@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L MrRoboto (Allies +9) vs. Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 6 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Hunan to 45 Sea Zone
3 mech_infantrys moved from Shantung to Chahar
3 mech_infantrys moved from Kiangsu to Hopei
3 mech_infantrys moved from Hunan to Kweichow
3 mech_infantrys moved from Hunan to Kwangtung
3 mech_infantrys moved from Kiangsi to Kwangtung
3 mech_infantrys moved from Kwangsi to French Indo China
1 armour and 3 infantry moved from Burma to Shan State
1 armour, 8 infantry and 7 mech_infantrys moved from Burma to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in French Indo China
Japanese attack with 3 mech_infantrys
ANZAC defend with 1 artillery
Japanese win, taking French Indo China from ANZAC with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 armour and 3 infantry
ANZAC defend with 1 artillery
Japanese win, taking Shan State from UK_Pacific with 1 armour and 3 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Yunnan
Japanese attack with 1 armour, 8 infantry and 7 mech_infantrys
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 8 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kweichow
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
2 mech_infantrys owned by the Japanese retreated to Hunan
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 3 mech_infantrys
Chinese defend with 1 infantry
2 mech_infantrys owned by the Japanese retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Battle in Chahar
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kwangtung
Japanese attack with 6 mech_infantrys
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Kwangtung from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
4 fighters and 4 tactical_bombers moved from Hunan to Philippines
1 aaGun moved from Burma to Yunnan
1 bomber moved from 45 Sea Zone to PhilippinesPlace Units - Japanese
2 transports placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
Sorry for the delay. I was kinda busy the last days.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 5 artilleries, 1 harbour and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Turkey
3 artilleries and 3 infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Iraq to Caucasus
4 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 infantry moved from Iraq to Turkey
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Southern ItalyCombat - British
Battle in Southern Italy
British captures 21PUs while taking Italians capital
Battle in Caucasus
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour and 3 mech_infantrys
British win, taking Southern Italy from Italians, taking Caucasus from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Germans: 2 armour and 3 mech_infantrys
Casualties for British: 2 infantry
Battle in Turkey
British attack with 3 artilleries, 4 fighters, 5 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British win, taking Turkey from Neutral_True with 3 artilleries, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Adding units owned by British to Burma: 3 aaGuns, 10 artilleries, 19 infantry and 3 mech_infantrys
EDIT: Removing units owned by British from India: 3 aaGuns, 10 artilleries, 19 infantry and 3 mech_infantrys
EDIT: Turning off Edit Mode
4 fighters and 1 tactical_bomber moved from Turkey to Iraq
3 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 submarines moved from 94 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to Trans-Jordan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqPlace Units - British
3 artilleries and 1 harbour placed in Iraq
1 artillery and 2 infantry placed in Egypt
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 63 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 68 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 fighter moved from Northern Italy to 95 Sea Zone
7 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Northern Italy to Southern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern Italy
Italians attack with 7 artilleries, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern Italy from British with 7 artilleries, 10 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from 95 Sea Zone to Western Germany
4 aaGuns moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1,4,6,1,4,6,3,5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,5,3,6,2,2,1,2
Italians collect 3 PUs (13 lost to blockades); end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Spain
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 infantry and 22 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Germans
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
1 mech_infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Buryatia
Germans take Buryatia from Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Caucasus
1 tactical_bomber moved from Ukraine to Kazakhstan
1 mech_infantry moved from Samara to Caucasus
3 bombers moved from Ukraine to CaucasusCombat - Germans
Battle in Kazakhstan
Germans attack with 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour, 3 bombers and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Caucasus from British with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Germans
3 bombers moved from Caucasus to Ukraine
1 tactical_bomber moved from Kazakhstan to Volgograd
1 aaGun moved from Tambov to Volgograd
1 mech_infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
4 mech_infantrys moved from Finland to Sweden
1 artillery moved from Finland to Sweden
1 armour moved from Finland to Sweden
11 mech_infantrys moved from Western Germany to France
1 destroyer moved from 115 Sea Zone to 112 Sea ZonePlace Units - Germans
1 infantry and 2 mech_infantrys placed in France
10 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Persia
1 mech_infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,6,4,6,6,4,5,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 72 PUs (6 lost to blockades); end with 72 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
nothing with russia
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Oh right!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
3 mech_infantrys moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
3 mech_infantrys moved from Shantung to Kweichow
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 armour moved from Shan State to Szechwan
3 mech_infantrys moved from French Indo China to Szechwan
2 mech_infantrys moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Kweichow
3 mech_infantrys moved from Kiangsu to Kweichow
1 armour, 8 infantry and 7 mech_infantrys moved from Yunnan to Szechwan
1 infantry moved from Shan State to Yunnan
5 mech_infantrys moved from Kwangtung to HunanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 9 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 7 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 2 armour, 8 infantry and 10 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 2 armour, 8 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
3 armour placed in Kiangsu
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 factory_minor and 18 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different unitsNon Combat Move - Americans
3 infantry moved from Portugal to Spain
9 artilleries and 1 infantry moved from Central United States to 101 Sea Zone
10 infantry moved from Eastern United States to 101 Sea Zone
9 artilleries, 11 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
9 artilleries and 11 infantry moved from 91 Sea Zone to Spain
10 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 28 Sea Zone to 26 Sea ZonePlace Units - Americans
1 factory_minor placed in Spain
10 infantry placed in Central United States
2 artilleries and 8 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 airfield, 4 artilleries, 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Turkey to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 artillery moved from Turkey to Caucasus
1 artillery moved from Turkey to Greece
British take Greece from Italians
1 artillery and 1 infantry moved from Spain to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Albania
1 artillery and 2 infantry moved from Trans-Jordan to Saudi Arabia
3 fighters moved from Trans-Jordan to Saudi Arabia
1 tactical_bomber moved from Iraq to Saudi Arabia
4 fighters and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Iraq to Northwest Persia
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Saudi Arabia
1 artillery and 2 infantry moved from Burma to Yunnan
7 artilleries and 13 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan StateCombat - British
Battle in Saudi Arabia
British attack with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 8 artilleries and 13 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 8 artilleries and 12 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Albania
Battle in Caucasus
British attack with 2 artilleries, 5 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British win, taking Albania from Italians, taking Caucasus from Germans with 2 artilleries, 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Saudi Arabia to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
5 fighters and 1 tactical_bomber moved from Caucasus to Iraq
1 transport moved from 80 Sea Zone to 71 Sea Zone
3 artilleries and 3 infantry moved from India to West India
1 aaGun moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Turkey
1 infantry moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Turkey
1 airfield placed in Iraq
3 artilleries placed in Iraq
3 infantry placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 2 submarines
EDIT: Adding units owned by British to 97 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 fighter placed in United Kingdom
British undo move 6.
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 44 PUs; end with 47 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 52 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 97 Sea Zone
Italians attack with 1 tactical_bomber
British defend with 2 submarines and 1 transport; Americans defend with 5 submarines
5 submarines owned by the Americans and 2 submarines owned by the British Submerged
Italians win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,5,3,2,4,4,4,2,6,1,6,4
Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total -
I was so sure I had this game in the bag for so long, but you’ve clearly got me beat, Roboto-san.
I concede. Good game!
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Thanks for the game.
Funny that you thought you had the game in the bag, cause I felt the same for quite a while :-)
Admittedly, in round 9 I was a little worried, that you would get Iraq too. But I felt confident and took Norway with USA, instead of reinforcing the Middle East. Retrospectively, it was a bad idea, since you just reconquered Norway with -13 TUV (which is a fine price to pay) and it stopped the US quite a lot.
My whole strategy is based upon Egypt and the Middle East, so losing Moscow is nothing new to me. It happens in more than 80% of my games :-)





