dice slaughter continues
G40L14 MrRoboto v Karl7 Axis (Allies+6) prearranged rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
2 artilleries and 2 infantry moved from Caucasus to Rostov
1 armour moved from Caucasus to RostovCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 1 fighter and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 3 infantry
Casualties for Americans: 3 infantry
Battle in Rostov
Italians attack with 1 armour, 2 artilleries and 2 infantry
British defend with 1 artillery and 1 mech_infantry
Italians win, taking Rostov from British with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,5,5,2,1,4,3,6,1,3,1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Italians collect 5 PUs (9 lost to blockades); end with 6 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
12 submarines moved from 30 Sea Zone to 33 Sea Zone
2 fighters moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 2 submarines moved from 54 Sea Zone to 37 Sea Zone -
scramble?
It’s not that big of a difference on average. When you scramble, you should kill 2 subs for 12 IPC but lose 1 fighter for 10 IPC.
I’m going with scramble, feel free to edit, if that’s not what you would have done.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 17
Combat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 92 Sea Zone to 93 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Caucasus to Volgograd
7 armour, 6 infantry and 6 mech_infantrys moved from West India to India
21 armour moved from Eastern Persia to India
2 mech_infantrys moved from Caucasus to Tambov
1 artillery and 2 infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Caucasus to Samara
1 bomber moved from Persia to Samara
1 fighter and 1 tactical_bomber moved from Persia to Samara
10 armour and 3 mech_infantrys moved from Caucasus to Novosibirsk
Germans take Kazakhstan from British
2 armour moved from Caucasus to Tambov
1 infantry moved from Northwest Persia to Turkey
2 infantry moved from Caucasus to Turkey
3 infantry moved from Romania to Bulgaria
1 fighter and 1 tactical_bomber moved from Western Germany to Bulgaria
1 bomber moved from Southern Italy to Turkey
1 fighter and 1 tactical_bomber moved from Persia to TurkeyCombat - Germans
Battle in Volgograd
Germans attack with 1 infantry
British defend with 3 aaGuns and 1 factory_minor
Germans win, taking Volgograd from British with 1 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 aaGuns
Battle in Tambov
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery
Germans win, taking Tambov from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Turkey
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Turkey from Americans with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 artillery and 2 infantry
Battle in Bulgaria
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Germans win, taking Bulgaria from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Novosibirsk
Germans attack with 10 armour and 3 mech_infantrys
British defend with 5 armour and 4 mech_infantrys
Germans win, taking Novosibirsk from British with 8 armour remaining. Battle score for attacker is 22
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 5 armour and 4 mech_infantrys
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 5 artilleries
Germans win, taking Samara from British with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 5 artilleries
Battle in India
Germans attack with 28 armour, 6 infantry and 6 mech_infantrys
British defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 harbour, 12 infantry and 4 mech_infantrys; UK_Pacific defend with 1 factory_major
Germans captures 20PUs while taking UK_Pacific capital
Germans converts factory_major into different units
Germans win, taking India from UK_Pacific with 28 armour and 4 mech_infantrys remaining. Battle score for attacker is 41
Casualties for Germans: 6 infantry and 2 mech_infantrys
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 12 infantry and 4 mech_infantrysNon Combat Move - Germans
1 aaGun and 8 artilleries moved from Northwest Persia to Caucasus
3 armour moved from Persia to Caucasus
1 aaGun and 2 infantry moved from Persia to Eastern Persia
1 fighter and 1 tactical_bomber moved from Samara to Rostov
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 bomber moved from Samara to Ukraine
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Bulgaria to Northern Italy
1 aaGun, 9 artilleries and 6 infantry moved from France to Northern Italy
1 fighter and 1 tactical_bomber moved from Turkey to Romania
1 bomber moved from Turkey to Romania
8 armour and 1 artillery moved from Western Germany to Northern Italy
9 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Northern ItalyPlace Units - Germans
3 infantry placed in Caucasus
2 infantry placed in Ukraine
3 armour and 7 infantry placed in Western Germany
1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,3,3,3,2,6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,4,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,1,3,4,2,4,1,1,3,4,5,1
Germans collect 70 PUs (6 lost to blockades); end with 90 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 97 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 117 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 artilleries and 4 infantry moved from Amur to Siberia
2 infantry moved from Korea to 6 Sea ZoneCombat - Japanese
Battle in French Indo ChinaNon Combat Move - Japanese
3 fighters moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
3 fighters moved from 6 Sea Zone to Japan
3 submarines moved from 6 Sea Zone to 24 Sea Zone
2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 23 PUs; end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 35 PUs -
ncm edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - British
British buy 1 destroyer, 1 fighter, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Iraq to Persia
British take Persia from GermansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 99 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Turkey
8 fighters moved from Iraq to Turkey
2 tactical_bombers moved from Iraq to Turkey
4 mech_infantrys moved from Iraq to Turkey
10 infantry moved from Iraq to Turkey
2 infantry moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
2 infantry moved from Iraq to Turkey
9 artilleries and 31 infantry moved from Iraq to Persia
3 infantry moved from Trans-Jordan to Iraq
3 armour and 3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Southern France to United Kingdom
2 submarines moved from 80 Sea Zone to 39 Sea ZonePlace Units - British
3 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
2 transports placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4,2,2,3,6
British collect 26 PUs (7 lost to blockades); end with 26 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 2 artilleries and 1 infantry moved from Rostov to CaucasusNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,5,4,4,1,2,4,6,3,6,5,1,4
Italians collect 5 PUs (7 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 18
Combat Move - French
Non Combat Move - French
1 destroyer moved from 93 Sea Zone to 99 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 2 factory_minors; Remaining resources: 107 PUs;
Germans buy 10 armour, 5 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northern Italy to Southern France
Germans take Southern France from Americans
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 infantry moved from Bulgaria to Albania
Italians take Albania from Americans
2 infantry moved from Caucasus to Northwest Persia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Northern Italy to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to Northwest Persia
1 fighter and 1 tactical_bomber moved from Romania to Yugoslavia
1 bomber moved from Romania to Yugoslavia
1 bomber moved from Ukraine to YugoslaviaCombat - Germans
Battle in Yugoslavia
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Yugoslavia from Americans with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Germans win, taking Northwest Persia from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to France
3 armour and 7 infantry moved from Western Germany to France
3 aaGuns, 8 armour, 10 artilleries and 33 infantry moved from Northern Italy to France
8 infantry moved from Germany to Western Germany
1 fighter and 1 tactical_bomber moved from Yugoslavia to Western Germany
2 bombers moved from Yugoslavia to Western Germany
2 infantry moved from Bulgaria to Romania
3 infantry moved from Rostov to Caucasus
1 infantry moved from Volgograd to Caucasus
2 armour and 2 mech_infantrys moved from Tambov to Caucasus
8 armour moved from Novosibirsk to Caucasus
1 fighter and 1 tactical_bomber moved from Northwest Persia to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 artillery and 2 infantry moved from Samara to Volgograd
2 infantry moved from Ukraine to Rostov
1 aaGun moved from West India to Eastern Persia
28 armour and 4 mech_infantrys moved from India to Eastern Persia
2 submarines moved from 109 Sea Zone to 123 Sea Zone
1 fighter moved from Germany to Western GermanyPlace Units - Germans
10 armour placed in Western Germany
3 artilleries placed in France
3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Volgograd
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,6,2,2,6,2,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,4,1,3,3,6,5,1,3,3,4,2,6
Germans collect 67 PUs (8 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 artilleries and 4 infantry moved from Siberia to Soviet Far East
2 bombers moved from Japan to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Japanese attack with 2 artilleries, 2 bombers and 4 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Soviet Far East from Americans with 2 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Soviet Far East to Japan
4 fighters and 2 tactical_bombers moved from Hawaiian Islands to Japan
2 fighters moved from Japan to 6 Sea Zone
3 submarines moved from 24 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1
Japanese collect 25 PUs (1 lost to blockades); end with 25 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 35 PUs -
ncm move
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
8 fighters, 3 infantry and 2 tactical_bombers moved from Turkey to Northwest PersiaCombat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Americans loiter and taunt with
Germans defend with 1 submarine
British win with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Northwest Persia
British attack with 8 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British win, taking Northwest Persia from Germans with 8 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
8 fighters and 2 tactical_bombers moved from Northwest Persia to Persia
3 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Persia
4 mech_infantrys moved from Turkey to Persia
13 infantry moved from Turkey to Iraq
5 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
2 transports moved from 106 Sea Zone to 91 Sea ZonePlace Units - British
3 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 fighter moved from Western Germany to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 4 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 3 infantry
Italians win, taking Southern France from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 fighter moved from Southern France to Western Germany
1 artillery moved from Southern Italy to Northern Italy
9 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,1,2,5,6,4,5,3,6,4,1,2,5,2,4,6,4,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,3,1,3,4,4,6,6,3,5,1,5
Italians collect 5 PUs (10 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 19
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 93 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 89 PUs;
Germans buy 10 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
2 submarines moved from 123 Sea Zone to 116 Sea Zone
1 infantry moved from Caucasus to Turkey
Germans take Turkey from Americans
1 fighter moved from Caucasus to 100 Sea Zone
2 infantry moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest Persia
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to RomaniaCombat - Germans
Strategic bombing raid in Romania
1 bomber killed by AA
Bombing raid in Romania causes 0 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 100 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Northwest Persia
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Turkmenistan from British to Germans
EDIT: Turning off Edit Mode
1 fighter and 2 tactical_bombers moved from Northwest Persia to Caucasus
1 fighter moved from 100 Sea Zone to Ukraine
2 infantry moved from Rostov to Ukraine
21 armour and 2 mech_infantrys moved from Caucasus to Ukraine
2 artilleries and 4 infantry moved from Volgograd to Caucasus
28 armour and 4 mech_infantrys moved from Eastern Persia to Kazakhstan
2 aaGuns, 1 artillery and 3 infantry moved from Eastern Persia to Turkmenistan
2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
10 armour moved from Western Germany to Southern France
6 infantry moved from Western Germany to Northern Italy
1 artillery and 4 infantry moved from Germany to Western Germany
1 cruiser and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 fighters and 2 tactical_bombers moved from France to Western Germany
3 aaGuns, 11 armour, 13 artilleries and 39 infantry moved from France to Southern FrancePlace Units - Germans
1 infantry placed in India
10 armour placed in Western Germany
1 artillery and 2 infantry placed in France
1 artillery and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6,4,5,1,6,1,1,3,2,4,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,5
Germans collect 65 PUs (7 lost to blockades); end with 65 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 21 Sea Zone
2 fighters moved from Japan to 21 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
4 fighters moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from 21 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Japan
1 bomber moved from 21 Sea Zone to Japan
1 bomber moved from 36 Sea Zone to Formosa
1 aaGun and 1 infantry moved from Korea to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,2,2
Japanese collect 21 PUs (2 lost to blockades); end with 21 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 26 PUs -
edit
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 20
Purchase Units - British
British buy 3 artilleries, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Persia to West India
UK_Pacific take West India from GermansCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 fighters moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Holland Belgium to United Kingdom
3 armour, 9 artilleries, 8 fighters, 38 infantry, 6 mech_infantrys and 2 tactical_bombers moved from Persia to Northwest Persia
13 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
6 mech_infantrys moved from Egypt to Iraq
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 97 Sea Zone to 99 Sea ZonePlace Units - British
2 transports placed in 110 Sea Zone
3 mech_infantrys placed in Egypt
3 artilleries placed in Persia
Turning on Edit Mode
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsTurn Complete - UK_Pacific





