G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 carrier, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs;

    Combat Move - Germans
                6 armour and 6 mech_infantrys moved from Tambov to Kazakhstan
                13 artilleries moved from Tambov to Samara
                1 mech_infantry moved from Bryansk to Russia
                1 armour moved from Tambov to Russia
                1 artillery moved from Tambov to Russia
                1 artillery moved from Tambov to Samara
                2 mech_infantrys moved from Romania to Greece
                1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to Greece
                2 submarines moved from 119 Sea Zone to 118 Sea Zone
                1 destroyer moved from 109 Sea Zone to 118 Sea Zone

    Combat - Germans
                Battle in Greece
                    Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
                    ANZAC defend with 2 fighters; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Greece, round 2 :  6/12 hits
                        Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 :  2/7 hits
                        2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the ANZAC and 1 fighter owned by the Germans lost in Greece
                        Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Greece, round 3 :  7/10 hits
                        Americans roll dice for 1 fighter in Greece, round 3 :  0/1 hits
                        1 fighter owned by the ANZAC lost in Greece
                    Germans win, taking Greece from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for ANZAC: 2 fighters
                    Casualties for Germans: 1 fighter and 1 mech_infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
                Battle in 118 Sea Zone
                    Germans attack with 1 destroyer and 2 submarines
                    Americans defend with 1 carrier and 1 fighter
                        Germans roll dice for 2 submarines in 118 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 destroyer in 118 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 118 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier in 118 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 118 Sea Zone
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier in 118 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 carrier in 118 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 118 Sea Zone
                    Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 destroyer and 2 submarines
                Battle in Kazakhstan
                    Germans attack with 6 armour and 6 mech_infantrys
                    Russians defend with 1 artillery and 1 mech_infantry
                        Germans roll dice for 6 armour and 6 mech_infantrys in Kazakhstan, round 2 :  4/12 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 :  2/2 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Russia
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 airfield, 1 artillery and 1 factory_major
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Russia, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Russia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Russia
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Russia, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 artillery in Russia, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Russia, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Russia
                    Germans captures 7PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Samara
                    Germans attack with 14 artilleries
                    Russians defend with 2 infantry and 1 mech_infantry
                        Germans roll dice for 14 artilleries in Samara, round 2 :  9/14 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 :  0/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 14 artilleries remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 infantry and 1 mech_infantry
                    1 fighter owned by the Americans could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 mech_infantrys moved from Tambov to Samara
                1 infantry moved from Vologda to Urals
                1 mech_infantry moved from Smolensk to Vologda
                3 armour and 10 mech_infantrys moved from Tambov to Kazakhstan
                1 aaGun moved from Tambov to Samara
                1 bomber moved from Greece to Western Germany
                EDIT: 3 fighters and 5 tactical_bombers moved from Greece to Southern Italy

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 fighter placed in 112 Sea Zone
                1 harbour placed in Scotland
                1 airfield placed in Eire
                1 factory_minor placed in Scotland

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,6,6,6,5,6,3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,1,5,1,1
                Germans collect 59 PUs (6 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 9 armour and 14 mech_infantrys
        British Somaliland : 1 flag
        Cyprus : 1 flag
        Gold Coast : 1 flag, 1 mech_infantry
        Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor and 3 infantry
        Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
        Germany : 1 factory_major
        Northern Italy : 3 infantry
        Southern Italy : 3 fighters, 14 mech_infantrys and 5 tactical_bombers
        Karelia : 1 flag
        Baltic States : 1 flag
        Urals : 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 factory_minor
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag, 1 aaGun, 14 artilleries and 3 mech_infantrys
        112 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
        Eire : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 1 / 0
        Japanese : 78 / 88
        Americans : 56 / 78
        Chinese : 0 / 1
        British : 29 / 28
        UK_Pacific : 2 / 0
        Italians : 24 / 24
        ANZAC : 10 / 14
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians
                2 artilleries moved from Novosibirsk to Kansu
                3 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey
                      Russians take Timguska from Japanese
                2 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
                2 fighters and 1 tactical_bomber moved from West India to 77 Sea Zone
                1 fighter moved from West India to 80 Sea Zone
                1 fighter moved from 99 Sea Zone to 80 Sea Zone

    Combat - Russians
                Battle in 77 Sea Zone
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Russians roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 fighter owned by the Russians lost in 77 Sea Zone
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Russians: 1 fighter
                Battle in 80 Sea Zone
                    Russians attack with 2 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Russians roll dice for 2 fighters in 80 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 80 Sea Zone
                    Russians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Yenisey
                    Russians attack with 5 armour and 5 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 5 armour and 5 mech_infantrys in Yenisey, round 2 :  6/10 hits
                        Japanese roll dice for 1 mech_infantry in Yenisey, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 2 artilleries
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 mech_infantry moved from Novosibirsk to Yenisey
                4 artilleries moved from Novosibirsk to Timguska
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Eastern Persia
                2 fighters moved from 80 Sea Zone to Eastern Persia

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                7 armour and 6 mech_infantrys moved from India to Eastern Persia
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
                5 artilleries and 5 infantry moved from India to 39 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
                6 artilleries and 6 infantry moved from 80 Sea Zone to Eastern Persia
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
                1 bomber moved from Shan State to Eastern Persia
                2 battleships and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 destroyer moved from 6 Sea Zone to 4 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea Zone

    Combat - Japanese
                Battle in Eastern Persia
                    Japanese attack with 7 armour, 6 artilleries, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 fighters and 1 tactical_bomber; British defend with 3 aaGuns, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
                        AA fire in Eastern Persia :  1/3 hits
                        1 fighter owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 2 battleships and 2 cruisers in Eastern Persia, round 2 :  2/4 hits
                        Japanese roll dice for 7 armour, 6 artilleries, 1 bomber, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 :  7/27 hits
                        British roll dice for 3 aaGuns, 5 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 :  12/23 hits
                        6 infantry owned by the British, 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 7 armour, 6 artilleries, 1 bomber and 1 tactical_bomber in Eastern Persia, round 3 :  9/15 hits
                        British roll dice for 5 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 3 :  6/17 hits
                        5 infantry owned by the British, 4 mech_infantrys owned by the British and 6 artilleries owned by the Japanese lost in Eastern Persia
                        Japanese roll dice for 7 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 4 :  7/9 hits
                        British roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 4 :  6/8 hits
                        1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 1 fighter owned by the Americans, 6 armour owned by the Japanese, 1 mech_infantry owned by the British, 2 fighters owned by the Russians and 1 fighter owned by the British lost in Eastern Persia
                        Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 5 :  1/3 hits
                        British roll dice for 1 fighter in Eastern Persia, round 5 :  0/1 hits
                        1 fighter owned by the Russians lost in Eastern Persia
                    Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 6 armour, 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
                    Casualties for Russians: 3 fighters and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 1 fighter
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 4 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 4 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
                3 aaGuns and 4 artilleries moved from India to Burma
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
                1 mech_infantry moved from Central Mongolia to Dzavhan
                1 mech_infantry moved from Central Mongolia to Olgiy
                3 armour moved from Central Mongolia to Ulaanbaatar
                3 mech_infantrys moved from Chahar to Ulaanbaatar
                3 armour moved from Ulaanbaatar to Buryatia
                3 mech_infantrys moved from Kweichow to Jehol
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Eastern Persia to India
                1 tactical_bomber moved from Eastern Persia to Turkmenistan
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                1 destroyer placed in 37 Sea Zone
                3 submarines placed in 36 Sea Zone
                3 submarines placed in 6 Sea Zone
                1 destroyer placed in 20 Sea Zone
                1 destroyer placed in 39 Sea Zone

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Jehol : 1 flag, 3 mech_infantrys
        Manchuria : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 3 aaGuns and 4 artilleries
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 artillery
        Evenkiyskiy : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 3 armour
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag, 1 artillery and 1 harbour
        Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
        Sumatra : 1 flag, 1 harbour
        41 Sea Zone : 1 flag
        Olgiy : 1 flag, 1 mech_infantry
        37 Sea Zone : 1 flag, 1 destroyer
        36 Sea Zone : 1 carrier and 3 submarines
        35 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
        Dzavhan : 1 flag, 1 mech_infantry
        39 Sea Zone : 1 destroyer
        20 Sea Zone : 1 destroyer
        19 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        8 Sea Zone : 1 destroyer and 1 submarine
        4 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 3 mech_infantrys
        Tsagaan Olom : 1 flag
        West India : 1 flag
        Urals : 1 flag
        Turkmenistan : 1 flag, 1 tactical_bomber
        80 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 submarine and 6 transports
        75 Sea Zone : 2 destroyers and 1 submarine
        Eastern Persia : 1 flag, 1 armour
        72 Sea Zone : 1 flag, 1 submarine
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 65 / 87
        Russians : 3 / 0
        Japanese : 77 / 87
        Americans : 56 / 78
        Chinese : 1 / 1
        British : 29 / 28
        UK_Pacific : 0 / 0
        Italians : 24 / 24
        ANZAC : 10 / 14
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 1 Sea Zone to 8 Sea Zone
                2 fighters moved from Western United States to 8 Sea Zone
                1 destroyer moved from 1 Sea Zone to 8 Sea Zone
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery moved from 99 Sea Zone to Greece
                2 fighters moved from 99 Sea Zone to Greece
                1 bomber moved from Egypt to Greece

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine
                Battle in Greece
                    Americans attack with 1 artillery, 1 bomber and 2 fighters
                    Germans defend with 1 mech_infantry
                        Americans roll dice for 1 battleship in Greece, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Greece, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Greece
                    Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Algeria to Tunisia
                2 armour moved from Morocco to Tunisia
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Greece to 99 Sea Zone
                1 bomber moved from Greece to Egypt
                2 fighters moved from 8 Sea Zone to 10 Sea Zone
                2 carriers, 1 destroyer, 2 submarines and 3 transports moved from 1 Sea Zone to 10 Sea Zone
                2 armour and 4 infantry moved from British Columbia to Western United States
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 118 Sea Zone to 106 Sea Zone
                1 fighter moved from Eastern United States to Morocco

    Place Units - Americans
                2 armour, 1 artillery and 3 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                3 destroyers and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                      British take Syria from Italians
                1 armour moved from Egypt to Iraq
                      British take Iraq from Italians
                1 infantry moved from French West Africa to Gold Coast
                1 bomber moved from Egypt to Gold Coast

    Combat - British
                Battle in Gold Coast
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Gold Coast, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Gold Coast
                    British win, taking Gold Coast from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Scotland
                    British attack with 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Scotland, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 :  2/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                        British roll dice for 1 fighter and 1 infantry in Scotland, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Scotland, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 fighter moved from Scotland to United Kingdom
                1 bomber moved from Gold Coast to French Central Africa
                1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
                1 mech_infantry moved from Belgian Congo to Egypt
                1 fighter moved from Egypt to Greece

    Place Units - British
                3 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,3,3,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,3
                British collect 29 PUs (5 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                13 armour, 2 artilleries and 8 mech_infantrys moved from Persia to Iraq
                1 mech_infantry moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Romania to Greece
                1 fighter moved from Southern Italy to Greece

    Combat - Italians
                Battle in Iraq
                    Italians attack with 13 armour, 2 artilleries and 9 mech_infantrys
                    British defend with 1 armour and 1 factory_minor
                        Italians roll dice for 13 armour, 2 artilleries and 9 mech_infantrys in Iraq, round 2 :  10/24 hits
                        British roll dice for 1 armour in Iraq, round 2 :  0/1 hits
                        1 armour owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 13 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Greece
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 fighter; Americans defend with 1 artillery
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery and 1 fighter in Greece, round 2 :  1/2 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 3 :  0/2 hits
                        Americans roll dice for 1 fighter in Greece, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 fighter in Greece, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in Greece, round 4 :  1/1 hits
                        1 fighter owned by the Italians lost in Greece
                    Americans win with 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 fighter and 2 mech_infantrys
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                2 aaGuns and 3 artilleries moved from Caucasus to Northwest Persia
                1 fighter moved from Northwest Persia to India

    Place Units - Italians
                3 artilleries placed in Persia
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,4,5
                Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Italians :

    India : 1 fighter
        Northern Italy : 1 factory_major
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 airfield
        Rostov : 1 flag
        Nenetsia : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 factory_minor
        112 Sea Zone : 1 battleship and 2 cruisers
        Iraq : 1 flag, 13 armour, 2 artilleries, 1 factory_minor and 9 mech_infantrys
        Northwest Persia : 1 flag, 2 aaGuns and 3 artilleries
        Persia : 1 flag, 3 artilleries and 1 factory_minor

    Production/PUs Summary :

    Germans : 62 / 87
        Russians : 3 / 0
        Japanese : 77 / 87
        Americans : 58 / 79
        Chinese : 1 / 2
        British : 32 / 30
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 10 / 14
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • The Axis empire spreading on all sides  8-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Sumatra
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                2 aaGuns moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - French
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans

    Combat - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
                Germans buy 1 carrier, 1 cruiser, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 3 tactical_bombers moved from Southern Italy to Greece
                2 artilleries and 1 infantry moved from Eire to Scotland
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                1 infantry moved from 123 Sea Zone to Iceland
                1 mech_infantry moved from Vologda to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                14 artilleries moved from Samara to Novosibirsk
                3 mech_infantrys moved from Samara to Novosibirsk
                9 armour and 14 mech_infantrys moved from Kazakhstan to Kansu

    Combat - Germans
                Battle in Scotland
                    Germans attack with 2 artilleries and 1 infantry
                    French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Greece
                    Germans attack with 1 fighter and 3 tactical_bombers
                    British defend with 1 fighter
                        Germans roll dice for 1 fighter and 3 tactical_bombers in Greece, round 2 :  4/4 hits
                        Americans roll dice for 1 fighter in Greece, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Germans lost in Greece
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 fighter
                Battle in Kansu
                    Germans attack with 9 armour and 14 mech_infantrys
                    Russians defend with 2 artilleries
                        Germans roll dice for 9 armour and 14 mech_infantrys in Kansu, round 2 :  5/23 hits
                        Chinese roll dice for 2 artilleries in Kansu, round 2 :  2/2 hits
                        2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kansu
                    Germans win, taking Kansu from Chinese with 9 armour and 12 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 artilleries
                Battle in Iceland
                Battle in Novosibirsk
                    Germans attack with 1 armour, 14 artilleries and 4 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 14 artilleries and 4 mech_infantrys in Novosibirsk, round 2 :  8/19 hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Novosibirsk
                    Germans win, taking Iceland from British, taking Novosibirsk from Russians with 1 armour, 14 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                1 aaGun moved from Samara to Novosibirsk
                1 infantry moved from Urals to Evenkiyskiy
                1 artillery moved from Russia to Vologda
                3 tactical_bombers moved from Greece to Western Germany
                2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from 112 Sea Zone to Western Germany
                3 artilleries moved from France to Western Germany
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 armour moved from Western Germany to Slovakia Hungary

    Place Units - Germans
                1 carrier, 1 cruiser and 3 transports placed in 112 Sea Zone
                1 infantry placed in Western Germany
                2 infantry placed in France
                1 factory_minor placed in Yugoslavia
                1 factory_minor placed in Romania

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,1,1
                Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 9 armour and 12 mech_infantrys
        Evenkiyskiy : 1 infantry
        Kazakhstan : 1 flag
        Iceland : 1 flag, 1 airfield and 1 infantry
        British Somaliland : 1 flag
        Cyprus : 1 flag
        Scotland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
        Slovakia Hungary : 1 armour
        Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
        Romania : 1 factory_minor
        Germany : 1 factory_major
        Northern Italy : 3 infantry
        Southern Italy : 13 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag, 1 aaGun, 1 armour, 14 artilleries and 4 mech_infantrys
        Vologda : 1 flag, 1 artillery
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
        123 Sea Zone : 1 transport
        Eire : 1 flag, 1 airfield and 1 harbour
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 64 / 81
        Russians : 2 / 0
        Japanese : 69 / 87
        Americans : 58 / 79
        Chinese : 0 / 2
        British : 32 / 30
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 18 / 18
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - Russians
                5 armour and 6 mech_infantrys moved from Yenisey to Yakut S.S.R.
                2 artilleries moved from Timguska to Olgiy
                2 artilleries moved from Timguska to Evenkiyskiy

    Combat - Russians
                Battle in Yakut S.S.R.
                    Russians attack with 5 armour and 6 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 5 armour and 6 mech_infantrys in Yakut S.S.R., round 2 :  4/11 hits
                        Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
                    Russians win, taking Yakut S.S.R. from Japanese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Olgiy
                    Russians attack with 2 artilleries
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 2 artilleries in Olgiy, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Olgiy, round 2 :  0/1 hits
                        Russians roll dice for 2 artilleries in Olgiy, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Olgiy, round 3 :  1/1 hits
                        1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Olgiy
                    Russians win, taking Olgiy from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Evenkiyskiy
                    Russians attack with 2 artilleries
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries in Evenkiyskiy, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Evenkiyskiy
                        Russians roll dice for 1 artillery in Evenkiyskiy, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Evenkiyskiy
                    Russians win, taking Evenkiyskiy from Japanese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 5 infantry and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 bomber moved from India to 41 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 armour moved from 81 Sea Zone to Trans-Jordan
                1 destroyer moved from 4 Sea Zone to 8 Sea Zone
                1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
                2 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Trans-Jordan
                Battle in 25 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win, taking Trans-Jordan from British with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Wake Island from Americans to Japanese
                EDIT: Turning off Edit Mode
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 submarine moved from 75 Sea Zone to 72 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                2 battleships, 2 cruisers and 5 transports moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 39 Sea Zone to 55 Sea Zone
                1 mech_infantry moved from Ulaanbaatar to Buryatia
                3 armour moved from Buryatia to Amur
                1 mech_infantry moved from Ulaanbaatar to Amur
                1 mech_infantry moved from Dzavhan to Ulaanbaatar
                1 armour and 2 mech_infantrys moved from Manchuria to Amur
                3 mech_infantrys moved from Jehol to Amur
                1 mech_infantry moved from Ulaanbaatar to Amur
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                1 destroyer moved from 6 Sea Zone to 31 Sea Zone
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
                3 aaGuns and 4 artilleries moved from Burma to Shan State
                1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 3 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 submarines moved from 36 Sea Zone to 42 Sea Zone
                1 bomber moved from 41 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 submarine moved from 42 Sea Zone to 45 Sea Zone
                1 carrier moved from 36 Sea Zone to 45 Sea Zone
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                2 infantry placed in Malaya
                3 artilleries placed in Manchuria
                1 submarine placed in 37 Sea Zone
                9 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 1 factory_minor
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 3 aaGuns and 4 artilleries
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        New Guinea : 1 flag, 1 artillery
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
        Sakha : 1 flag, 1 artillery
        Soviet Far East : 1 flag
        Amur : 1 flag, 4 armour and 7 mech_infantrys
        Siberia : 1 flag
        Buryatia : 1 flag, 1 mech_infantry
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Dutch New Guinea : 1 flag, 3 artilleries and 1 infantry
        42 Sea Zone : 1 submarine
        41 Sea Zone : 1 flag, 1 submarine
        46 Sea Zone : 1 destroyer
        45 Sea Zone : 4 carriers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
        31 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        Dzavhan : 1 flag
        39 Sea Zone : 2 battleships, 2 cruisers and 5 transports
        26 Sea Zone : 1 destroyer
        25 Sea Zone : 2 submarines
        Central Mongolia : 1 flag
        8 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 9 submarines and 1 tactical_bomber
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 mech_infantry
        Tsagaan Olom : 1 flag
        55 Sea Zone : 1 destroyer
        West India : 1 flag
        Trans-Jordan : 1 flag, 1 armour
        Urals : 1 flag
        Turkmenistan : 1 flag, 1 tactical_bomber
        80 Sea Zone : 1 flag
        70 Sea Zone : 1 submarine
        75 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        72 Sea Zone : 1 flag, 2 submarines
        71 Sea Zone : 1 submarine
        81 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 64 / 81
        Russians : 4 / 0
        Japanese : 68 / 73
        Americans : 58 / 79
        Chinese : 0 / 2
        British : 31 / 30
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 18 / 18
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Please move my tac from Turkmenistan to Yunnan. Thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Turkmenistan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 26 Sea Zone to 31 Sea Zone
                2 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 123 Sea Zone
                1 fighter moved from Morocco to 110 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 battleship, 5 carriers, 3 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 95 Sea Zone
                2 fighters moved from 95 Sea Zone to Northern Italy
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 3 infantry; Italians defend with 1 factory_major
                        Americans roll dice for 1 battleship in Northern Italy, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 :  0/6 hits
                        Italians roll dice for 3 infantry in Northern Italy, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 3 :  0/5 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 3 :  1/2 hits
                        1 infantry owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 4 :  1/4 hits
                        Italians roll dice for 2 infantry in Northern Italy, round 4 :  0/2 hits
                        1 infantry owned by the Germans lost in Northern Italy
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 5 :  1/4 hits
                        Italians roll dice for 1 infantry in Northern Italy, round 5 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 3 infantry
                Battle in 26 Sea Zone
                    Americans attack with 2 carriers, 3 destroyers and 5 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 5 submarines in 26 Sea Zone, round 2 :  1/5 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Neutral with 2 carriers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 31 Sea Zone
                    Americans attack with 2 submarines
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 31 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 31 Sea Zone
                        1 transport owned by the Japanese lost in 31 Sea Zone
                        Americans roll dice for 2 submarines in 31 Sea Zone, round 3 :  2/2 hits
                    Americans win with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters in 46 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 2 submarines
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 2 submarines
                Battle in 81 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 81 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                4 artilleries and 4 infantry moved from Morocco to Algeria
                2 armour moved from Tunisia to Tobruk
                1 artillery and 1 infantry moved from Tunisia to Libya
                2 fighters moved from Northern Italy to 95 Sea Zone
                1 fighter moved from 81 Sea Zone to Egypt
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Egypt to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from 123 Sea Zone to United Kingdom

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries and 2 infantry placed in Eastern United States
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - British
                British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to Scotland
                2 fighters moved from United Kingdom to Scotland
                2 infantry moved from Egypt to Trans-Jordan
                3 fighters moved from Egypt to Trans-Jordan
                1 bomber moved from French Central Africa to Trans-Jordan

    Combat - British
                Battle in Scotland
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters and 2 infantry in Scotland, round 2 :  4/4 hits
                        Germans roll dice for 2 artilleries in Scotland, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 bomber, 3 fighters and 2 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
                    British win, taking Trans-Jordan from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Trans-Jordan to Egypt
                1 armour moved from Syria to Egypt
                1 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Gold Coast to French West Africa
                2 fighters moved from Scotland to United Kingdom

    Place Units - British
                2 artilleries and 1 infantry placed in Egypt
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,5,4
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Syria
                      Italians take Syria from British
                1 armour moved from Syria to Trans-Jordan
                12 armour, 2 artilleries and 9 mech_infantrys moved from Iraq to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 13 armour, 2 artilleries and 9 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 13 armour, 2 artilleries and 9 mech_infantrys in Trans-Jordan, round 2 :  12/24 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 13 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                3 artilleries moved from Persia to Iraq
                2 aaGuns and 3 artilleries moved from Northwest Persia to Iraq
                1 bomber moved from Southern Italy to Iraq
                1 fighter moved from India to Dutch New Guinea

    Place Units - Italians
                3 mech_infantrys placed in Persia
                1 artillery and 2 infantry placed in Iraq

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,2,5,4
                Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs

    Territory Summary for Italians :

    Dutch New Guinea : 1 fighter
        Trans-Jordan : 1 flag, 13 armour, 2 artilleries and 9 mech_infantrys
        Syria : 1 flag
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 airfield
        Rostov : 1 flag
        Nenetsia : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Volgograd : 1 flag, 1 factory_minor
        Caucasus : 1 flag, 1 factory_minor
        112 Sea Zone : 1 battleship and 2 cruisers
        Iraq : 1 flag, 2 aaGuns, 7 artilleries, 1 bomber, 1 factory_minor and 2 infantry
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 62 / 81
        Russians : 4 / 0
        Japanese : 67 / 73
        Americans : 62 / 83
        Chinese : 0 / 2
        British : 32 / 31
        UK_Pacific : 0 / 0
        Italians : 20 / 23
        ANZAC : 18 / 18
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
                ANZAC collect 18 PUs; end with 20 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 factory_major, 1 factory_upgrade and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                4 mech_infantrys moved from Novosibirsk to Evenkiyskiy
                2 armour and 2 mech_infantrys moved from Kansu to Olgiy
                1 armour moved from Kansu to Evenkiyskiy
                1 armour moved from Kansu to Evenkiyskiy
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 bomber moved from Western Germany to Northern Italy
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from Americans
                1 mech_infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Western Germany to Northern Italy

    Combat - Germans
                Battle in Scotland
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Scotland, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
                    Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Olgiy
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour and 2 mech_infantrys in Olgiy, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery in Olgiy, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Olgiy
                    Germans win, taking Olgiy from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Evenkiyskiy
                    Germans attack with 2 armour and 4 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 2 armour and 4 mech_infantrys in Evenkiyskiy, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery in Evenkiyskiy, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Evenkiyskiy
                    Germans win, taking Evenkiyskiy from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Northern Italy
                    Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Americans defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in 110 Sea Zone
                    Germans attack with 3 fighters and 5 tactical_bombers
                    Americans defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 3 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 :  4/8 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                2 carriers, 1 destroyer and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                1 artillery moved from Western Germany to France
                1 bomber moved from Northern Italy to Western Germany
                1 armour moved from Slovakia Hungary to Romania
                1 aaGun and 14 artilleries moved from Novosibirsk to Vologda
                1 artillery moved from Vologda to Archangel
                1 mech_infantry moved from Kansu to Dzavhan
                5 armour and 9 mech_infantrys moved from Kansu to Yenisey
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
                1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany

    Place Units - Germans
                1 factory_major placed in Norway
                Units in Romania being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in Romania
                3 artilleries and 1 tactical_bomber placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from France: 1 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,5,6
                Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs

    Territory Summary for Germans :

    Kansu : 1 flag
        Evenkiyskiy : 1 flag, 2 armour and 4 mech_infantrys
        Yenisey : 1 flag, 6 armour and 9 mech_infantrys
        Timguska : 1 flag
        Kazakhstan : 1 flag
        Olgiy : 1 flag, 2 armour and 2 mech_infantrys
        Dzavhan : 1 mech_infantry
        Iceland : 1 flag, 1 airfield and 1 infantry
        British Somaliland : 1 flag
        Cyprus : 1 flag
        Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 tactical_bombers
        Romania : 1 armour and 1 factory_upgrade
        Germany : 1 factory_major
        Norway : 1 factory_major
        Northern Italy : 1 artillery and 1 mech_infantry
        Southern Italy : 12 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Western Ukraine : 1 flag
        Novosibirsk : 1 flag
        Vologda : 1 flag, 1 aaGun and 14 artilleries
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Smolensk : 1 flag
        Samara : 1 flag
        119 Sea Zone : 1 submarine
        Eire : 1 flag, 1 airfield and 1 harbour
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 1 submarine
        Greece : 1 flag, 1 mech_infantry
        Yugoslavia : 1 flag, 1 factory_minor
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 69 / 86
        Russians : 1 / 0
        Japanese : 67 / 73
        Americans : 56 / 83
        Chinese : 0 / 2
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 24 / 23
        ANZAC : 18 / 20
        French : 0 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 14
  • 41
  • 77
  • 64
  • 220
  • 13
  • 99
  • 143
Axis & Allies Boardgaming Custom Painted Miniatures

30

Online

17.8k

Users

40.5k

Topics

1.8m

Posts