TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1 Bid Purchase - ItaliansCombat Hit Differential Summary :
rd1
Americans attack with 1 armour, 4 fighters
att; 2hits+
Rolls: 1@3; Total Hits: 11@3: (3)
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 mech_infantrys
def; 1hits+
Rolls: 1@3; Total Hits: 11@3: (2)
rd1
Americans attack with 1 armour, 2 fighters
att; 1hits+
Rolls: 1@3; Total Hits: 01@3: (4)
Japanese defend with 1 armour, 1 artillery
def;
Rolls: 1@5; Total Hits: 11@5: (1)
rd1
Americans attack with 1 armour, 1 fighter
att; hit
Japanese defend with 1 armour
def;
Rolls: 1@3; Total Hits: 11@3: (1)
that kinda sucks in comparison.
If I’m not mistaken, in round 3 Japan should only have had a single tank left, not two units.
So round 4 should never have happened and your result will be more normal.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Turning off Edit Mode
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
1 fighter moved from Szechwan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Shensi
5 infantry moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
Place Units - Chinese
2 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Research Technology - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - British
British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Persia to 39 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 39 Sea Zone to Ceylon
1 artillery moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea Zone
2 infantry moved from French Central Africa to French Equatorial Africa
2 fighters moved from French Central Africa to Gibraltar
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from French Central Africa to Gibraltar
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
1 artillery moved from Morocco to Algeria
Place Units - British
1 artillery placed in United Kingdom
1 artillery, 1 fighter and 1 infantry placed in Persia
3 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4,2,6,1,1
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Turn Complete - UK_Pacific
If I’m not mistaken, in round 3 Japan should only have had a single tank left, not two units.
So round 4 should never have happened and your result will be more normal.
Quoting just in case you missed this due to automated turn posts.
oh thanks. so one more ftr on the carriers, but i cannot edit off the 2inf and art…
be aware for your turn that there is one more us ftr on fleet and 2less inf and 1 less art in kiangsu…
Ill fix it if you know how…
Okay, I’ll see if the land edit works for me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Egypt to Northwest Persia
1 armour moved from Belarus to Smolensk
1 bomber moved from Novgorod to Vologda
Combat - Italians
Battle in Vologda
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 bomber owned by the Italians lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Battle in Smolensk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 armour owned by the Italians lost in Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Battle in Northwest Persia
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Northwest Persia to Iraq
1 mech_infantry moved from Syria to Iraq
1 armour moved from Egypt to Iraq
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
Place Units - Italians
3 mech_infantrys placed in Egypt
3 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Production/PUs Summary :
Germans : 44 / 55
Russians : 31 / 32
Japanese : 51 / 39
Americans : 53 / 74
Chinese : 9 / 10
British : 30 / 27
UK_Pacific : 10 / 0
Italians : 19 / 28
ANZAC : 10 / 20
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
That was embarrassing :lol:
I can’t do anything with the guys on Kiangsu yet. Maybe when the next US turn starts it’ll work.
Remember to add 1 fig to SZ20 as well.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Libya
1 fighter moved from Bryansk to Persia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 bomber, 2 infantry, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
6 armour, 6 artilleries, 22 infantry and 17 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Baltic States to Bryansk
3 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
2 bombers moved from Novgorod to Russia
5 mech_infantrys moved from Novgorod to Bryansk
2 fighters moved from Western Germany to Western Ukraine
1 fighter moved from Southern Italy to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 12 armour, 6 artilleries, 22 infantry and 28 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 12 armour, 6 artilleries, 22 infantry and 28 mech_infantrys in Bryansk, round 2 : 14/68 hits
Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 0/3 hits
3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 12 armour, 6 artilleries, 22 infantry and 28 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Ukraine
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 fighter and 1 infantry in Ukraine, round 5 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Iraq to Bessarabia
1 fighter and 2 tactical_bombers moved from Egypt to Bessarabia
1 fighter moved from Ukraine to Bessarabia
3 artilleries moved from Novgorod to Belarus
1 armour moved from Northern Italy to 97 Sea Zone
1 armour and 1 transport moved from 97 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Egypt
1 carrier moved from 97 Sea Zone to 81 Sea Zone
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
2 bombers moved from Russia to Bessarabia
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Baltic States to Belarus
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 mech_infantry moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Western Ukraine to Bessarabia
Place Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber, 2 infantry and 1 mech_infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 44 PUs (5 lost to blockades); end with 44 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Production/PUs Summary :
Germans : 49 / 59
Russians : 26 / 32
Japanese : 48 / 39
Americans : 53 / 74
Chinese : 9 / 10
British : 30 / 27
UK_Pacific : 10 / 0
Italians : 19 / 28
ANZAC : 13 / 18
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 24 PUs;
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Russians
Battle in Northwest Persia
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Persia to Russia
2 aaGuns and 16 infantry moved from Novosibirsk to Vologda
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Archangel to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Shensi to Kweichow
1 aaGun moved from Szechwan to Shensi
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
If I decide to attack Kiangsu, should I just roll it manually?
yes. we will have to edit things until i can throw the us against something to kill them i guess.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Shantung: 10 bombers
EDIT: Turning off Edit Mode
Japanese buy 1 fighter and 6 mech_infantrys; Remaining resources: 5 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Anhwe to Kiangsu
1 armour and 1 mech_infantry moved from Hopei to Kiangsu
1 mech_infantry moved from Chahar to Kiangsu
10 bombers moved from Shantung to Kiangsu
2 fighters moved from Japan to Kiangsu
1 bomber moved from Malaya to 19 Sea Zone
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Eastern Persia
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 80 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Eastern Persia
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from Yunnan to Kwangtung
1 armour moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Hopei to Kweichow
1 bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Philippines to Kwangtung
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship and 1 cruiser moved from 72 Sea Zone to 80 Sea Zone
Okay, Japan is going to attack Kiangsu with all land units in range (inf/2mech/tank) and the 2 fighters from Tokyo.
Stacking the battle within tripleA with extra units to ensure the bugged out units are eliminated.