14L G40 wheatbeer (Axis) vs Infrastructure (Allies +14) tiebreaker

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Shantung: 10 bombers
                EDIT: Turning off Edit Mode
                Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kiangsu
                1 armour and 1 mech_infantry moved from Hopei to Kiangsu
                1 mech_infantry moved from Chahar to Kiangsu
                10 bombers moved from Shantung to Kiangsu
                2 fighters moved from Japan to Kiangsu
                1 bomber moved from Malaya to 19 Sea Zone
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 carrier moved from 80 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Eastern Persia
                1 infantry moved from 80 Sea Zone to Eastern Persia
                1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
                1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from Yunnan to Kwangtung
                1 armour moved from Amur to Yakut S.S.R.
                      Japanese take Buryatia from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Hopei to Kweichow
                1 bomber moved from Malaya to Kweichow
                1 tactical_bomber moved from Philippines to Kwangtung
                1 mech_infantry moved from Manchuria to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Eastern Persia
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship in Eastern Persia, round 2 :  1/1 hits
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Eastern Persia, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 1 infantry in Eastern Persia, round 2 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Eastern Persia
                    Japanese win, taking Borneo from UK_Pacific, taking Eastern Persia from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Ceylon
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 1 fighter
                        Japanese roll dice for 1 artillery and 1 infantry in Ceylon, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 fighter in Ceylon, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Ceylon
                    Japanese win, taking Ceylon from UK_Pacific with 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 submarine; Americans defend with 2 submarines and 2 transports
                    2 submarines owned by the Americans and 1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 bomber in 19 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Americans lost in 19 Sea Zone
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Kiangsu
                    Japanese attack with 1 armour, 10 bombers, 2 fighters, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry; Americans defend with 1 armour, 1 artillery and 2 infantry
                        Japanese roll dice for 1 armour, 10 bombers, 2 fighters, 1 infantry and 2 mech_infantrys in Kiangsu, round 2 :  7/16 hits
                        Chinese roll dice for 1 armour, 1 artillery and 4 infantry in Kiangsu, round 2 :  1/6 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Japanese , 1 armour owned by the Americans , 2 infantry owned by the Chinese and 2 infantry owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 10 bombers, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in Kwangtung
                    Japanese attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                    ANZAC defend with 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 :  1/5 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 :  0/3 hits
                        ANZAC roll dice for 1 artillery in Kwangtung, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 4 :  0/3 hits
                        ANZAC roll dice for 1 artillery in Kwangtung, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Kwangtung, round 5 :  2/2 hits
                        ANZAC roll dice for 1 artillery in Kwangtung, round 5 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 artillery owned by the ANZAC lost in Kwangtung
                    Japanese win, taking Kwangtung from ANZAC with 1 armour remaining. Battle score for attacker is -16
                    Casualties for Japanese: 3 mech_infantrys and 1 tactical_bomber
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
                EDIT: Removing units owned by Japanese from Kiangsu: 10 bombers
                EDIT: Turning off Edit Mode
                1 fighter moved from Eastern Persia to India
                1 tactical_bomber moved from Eastern Persia to India
                1 fighter and 1 tactical_bomber moved from Eastern Persia to 80 Sea Zone
                1 carrier moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 76 Sea Zone to 72 Sea Zone
                2 fighters moved from Kiangsu to Manchuria
                1 bomber moved from 19 Sea Zone to Manchuria
                1 bomber moved from Kweichow to India
                1 mech_infantry moved from Manchuria to Anhwe
                2 fighters and 2 tactical_bombers moved from Philippines to Yunnan
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 submarine and 1 transport moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from 42 Sea Zone to Philippines
                1 tactical_bomber moved from 42 Sea Zone to Yunnan
                1 aaGun and 1 artillery moved from Amur to Manchuria

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 fighter placed in Japan
                3 mech_infantrys placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1,6,4,4,2,3,5,6,6,4,5,6,1,6,3,6,5,5,3,5,5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,4,5,1,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,5,3,2
                Japanese collect 49 PUs (16 lost to blockades); end with 54 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 22 / 31
        Japanese : 65 / 59
        Americans : 53 / 74
        Chinese : 6 / 10
        British : 30 / 27
        UK_Pacific : 3 / 0
        Italians : 19 / 28
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Kiangsi edited to manual forum dice results (bugged out soldiers gone now)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 fighter, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
                2 infantry moved from 22 Sea Zone to Marianas
                1 fighter moved from 20 Sea Zone to 43 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Germans defend with 1 cruiser
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 43 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Marianas

    Non Combat Move - Americans
                1 fighter moved from 43 Sea Zone to Celebes
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 22 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 22 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 carrier and 2 destroyers moved from 92 Sea Zone to 93 Sea Zone
                2 fighters moved from 104 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to Persia
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from Morocco to Algeria
                3 infantry and 1 mech_infantry moved from Algeria to Tunisia
                1 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 mech_infantrys moved from Libya to Tobruk
                1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France

    Place Units - Americans
                1 artillery and 5 infantry placed in Central United States
                1 bomber and 1 fighter placed in Eastern United States
                1 submarine and 3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                1 fighter moved from Persia to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Eastern Persia, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Eastern Persia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from United Kingdom to Southern France
                1 transport moved from 83 Sea Zone to 91 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                4 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Eastern Persia to Persia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 99 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 97 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 artillery, 1 fighter and 1 infantry placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,5,3,2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Turn Complete - UK_Pacific

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                2 fighters moved from Iraq to 97 Sea Zone
                1 fighter moved from Egypt to 95 Sea Zone
                2 artilleries and 2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 95 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 97 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 2 submarines
                        Americans roll dice for 2 submarines in 97 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Americans lost in 97 Sea Zone
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 factory_minor and 2 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Northern Italy, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Northern Italy, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 95 Sea Zone to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Iraq to Trans-Jordan
                1 aaGun moved from Belarus to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                1 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 21 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 22 / 31
        Japanese : 63 / 59
        Americans : 56 / 76
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 3 / 0
        Italians : 19 / 23
        ANZAC : 10 / 18
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                ANZAC creates battle in territory 22 Sea Zone
                Battle in Malaya

    Non Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 22 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 infantry moved from Queensland to New South Wales
                1 cruiser, 3 destroyers and 1 transport moved from 20 Sea Zone to 22 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Libya to Tobruk
                1 fighter moved from Persia to Russia

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                12 armour, 6 artilleries, 22 infantry and 28 mech_infantrys moved from Bryansk to Russia
                2 bombers, 4 fighters and 4 tactical_bombers moved from Bessarabia to Russia
                3 tactical_bombers moved from Novgorod to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 12 armour, 6 artilleries, 3 bombers, 4 fighters, 22 infantry, 28 mech_infantrys and 7 tactical_bombers
                    French defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 3 armour, 8 artilleries, 1 factory_major, 3 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  2/6 hits
                        2 fighters owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 2 fighters, 22 infantry, 28 mech_infantrys and 7 tactical_bombers in Russia, round 2 :  20/80 hits
                        Russians roll dice for 2 aaGuns, 3 armour, 8 artilleries, 4 fighters, 54 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  24/72 hits
                        18 infantry owned by the Russians , 22 infantry owned by the Germans , 2 mech_infantrys owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 2 fighters, 26 mech_infantrys and 7 tactical_bombers in Russia, round 3 :  15/56 hits
                        Russians roll dice for 3 armour, 8 artilleries, 4 fighters, 36 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  19/54 hits
                        15 infantry owned by the Russians and 19 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 6 artilleries, 3 bombers, 2 fighters, 7 mech_infantrys and 7 tactical_bombers in Russia, round 4 :  16/37 hits
                        Russians roll dice for 3 armour, 8 artilleries, 4 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  15/39 hits
                        16 infantry owned by the Russians , 2 armour owned by the Germans , 6 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 10 armour, 3 bombers, 2 fighters and 7 tactical_bombers in Russia, round 5 :  7/22 hits
                        Russians roll dice for 3 armour, 8 artilleries, 4 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 5 :  10/23 hits
                        5 infantry owned by the Russians , 9 armour owned by the Germans , 2 mech_infantrys owned by the Russians and 1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 1 armour, 3 bombers, 1 fighter and 7 tactical_bombers in Russia, round 6 :  7/12 hits
                        Russians roll dice for 3 armour, 8 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 6 :  7/16 hits
                        1 bomber owned by the Germans , 4 tactical_bombers owned by the Germans , 1 armour owned by the Germans , 7 artilleries owned by the Russians and 1 fighter owned by the Germans lost in Russia
                    retreated to Russia
                    Russians win with 3 armour, 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -162
                    Casualties for Germans: 12 armour, 6 artilleries, 1 bomber, 4 fighters, 22 infantry, 28 mech_infantrys and 4 tactical_bombers
                    Casualties for Russians: 2 aaGuns, 7 artilleries, 54 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 aaGun moved from Bessarabia to Ukraine
                2 infantry moved from Novgorod to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery moved from Western Ukraine to Ukraine
                3 tactical_bombers moved from Russia to Belarus
                2 bombers moved from Russia to Belarus
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Germany to France
                4 infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France
                1 mech_infantry moved from Western Germany to France

    Place Units - Germans
                2 artilleries and 1 infantry placed in Ukraine
                3 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in France
                1 artillery, 3 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 22 / 31
        Japanese : 60 / 59
        Americans : 56 / 76
        Chinese : 8 / 9
        British : 30 / 31
        UK_Pacific : 3 / 0
        Italians : 19 / 23
        ANZAC : 13 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    Average in Moscow would have been +20, so -160 is a tough pill to swallow  :|


  • i can tell you it is a sad way to lose momentum and what seems like a win as it has happened to me.
    i have stopped playing for monthes because of something similar.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Bryansk
                1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 infantry
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Iraq
                    Russians attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Iraq
                    Russians win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Volgograd to Rostov
                2 aaGuns and 15 infantry moved from Vologda to Smolensk
                1 artillery moved from Russia to Smolensk
                3 armour moved from Russia to Smolensk

    Place Units - Russians
                4 artilleries and 3 infantry placed in Russia
                2 infantry placed in Volgograd
                Russians undo move 2.
                Russians undo move 1.
                1 artillery and 1 infantry placed in Volgograd
                3 artilleries and 4 infantry placed in Russia
                Russians undo move 2.
                1 infantry placed in Volgograd
                3 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,3,1,1,2
                Russians collect 23 PUs (2 lost to blockades); end with 23 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs

  • 17

    I haven’t failed in Moscow that many times, so I was due  :lol:


  • You set a good example.  I get too angry at these games sometimes.

  • 17

    I missed a German naval NCM … forgot I had a carrier/tt in SZ81 (Red Sea off Egypt).

    Is it okay if I move those ships to SZ80 (tt will remain empty)?


  • go ahead


  • Hello,

    I am leaving tomorrow for a week in Argentina.  Sorry for the inconvenience.  I will get back on the 17th.

    Thanks,
    Steven

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from India to 39 Sea Zone
                1 mech_infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 infantry and 1 mech_infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from India to 39 Sea Zone
                1 mech_infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from India to Malaya
                1 tactical_bomber moved from Yunnan to Kweichow
                1 mech_infantry moved from Anhwe to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Manchuria to Hopei
                1 fighter moved from Manchuria to Kweichow
                1 fighter moved from Manchuria to Hopei
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 bomber moved from India to Malaya
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Yenisey from Russians
                      Japanese take Evenkiyskiy from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  2/2 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  2/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 mech_infantry owned by the Russians lost in Iraq
                    Japanese win, taking Iraq from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kweichow, round 2 :  1/5 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Malaya to India
                1 bomber moved from Hopei to Manchuria
                1 mech_infantry moved from Sakha to Yakut S.S.R.
                1 fighter moved from Iraq to Egypt
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery moved from 39 Sea Zone to India
                1 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Szechwan to Anhwe
                1 fighter and 2 tactical_bombers moved from Kweichow to Anhwe
                1 fighter moved from Hopei to Anhwe
                1 armour moved from Kiangsu to Anhwe
                3 mech_infantrys moved from Manchuria to Anhwe
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 armour moved from Kwangtung to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 cruiser and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                1 carrier moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                3 mech_infantrys placed in Manchuria
                3 bombers placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 81 Sea Zone: 1 carrier and 1 transport
                EDIT: Adding units owned by Germans to 80 Sea Zone: 1 carrier and 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 22
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,2,3,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,3,2,3,2
                Japanese collect 48 PUs (22 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 20 / 26
        Japanese : 70 / 55
        Americans : 56 / 76
        Chinese : 6 / 9
        British : 30 / 31
        UK_Pacific : 3 / 0
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 17

    No worries, hope you have a pleasant trip.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 2 destroyers, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Gibraltar to Alexandria
                2 mech_infantrys moved from Tobruk to Alexandria
                1 bomber moved from Persia to India

Suggested Topics

  • 18
  • 151
  • 107
  • 96
  • 114
  • 83
  • 280
  • 213
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

18.0k

Users

40.7k

Topics

1.8m

Posts