@axis-dominion sounds good fire it up whenever you want
14L G40 bonusbent (Allies+8) - Amon-Sul (Axis)
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I am not that much into surface warships. I will be attacking with 7 subs and 3 bombers :wink:
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The battle will be 7 subs and 3 bombers. I dont know how to roll the dice here on the forum. Can you please send me a link or explain it to me.
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I can roll the dice on the forum tonight, but I have to go for now.
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I can roll the dice on the forum tonight, but I have to go for now.
Well. I dont know if I actually can, but I will make a test. If I am not mistaken I should type "
Rolling 2d6:
(2, 6) " for your 2 subs?Testing…
Rolling 2d6:
(2, 6) -
Ok. Now that I know how to roll the dice over forum I will try to play my turn later today. I will probably need your OOL, but I suppose you would go for dmg AC, subs, DDs, tac, fighters, AC?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea Zone -
Ok. So here we go. Will do it round by round.
You got two subs @ 1. I presume you do not want to submerge.
Rolling 2d6:
(6, 6) -
No hits for your subs.
I will now roll for my 7 subs @2.
Rolling 7d6:
(1, 2, 3, 3, 5, 5, 5) -
My subs inflicted two hits. I presume you want assign the damage to the Ac and lose 1 sub.
I will roll for my 3 bombers @ 4.
Your defense will then be 3 DDs and 1 AC @ 2, 1 tac @ 3 and 2 fighers @4
3 bombers:
Rolling 3d6:
(1, 2, 4)3 DDs and 1 Ac:
Rolling 4d6:
(4, 5, 6, 6)1 tac:
Rolling 1d6:
(6)2 fighters:
Rolling 2d6:
(4, 6) -
Wow. Not a good round for you. The US bombers inflicted 3 hits. I will remove 1 Japanese sub and 2 DDs.
You inflicted 1 hit. I will remove 1 US sub.
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So the remaining forces are:
6 US subs rolling @2
3 US bombers rolling @4
1 Jap DD and 1 Jap AC rolling @2
1 Jap tac rolling @ 3
2 Jap figters rolling @ 4
I will roll for the subs first as they can only hit your DD and AC.
Rolling 6d6:
(1, 2, 2, 3, 4, 6) -
So. The US subs inflicted 3 hits. However, they can only hit your ships so you lose the AC and the DD.
Will now roll for the remaining forces:
3 US bombers @4
Rolling 3d6:
(3, 4, 5)You got 1 DD and 1 AC @2
Rolling 2d6:
(4, 5)1 tac @ 3
Rolling 1d6:
(1)2 fighters @ 4
Rolling 2d6:
(1, 6) -
So, let me see…
The bombers inflicted 2 hits. I will remove 1 tac and 1 fighter
You scored 2 hits. I will remove 2 US subs.
The remaining forces are 4 US subs, 3 US bombers and 1 Japanese fighter
I will roll for the 3 US bombers and the Japanese fighter.
US bombers:
Rolling 3d6:
(2, 4, 5)Japanese fighter
Rolling 1d6:
(3) -
Your fighter goes down and I lose 1 US bomber.
Remaining forces in SZ 6 are 4 US subs and 2 US bombers.
Please let me know if I am mistaken. Then we will of course have to edit. I am not sure how I could have posted this in a different way. I just hope it makes sense for you.
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I will go through the battle in TripleA now, but ignore any dice rolls and then edit the result from the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 factory_minor, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Buryatia to 6 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 battleship moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer and 1 submarine moved from 91 Sea Zone to 109 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 3 bombers and 7 submarines
Japanese defend with 1 carrier, 3 destroyers, 1 fighter and 2 submarines
2 submarines owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
4 submarines owned by the Americans Submerged
Americans win with 2 bombers remaining. Battle score for attacker is 20
Casualties for Japanese: 1 carrier, 3 destroyers and 1 fighter
Casualties for Americans: 1 bomber and 3 submarines
Battle in 63 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 63 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
2 bombers moved from 6 Sea Zone to KoreaPlace Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Eastern United States
1 submarine and 3 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,4
Americans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Hopei
8 infantry moved from Hopei to AnhwePlace Units - Chinese
1 infantry placed in Kiangsi
3 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Chinese collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 fighter, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
2 infantry moved from Persia to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 transports moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from Suriname to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
4 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 3/5 hits
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits
1 armour owned by the British , 1 artillery owned by the Italians , 2 mech_infantrys owned by the British , 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Northwest Persia
British attack with 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Northwest Persia, round 2 : 2/4 hits
Italians roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Gibraltar
British attack with 1 armour, 2 fighters and 5 infantry
Germans defend with 2 bombers, 2 fighters and 2 tactical_bombers; Italians defend with 1 harbour and 2 infantry
British roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits
British roll dice for 1 armour, 2 fighters and 5 infantry in Gibraltar, round 2 : 3/8 hits
Italians roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Gibraltar, round 2 : 1/8 hits
1 infantry owned by the British , 2 bombers owned by the Germans and 2 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 armour, 2 fighters and 4 infantry in Gibraltar, round 3 : 0/7 hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 3 : 1/4 hits
1 infantry owned by the British lost in Gibraltar
British roll dice for 1 armour, 2 fighters and 3 infantry in Gibraltar, round 4 : 3/6 hits
Italians roll dice for 2 fighters and 2 tactical_bombers in Gibraltar, round 4 : 4/4 hits
3 infantry owned by the British , 2 tactical_bombers owned by the Germans , 1 fighter owned by the British and 1 fighter owned by the Germans lost in Gibraltar
British roll dice for 1 armour and 1 fighter in Gibraltar, round 5 : 2/2 hits
Italians roll dice for 1 fighter in Gibraltar, round 5 : 0/1 hits
1 fighter owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 47
Casualties for Germans: 2 bombers, 2 fighters and 2 tactical_bombers
Casualties for British: 1 fighter and 5 infantry
Casualties for Italians: 2 infantryNon Combat Move - British
1 fighter moved from Gibraltar to 91 Sea Zone
3 armour moved from Ethiopia to Belgian Congo
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Northwest Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 aaGun and 8 infantry moved from West India to Eastern Persia
1 fighter moved from Shan State to India
1 aaGun and 8 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Siam to Burma
1 infantry moved from Yunnan to Burma
2 artilleries and 6 infantry moved from Hunan to Kweichow
1 aaGun moved from Hunan to KweichowPlace Units - British
1 transport placed in 106 Sea Zone
1 infantry placed in Quebec
1 fighter and 2 infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,5
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6,2,3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
UK_Pacific collect 10 PUs (6 lost to blockades); end with 11 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
Got to say I feel gutted for you. You lost some crucial battles in this round. I had less than 50 % chance of winning Gibraltar and the battle in SZ 6 :|
Your sub in SZ 109 compensated a bit for your losses, but nothing compared to what I won.





