@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
14L G40 bonusbent (Allies+8) - Amon-Sul (Axis)
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I am not that much into surface warships. I will be attacking with 7 subs and 3 bombers :wink:
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The battle will be 7 subs and 3 bombers. I dont know how to roll the dice here on the forum. Can you please send me a link or explain it to me.
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I can roll the dice on the forum tonight, but I have to go for now.
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I can roll the dice on the forum tonight, but I have to go for now.
Well. I dont know if I actually can, but I will make a test. If I am not mistaken I should type "
Rolling 2d6:
(2, 6) " for your 2 subs?Testing…
Rolling 2d6:
(2, 6) -
Ok. Now that I know how to roll the dice over forum I will try to play my turn later today. I will probably need your OOL, but I suppose you would go for dmg AC, subs, DDs, tac, fighters, AC?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone -
Ok. So here we go. Will do it round by round.
You got two subs @ 1. I presume you do not want to submerge.
Rolling 2d6:
(6, 6) -
No hits for your subs.
I will now roll for my 7 subs @2.
Rolling 7d6:
(1, 2, 3, 3, 5, 5, 5) -
My subs inflicted two hits. I presume you want assign the damage to the Ac and lose 1 sub.
I will roll for my 3 bombers @ 4.
Your defense will then be 3 DDs and 1 AC @ 2, 1 tac @ 3 and 2 fighers @4
3 bombers:
Rolling 3d6:
(1, 2, 4)3 DDs and 1 Ac:
Rolling 4d6:
(4, 5, 6, 6)1 tac:
Rolling 1d6:
(6)2 fighters:
Rolling 2d6:
(4, 6) -
Wow. Not a good round for you. The US bombers inflicted 3 hits. I will remove 1 Japanese sub and 2 DDs.
You inflicted 1 hit. I will remove 1 US sub.
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So the remaining forces are:
6 US subs rolling @2
3 US bombers rolling @4
1 Jap DD and 1 Jap AC rolling @2
1 Jap tac rolling @ 3
2 Jap figters rolling @ 4
I will roll for the subs first as they can only hit your DD and AC.
Rolling 6d6:
(1, 2, 2, 3, 4, 6) -
So. The US subs inflicted 3 hits. However, they can only hit your ships so you lose the AC and the DD.
Will now roll for the remaining forces:
3 US bombers @4
Rolling 3d6:
(3, 4, 5)You got 1 DD and 1 AC @2
Rolling 2d6:
(4, 5)1 tac @ 3
Rolling 1d6:
(1)2 fighters @ 4
Rolling 2d6:
(1, 6) -
So, let me see…
The bombers inflicted 2 hits. I will remove 1 tac and 1 fighter
You scored 2 hits. I will remove 2 US subs.
The remaining forces are 4 US subs, 3 US bombers and 1 Japanese fighter
I will roll for the 3 US bombers and the Japanese fighter.
US bombers:
Rolling 3d6:
(2, 4, 5)Japanese fighter
Rolling 1d6:
(3) -
Your fighter goes down and I lose 1 US bomber.
Remaining forces in SZ 6 are 4 US subs and 2 US bombers.
Please let me know if I am mistaken. Then we will of course have to edit. I am not sure how I could have posted this in a different way. I just hope it makes sense for you.
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I will go through the battle in TripleA now, but ignore any dice rolls and then edit the result from the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers and 7 submarines
Japanese defend with 1 carrier, 3 destroyers, 1 fighter and 2 submarines
2 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
4 submarines owned by the Americans Submerged
Americans win with 2 bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 carrier, 3 destroyers and 1 fighter
Casualties for Americans: 1 bomber and 3 submarines
Battle in 63 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
2 bombers moved from 6 Sea Zone to KoreaPlace Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Eastern United States
1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Hopei
8 infantry moved from Hopei to AnhwePlace Units - Chinese
1 infantry placed in Kiangsi
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Chinese collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
1 armour owned by the British , 1 artillery owned by the Italians , 2 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 armour, 2 fighters and 5 infantry in Gibraltar, round 2 : 3/8 hits
Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/8 hits
1 infantry owned by the British , 2 bombers owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 2 fighters and 4 infantry in Gibraltar, round 3 : 0/7 hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 3 : 1/4 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 4 : 3/6 hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 4 : 4/4 hits
3 infantry owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Gibraltar
British roll dice for 1 armour and 1 fighter in Gibraltar, round 5 : 2/2 hits
Italians roll dice for 1 fighter in Gibraltar, round 5 : 0/1 hits
1 fighter owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 47
Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 fighter and 5 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
3 armour moved from Ethiopia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 aaGun and 8 infantry moved from West India to Eastern Persia
1 fighter moved from Shan State to India
1 aaGun and 8 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Siam to Burma
1 infantry moved from Yunnan to Burma
2 artilleries and 6 infantry moved from Hunan to Kweichow
1 aaGun moved from Hunan to KweichowPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 fighter and 2 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
UK_Pacific collect 10 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
Got to say I feel gutted for you. You lost some crucial battles in this round. I had less than 50 % chance of winning Gibraltar and the battle in SZ 6 :|
Your sub in SZ 109 compensated a bit for your losses, but nothing compared to what I won.





