Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Belarus
1 armour moved from Bessarabia to Belarus
1 bomber moved from Southern Italy to Belarus
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
1 fighter moved from Southern Italy to Alexandria
2 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Morocco
1 infantry moved from Albania to Yugoslavia
1 fighter moved from Southern France to Southern Italy
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Belarus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 2 infantry
Italians win, taking Morocco from French with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Battle in Alexandria
Italians attack with 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Alexandria to Tobruk
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
4 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Belarus to Novgorod
Place Units - Italians
2 tactical_bombers placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 42 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
ANZAC roll dice for 2 infantry in Alexandria, round 5 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
Japanese defend with 1 battleship, 1 cruiser and 1 transport
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 3 : 4/5 hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Japanese, 1 destroyer owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 3 fighters remaining. Battle score for attacker is 31
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to Northern Territory
2 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to South Australia
2 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to Northern Territory
Place Units - ANZAC
2 armour and 1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 3 fighters, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
South Australia : 1 artillery and 2 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 cruiser
Alexandria : 1 infantry
Production/PUs Summary :
Germans : 47 / 63
Russians : 33 / 42
Japanese : 61 / 65
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 6 / 3
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.560
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
98 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 47 / 63
Russians : 33 / 42
Japanese : 61 / 65
Americans : 52 / 72
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 6 / 3
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 3.560
Median : 4.000
Variance : 0.792
Standard Deviation : 0.890
Total rolls : 25
Japanese Combat
2 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
ANZAC Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.556
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
Italians Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
Average roll : 3.250
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 mech_infantrys moved from Eastern Poland to Ukraine
5 armour moved from Eastern Poland to Ukraine
2 armour, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Western Ukraine
2 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
Would you like to intercept in Russia?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 15 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
11 mech_infantrys moved from Eastern Poland to Ukraine
5 armour moved from Eastern Poland to Ukraine
2 armour, 2 artilleries and 10 infantry moved from Bessarabia to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
2 tactical_bombers moved from Novgorod to Western Ukraine
2 bombers and 1 fighter moved from Novgorod to Russia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 destroyer moved from 127 Sea Zone to 125 Sea Zone
3 fighters moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 7 armour, 2 artilleries, 10 infantry and 11 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 7 armour, 2 artilleries, 10 infantry and 11 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 bombers and 1 fighter moved from Russia to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
3 fighters moved from 125 Sea Zone to Western Germany
2 aaGuns, 2 artilleries and 12 infantry moved from Eastern Poland to Belarus
1 aaGun, 1 artillery, 6 infantry and 2 mech_infantrys moved from Novgorod to Belarus
2 infantry moved from Finland to Karelia
2 tactical_bombers moved from Archangel to Belarus
10 mech_infantrys moved from Poland to Belarus
13 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2,6,4
Germans collect 48 PUs (3 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
I assumed you wouldn’t want to scramble. If you do, feel free to roll it here and edit it in.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Timguska to Kansu
7 artilleries and 22 infantry moved from Bryansk to Ukraine
1 infantry and 3 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 armour moved from Iraq to Caucasus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 33 PUs;
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 infantry moved from Timguska to Kansu
7 artilleries and 22 infantry moved from Bryansk to Ukraine
1 infantry and 3 mech_infantrys moved from Rostov to Ukraine
1 armour moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 mech_infantry moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
2 armour moved from Iraq to Caucasus
Combat - Russians
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Kansu, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 armour, 7 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 7 armour, 2 artilleries, 1 factory_minor, 10 infantry and 11 mech_infantrys
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 23 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 8/37 hits
Germans roll dice for 7 armour, 2 artilleries, 10 infantry and 11 mech_infantrys in Ukraine, round 2 : 7/30 hits
7 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 11/30 hits
Germans roll dice for 7 armour, 2 artilleries, 2 infantry and 11 mech_infantrys in Ukraine, round 3 : 8/22 hits
8 infantry owned by the Russians, 2 infantry owned by the Germans and 9 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 4 : 10/22 hits
Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 4 : 6/11 hits
6 infantry owned by the Russians, 6 armour owned by the Germans, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
2 infantry owned by the Russians, 1 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 7 artilleries owned by the Russians retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is 55
Casualties for Germans: 6 armour, 2 artilleries, 10 infantry and 11 mech_infantrys
Casualties for Russians: 21 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
4 aaGuns moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Volgograd to Tambov
3 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Kansu : 2 infantry
Amur : 2 aaGuns and 11 infantry
Egypt : 2 mech_infantrys
Bryansk : 1 infantry
Rostov : 1 armour, 7 artilleries, 2 infantry and 3 mech_infantrys
Russia : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 17 infantry and 1 tactical_bomber
Tambov : 2 infantry
Novosibirsk : 3 infantry
Volgograd : 1 factory_minor and 1 infantry
Caucasus : 2 armour
113 Sea Zone : 1 submarine
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 51 / 58
Russians : 32 / 35
Japanese : 57 / 65
Americans : 52 / 72
Chinese : 4 / 3
British : 30 / 35
UK_Pacific : 6 / 3
Italians : 18 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 24 times
3 was rolled 29 times
4 was rolled 26 times
5 was rolled 21 times
6 was rolled 28 times
Average roll : 3.400
Median : 3.000
Variance : 0.491
Standard Deviation : 0.700
Total rolls : 160
Japanese Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 10 times
2 was rolled 10 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.460
Median : 3.000
Variance : 0.145
Standard Deviation : 0.381
Total rolls : 63
Russians Combat
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 16 times
4 was rolled 14 times
5 was rolled 11 times
6 was rolled 19 times
Average roll : 3.389
Median : 3.000
Variance : 0.755
Standard Deviation : 0.869
Total rolls : 95
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour, 2 artilleries and 1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 bomber moved from Kweichow to Tsinghai
2 bombers moved from Siam to Tsinghai
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to Burma
1 tactical_bomber moved from Siam to Burma
2 fighters and 2 tactical_bombers moved from Siam to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Szechwan
1 bomber moved from Philippines to Korea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
2 fighters and 2 tactical_bombers moved from Kweichow to Tsinghai
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 armour, 2 artilleries and 1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
1 bomber moved from Kweichow to Tsinghai
2 bombers moved from Siam to Tsinghai
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
1 fighter moved from Japan to Korea
1 infantry moved from Celebes to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to Burma
1 tactical_bomber moved from Siam to Burma
2 fighters and 2 tactical_bombers moved from Siam to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to Szechwan
1 bomber moved from Philippines to Korea
Combat - Japanese
Battle in Tsinghai
Japanese attack with 3 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 1 fighter and 4 infantry
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour, 2 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Dutch New Guinea
Battle in Korea
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Korea from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 carrier moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
3 infantry moved from Kwangsi to Yunnan
3 mech_infantrys moved from Kiangsu to Jehol
1 fighter moved from Korea to Japan
1 bomber moved from Korea to Japan
1 bomber moved from Tsinghai to French Indo China
1 bomber moved from Tsinghai to Shensi
1 bomber moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter moved from Szechwan to Shensi
1 tactical_bomber moved from Szechwan to Shensi
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from Burma to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery moved from 20 Sea Zone to Kwangtung
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
3 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 3 cruisers moved from 26 Sea Zone to 33 Sea Zone
3 carriers and 2 destroyers moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 fighters moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Morocco
Americans attack with 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour and 1 artillery
Americans roll dice for 1 armour, 2 fighters, 3 infantry and 2 mech_infantrys in Morocco, round 2 : 6/8 hits
Italians roll dice for 1 armour and 1 artillery in Morocco, round 2 : 2/2 hits
1 artillery owned by the Italians, 2 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 2 infantry
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 1/4 hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Morocco to 91 Sea Zone
3 infantry moved from Brazil to Suriname
Place Units - Americans
2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea Zone
3 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Americans undo move 4.
Americans undo move 3.
2 artilleries and 2 infantry placed in Western United States
3 transports placed in 10 Sea Zone
Americans undo move 4.
2 transports placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 destroyer and 2 submarines
10 Sea Zone : 3 submarines and 2 transports
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Morocco : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
93 Sea Zone : 2 submarines
97 Sea Zone : 2 submarines
101 Sea Zone : 2 submarines and 1 transport
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports
Suriname : 3 infantry
Production/PUs Summary :
Germans : 51 / 58
Russians : 29 / 35
Japanese : 62 / 68
Americans : 53 / 73
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 5 / 3
Italians : 17 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.136
Median : 3.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 22
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.500
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Territory Summary for Chinese :
Sikang : 1 infantry
Production/PUs Summary :
Germans : 51 / 58
Russians : 29 / 35
Japanese : 62 / 68
Americans : 53 / 73
Chinese : 3 / 3
British : 30 / 35
UK_Pacific : 5 / 3
Italians : 17 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.136
Median : 3.000
Variance : 1.810
Standard Deviation : 1.345
Total rolls : 22
Japanese Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
1 was rolled 2 times
Average roll : 1.000
Median : 1.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2
Americans Combat
1 was rolled 6 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.444
Median : 3.500
Variance : 1.529
Standard Deviation : 1.237
Total rolls : 18
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 fighter moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 submarines moved from 71 Sea Zone to 79 Sea Zone
1 armour moved from Egypt to Iraq
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 81 Sea Zone to 79 Sea Zone
1 bomber moved from Iraq to India
1 infantry moved from West India to India
3 mech_infantrys moved from Persia to West India
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to West India
2 fighters moved from Egypt to 79 Sea Zone
1 tactical_bomber moved from Egypt to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from India to Burma
2 fighters moved from India to Burma
Got click happy again, here is the saved file.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
1 bomber moved from Novgorod to Russia
1 fighter moved from Tobruk to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
The Italians are bombing Moscow! Intercept?
Yes, the Russian fighters intercept the Italian bomber in Moscow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Italians
Purchase Units - Italians
Italians buy 3 destroyers and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour moved from Belarus to Bryansk
1 bomber moved from Novgorod to Russia
1 fighter moved from Tobruk to 98 Sea Zone
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Bryansk
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Cleaning up after air battles
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
1 infantry moved from Yugoslavia to Northern Italy
2 aaGuns and 3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 destroyers placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,6,2
Italians collect 17 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs