G40 Mallery29 (Allies +16) v Balladeer (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                2 artilleries moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                1 carrier moved from 21 Sea Zone to 36 Sea Zone
                2 fighters moved from Philippines to 36 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Manchuria
                2 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 armour and 2 mech_infantrys moved from Southeast Mexico to Central United States

    Place Units - Americans
                4 destroyers and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                3 artilleries and 4 infantry moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 1 fighter moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                3 aaGuns, 1 artillery, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
                3 infantry moved from India to Burma
                2 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from India to Burma
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Suriname to Brazil
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 destroyer moved from 86 Sea Zone to 87 Sea Zone

    Place Units - British
                2 fighters and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 mech_infantrys

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 1 fighter
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Northern Italy to Greater Southern Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • 18 16 15

    Well, that ain’t going too well, but I’m learning a lot :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone


  • Same could be said for me too!

    I will need kamikaze orders for the Phillipines if you desire.

  • 18 16 15

    About the learning I hope? Seems to go a lot better for you than me ;-)

    And no kamikaze please, thanks you :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 70 Sea Zone to 83 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Trans-Jordan to Egypt
                1 cruiser and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco

    Turn Complete - French

  • 18 16 15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 4 artilleries and 7 infantry moved from Scotland to United Kingdom
                1 bomber and 3 fighters moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 destroyers and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
                9 transports moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                3 mech_infantrys moved from Western Germany to 112 Sea Zone
                9 infantry, 3 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour and 2 artilleries moved from Holland Belgium to 110 Sea Zone
                4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom

    Combat - Germans

  • 18 16 15

    Do you want to scramble to 110?


  • No, sorry for the dice rolls though….I meant to redo the battle calc and it went into the battle, but I was just curious to see what you would be left with…good luck!  Go AA!

  • 18 16 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 4 artilleries and 7 infantry moved from Scotland to United Kingdom
                1 bomber and 3 fighters moved from Western Germany to United Kingdom
                1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
                2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                1 carrier moved from 111 Sea Zone to 110 Sea Zone
                1 battleship and 1 cruiser moved from 111 Sea Zone to 110 Sea Zone
                1 submarine moved from 111 Sea Zone to 125 Sea Zone
                2 destroyers and 1 submarine moved from 111 Sea Zone to 110 Sea Zone
                9 transports moved from 111 Sea Zone to 112 Sea Zone
                3 infantry moved from Norway to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                3 mech_infantrys moved from Western Germany to 112 Sea Zone
                9 infantry, 3 mech_infantrys and 9 transports moved from 112 Sea Zone to 110 Sea Zone
                4 armour and 2 artilleries moved from Holland Belgium to 110 Sea Zone
                4 armour, 2 artilleries, 9 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom

    Combat - Germans
                Battle in United Kingdom
                    Germans attack with 9 armour, 6 artilleries, 1 bomber, 4 fighters, 16 infantry, 3 mech_infantrys and 3 tactical_bombers
                    French defend with 1 fighter and 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 22 infantry and 2 mech_infantrys
                    Germans captures 31PUs while taking British capital
                    Germans converts factory_major into different units
                    Germans win, taking United Kingdom from British with 1 armour and 1 bomber remaining. Battle score for attacker is -50
                    Casualties for Germans: 8 armour, 6 artilleries, 4 fighters, 16 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Casualties for French: 1 fighter and 2 infantry
                    Casualties for British: 5 aaGuns, 4 fighters, 22 infantry and 2 mech_infantrys
                Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 artilleries moved from Poland to Germany
                13 infantry moved from Poland to Germany
                1 infantry moved from Romania to Yugoslavia
                3 infantry moved from Slovakia Hungary to Germany
                4 infantry and 1 mech_infantry moved from Western Germany to Germany
                1 bomber moved from United Kingdom to Western Germany
                2 tactical_bombers moved from Western Germany to Germany
                2 aaGuns moved from Holland Belgium to Western Germany
                2 aaGuns moved from Western Germany to Germany

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 77 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs

  • 18 16 15

    Well, I guess that’s game, I already made some pretty big mistakes in Japan (not surprisingly as this is like my 3rd game) too…
    At least shouting to your AA helped…


  • Wow…that was some magical AA…sorry about London…if you want to stop this one, and do another, that’s cool…just post the results…you want to swap sides?  Name your placements…

  • 18 16 15

    As Sealion succes but the German military headquarters sees the magical fighting capabilities of the British they decide to take control and resign their former leaders’ mission of world domination. Brtitain is set free and the allies are succesful early on in their campaign. Hurray for the allies ;-)

    Bid is UK sub SS 93, UK art sudan, UK inf Alexandria, ANZAC inf New Guinea.


  • SZ 93 with the French? Or do you mean off Egypt?

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