@mikawagunichi No scramble. Looks like this is going to hurt.
I’m amazed that after the first round attacks in PTV, the Axis don’t just trounce the Allies. But the map is bigger and stuff just seems to happen,.
G40 L 2014 Amon-Sul (Axis) vs mrcunego (Allies +8) 4th game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 carrier, 1 factory_minor, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Combat Move - Germans
6 armour and 6 mech_infantrys moved from Tambov to Kazakhstan
13 artilleries moved from Tambov to Samara
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Tambov to Russia
1 artillery moved from Tambov to Russia
1 artillery moved from Tambov to Samara
2 mech_infantrys moved from Romania to Greece
1 bomber, 4 fighters and 5 tactical_bombers moved from Western Germany to Greece
2 submarines moved from 119 Sea Zone to 118 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers
ANZAC defend with 2 fighters; Americans defend with 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 1 bomber, 4 fighters, 2 mech_infantrys and 5 tactical_bombers in Greece, round 2 : 6/12 hits
Americans roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Greece, round 2 : 2/7 hits
2 artilleries owned by the Americans, 1 mech_infantry owned by the Americans, 2 infantry owned by the Americans, 1 mech_infantry owned by the Germans, 1 fighter owned by the ANZAC and 1 fighter owned by the Germans lost in Greece
Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Greece, round 3 : 7/10 hits
Americans roll dice for 1 fighter in Greece, round 3 : 0/1 hits
1 fighter owned by the ANZAC lost in Greece
Germans win, taking Greece from Americans with 1 bomber, 3 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 fighters
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Americans: 2 artilleries, 2 infantry and 1 mech_infantry
Battle in 118 Sea Zone
Germans attack with 1 destroyer and 2 submarines
Americans defend with 1 carrier and 1 fighter
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 118 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 carrier in 118 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 118 Sea Zone
Germans roll dice for 1 submarine in 118 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier in 118 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 118 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 carrier in 118 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Germans lost in 118 Sea Zone
Americans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -20
Casualties for Germans: 1 destroyer and 2 submarines
Battle in Kazakhstan
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 artillery and 1 mech_infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Kazakhstan, round 2 : 4/12 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 6 armour and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 artillery and 1 mech_infantry
Battle in Russia
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 airfield, 1 artillery and 1 factory_major
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Russia, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Russia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour and 1 artillery in Russia, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 artillery in Russia, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Russia
Germans captures 7PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Samara
Germans attack with 14 artilleries
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 14 artilleries in Samara, round 2 : 9/14 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Samara, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 14 artilleries remaining. Battle score for attacker is 10
Casualties for Russians: 2 infantry and 1 mech_infantry
1 fighter owned by the Americans could not land and were killedNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 mech_infantrys moved from Tambov to Samara
1 infantry moved from Vologda to Urals
1 mech_infantry moved from Smolensk to Vologda
3 armour and 10 mech_infantrys moved from Tambov to Kazakhstan
1 aaGun moved from Tambov to Samara
1 bomber moved from Greece to Western Germany
EDIT: 3 fighters and 5 tactical_bombers moved from Greece to Southern ItalyPlace Units - Germans
1 carrier placed in 112 Sea Zone
1 fighter placed in 112 Sea Zone
1 harbour placed in Scotland
1 airfield placed in Eire
1 factory_minor placed in ScotlandTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4,1,6,6,6,5,6,3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,5,1,5,1,1
Germans collect 59 PUs (6 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Germans :
Kazakhstan : 1 flag, 9 armour and 14 mech_infantrys
British Somaliland : 1 flag
Cyprus : 1 flag
Gold Coast : 1 flag, 1 mech_infantry
Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 8 artilleries, 1 factory_minor and 3 infantry
Western Germany : 1 airfield, 1 armour, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Germany : 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 3 fighters, 14 mech_infantrys and 5 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Urals : 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 artillery and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Vologda : 1 flag, 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 aaGun, 14 artilleries and 3 mech_infantrys
112 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 transport
Eire : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 1 infantry
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 87
Russians : 1 / 0
Japanese : 78 / 88
Americans : 56 / 78
Chinese : 0 / 1
British : 29 / 28
UK_Pacific : 2 / 0
Italians : 24 / 24
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - Russians
2 artilleries moved from Novosibirsk to Kansu
3 armour and 3 mech_infantrys moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
2 armour and 2 mech_infantrys moved from Novosibirsk to Yenisey
2 fighters and 1 tactical_bomber moved from West India to 77 Sea Zone
1 fighter moved from West India to 80 Sea Zone
1 fighter moved from 99 Sea Zone to 80 Sea ZoneCombat - Russians
Battle in 77 Sea Zone
Russians attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Russians roll dice for 2 fighters and 1 tactical_bomber in 77 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 77 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Russians lost in 77 Sea Zone
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Russians: 1 fighter
Battle in 80 Sea Zone
Russians attack with 2 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Russians roll dice for 2 fighters in 80 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 80 Sea Zone
Russians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Yenisey
Russians attack with 5 armour and 5 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 5 armour and 5 mech_infantrys in Yenisey, round 2 : 6/10 hits
Japanese roll dice for 1 mech_infantry in Yenisey, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Russians attack with 2 artilleries
Japanese defend with 1 mech_infantry
Russians roll dice for 2 artilleries in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 mech_infantry moved from Novosibirsk to Yenisey
4 artilleries moved from Novosibirsk to Timguska
1 fighter and 1 tactical_bomber moved from 77 Sea Zone to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern PersiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 infantry, 2 mech_infantrys, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
7 armour and 6 mech_infantrys moved from India to Eastern Persia
Japanese take West India from UK_Pacific
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
5 artilleries and 5 infantry moved from India to 39 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 39 Sea Zone to 80 Sea Zone
6 artilleries and 6 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 bomber moved from Shan State to Eastern Persia
2 battleships and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 6 Sea Zone to 4 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in Eastern Persia
Japanese attack with 7 armour, 6 artilleries, 1 bomber, 1 fighter, 6 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 3 fighters and 1 tactical_bomber; British defend with 3 aaGuns, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter
AA fire in Eastern Persia : 1/3 hits
1 fighter owned by the Japanese lost in Eastern Persia
Japanese roll dice for 2 battleships and 2 cruisers in Eastern Persia, round 2 : 2/4 hits
Japanese roll dice for 7 armour, 6 artilleries, 1 bomber, 6 infantry, 6 mech_infantrys and 1 tactical_bomber in Eastern Persia, round 2 : 7/27 hits
British roll dice for 3 aaGuns, 5 fighters, 11 infantry, 5 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 2 : 12/23 hits
6 infantry owned by the British, 6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 mech_infantrys owned by the Japanese lost in Eastern Persia
Japanese roll dice for 7 armour, 6 artilleries, 1 bomber and 1 tactical_bomber in Eastern Persia, round 3 : 9/15 hits
British roll dice for 5 fighters, 5 infantry, 5 mech_infantrys and 2 tactical_bombers in Eastern Persia, round 3 : 6/17 hits
5 infantry owned by the British, 4 mech_infantrys owned by the British and 6 artilleries owned by the Japanese lost in Eastern Persia
Japanese roll dice for 7 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 4 : 7/9 hits
British roll dice for 5 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern Persia, round 4 : 6/8 hits
1 tactical_bomber owned by the Russians, 1 tactical_bomber owned by the British, 1 fighter owned by the Americans, 6 armour owned by the Japanese, 1 mech_infantry owned by the British, 2 fighters owned by the Russians and 1 fighter owned by the British lost in Eastern Persia
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Eastern Persia, round 5 : 1/3 hits
British roll dice for 1 fighter in Eastern Persia, round 5 : 0/1 hits
1 fighter owned by the Russians lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Japanese: 6 armour, 6 artilleries, 1 fighter, 6 infantry and 6 mech_infantrys
Casualties for Russians: 3 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 fighter, 11 infantry, 5 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 fighter
Battle in 8 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 4 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 4 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 19 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
3 aaGuns and 4 artilleries moved from India to Burma
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Central Mongolia to Yakut S.S.R.
1 mech_infantry moved from Central Mongolia to Dzavhan
1 mech_infantry moved from Central Mongolia to Olgiy
3 armour moved from Central Mongolia to Ulaanbaatar
3 mech_infantrys moved from Chahar to Ulaanbaatar
3 armour moved from Ulaanbaatar to Buryatia
3 mech_infantrys moved from Kweichow to Jehol
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Eastern Persia to India
1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
1 destroyer placed in 37 Sea Zone
3 submarines placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 destroyer placed in 20 Sea Zone
1 destroyer placed in 39 Sea ZoneTurn Complete - Japanese
Japanese collect 77 PUs; end with 77 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 3 mech_infantrys
Manchuria : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 aaGuns and 4 artilleries
India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 artillery
Evenkiyskiy : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag, 3 armour
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 harbour
Dutch New Guinea : 1 flag, 2 artilleries and 1 infantry
Sumatra : 1 flag, 1 harbour
41 Sea Zone : 1 flag
Olgiy : 1 flag, 1 mech_infantry
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 1 carrier and 3 submarines
35 Sea Zone : 3 carriers, 4 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
Dzavhan : 1 flag, 1 mech_infantry
39 Sea Zone : 1 destroyer
20 Sea Zone : 1 destroyer
19 Sea Zone : 1 destroyer
Central Mongolia : 1 flag
8 Sea Zone : 1 destroyer and 1 submarine
4 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 mech_infantrys
Tsagaan Olom : 1 flag
West India : 1 flag
Urals : 1 flag
Turkmenistan : 1 flag, 1 tactical_bomber
80 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 1 submarine and 6 transports
75 Sea Zone : 2 destroyers and 1 submarine
Eastern Persia : 1 flag, 1 armour
72 Sea Zone : 1 flag, 1 submarine
71 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 87
Russians : 3 / 0
Japanese : 77 / 87
Americans : 56 / 78
Chinese : 1 / 1
British : 29 / 28
UK_Pacific : 0 / 0
Italians : 24 / 24
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 1 Sea Zone to 8 Sea Zone
2 fighters moved from Western United States to 8 Sea Zone
1 destroyer moved from 1 Sea Zone to 8 Sea Zone
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
2 fighters moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to GreeceCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 8 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 8 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Greece
Americans attack with 1 artillery, 1 bomber and 2 fighters
Germans defend with 1 mech_infantry
Americans roll dice for 1 battleship in Greece, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 bomber and 2 fighters in Greece, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greece
Americans win, taking Greece from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Algeria to Tunisia
2 armour moved from Morocco to Tunisia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Greece to 99 Sea Zone
1 bomber moved from Greece to Egypt
2 fighters moved from 8 Sea Zone to 10 Sea Zone
2 carriers, 1 destroyer, 2 submarines and 3 transports moved from 1 Sea Zone to 10 Sea Zone
2 armour and 4 infantry moved from British Columbia to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 118 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to MoroccoPlace Units - Americans
2 armour, 1 artillery and 3 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 101 Sea Zone
3 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - British
British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 armour moved from Egypt to Syria
British take Trans-Jordan from Italians
British take Syria from Italians
1 armour moved from Egypt to Iraq
British take Iraq from Italians
1 infantry moved from French West Africa to Gold Coast
1 bomber moved from Egypt to Gold CoastCombat - British
Battle in Gold Coast
British attack with 1 bomber and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Gold Coast, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Gold Coast
British win, taking Gold Coast from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Scotland
British attack with 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 fighter and 3 infantry in Scotland, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Scotland, round 2 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
British roll dice for 1 fighter and 1 infantry in Scotland, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Scotland, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Scotland
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantryNon Combat Move - British
1 fighter moved from Scotland to United Kingdom
1 bomber moved from Gold Coast to French Central Africa
1 armour and 1 mech_infantry moved from Belgian Congo to Union of South Africa
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Egypt to GreecePlace Units - British
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,4,3,3,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - Italians
Italians buy 3 artilleries and 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
13 armour, 2 artilleries and 8 mech_infantrys moved from Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Romania to Greece
1 fighter moved from Southern Italy to GreeceCombat - Italians
Battle in Iraq
Italians attack with 13 armour, 2 artilleries and 9 mech_infantrys
British defend with 1 armour and 1 factory_minor
Italians roll dice for 13 armour, 2 artilleries and 9 mech_infantrys in Iraq, round 2 : 10/24 hits
British roll dice for 1 armour in Iraq, round 2 : 0/1 hits
1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 13 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Greece
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 fighter; Americans defend with 1 artillery
Italians roll dice for 1 fighter and 2 mech_infantrys in Greece, round 2 : 1/3 hits
Americans roll dice for 1 artillery and 1 fighter in Greece, round 2 : 1/2 hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter and 1 mech_infantry in Greece, round 3 : 0/2 hits
Americans roll dice for 1 fighter in Greece, round 3 : 1/1 hits
1 mech_infantry owned by the Italians lost in Greece
Italians roll dice for 1 fighter in Greece, round 4 : 0/1 hits
Americans roll dice for 1 fighter in Greece, round 4 : 1/1 hits
1 fighter owned by the Italians lost in Greece
Americans win with 1 fighter remaining. Battle score for attacker is -14
Casualties for Italians: 1 fighter and 2 mech_infantrys
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 aaGuns and 3 artilleries moved from Caucasus to Northwest Persia
1 fighter moved from Northwest Persia to IndiaPlace Units - Italians
3 artilleries placed in Persia
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,6,4,5
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUsTerritory Summary for Italians :
India : 1 fighter
Northern Italy : 1 factory_major
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 airfield
Rostov : 1 flag
Nenetsia : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 factory_minor
112 Sea Zone : 1 battleship and 2 cruisers
Iraq : 1 flag, 13 armour, 2 artilleries, 1 factory_minor and 9 mech_infantrys
Northwest Persia : 1 flag, 2 aaGuns and 3 artilleries
Persia : 1 flag, 3 artilleries and 1 factory_minorProduction/PUs Summary :
Germans : 62 / 87
Russians : 3 / 0
Japanese : 77 / 87
Americans : 58 / 79
Chinese : 1 / 2
British : 32 / 30
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 10 / 14
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The Axis empire spreading on all sides 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 harbour
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Combat Move - French
1 infantry moved from United Kingdom to Scotland
British take Scotland from GermansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair 0 damage on 1 factory_minor; Remaining resources: 82 PUs;
Germans buy 1 carrier, 1 cruiser, 2 factory_minors, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Southern Italy to Greece
2 artilleries and 1 infantry moved from Eire to Scotland
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
1 infantry moved from 123 Sea Zone to Iceland
1 mech_infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Novosibirsk
14 artilleries moved from Samara to Novosibirsk
3 mech_infantrys moved from Samara to Novosibirsk
9 armour and 14 mech_infantrys moved from Kazakhstan to KansuCombat - Germans
Battle in Scotland
Germans attack with 2 artilleries and 1 infantry
French defend with 1 infantry; British defend with 1 airfield, 1 factory_minor and 1 harbour
Germans roll dice for 2 artilleries and 1 infantry in Scotland, round 2 : 1/3 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Greece
Germans attack with 1 fighter and 3 tactical_bombers
British defend with 1 fighter
Germans roll dice for 1 fighter and 3 tactical_bombers in Greece, round 2 : 4/4 hits
Americans roll dice for 1 fighter in Greece, round 2 : 1/1 hits
1 fighter owned by the British and 1 fighter owned by the Germans lost in Greece
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for British: 1 fighter
Battle in Kansu
Germans attack with 9 armour and 14 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 9 armour and 14 mech_infantrys in Kansu, round 2 : 5/23 hits
Chinese roll dice for 2 artilleries in Kansu, round 2 : 2/2 hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 9 armour and 12 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 artilleries
Battle in Iceland
Battle in Novosibirsk
Germans attack with 1 armour, 14 artilleries and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 armour, 14 artilleries and 4 mech_infantrys in Novosibirsk, round 2 : 8/19 hits
Russians roll dice for 1 artillery in Novosibirsk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Novosibirsk
Germans win, taking Iceland from British, taking Novosibirsk from Russians with 1 armour, 14 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 aaGun moved from Samara to Novosibirsk
1 infantry moved from Urals to Evenkiyskiy
1 artillery moved from Russia to Vologda
3 tactical_bombers moved from Greece to Western Germany
2 fighters and 2 tactical_bombers moved from Southern Italy to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
3 artilleries moved from France to Western Germany
1 mech_infantry moved from Southern Italy to Yugoslavia
1 armour moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 carrier, 1 cruiser and 3 transports placed in 112 Sea Zone
1 infantry placed in Western Germany
2 infantry placed in France
1 factory_minor placed in Yugoslavia
1 factory_minor placed in RomaniaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,1,1
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsTerritory Summary for Germans :
Kansu : 1 flag, 9 armour and 12 mech_infantrys
Evenkiyskiy : 1 infantry
Kazakhstan : 1 flag
Iceland : 1 flag, 1 airfield and 1 infantry
British Somaliland : 1 flag
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 5 infantry
Slovakia Hungary : 1 armour
Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 3 tactical_bombers
Romania : 1 factory_minor
Germany : 1 factory_major
Northern Italy : 3 infantry
Southern Italy : 13 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 aaGun, 1 armour, 14 artilleries and 4 mech_infantrys
Vologda : 1 flag, 1 artillery
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines, 2 tactical_bombers and 3 transports
123 Sea Zone : 1 transport
Eire : 1 flag, 1 airfield and 1 harbour
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 factory_minor and 1 mech_infantry
Finland : 1 flag
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 64 / 81
Russians : 2 / 0
Japanese : 69 / 87
Americans : 58 / 79
Chinese : 0 / 2
British : 32 / 30
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 18 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - Russians
5 armour and 6 mech_infantrys moved from Yenisey to Yakut S.S.R.
2 artilleries moved from Timguska to Olgiy
2 artilleries moved from Timguska to EvenkiyskiyCombat - Russians
Battle in Yakut S.S.R.
Russians attack with 5 armour and 6 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 5 armour and 6 mech_infantrys in Yakut S.S.R., round 2 : 4/11 hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 5 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Olgiy
Russians attack with 2 artilleries
Japanese defend with 1 mech_infantry
Russians roll dice for 2 artilleries in Olgiy, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Olgiy, round 2 : 0/1 hits
Russians roll dice for 2 artilleries in Olgiy, round 3 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Olgiy, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Japanese lost in Olgiy
Russians win, taking Olgiy from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Evenkiyskiy
Russians attack with 2 artilleries
Germans defend with 1 infantry
Russians roll dice for 2 artilleries in Evenkiyskiy, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits
1 artillery owned by the Russians lost in Evenkiyskiy
Russians roll dice for 1 artillery in Evenkiyskiy, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 artilleries, 5 infantry and 10 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from India to 41 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Trans-Jordan
Battle in 25 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win, taking Trans-Jordan from British with 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Wake Island from Americans to Japanese
EDIT: Turning off Edit Mode
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 75 Sea Zone to 72 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 battleships, 2 cruisers and 5 transports moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 39 Sea Zone to 55 Sea Zone
1 mech_infantry moved from Ulaanbaatar to Buryatia
3 armour moved from Buryatia to Amur
1 mech_infantry moved from Ulaanbaatar to Amur
1 mech_infantry moved from Dzavhan to Ulaanbaatar
1 armour and 2 mech_infantrys moved from Manchuria to Amur
3 mech_infantrys moved from Jehol to Amur
1 mech_infantry moved from Ulaanbaatar to Amur
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 8 Sea Zone to 6 Sea Zone
3 aaGuns and 4 artilleries moved from Burma to Shan State
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 3 carriers, 3 destroyers, 2 fighters, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 36 Sea Zone to 41 Sea Zone
2 submarines moved from 36 Sea Zone to 42 Sea Zone
1 bomber moved from 41 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 infantry placed in India
2 infantry placed in Malaya
3 artilleries placed in Manchuria
1 submarine placed in 37 Sea Zone
9 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Shantung : 1 flag, 1 factory_minor
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Ceylon : 1 flag
Shan State : 1 flag, 3 aaGuns and 4 artilleries
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 1 artillery
Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Sakha : 1 flag, 1 artillery
Soviet Far East : 1 flag
Amur : 1 flag, 4 armour and 7 mech_infantrys
Siberia : 1 flag
Buryatia : 1 flag, 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Dutch New Guinea : 1 flag, 3 artilleries and 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 flag, 1 submarine
46 Sea Zone : 1 destroyer
45 Sea Zone : 4 carriers, 5 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
31 Sea Zone : 1 destroyer and 1 transport
37 Sea Zone : 1 flag, 1 submarine
Dzavhan : 1 flag
39 Sea Zone : 2 battleships, 2 cruisers and 5 transports
26 Sea Zone : 1 destroyer
25 Sea Zone : 2 submarines
Central Mongolia : 1 flag
8 Sea Zone : 1 destroyer
6 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 9 submarines and 1 tactical_bomber
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 1 mech_infantry
Tsagaan Olom : 1 flag
55 Sea Zone : 1 destroyer
West India : 1 flag
Trans-Jordan : 1 flag, 1 armour
Urals : 1 flag
Turkmenistan : 1 flag, 1 tactical_bomber
80 Sea Zone : 1 flag
70 Sea Zone : 1 submarine
75 Sea Zone : 2 destroyers
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 2 submarines
71 Sea Zone : 1 submarine
81 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 64 / 81
Russians : 4 / 0
Japanese : 68 / 73
Americans : 58 / 79
Chinese : 0 / 2
British : 31 / 30
UK_Pacific : 0 / 0
Italians : 22 / 22
ANZAC : 18 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Please move my tac from Turkmenistan to Yunnan. Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Turkmenistan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber
EDIT: Turning off Edit Mode
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 10 Sea Zone to 25 Sea Zone
2 submarines moved from 26 Sea Zone to 31 Sea Zone
2 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 123 Sea Zone
1 fighter moved from Morocco to 110 Sea Zone
1 fighter moved from Egypt to 81 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
2 infantry moved from 95 Sea Zone to Northern Italy
1 battleship, 5 carriers, 3 destroyers, 2 fighters and 3 transports moved from 99 Sea Zone to 95 Sea Zone
2 fighters moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 3 infantry; Italians defend with 1 factory_major
Americans roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Northern Italy, round 2 : 0/6 hits
Italians roll dice for 3 infantry in Northern Italy, round 2 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 fighters and 2 infantry in Northern Italy, round 3 : 0/5 hits
Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Northern Italy
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 4 : 1/4 hits
Italians roll dice for 2 infantry in Northern Italy, round 4 : 0/2 hits
1 infantry owned by the Germans lost in Northern Italy
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Northern Italy, round 5 : 1/4 hits
Italians roll dice for 1 infantry in Northern Italy, round 5 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Americans: 3 infantry
Battle in 26 Sea Zone
Americans attack with 2 carriers, 3 destroyers and 5 submarines
Japanese defend with 1 destroyer
Americans roll dice for 5 submarines in 26 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Japanese lost in 26 Sea Zone
Americans win, taking 26 Sea Zone from Neutral with 2 carriers, 3 destroyers and 5 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 31 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 2 submarines in 31 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 31 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 2 submarines in 31 Sea Zone, round 3 : 2/2 hits
Americans win with 2 submarines remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 46 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 123 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 123 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 2 submarines
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in 81 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to United Kingdom
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 artillery, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
4 artilleries and 4 infantry moved from Morocco to Algeria
2 armour moved from Tunisia to Tobruk
1 artillery and 1 infantry moved from Tunisia to Libya
2 fighters moved from Northern Italy to 95 Sea Zone
1 fighter moved from 81 Sea Zone to Egypt
2 fighters moved from 46 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Egypt to 95 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 123 Sea Zone to United KingdomPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from United Kingdom to Scotland
2 fighters moved from United Kingdom to Scotland
2 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Egypt to Trans-Jordan
1 bomber moved from French Central Africa to Trans-JordanCombat - British
Battle in Scotland
British attack with 2 fighters and 2 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British roll dice for 2 fighters and 2 infantry in Scotland, round 2 : 4/4 hits
Germans roll dice for 2 artilleries in Scotland, round 2 : 1/2 hits
1 infantry owned by the British and 2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 bomber, 3 fighters and 2 infantry
Japanese defend with 1 armour
British roll dice for 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Trans-Jordan
British win, taking Trans-Jordan from Japanese with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 armour moved from Syria to Egypt
1 armour and 3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Gold Coast to French West Africa
2 fighters moved from Scotland to United KingdomPlace Units - British
2 artilleries and 1 infantry placed in Egypt
1 fighter and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,5,5,4
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
British collect 31 PUs (3 lost to blockades); end with 31 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Syria
Italians take Syria from British
1 armour moved from Syria to Trans-Jordan
12 armour, 2 artilleries and 9 mech_infantrys moved from Iraq to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 13 armour, 2 artilleries and 9 mech_infantrys
British defend with 1 infantry
Italians roll dice for 13 armour, 2 artilleries and 9 mech_infantrys in Trans-Jordan, round 2 : 12/24 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 13 armour, 2 artilleries and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 artilleries moved from Persia to Iraq
2 aaGuns and 3 artilleries moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to Iraq
1 fighter moved from India to Dutch New GuineaPlace Units - Italians
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,4,2,5,4
Italians collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUsTerritory Summary for Italians :
Dutch New Guinea : 1 fighter
Trans-Jordan : 1 flag, 13 armour, 2 artilleries and 9 mech_infantrys
Syria : 1 flag
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 airfield
Rostov : 1 flag
Nenetsia : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Volgograd : 1 flag, 1 factory_minor
Caucasus : 1 flag, 1 factory_minor
112 Sea Zone : 1 battleship and 2 cruisers
Iraq : 1 flag, 2 aaGuns, 7 artilleries, 1 bomber, 1 factory_minor and 2 infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 mech_infantrysProduction/PUs Summary :
Germans : 62 / 81
Russians : 4 / 0
Japanese : 67 / 73
Americans : 62 / 83
Chinese : 0 / 2
British : 32 / 31
UK_Pacific : 0 / 0
Italians : 20 / 23
ANZAC : 18 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to Java
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
ANZAC collect 18 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 factory_major, 1 factory_upgrade and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
4 mech_infantrys moved from Novosibirsk to Evenkiyskiy
2 armour and 2 mech_infantrys moved from Kansu to Olgiy
1 armour moved from Kansu to Evenkiyskiy
1 armour moved from Kansu to Evenkiyskiy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 bomber moved from Western Germany to Northern Italy
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from Americans
1 mech_infantry moved from Southern Italy to Northern Italy
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Scotland
Germans attack with 1 artillery and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 1/2 hits
British roll dice for 1 infantry in Scotland, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Olgiy
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 2 mech_infantrys in Olgiy, round 2 : 1/4 hits
Russians roll dice for 1 artillery in Olgiy, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Olgiy
Germans win, taking Olgiy from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Evenkiyskiy
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 2 armour and 4 mech_infantrys in Evenkiyskiy, round 2 : 1/6 hits
Russians roll dice for 1 artillery in Evenkiyskiy, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Northern Italy
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Americans defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Americans with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in 110 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans roll dice for 3 fighters and 5 tactical_bombers in 110 Sea Zone, round 2 : 4/8 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 carriers, 1 destroyer and 2 transports moved from 112 Sea Zone to 111 Sea Zone
1 artillery moved from Western Germany to France
1 bomber moved from Northern Italy to Western Germany
1 armour moved from Slovakia Hungary to Romania
1 aaGun and 14 artilleries moved from Novosibirsk to Vologda
1 artillery moved from Vologda to Archangel
1 mech_infantry moved from Kansu to Dzavhan
5 armour and 9 mech_infantrys moved from Kansu to Yenisey
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 111 Sea Zone
1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 factory_major placed in Norway
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Romania
3 artilleries and 1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,5,6
Germans collect 66 PUs (3 lost to blockades); end with 66 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Germans :
Kansu : 1 flag
Evenkiyskiy : 1 flag, 2 armour and 4 mech_infantrys
Yenisey : 1 flag, 6 armour and 9 mech_infantrys
Timguska : 1 flag
Kazakhstan : 1 flag
Olgiy : 1 flag, 2 armour and 2 mech_infantrys
Dzavhan : 1 mech_infantry
Iceland : 1 flag, 1 airfield and 1 infantry
British Somaliland : 1 flag
Cyprus : 1 flag
Scotland : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 6 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 3 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 3 infantry and 4 tactical_bombers
Romania : 1 armour and 1 factory_upgrade
Germany : 1 factory_major
Norway : 1 factory_major
Northern Italy : 1 artillery and 1 mech_infantry
Southern Italy : 12 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag
Western Ukraine : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag, 1 aaGun and 14 artilleries
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag
119 Sea Zone : 1 submarine
Eire : 1 flag, 1 airfield and 1 harbour
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 1 submarine
Greece : 1 flag, 1 mech_infantry
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 3 transportsProduction/PUs Summary :
Germans : 69 / 86
Russians : 1 / 0
Japanese : 67 / 73
Americans : 56 / 83
Chinese : 0 / 2
British : 30 / 31
UK_Pacific : 0 / 0
Italians : 24 / 23
ANZAC : 18 / 20
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





