14L Whackamatt (Axis) vs. bonusbenti (Allies +7)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - British
                3 units repaired.
                3 battleships, 1 carrier, 4 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 bomber and 1 tactical_bomber moved from Morocco to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 artillery, 3 battleships, 1 bomber, 1 carrier, 4 cruisers, 2 destroyers, 3 fighters, 1 infantry, 1 tactical_bomber and 2 transports
                    Germans defend with 1 destroyer
                    Units damaged: 1 battleship owned by the British
                    British win with 3 battleships, 1 bomber, 1 carrier, 4 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in Holland Belgium

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                2 artilleries and 3 infantry moved from Persia to Eastern Persia
                4 armour and 5 mech_infantrys moved from Eastern Persia to Turkmenistan
                4 infantry moved from Iraq to Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                British collect 37 PUs (1 lost to blockades); end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Southern Italy to Western Germany

    Non Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,6,1,2,6,3,1,4
                Italians collect 0 PUs (10 lost to blockades); end with 2 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Reseting Bonus Movement of Units
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 fighter moved from Queensland to 55 Sea Zone
                1 bomber moved from Guam to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber and 1 fighter moved from 55 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 infantry placed in New South Wales
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 72 Sea Zone
                1 fighter moved from Egypt to 72 Sea Zone

    Combat - French
                Battle in 72 Sea Zone
                    French attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                    French win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for French: 1 destroyer

    Non Combat Move - French
                1 fighter moved from 72 Sea Zone to Kenya
                3 infantry moved from Morocco to Algeria

    Turn Complete - French

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from Southern Italy to Holland Belgium
                1 bomber moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Western Germany to Holland Belgium
                2 infantry moved from Romania to Bessarabia
                1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
                1 armour moved from Western Germany to Slovakia Hungary
                1 armour moved from Western Germany to Poland
                1 infantry moved from Romania to Slovakia Hungary
                1 mech_infantry moved from Western Germany to Poland
                1 tactical_bomber moved from Romania to Poland
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 infantry moved from Romania to Eastern Poland
                1 armour, 2 fighters and 2 mech_infantrys moved from Romania to Eastern Poland

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 armour
                Battle in Poland
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Poland from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 armour
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 aaGun and 2 infantry
                    Germans win, taking Eastern Poland from Russians with 1 armour, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 fighter and 2 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Bessarabia to Romania
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Holland Belgium to Western Germany
                2 fighters moved from Eastern Poland to Western Germany
                1 bomber moved from Holland Belgium to Western Germany
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Poland to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                1 artillery and 1 infantry placed in Romania
                Germans undo move 2.
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Western Germany
                1 infantry placed in Western Germany
                2 artilleries and 5 infantry placed in Germany
                1 destroyer placed in 114 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,3,2,1,3,3,6,6
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • Not the best dice for Germany.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 0 damage on 1 factory_major; Remaining resources: 58 PUs;
                Russians buy 4 armour, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Reseting Bonus Movement of Units
                1 infantry moved from Archangel to Novgorod
                2 armour moved from Belarus to Poland
                      Russians take Baltic States from Germans
                5 armour, 3 artilleries and 6 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Russia to Novgorod
                3 artilleries and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 3 artilleries and 3 mech_infantrys
                    Germans defend with 1 armour and 2 mech_infantrys
                    Russians win, taking Eastern Poland from Germans with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Russians: 1 mech_infantry
                Battle in Poland
                    Russians attack with 2 armour
                    Germans defend with 1 armour
                    Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in Novgorod
                    Russians attack with 5 armour, 3 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry; Italians defend with 1 bomber
                    Russians win, taking Novgorod from Germans with 5 armour, 3 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 artilleries and 9 infantry
                    Casualties for Russians: 5 infantry
                    Casualties for Italians: 1 bomber

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Vologda to Novosibirsk
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Rostov to Ukraine
                3 artilleries and 3 infantry moved from Bryansk to Western Ukraine
                2 artilleries and 1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Smolensk
                3 armour and 1 mech_infantry moved from Russia to Belarus
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 armour moved from Iraq to Caucasus
                1 mech_infantry moved from Trans-Jordan to Northwest Persia

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Ukraine
                4 armour and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 53 PUs

  • 20 18 17 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Sikang to Kazakhstan
                1 bomber moved from Chahar to Kazakhstan
                1 armour and 1 mech_infantry moved from Kweichow to Tsinghai
                      Japanese take Shensi from Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 artilleries and 3 infantry moved from Hopei to Shensi
                1 armour moved from Java to 42 Sea Zone
                1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangtung to Philippines
                1 fighter moved from 42 Sea Zone to Philippines
                2 battleships, 2 carriers and 2 cruisers moved from 42 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Hunan to Anhwe

    Combat - Japanese
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 1 bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kazakhstan to Szechwan
                2 fighters moved from Philippines to 35 Sea Zone
                2 fighters moved from Chahar to 35 Sea Zone
                3 tactical_bombers moved from Chahar to Manchuria

    Place Units - Japanese
                2 armour and 1 artillery placed in Manchuria
                1 bomber and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 19
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,5,4,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,5,1,2,4
                Japanese collect 47 PUs (19 lost to blockades); end with 47 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs


  • I dont know when I will play my turn, but I can say for sure that I will attack your Japanese navy with the US navy. If you wish you can give me your kamikaze orders now or just wait until you get the save.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                7 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from Eire to 112 Sea Zone
                2 bombers moved from Eire to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 carriers, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Scotland to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 armour, 2 artilleries, 3 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone


  • I need scramble and kamikaze orders. SZ 112 and SZ 35.

  • 20 18 17 15

    no scramble, 2 kamis on x2 crusiers, and the remaining 1 per 1 on dds


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                Reseting Bonus Movement of Units
                4 fighters moved from 33 Sea Zone to 35 Sea Zone
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                2 cruisers moved from 33 Sea Zone to 35 Sea Zone
                7 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from Eire to 112 Sea Zone
                2 bombers moved from Eire to 112 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                2 carriers, 1 cruiser and 3 destroyers moved from 109 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Scotland to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
                1 armour, 2 artilleries, 3 infantry and 4 transports moved from 109 Sea Zone to 112 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 112 Sea Zone to Norway
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1,6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 2,5
                Battle in 35 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 8 destroyers, 4 fighters and 4 submarines
                    Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 2 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 4 destroyers and 4 fighters remaining. Battle score for attacker is 71
                    Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 4 fighters and 1 transport
                    Casualties for Americans: 1 carrier, 4 destroyers and 4 submarines
                Battle in Denmark
                Battle in Norway

    Non Combat Move - Americans
                1 tactical_bomber moved from 112 Sea Zone to United Kingdom
                2 bombers moved from 112 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
                1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                1 carrier moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 3 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 3 battleships, 1 carrier, 4 cruisers, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 114 Sea Zone to Germany
                1 tactical_bomber moved from United Kingdom to Germany
                2 fighters moved from 110 Sea Zone to Germany
                1 bomber and 1 fighter moved from United Kingdom to Germany

    Combat - British
                Battle in 114 Sea Zone
                    British attack with 3 battleships, 1 carrier, 4 cruisers, 2 destroyers and 2 transports
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 8 transports
                    Units damaged: 2 carriers owned by the Germans and 1 battleship owned by the Germans
                    Units damaged: 2 battleships owned by the British
                    Units damaged: 1 battleship owned by the British
                    British win with 3 battleships, 4 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 120
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 8 transports
                    Casualties for British: 1 carrier and 1 destroyer
                Battle in Germany
                    British attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 factory_major and 5 infantry
                    British captures 57PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 artilleries and 5 infantry
                    Casualties for British: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - British
                2 fighters moved from Germany to Poland
                1 tactical_bomber moved from Germany to Poland
                1 bomber moved from Germany to Norway
                4 armour and 5 mech_infantrys moved from Turkmenistan to West India
                4 artilleries and 8 infantry moved from Eastern Persia to West India
                4 infantry moved from Persia to Eastern Persia
                1 transport moved from 109 Sea Zone to 88 Sea Zone
                2 infantry moved from Brazil to Suriname
                      British take Suriname from Dutch
                2 infantry moved from French West Africa to 83 Sea Zone
                2 infantry and 1 transport moved from 83 Sea Zone to 88 Sea Zone
                2 infantry moved from 88 Sea Zone to Suriname

    Place Units - British
                3 armour placed in Persia
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 95 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 100 PUs

    Turn Complete - UK_Pacific

  • 20 18 17 15

    I concede, sir.  well played.  With no Japanese navy, I have no chance.


  • @Whackamatt:

    I concede, sir.  well played.  With no Japanese navy, I have no chance.

    Thanks for playing Whackamatt. I will offer you a rematch if you wish.

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