14L g40 snake11eyes (Allies +10) v Whackamatt (Axis) game 2 of 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 79 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                2 fighters and 1 tactical_bomber moved from Kweichow to Szechwan
                1 tactical_bomber moved from Kiangsi to Szechwan
                1 infantry moved from Kansu to Shensi
                2 tactical_bombers moved from Kweichow to Yunnan
                2 bombers moved from Kiangsi to Shensi
                1 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                3 fighters moved from 35 Sea Zone to Siam
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
                1 fighter moved from 36 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Yunnan
                    Japanese attack with 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 infantry
                Battle in French Indo China
                Battle in Szechwan
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 fighter and 2 infantry
                    Japanese win, taking French Indo China from French with 1 tactical_bomber remaining. Battle score for attacker is -15
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 1 fighter and 2 infantry
                Battle in Siam
                    Japanese attack with 3 fighters
                    ANZAC defend with 1 infantry
                    Japanese win with 1 fighter remaining. Battle score for attacker is -17
                    Casualties for Japanese: 2 fighters
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 2 infantry
                    Japanese win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber and 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Hunan
                1 fighter moved from Siam to 37 Sea Zone
                1 tactical_bomber moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Szechwan to 36 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 44 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                2 artilleries, 3 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                1 armour moved from 96 Sea Zone to Libya
                1 bomber moved from United Kingdom to Western Germany

    Combat - Americans
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                    Bombing raid in Western Germany causes 7 damage total.
                Battle in Philippines
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Dutch New Guinea
                Battle in Libya
                Battle in Tobruk
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Dutch New Guinea from Japanese, taking Libya from Italians, taking Tobruk from Italians with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Western Germany to Malta
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 3 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 49 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 49 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                5 bombers and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 4 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 infantry
                    Germans defend with 1 armour and 1 harbour
                    British win, taking Egypt from Germans with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from India to Persia
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Persia
                3 infantry placed in Iraq
                1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,2,4,3
                British collect 27 PUs (4 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,1,6,2,4,6,4,4
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 16 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 battleship
                    British win with no units remaining. Battle score for attacker is 10
                    Casualties for British: 1 battleship
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5
                Italians collect 11 PUs (2 lost to blockades); end with 27 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 20 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,2,6,3,1,2,1,6
                ANZAC collect 21 PUs (1 lost to blockades); end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Malta to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 3 damage on 1 factory_major; Remaining resources: 64 PUs;
                Germans buy 1 armour, 1 fighter, 7 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                3 infantry and 3 mech_infantrys moved from Western Germany to 113 Sea Zone
                3 artilleries moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Holland Belgium
                6 mech_infantrys moved from Western Germany to Southern Italy
                4 artilleries and 5 infantry moved from Northern Italy to Western Germany
                3 armour moved from Eastern Poland to Ukraine
                2 artilleries and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                1 destroyer moved from 113 Sea Zone to 119 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 3 mech_infantrys and 3 transports moved from 113 Sea Zone to 109 Sea Zone
                3 infantry and 3 mech_infantrys moved from 109 Sea Zone to Scotland

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    British defend with 1 destroyer
                    Germans win, taking 119 Sea Zone from British with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Ukraine
                    Germans attack with 3 armour
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Scotland
                Battle in Belarus
                    Germans attack with 2 artilleries and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                    Germans win, taking Scotland from British, taking Belarus from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                2 artilleries and 2 infantry moved from Novgorod to Baltic States
                3 infantry moved from Romania to Eastern Poland

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                2 transports placed in 112 Sea Zone
                1 fighter and 1 tactical_bomber placed in Western Germany
                2 infantry placed in Romania
                1 armour and 2 infantry placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,2
                Germans collect 50 PUs (4 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 artilleries and 2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                5 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Belarus

    Combat - Russians
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 fighter, 1 tactical_bomber and 2 transports
                    1 submarine owned by the Russians Submerged
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Belarus
                    Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 2 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 3 armour and 1 factory_minor
                    Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 armour
                    Casualties for Russians: 1 artillery and 3 infantry
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                9 infantry moved from Smolensk to Archangel
                6 armour and 2 mech_infantrys moved from Bryansk to Archangel
                2 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                1 mech_infantry moved from Samara to Timguska
                9 infantry moved from Russia to Smolensk

    Place Units - Russians
                4 armour and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters moved from 79 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 carrier moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from ANZAC
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 fighter moved from 37 Sea Zone to 45 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to Burma
                1 bomber moved from Hunan to Burma
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
                1 infantry moved from Kiangsu to Anhwe
                1 armour and 1 mech_infantry moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                    Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 artillery and 3 infantry
                Battle in Philippines
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery and 1 harbour
                    Japanese win, taking Philippines from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 bomber moved from Burma to Kwangtung
                2 carriers and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 fighter moved from Burma to 41 Sea Zone
                1 tactical_bomber moved from Burma to 41 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 45 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Philippines to 20 Sea Zone
                1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 20 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,5
                Japanese collect 52 PUs; end with 54 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 55 Sea Zone to 41 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 fighters moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea
                1 armour and 1 infantry moved from Libya to 96 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Tobruk to 96 Sea Zone
                1 armour, 2 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 97 Sea Zone
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
                4 fighters moved from 97 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 111 Sea Zone
                1 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
                5 bombers moved from Eastern United States to Scotland
                1 bomber moved from Malta to Romania

    Combat - Americans
                Strategic bombing raid in Romania
                    Bombing raid in Romania rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Romania causes 6 damage total.
                Battle in Scotland
                    Americans attack with 5 bombers, 1 infantry and 1 mech_infantry
                    Germans defend with 1 airfield, 3 infantry and 3 mech_infantrys
                    Americans win with 3 bombers remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 infantry and 3 mech_infantrys
                    Casualties for Americans: 2 bombers, 1 infantry and 1 mech_infantry
                Battle in Greece
                    Americans attack with 1 armour, 2 artilleries, 4 fighters, 4 infantry and 1 mech_infantry
                    Italians defend with 5 infantry
                    Americans win, taking Greece from Italians with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 5 infantry
                    Casualties for Americans: 2 infantry
                Battle in 6 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 1 infantry, 2 tactical_bombers and 2 transports
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Americans win, taking 41 Sea Zone from Neutral with 1 battleship and 2 cruisers remaining. Battle score for attacker is 48
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 4 fighters, 1 infantry, 2 tactical_bombers and 2 transports
                    Casualties for Americans: 2 carriers, 4 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier, 2 destroyers and 5 submarines moved from 26 Sea Zone to 7 Sea Zone
                2 fighters moved from 6 Sea Zone to 7 Sea Zone
                3 bombers moved from Scotland to United Kingdom
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                4 fighters moved from Greece to 97 Sea Zone
                1 bomber moved from Romania to Ukraine

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 9 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Northern Italy
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 artillery and 1 infantry moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                3 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                5 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter moved from Persia to India
                2 aaGuns, 2 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma

    Place Units - British
                9 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,1,6
                British collect 31 PUs (6 lost to blockades); end with 33 PUs total

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3,3
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 fighter

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 artillery and 3 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,6,1,4,3,6,6,4,1,2,1,1,2
                Italians collect 1 PU (8 lost to blockades); end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 transports; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                1 submarine moved from 20 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 26 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 cruiser moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Egypt to Eastern Persia

    Non Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 56 PUs;
                Germans buy 3 artilleries, 2 destroyers, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 transports moved from 109 Sea Zone to 110 Sea Zone
                3 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 111 Sea Zone
                3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 destroyer moved from 119 Sea Zone to 111 Sea Zone
                1 carrier moved from 109 Sea Zone to 111 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 battleship moved from 109 Sea Zone to 111 Sea Zone
                1 cruiser and 2 destroyers moved from 109 Sea Zone to 111 Sea Zone
                6 mech_infantrys moved from Southern Italy to Yugoslavia
                1 infantry moved from Romania to Bulgaria
                1 infantry moved from Romania to Bulgaria
                8 artilleries and 21 infantry moved from Eastern Poland to Western Ukraine
                2 artilleries and 2 infantry moved from Baltic States to Belarus
                1 armour moved from Novgorod to Belarus
                1 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg

    Combat - Germans
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    Americans defend with 1 transport
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Ukraine
                    Germans attack with 8 artilleries and 21 infantry
                    Russians defend with 2 artilleries and 1 infantry
                    Germans win, taking Western Ukraine from Russians with 8 artilleries and 19 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Scotland
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 airfield and 1 infantry
                    Germans win, taking Scotland from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 5 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour, 2 artilleries and 2 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Eastern Poland to Western Ukraine
                3 artilleries and 2 infantry moved from Western Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                2 infantry moved from Western Germany to Holland Belgium
                3 aaGuns moved from Western Germany to Northern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                2 destroyers placed in 112 Sea Zone
                3 artilleries, 1 fighter and 1 infantry placed in Western Germany
                2 infantry placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,4,3,1,5,6,3,1,4,2,5,5,2
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                10 infantry moved from Archangel to Novgorod
                2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
                1 armour moved from Archangel to Novgorod
                1 submarine moved from 112 Sea Zone to 105 Sea Zone
                1 armour moved from Archangel to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                4 armour and 2 mech_infantrys moved from Archangel to Baltic States

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 armour, 2 fighters, 10 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 1 armour, 2 fighters, 9 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                9 infantry moved from Smolensk to Bryansk
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
                1 mech_infantry moved from Timguska to Tsinghai
                4 armour moved from Russia to Novosibirsk

    Place Units - Russians
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour and 1 mech_infantry moved from Anhwe to Yunnan
                1 bomber moved from Kwangtung to Yunnan
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
                1 destroyer moved from 20 Sea Zone to 41 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 20 Sea Zone to 35 Sea Zone
                1 armour moved from Kiangsu to Kweichow
                1 infantry moved from Anhwe to Kweichow

    Combat - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Kweichow: 1 infantry
                EDIT: Removing units owned by Japanese from Yunnan: 1 armour and 1 mech_infantry
                EDIT: Removing units owned by Chinese from Yunnan: 1 artillery and 3 infantry
                EDIT: Removing units owned by Americans from 41 Sea Zone: 1 battleship and 2 cruisers
                EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Battle in 41 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 1 armour and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 tactical_bombers

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangtung
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,6
                Japanese collect 48 PUs (3 lost to blockades); end with 50 PUs total

  • '20 '18 '17 '15

    Sorry for the edits.  The game crashed post-combat.  I used the dice emails to recreate the result and edited them in after CM during Combat.  Thus we won’t get multiple emails for the same battles and it’s easier to verify.

    On a game related note…it’t not looking so good for me!  :|

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