No intercept
14L G40 wheatbeer (Axis) vs snake11eyes (Allies +18) game 1 of 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 72 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 72 Sea Zone to Kenya
1 infantry moved from Ethiopia to Kenya
1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 armour moved from Greece to Yugoslavia
1 aaGun and 2 artilleries moved from Romania to Eastern PolandPlace Units - Italians
2 artilleries and 1 mech_infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 44 / 51
Russians : 35 / 36
Japanese : 32 / 35
Americans : 54 / 79
Chinese : 6 / 8
British : 28 / 25
UK_Pacific : 21 / 18
Italians : 15 / 21
ANZAC : 17 / 17
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Belgian Congo
2 bombers moved from Southern Italy to Belgian Congo
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 submarine
Casualties for British: 1 destroyer
Battle in Belgian Congo
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 armour
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 0/4 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Belgian Congo
Germans roll dice for 2 bombers in Belgian Congo, round 3 : 1/2 hits
British roll dice for 3 armour in Belgian Congo, round 3 : 1/3 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits
British roll dice for 2 armour in Belgian Congo, round 4 : 1/2 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Belgian Congo
British win with 1 armour remaining. Battle score for attacker is -33
Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 2 armourNon Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
4 infantry moved from Romania to Eastern Poland
1 artillery moved from France to Northern Italy
1 transport moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 artilleries moved from Germany to Poland
4 armour and 5 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Baltic States to Karelia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour and 3 mech_infantrys moved from Western Germany to Germany
1 armour and 3 mech_infantrys moved from Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter and 6 mech_infantrys placed in Western Germany
2 artilleries placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 4 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 armour and 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 30 / 36
Japanese : 32 / 35
Americans : 54 / 79
Chinese : 6 / 8
British : 29 / 25
UK_Pacific : 21 / 18
Italians : 14 / 21
ANZAC : 17 / 30
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Ukraine to Bryansk
6 armour moved from Russia to Bryansk
1 artillery and 5 infantry moved from Archangel to VologdaPlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Siam to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
4 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Siam to India
2 tactical_bombers moved from Yunnan to India
2 fighters moved from Siam to India
2 bombers moved from Siam to India
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from Yunnan to India
1 fighter moved from 37 Sea Zone to Burma
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 2 : 4/14 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in India
Japanese attack with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 airfield, 1 harbour and 7 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 10/16 hits
UK_Pacific roll dice for 7 infantry in India, round 2 : 3/7 hits
7 infantry owned by the British and 3 infantry owned by the Japanese lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for British: 7 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Kweichow to Yunnan
1 carrier moved from 41 Sea Zone to 38 Sea Zone
2 battleships and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
2 bombers moved from India to Yunnan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 38 Sea Zone
4 fighters and 5 tactical_bombers moved from India to Yunnan
2 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 45 / 59
Russians : 34 / 34
Japanese : 36 / 59
Americans : 54 / 79
Chinese : 6 / 8
British : 29 / 25
UK_Pacific : 17 / 0
Italians : 14 / 21
ANZAC : 17 / 30
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
Japanese win with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Belgian Congo to Kenya
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 bomber and 1 infantry -
Got blanked on dice will need to know if you wanna lose the inf or the bomber thanks.
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bomber first in kenya
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Belgian Congo to Kenya
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 bomber and 1 infantry
Italians win with no units remaining. Battle score for attacker is 3
Casualties for British: 1 armour and 2 infantry
Casualties for Italians: 1 bomber and 1 infantry
Battle in Iraq
British attack with 1 armour, 3 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour and 2 fighters remaining. Battle score for attacker is -10
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 fighter and 3 infantryNon Combat Move - British
3 aaGuns, 12 infantry and 4 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from Iraq to Eastern Persia
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 factory_minor placed in Persia
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 36 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries moved from Eastern Poland to Belarus
Italians take Belarus from RussiansCombat - Italians
Non Combat Move - Italians
2 armour moved from Yugoslavia to Eastern Poland
1 artillery moved from Northern Italy to France
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 cruiser, 2 destroyers and 3 submarines moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Southern Italy to Western Germany
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 tactical_bomber placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 45 / 59
Russians : 33 / 34
Japanese : 31 / 59
Americans : 54 / 80
Chinese : 11 / 11
British : 31 / 36
UK_Pacific : 17 / 0
Italians : 15 / 21
ANZAC : 17 / 30
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 5 infantry moved from Queensland to 54 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - ANZAC
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Philippines
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 78 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Karelia to Novgorod
1 armour and 1 mech_infantry moved from Baltic States to Novgorod
1 tactical_bomber moved from Western Germany to NovgorodCombat - Germans
Battle in Cyprus
Battle in Novgorod
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Cyprus from British, taking Novgorod from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Belarus
1 aaGun, 8 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Baltic States to Belarus
1 aaGun moved from Baltic States to Novgorod
1 aaGun moved from Baltic States to Belarus
4 armour and 4 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries moved from Poland to Eastern Poland
1 armour and 3 mech_infantrys moved from Poland to Belarus
1 battleship, 1 cruiser and 1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 transport moved from 125 Sea Zone to 113 Sea Zone
1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
5 infantry moved from Finland to Norway
1 artillery moved from Northern Italy to France
1 aaGun moved from France to Southern France
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
2 armour and 2 mech_infantrys moved from Karelia to Belarus
2 armour and 2 mech_infantrys moved from Karelia to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
2 artilleries and 1 infantry placed in Southern France
1 artillery placed in Western Germany
2 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Germans collect 48 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsProduction/PUs Summary :
Germans : 49 / 58
Russians : 29 / 34
Japanese : 31 / 59
Americans : 54 / 80
Chinese : 11 / 11
British : 31 / 36
UK_Pacific : 17 / 0
Italians : 15 / 21
ANZAC : 17 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Bryansk to 99 Sea Zone
2 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 99 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Russians
1 artillery and 5 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns, 8 armour, 5 artilleries, 26 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 bomber moved from 99 Sea Zone to Malta
1 submarine moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
1 armour, 1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
6 artilleries and 9 infantry moved from Manchuria to Amur
1 armour and 1 mech_infantry moved from Jehol to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Amur
2 bombers moved from Yunnan to Amur
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Burma to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 7 artilleries, 2 bombers, 1 fighter, 10 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 aaGuns and 18 infantry
AA fire in Amur : 1/4 hits
1 fighter owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 10 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 : 9/22 hits
Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 7/18 hits
7 infantry owned by the Russians, 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Amur
Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 : 6/15 hits
Russians roll dice for 11 infantry in Amur, round 3 : 5/11 hits
6 infantry owned by the Russians, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 6 artilleries, 2 bombers and 1 tactical_bomber in Amur, round 4 : 4/10 hits
Russians roll dice for 5 infantry in Amur, round 4 : 1/5 hits
4 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur
Japanese roll dice for 1 armour, 5 artilleries, 2 bombers and 1 tactical_bomber in Amur, round 5 : 4/9 hits
Russians roll dice for 1 infantry in Amur, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 5 artilleries, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 artilleries, 1 fighter, 10 infantry and 1 mech_infantry
Casualties for Russians: 2 aaGuns and 18 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
2 fighters moved from Kwangsi to 19 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Kweichow to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
2 bombers moved from Amur to Manchuria
1 tactical_bomber moved from Amur to Manchuria
2 tactical_bombers moved from Kweichow to Manchuria
2 tactical_bombers moved from Kwangsi to 19 Sea Zone
2 fighters moved from 38 Sea Zone to 19 Sea Zone
1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 artillery moved from Burma to India
3 artilleries and 3 infantry moved from Burma to 38 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Siam
2 transports moved from 39 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Burma to IndiaPlace Units - Japanese
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Manchuria
3 infantry placed in India
3 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 40 PUsProduction/PUs Summary :
Germans : 47 / 58
Russians : 30 / 31
Japanese : 35 / 40
Americans : 54 / 80
Chinese : 10 / 11
British : 31 / 36
UK_Pacific : 15 / 0
Italians : 15 / 21
ANZAC : 17 / 28
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Americans
Americans buy 1 destroyer and 12 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 93 Sea Zone
4 fighters moved from 91 Sea Zone to 93 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Western United States to 5 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 bomber and 4 fighters
Germans defend with 1 carrier and 1 tactical_bomber; Italians defend with 1 cruiser, 2 destroyers and 3 submarines
3 submarines owned by the Italians Submerged
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 45
Casualties for Germans: 1 carrier and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 2 destroyers
Casualties for Americans: 1 fighter
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Iwo Jima
Battle in 110 Sea Zone
French loiter and taunt with ; British loiter and taunt with ; Americans attack with 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys, 1 submarine and 6 transports
Germans defend with 1 destroyer
Units damaged: 1 carrier owned by the Americans
Americans win, taking Iwo Jima from Japanese with 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 6 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 artilleries, 4 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
5 bombers moved from Western United States to Midway
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from 93 Sea Zone to Gibraltar
1 bomber moved from 5 Sea Zone to Soviet Far EastPlace Units - Americans
1 destroyer and 3 submarines placed in 10 Sea Zone
9 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Kansu to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,6,2,5,3,1,5,2,5,4,3,1,1,3,6,5,2,1,4,6,5,5,3
Chinese collect 12 PUs (1 lost to blockades); end with 14 PUs total





