just posted an edit, plz use latest. thanks
14L G40 wheatbeer (Axis) vs snake11eyes (Allies +18) game 1 of 2
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Full scramble thanks
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Japan rolled 3 hits for round 1 … since retreat is a possibility, I don’t want to make assumptions about your OOL.
Sorry for the delay.
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save one fighter thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 airfield, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 39 Sea Zone
1 artillery moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to French Indo China
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from ChineseCombat - Japanese
British scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in French Indo China
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers in French Indo China, round 2 : 4/8 hits
French roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in French Indo China
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 : 3/4 hits
British roll dice for 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport in 39 Sea Zone, round 2 : 4/4 hits
1 tactical_bomber owned by the British, 1 cruiser owned by the British, 2 tactical_bombers owned by the Japanese, 1 fighter owned by the British and 2 fighters owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters and 2 tactical_bombers
Casualties for British: 1 cruiser, 1 fighter and 1 tactical_bomber
Moving scrambled unit from 39 Sea Zone back to originating territory: IndiaNon Combat Move - Japanese
1 battleship and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 battleship moved from 43 Sea Zone to 41 Sea Zone
1 cruiser moved from 43 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 41 Sea Zone
2 fighters moved from French Indo China to 41 Sea Zone
1 destroyer and 1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
3 fighters moved from Kwangsi to Siam
1 carrier, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Burma
1 bomber moved from 44 Sea Zone to Siam
1 bomber moved from French Indo China to Siam
1 artillery, 5 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from Manchuria to 19 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Hainan
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 artilleries and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Hopei to Kweichow
1 artillery, 5 infantry and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Siam
1 tactical_bomber moved from 20 Sea Zone to SiamPlace Units - Japanese
1 airfield placed in Siam
1 harbour placed in Hainan
1 armour, 1 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs totalProduction/PUs Summary :
Germans : 44 / 51
Russians : 35 / 36
Japanese : 35 / 35
Americans : 52 / 52
Chinese : 4 / 5
British : 26 / 28
UK_Pacific : 20 / 21
Italians : 17 / 27
ANZAC : 17 / 17
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I think my plan is a little half-baked, but I’m committed now :lol:
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Lol you have certainly had me guessing what you are doing the whole time
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 artilleries moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea Zone
3 fighters moved from Western United States to 91 Sea Zone
2 carriers, 1 cruiser and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to 106 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 106 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 106 Sea Zone from Germans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 fighter moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from 106 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Guam to Philippines
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Malta to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 destroyer and 1 submarine moved from 109 Sea Zone to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Burma
British attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 artillery
British win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artillery
Battle in Egypt
British attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry, 1 mech_infantry and 1 tactical_bomber; Italians defend with 1 artillery, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 1 fighter, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
2 fighters moved from Egypt to Trans-Jordan
1 mech_infantry moved from Eire to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
3 armour moved from Union of South Africa to Belgian Congo
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 aaGuns, 12 infantry and 2 mech_infantrys moved from India to West India
2 mech_infantrys moved from Eastern Persia to West India
1 fighter moved from Burma to West India
1 transport moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
3 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,5,4,5,3,3,4
British collect 25 PUs (3 lost to blockades); end with 25 PUs totalPlace Units - UK_Pacific
7 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3,2,2,3,1,5,5,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,5,3,1,1,4,6,3,6
UK_Pacific collect 13 PUs (8 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 7 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 72 Sea ZoneCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 72 Sea Zone to Kenya
1 infantry moved from Ethiopia to Kenya
1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 armour moved from Greece to Yugoslavia
1 aaGun and 2 artilleries moved from Romania to Eastern PolandPlace Units - Italians
2 artilleries and 1 mech_infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 44 / 51
Russians : 35 / 36
Japanese : 32 / 35
Americans : 54 / 79
Chinese : 6 / 8
British : 28 / 25
UK_Pacific : 21 / 18
Italians : 15 / 21
ANZAC : 17 / 17
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Belgian Congo
2 bombers moved from Southern Italy to Belgian Congo
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 battleship, 1 cruiser and 1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers
British defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers in 125 Sea Zone, round 2 : 3/5 hits
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians and 1 destroyer owned by the British lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from British with 1 battleship, 1 cruiser, 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 submarine
Casualties for British: 1 destroyer
Battle in Belgian Congo
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 3 armour
Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 0/4 hits
British roll dice for 3 armour in Belgian Congo, round 2 : 2/3 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Belgian Congo
Germans roll dice for 2 bombers in Belgian Congo, round 3 : 1/2 hits
British roll dice for 3 armour in Belgian Congo, round 3 : 1/3 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Belgian Congo
Germans roll dice for 1 bomber in Belgian Congo, round 4 : 1/1 hits
British roll dice for 2 armour in Belgian Congo, round 4 : 1/2 hits
1 armour owned by the British and 1 bomber owned by the Germans lost in Belgian Congo
British win with 1 armour remaining. Battle score for attacker is -33
Casualties for Germans: 2 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 2 armourNon Combat Move - Germans
1 tactical_bomber moved from Southern Italy to 95 Sea Zone
4 infantry moved from Romania to Eastern Poland
1 artillery moved from France to Northern Italy
1 transport moved from 113 Sea Zone to 125 Sea Zone
2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 carrier, 1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
2 artilleries moved from Germany to Poland
4 armour and 5 mech_infantrys moved from Germany to Baltic States
2 armour and 2 mech_infantrys moved from Baltic States to Karelia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour and 1 mech_infantry moved from Baltic States to Karelia
1 armour and 3 mech_infantrys moved from Western Germany to Germany
1 armour and 3 mech_infantrys moved from Germany to PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter and 6 mech_infantrys placed in Western Germany
2 artilleries placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Baltic States: 4 armour and 4 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 4 armour and 4 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 49 / 59
Russians : 30 / 36
Japanese : 32 / 35
Americans : 54 / 79
Chinese : 6 / 8
British : 29 / 25
UK_Pacific : 21 / 18
Italians : 14 / 21
ANZAC : 17 / 30
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Novgorod
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to NovgorodCombat - Russians
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
2 aaGuns and 18 infantry moved from Buryatia to Amur
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
1 aaGun and 2 infantry moved from Belarus to Bryansk
1 bomber moved from Western Ukraine to Bryansk
6 armour moved from Russia to Bryansk
1 artillery and 5 infantry moved from Archangel to VologdaPlace Units - Russians
1 armour, 3 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Siam to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
3 artilleries and 3 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kweichow to Burma
4 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
4 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Siam to India
2 tactical_bombers moved from Yunnan to India
2 fighters moved from Siam to India
2 bombers moved from Siam to India
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
2 fighters moved from 41 Sea Zone to India
2 tactical_bombers moved from Yunnan to India
1 fighter moved from 37 Sea Zone to Burma
1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in Burma
Japanese attack with 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 6 artilleries, 1 fighter, 6 infantry and 1 mech_infantry in Burma, round 2 : 4/14 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 6 artilleries, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in India
Japanese attack with 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers
British defend with 1 airfield, 1 harbour and 7 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 5 fighters, 4 infantry and 5 tactical_bombers in India, round 2 : 10/16 hits
UK_Pacific roll dice for 7 infantry in India, round 2 : 3/7 hits
7 infantry owned by the British and 3 infantry owned by the Japanese lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Japanese: 3 infantry
Casualties for British: 7 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Kweichow to Yunnan
1 carrier moved from 41 Sea Zone to 38 Sea Zone
2 battleships and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to 38 Sea Zone
2 bombers moved from India to Yunnan
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter moved from India to 38 Sea Zone
4 fighters and 5 tactical_bombers moved from India to Yunnan
2 carriers, 1 destroyer and 2 submarines moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
3 artilleries placed in ManchuriaTurn Complete - Japanese
Japanese collect 36 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 45 / 59
Russians : 34 / 34
Japanese : 36 / 59
Americans : 54 / 79
Chinese : 6 / 8
British : 29 / 25
UK_Pacific : 17 / 0
Italians : 14 / 21
ANZAC : 17 / 30
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 carrier, 2 destroyers, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 fighter moved from Philippines to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
Japanese win with 2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer and 1 factory_minor; Remaining resources: 5 PUs;Combat Move - British
2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from West India to Iraq
1 armour moved from Belgian Congo to Kenya
2 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangtung to Kwangsi
Chinese take Kwangsi from Japanese
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
UK_Pacific take 35 Sea Zone from Japanese
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
3 armour moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea ZoneCombat - British
Battle in Kenya
British attack with 1 armour and 2 infantry
Italians defend with 1 bomber and 1 infantry -
Got blanked on dice will need to know if you wanna lose the inf or the bomber thanks.
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bomber first in kenya





