Best Strategy for Germany on G1 is
1AC - 16 icp
8 Inf - 24 icp
this is w/o a bid…even so just save the extra 2 cp’s
this strategy goes with the Soviets taking Belorussia and west Russia.
attack British battleship of Gilbritar, destroyer in Panama…and take Egypt. in E Europe/Russia, take back as many territories as possible. You’ll probably end up having to settle for Belo…don’t overstretch yourselves…make sure that you have adequate forces to take more territory next turn. use airforce to help take out battleship
as the conflict continues, be sure to build 2 more tranny’s
 - 1 for Baltic to move troops into rRussiaand norway
 - 1 for Mediterranean to contest afAfricand get valuable icp
keeping a steady flow of infantry to combat your soviet counterparts is crucial…eventually Britainnd us will attack western Europe so be sure to cocontinuouslyut more and more ininfantn Western Europe.and keep your fighters there as long and often as you can.
i wouldn’t count out getting rockets either…
best idea for future turns would be 10 infantry($30 icp’s) 1tranny($8icp’s) save 4 on g2
on g3 get minimum 10 infantry($30) 1tranny($8) and 1 tank($5) save 1
anything beyond that would seriously depend on what is taking place on the board. but i can’t stress enough how you need to keep a steady supply of infantry. people who play as germany tend to forget about that, and end up getting outnumbered by infantry…only having a select number of tanks and fighers to defend.
keeping as much pressure on Russia while fighting back the brits and yanks from W europe and norway is no easy task…holding w europe is more important then finland…so watch out…also, if they’re going after your new acquisitions in africa…GOOD that means they’re not putting as much pressure on your European holdings.
Germany is playing Defense and holding out until Japan can clean out Asia and help them destroy Russia.
i don’t know if i left anything else out…but i’ll post anything i’ve missed.
Feds 10Â Â 8-)