@Oskar2KX ich weiß nicht ob ich lachen oder weinen soll…
Ich hab in 110 den (Br) Fighter leben lassen. Passt das so?
14L G40 TheWell-KnownSoldier (Axis) vs DizzKneeLand33 (Allies+12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Philippines to Dutch New Guinea
1 battleship moved from 41 Sea Zone to 45 Sea Zone
2 fighters moved from 41 Sea Zone to Shan State
2 bombers moved from French Indo China to Shan State
1 fighter and 3 tactical_bombers moved from Kwangsi to Shan State
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from French Indo China to Shan StateCombat - Japanese
Battle in Malaya
Battle in Shan State
Japanese attack with 2 bombers, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier and 1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 41 Sea Zone to 45 Sea Zone
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 battleship and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
2 bombers moved from Shan State to Philippines
1 tactical_bomber moved from Philippines to French Indo China
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Shan State to French Indo China
2 fighters and 4 tactical_bombers moved from Shan State to Kweichow
2 artilleries and 5 infantry moved from Hunan to Kweichow
1 artillery moved from Kwangsi to French Indo China
1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Anhwe to Hopei
3 infantry moved from Chahar to Suiyuyan
4 infantry moved from Jehol to Anhwe
2 mech_infantrys moved from Manchuria to AnhwePlace Units - Japanese
3 infantry placed in French Indo China
1 mech_infantry placed in Manchuria
2 carriers and 1 destroyer placed in 20 Sea Zone
1 submarine placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
1 bomber moved from Queensland to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 cruiser and 1 transport moved from 66 Sea Zone to 64 Sea Zone
6 bombers moved from Western United States to Queensland
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 fighter moved from Szechwan to Sikang
4 artilleries and 10 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 carrier, 1 cruiser and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,6,5,2
British collect 28 PUs (5 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Poland to Baltic States
Italians take Baltic States from Russians
1 armour moved from Baltic States to Eastern Poland
Italians take Eastern Poland from RussiansCombat - Italians
Non Combat Move - Italians
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery moved from Libya to Tobruk
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 mech_infantry moved from Northern Italy to Slovakia Hungary
4 infantry moved from Southern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Alexandria
1 battleship, 2 cruisers and 2 destroyers moved from 96 Sea Zone to 98 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Alexandria
1 aaGun and 2 infantry moved from Romania to Eastern PolandPlace Units - Italians
2 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZonePlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
Non Combat Move - Germans
1 submarine moved from 119 Sea Zone to 125 Sea Zone
3 submarines moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
3 transports moved from 93 Sea Zone to 95 Sea Zone
2 artilleries and 4 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Alexandria
1 carrier moved from 93 Sea Zone to 98 Sea Zone
1 fighter moved from 93 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 tactical_bombers moved from Southern Italy to Alexandria
3 fighters moved from Western Germany to Alexandria
2 bombers moved from Western Germany to Southern Italy
1 submarine moved from 96 Sea Zone to 92 Sea Zone
2 armour and 3 infantry moved from Bulgaria to Greece
2 armour moved from Yugoslavia to Greece
2 aaGuns, 2 artilleries and 6 infantry moved from Romania to Eastern Poland
1 aaGun, 3 armour, 8 artilleries, 7 infantry and 4 mech_infantrys moved from Poland to Eastern Poland
4 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
2 armour and 1 artillery moved from Yugoslavia to Romania
2 mech_infantrys moved from Germany to Romania
1 armour moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Germany to PolandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 3 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from ItaliansCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
2 artilleries and 10 infantry moved from Novgorod to Karelia
1 armour and 1 mech_infantry moved from Belarus to Karelia
1 aaGun moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
6 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Russia to Novosibirsk
1 fighter moved from Ukraine to Russia
1 aaGun, 3 artilleries and 15 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 aaGun, 2 artilleries and 10 infantry moved from Belarus to Bryansk
5 armour and 4 mech_infantrys moved from Bryansk to Russia
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Burma
2 tactical_bombers moved from Kweichow to Burma
3 artilleries and 9 infantry moved from Kweichow to Yunnan
3 artilleries and 3 infantry moved from French Indo China to Yunnan
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
Battle in Guam
Battle in Burma
Japanese attack with 1 armour and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Guam from Americans, taking Burma from UK_Pacific with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 6 artilleries and 12 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 6 artilleries and 11 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
3 fighters moved from Philippines to Japan
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 transport moved from 45 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to Philippines
1 battleship, 3 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 fighters moved from Kweichow to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
2 tactical_bombers moved from Burma to French Indo China
1 infantry moved from Malaya to Shan State
1 aaGun moved from Kweichow to Yunnan
2 mech_infantrys moved from Anhwe to Kweichow
1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Kansu to Suiyuyan
4 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Manchuria to JeholPlace Units - Japanese
1 artillery and 2 infantry placed in Manchuria
3 armour placed in Kwangtung
3 armour placed in French Indo China
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;Combat Move - Americans
3 bombers moved from Queensland to New Guinea
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to SumatraCombat - Americans
Battle in New Guinea
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in SumatraNon Combat Move - Americans
2 fighters moved from 54 Sea Zone to 41 Sea Zone
3 bombers moved from New Guinea to Queensland
3 bombers moved from Queensland to India
1 cruiser and 1 transport moved from 64 Sea Zone to 10 Sea Zone
6 bombers moved from Western United States to Queensland
1 armour and 1 mech_infantry moved from Central United States to Western United States
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to Shensi
4 artilleries and 10 infantry moved from Sikang to Shensi
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
British win, taking 106 Sea Zone from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 3 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3,2,2,1,6,6,3,5,5
British collect 30 PUs (3 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber -
Nine hits, OOL? (fighter lost to aa)
-
That aa gunner is a hero – let’s not kill him off until after all the inf, mech inf, and artillery are gone. :)
Sorry for the delay – thanks for asking on that!
-
Seems like a good choice. :-)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour and 1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Slovakia Hungary to Baltic StatesCombat - Italians
Battle in Baltic States
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Baltic States from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 1 bomber, 2 fighters, 14 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 17 infantry, 3 mech_infantrys and 1 tactical_bomber
1 armour, 3 artilleries, 2 infantry and 1 mech_infantry retreated to Alexandria
British win with 1 aaGun, 2 armour, 5 artilleries, 1 fighter, 11 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -27
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 6 infantry
Casualties for Italians: 2 artilleries, 1 fighter and 12 infantryNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 aaGun moved from Eastern Poland to Western Ukraine
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Egypt to Southern Italy
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 transport placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French





