea Zone to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 125 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery and 2 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Southeast Mexico to Central United States
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to Morocco
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 35 Sea Zone to 48 Sea Zone
                2 destroyers moved from 39 Sea Zone to 43 Sea Zone
                1 bomber moved from India to Philippines

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber placed in Eastern United States
                3 transports placed in 101 Sea Zone
                1 armour and 1 artillery placed in Central United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Philippines : 1 airfield, 1 bomber, 1 fighter and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Java : 1 flag
        43 Sea Zone : 2 destroyers
        48 Sea Zone : 1 transport
        33 Sea Zone : 1 submarine
        35 Sea Zone : 2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
        39 Sea Zone : 1 flag
        26 Sea Zone : 1 destroyer and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 1 armour, 1 artillery, 1 factory_major, 4 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 bomber
        Morocco : 2 armour, 3 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Tunisia : 1 flag, 1 armour and 1 mech_infantry
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 5 transports
        91 Sea Zone : 3 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 5 transports

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 36 / 45
        Japanese : 45 / 45
        Americans : 58 / 83
        Chinese : 3 / 7
        British : 21 / 0
        UK_Pacific : 14 / 14
        Italians : 14 / 16
        ANZAC : 18 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Tsinghai : 4 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 36 / 45
        Japanese : 44 / 45
        Americans : 58 / 83
        Chinese : 4 / 5
        British : 21 / 0
        UK_Pacific : 14 / 14
        Italians : 14 / 16
        ANZAC : 18 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British

    Non Combat Move - British
                2 armour and 1 mech_infantry moved from India to Shan State

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 3 armour and 6 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 armour, 1 harbour and 1 infantry
        Egypt : 2 armour, 2 artilleries, 1 harbour, 7 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Ontario : 1 artillery and 1 infantry
        Malta : 1 aaGun and 1 infantry
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 36 / 45
        Japanese : 41 / 45
        Americans : 58 / 83
        Chinese : 5 / 5
        British : 21 / 0
        UK_Pacific : 16 / 16
        Italians : 14 / 16
        ANZAC : 18 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Syria
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 bomber and 1 tactical_bomber moved from Norway to Southern Italy

    Combat - Italians
                Battle in Syria
                Battle in Tunisia
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 armour and 1 mech_infantry
                    Americans win, taking Syria from Russians with 1 armour remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
                1 bomber moved from Philippines to Kwangsi
                1 fighter moved from Shan State to Kwangsi

    Combat - ANZAC
                Battle in Kwangsi
                    ANZAC attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 2 armour
                        ANZAC roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Kwangsi, round 2 :  1/6 hits
                        Japanese roll dice for 2 armour in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 armour owned by the Japanese lost in Kwangsi
                        ANZAC roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kwangsi, round 3 :  2/5 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Kwangsi
                    ANZAC win, taking Kwangsi from Japanese with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Kwangsi to Philippines
                1 fighter moved from Kwangsi to Shan State
                2 bombers moved from Queensland to Philippines
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                1 transport moved from 35 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 bomber placed in Queensland
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for ANZAC :

    Kwangsi : 1 artillery and 2 infantry
        Shan State : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 3 bombers and 2 fighters
        Celebes : 1 flag
        Java : 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 infantry
        44 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 1 submarine
        36 Sea Zone : 2 transports
        35 Sea Zone : 1 flag, 2 cruisers, 5 destroyers and 1 submarine
        22 Sea Zone : 1 flag
        54 Sea Zone : 3 transports
        62 Sea Zone : 1 submarine
        Egypt : 1 infantry
        Anglo Egyptian Sudan : 1 flag

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 35 / 45
        Japanese : 40 / 45
        Americans : 58 / 83
        Chinese : 6 / 5
        British : 21 / 0
        UK_Pacific : 16 / 16
        Italians : 15 / 15
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 65
        Russians : 35 / 45
        Japanese : 40 / 45
        Americans : 58 / 83
        Chinese : 6 / 5
        British : 21 / 0
        UK_Pacific : 16 / 16
        Italians : 15 / 15
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 63 PUs;
                Germans buy 2 fighters, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers moved from Eastern Poland to Russia
                1 bomber moved from France to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 mech_infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Novgorod to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                2 armour and 2 mech_infantrys moved from Novgorod to Finland
                      Germans take Karelia from Russians
                      Germans take Finland from Russians
                1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                4 armour and 6 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Strategic bombing raid in Russia
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Belarus
                    Germans attack with 1 armour and 3 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Bessarabia to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                3 artilleries moved from Western Germany to France

    Place Units - Germans
                1 infantry placed in France
                Germans undo move 1.
                2 fighters and 1 infantry placed in United Kingdom
                3 mech_infantrys placed in Novgorod
                3 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 3 infantry
                EDIT: Adding units owned by Germans to Western Germany: 3 infantry
                EDIT: Removing units owned by Germans from France: 2 artilleries
                EDIT: Adding units owned by Germans to Western Germany: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '15

    Yea…

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  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair 2 damage on 1 factory_major; Remaining resources: 40 PUs;
                Russians buy 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Egypt to Tobruk
                      Russians take Tobruk from Italians
                2 infantry moved from Olgiy to Dzavhan
                      Russians take Dzavhan from Japanese
                2 armour moved from Russia to Archangel
                1 artillery and 3 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour
                    Germans defend with 1 artillery and 1 mech_infantry
                        Russians roll dice for 2 armour in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 2 armour in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 2 armour in Archangel, round 4 :  0/2 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 4 :  2/2 hits
                        2 armour owned by the Russians lost in Archangel
                    Germans win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Russians: 2 armour
                Battle in Belarus
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  2/2 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 artilleries and 2 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                1 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Ukraine to Bryansk
                20 mech_infantrys moved from Western Ukraine to Bryansk
                6 armour and 3 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Bryansk
                2 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Bryansk
                3 infantry moved from Olgiy to Kansu
                2 fighters and 1 tactical_bomber moved from Kansu to Caucasus

    Place Units - Russians
                1 infantry placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 40 PUs

    Territory Summary for Russians :

    Siam : 1 flag
        Kansu : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag, 2 infantry
        Central Mongolia : 1 flag
        Tsagaan Olom : 1 flag
        Anglo Egyptian Sudan : 1 armour
        Tobruk : 1 flag, 1 armour
        Ethiopia : 1 flag
        Belarus : 1 artillery and 1 infantry
        Bryansk : 1 aaGun, 6 armour, 2 artilleries, 6 infantry and 24 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major and 5 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Caucasus : 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
        Smolensk : 1 aaGun, 2 artilleries and 4 infantry
        Iraq : 1 flag
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 31 / 40
        Japanese : 40 / 45
        Americans : 58 / 83
        Chinese : 6 / 5
        British : 21 / 0
        UK_Pacific : 16 / 16
        Italians : 15 / 15
        ANZAC : 18 / 28
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour and 5 mech_infantrys moved from Kiangsu to Kwangsi
                2 armour and 6 mech_infantrys moved from Shantung to Hunan
                1 armour moved from Szechwan to Yunnan
                1 fighter moved from Kiangsu to Yunnan
                1 fighter moved from Kiangsu to 36 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 4 fighters, 2 infantry, 1 submarine, 5 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    ANZAC defend with 2 transports
                    Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Yunnan
                    Japanese attack with 1 armour and 1 fighter
                    British defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys
                    ANZAC defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kwangsi: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour moved from Szechwan to Hunan
                1 fighter moved from Yunnan to Hunan
                1 fighter moved from Shantung to Hunan

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Shantung
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
                2 destroyers moved from 43 Sea Zone to 36 Sea Zone
                1 bomber and 1 fighter moved from Philippines to 36 Sea Zone
                1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 bomber moved from Egypt to 99 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 36 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 2 transports
                    Units damaged: 2 battleships owned by the Japanese


  • Looking for an OOL. I have 2 hits with my submarines, and a paltry 4 with the rest.

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