Test summary from TripleA, engine version: 2.6.14615, time: 4:17:45 PM
Savegame
14L G40 Bold (allies +17) v Cow (axis) - game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from Tunisia to Algeria
1 fighter moved from Finland to 110 Sea ZoneTurn Complete - French
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i know you don’t care but for sake of completeness, the 2 french inf are on 1 usa trn and the ftr is on a UK acc.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Baltic States from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Poland to Novgorod
2 mech_infantrys moved from Eastern Poland to Bryansk
6 bombers moved from India to Bryansk
1 bomber moved from Kwangsi to 43 Sea Zone
1 bomber moved from India to Bryansk
1 fighter and 1 tactical_bomber moved from Egypt to Southern ItalyCombat - Germans
Battle in 43 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novgorod
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 7 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 7 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
7 bombers moved from Bryansk to Ukraine
1 infantry moved from Poland to Baltic States
9 infantry moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Germany
5 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 2 tactical_bombers moved from Novgorod to Eastern Poland
1 mech_infantry moved from Western Germany to Germany
1 bomber moved from 43 Sea Zone to Kwangsi
1 infantry moved from Western Germany to GermanyPlace Units - Germans
6 mech_infantrys placed in Germany
3 artilleries and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
3 artilleries and 3 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Bryansk
2 infantry moved from Belarus to Novgorod
1 fighter moved from Russia to Novgorod
1 infantry moved from Volgograd to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 artillery moved from Belarus to Bryansk
1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Manchuria to Amur
4 infantry moved from Korea to Amur
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 fighter moved from Rostov to Russia
1 infantry moved from Volgograd to Caucasus
10 mech_infantrys moved from Belarus to Vologda
4 artilleries moved from Smolensk to Archangel
3 aaGuns, 2 artilleries and 28 infantry moved from Belarus to Archangel
1 fighter moved from Novgorod to Archangel
1 tactical_bomber moved from Baltic States to Archangel
2 armour moved from Karelia to Archangel
1 aaGun moved from Smolensk to Vologda
4 mech_infantrys moved from Russia to Vologda
1 mech_infantry moved from Vologda to Russia
1 mech_infantry moved from Vologda to Russia
1 fighter moved from Archangel to VologdaPlace Units - Russians
3 infantry placed in Volgograd
6 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,2,4,6,2,2,3,4,6,4
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 11 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from India to Burma
Japanese take Burma from UK_Pacific
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 armour and 2 infantry moved from Western Australia to 56 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 carrier moved from 56 Sea Zone to 43 Sea Zone
1 destroyer moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
2 fighters moved from 56 Sea Zone to 55 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Jehol to Suiyuyan
1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 fighter moved from Kwangsi to 37 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to Borneo
2 fighters moved from 6 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 submarine
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Korea
Battle in Borneo
Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Korea from Russians, taking Borneo from ANZAC with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Celebes
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Celebes from Dutch, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to Hunan
1 fighter moved from 55 Sea Zone to 37 Sea Zone
1 fighter moved from 55 Sea Zone to Shan State
2 infantry moved from Kwangsi to Hunan
1 artillery and 4 infantry moved from French Indo China to Yunnan
7 tactical_bombers moved from Kwangsi to Hunan
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 fighters moved from Japan to Hunan
2 bombers moved from Japan to Hunan
1 aaGun, 2 artilleries and 4 infantry moved from Jehol to ChaharPlace Units - Japanese
2 transports placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in India
3 infantry placed in Malaya
3 infantry placed in French Indo China
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
We still lookin at J6 or J7 victory? Or more like a g10 desperation attack of moscow followed by quick concession?
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i have to admit i’m disappointed - i was really hoping to see 9 german bombers hopping around in the pacific. would have been EPIC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from Eastern United States to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
4 aaGuns, 5 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
4 aaGuns, 5 infantry, 1 mech_infantry and 5 transports moved from 30 Sea Zone to 54 Sea Zone
4 aaGuns, 5 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from 52 Sea Zone to Queensland
3 infantry, 3 mech_infantrys and 3 transports moved from 52 Sea Zone to 54 Sea Zone
3 infantry and 3 mech_infantrys moved from 54 Sea Zone to Queensland
1 carrier moved from 52 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 52 Sea Zone to 30 Sea Zone
1 fighter moved from 52 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Southeast Mexico to Hawaiian Islands
1 infantry moved from Mexico to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
7 infantry moved from Western United States to 10 Sea Zone
8 infantry and 4 transports moved from 10 Sea Zone to 30 Sea Zone
8 infantry moved from 30 Sea Zone to Johnston Island
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
3 infantry placed in Normandy Bordeaux
3 fighters placed in Western United States
2 carriers, 1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
here’s the map where i got interrupted - only had a little time this morning. will try to wrap it up tonight.
that german bomber was very elusive but eventually the fighting tigers sighted in. nevertheless, it was a very sneaky way to try to kill my tigers.
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those 9 pacific german bombers are now down to 1. better send more.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from United Kingdom to Western Germany
3 fighters moved from Normandy Bordeaux to Northern ItalyCombat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Northern Italy
British attack with 3 fighters
Italians defend with 1 artillery and 1 factory_major
British win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
3 fighters moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries and 1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 cruiser and 1 destroyer moved from 66 Sea Zone to 63 Sea Zone
5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from Tunisia to Algeria
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
3 aaGuns moved from United Kingdom to 110 Sea Zone
3 aaGuns and 5 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 mech_infantrys placed in Union of South Africa
British undo move 1.
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 1 mech_infantry placed in United Kingdom
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Romania to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry and 1 mech_infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Ukraine
3 aaGuns, 2 artilleries and 9 infantry moved from Southern France to France
1 aaGun, 1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from Poland to Southern Italy
1 fighter moved from Poland to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 mech_infantrys placed in Iraq
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
French win, taking Holland Belgium from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Holland Belgium to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 fighter and 2 tactical_bombers moved from Eastern Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
2 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Ukraine to Bryansk
12 armour, 5 artilleries, 31 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
5 bombers moved from Ukraine to RussiaCombat - Germans
Battle in Belarus
Germans attack with 12 armour, 5 artilleries, 31 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 12 armour, 5 artilleries, 31 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
French defend with 1 infantry
Germans win, taking Holland Belgium from French with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Bryansk
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bryansk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Baltic States
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 8,7,5,3 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Cleaning up after air battlesNon Combat Move - Germans
4 bombers moved from Russia to Eastern Poland
2 bombers moved from Bryansk to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Western Germany to Poland
2 aaGuns, 3 artilleries and 2 infantry moved from Western Germany to Northern Italy
2 aaGuns moved from Germany to Western Germany
1 fighter and 2 tactical_bombers moved from Baltic States to Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Northern Italy
1 infantry moved from Germany to Western GermanyPlace Units - Germans
10 infantry placed in Western Germany
1 fighter and 1 infantry placed in Germany
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair 2 damage on 1 factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Russia to Rostov
1 tactical_bomber moved from Archangel to Rostov
1 fighter moved from Russia to Caucasus
1 fighter moved from Vologda to Kansu
1 mech_infantry moved from Vologda to Kansu
15 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 15 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour and 1 mech_infantry
Russians win, taking Caucasus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Russians
4 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Kansu to Vologda
1 aaGun moved from Vologda to Russia
1 infantry moved from Novgorod to Karelia
2 armour moved from Archangel to Russia
3 aaGuns, 6 artilleries and 28 infantry moved from Archangel to Vologda
8 mech_infantrys moved from Vologda to Russia
2 mech_infantrys moved from Vologda to Volgograd
1 mech_infantry moved from Vologda to Russia
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Caucasus to Volgograd
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
i officially declare open season on the desperation attacks!!! unleash the hounds!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 7 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 artillery and 5 infantry moved from Yunnan to Kweichow
1 artillery, 2 bombers, 3 fighters, 5 infantry and 7 tactical_bombers moved from Hunan to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Shan State to Kweichow
2 fighters moved from 37 Sea Zone to Kweichow
6 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 artillery moved from Northern Territory to Western Australia
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to KweichowCombat - Japanese
Battle in Soviet Far East
Battle in Siberia
Battle in Kweichow
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 11 infantry, 1 mech_infantry and 7 tactical_bombers
Chinese defend with 1 fighter and 27 infantry
2 artilleries owned by the Japanese retreated to Hopei
Chinese win, taking Soviet Far East from Russians, taking Siberia from Russians with 1 fighter and 17 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 11 infantry and 1 mech_infantry
Casualties for Chinese: 10 infantryNon Combat Move - Japanese
3 fighters moved from Kweichow to Hopei
1 aaGun, 2 artilleries and 5 infantry moved from Chahar to Hopei
1 infantry moved from Burma to Yunnan
3 infantry moved from Malaya to Shan State
1 infantry moved from West India to India
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 armour and 1 artillery moved from Borneo to 43 Sea Zone
1 armour, 1 artillery and 2 transports moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 armour, 2 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kweichow to Hopei
2 bombers moved from Kweichow to India
3 fighters and 4 tactical_bombers moved from Kweichow to KwangsiPlace Units - Japanese
4 destroyers placed in 6 Sea Zone
3 mech_infantrys placed in India
3 mech_infantrys placed in French Indo China
1 infantry placed in Malaya
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 airfield, 2 bombers, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Western Germany
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 infantry moved from Queensland to Northern Territory
ANZAC take Northern Territory from Japanese
1 submarine moved from 30 Sea Zone to 46 Sea Zone
2 fighters moved from Queensland to 46 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in DenmarkNon Combat Move - Americans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
2 infantry moved from Western United States to 10 Sea Zone
8 infantry moved from Johnston Island to 30 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
8 infantry and 4 transports moved from 30 Sea Zone to 26 Sea Zone
8 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Midway
2 carriers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Queensland to 54 Sea Zone
1 bomber moved from 5 Sea Zone to Buryatia
4 fighters moved from Western United States to Eastern United States
2 fighters moved from Hawaiian Islands to Western United States
1 infantry moved from Queensland to 54 Sea Zone
1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone
3 aaGuns, 2 infantry and 3 transports moved from 54 Sea Zone to 26 Sea Zone
3 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Western United StatesPlace Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
2 bombers and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
16 infantry moved from Kweichow to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total -
accidentally hit done
commence desperation attacks!!





