14L souL (Axis) v Amon-sul (Allies +11) Game 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 55 Sea Zone
                2 infantry moved from Northern Territory to 55 Sea Zone
                2 infantry and 1 transport moved from 55 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from Sumatra to Burma

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Burma : 1 fighter
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 cruiser and 1 transport
        35 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Libya : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 13 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 6 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 2 infantry moved from Greece to Turkey
                1 bomber, 2 fighters and 3 tactical_bombers moved from Southern Italy to Turkey
                1 bomber moved from Western Germany to Turkey
                1 tactical_bomber moved from Western Germany to Turkey
                1 mech_infantry moved from Spain to Gibraltar
                      Germans take Gibraltar from British
                6 armour and 2 mech_infantrys moved from Spain to Portugal

    Combat - Germans
                Battle in Turkey
                    Germans attack with 3 armour, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
                    Neutral_True defend with 8 infantry
                        Germans roll dice for 3 armour, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers in Turkey, round 2 :  8/13 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        2 infantry owned by the Germans , 1 armour owned by the Germans and 8 infantry owned by the Neutral_True lost in Turkey
                    Germans win, taking Turkey from Neutral_True with 2 armour, 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Portugal
                    Germans attack with 6 armour and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                        Germans roll dice for 6 armour and 2 mech_infantrys in Portugal, round 2 :  4/8 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Germans win, taking Portugal from Neutral_True with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Germans
                2 bombers, 2 fighters and 4 tactical_bombers moved from Turkey to Greece
                2 artilleries and 7 infantry moved from Yugoslavia to Romania
                8 infantry moved from Germany to Poland
                1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 artilleries and 6 infantry moved from Sweden to Norway
                1 artillery and 1 infantry moved from France to Southern France
                1 aaGun moved from Normandy Bordeaux to Southern France
                1 aaGun moved from France to Southern France
                1 aaGun and 1 infantry moved from Western Germany to France
                1 armour and 1 mech_infantry moved from Germany to Romania

    Place Units - Germans
                1 factory_minor placed in Greece
                1 fighter and 1 transport placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 111 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 109 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry
        Poland : 1 artillery and 21 infantry
        Germany : 3 aaGuns, 1 armour, 1 artillery, 1 factory_major, 6 infantry and 1 mech_infantry
        Norway : 3 artilleries and 7 infantry
        Portugal : 1 flag, 6 armour and 2 mech_infantrys
        112 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 transports
        Turkey : 1 flag, 2 armour
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 1 flag, 2 bombers, 1 factory_minor, 2 fighters and 4 tactical_bombers
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 35 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • i forgot one comabt

    siberia

    DiceRolls: 18@1; Total Hits: 118@1: (3, 3, 6, 5, 2, 4, 5, 6, 6, 6, 3, 1, 5, 5, 6, 2, 3, 3)

    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Siberia: 1 infantry
                EDIT: Changing ownership of Siberia from Japanese to Russians
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 1 infantry
                EDIT: Turning off Edit Mode
                2 aaGuns, 5 artilleries and 9 infantry moved from Western Ukraine to Ukraine
                3 artilleries and 2 infantry moved from Ukraine to Rostov
                4 artilleries and 3 infantry moved from Bryansk to Rostov
                2 artilleries and 2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Ukraine
                1 fighter moved from Burma to India
                1 submarine moved from 117 Sea Zone to 101 Sea Zone
                2 aaGuns and 18 infantry moved from Amur to Siberia
                EDIT: Russians undo move 8.
                2 aaGuns and 17 infantry moved from Amur to Siberia

    Place Units - Russians
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Russia
                3 artilleries placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    India : 1 fighter
        Siberia : 2 aaGuns and 17 infantry
        Belarus : 2 aaGuns, 1 artillery and 16 infantry
        Bryansk : 2 artilleries and 2 infantry
        Rostov : 7 artilleries and 5 infantry
        Russia : 1 airfield, 1 factory_major and 3 mech_infantrys
        Ukraine : 2 aaGuns, 8 artilleries, 1 factory_minor, 9 infantry and 1 tactical_bomber
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 36 / 36
        Japanese : 34 / 46
        Americans : 52 / 52
        Chinese : 5 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • Interesting game :)

    I enjoy it :)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                3 artilleries and 1 infantry moved from Yunnan to Szechwan
                1 artillery and 2 infantry moved from Kweichow to Shensi
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 artillery, 10 infantry and 1 mech_infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                1 armour moved from Kwangsi to Szechwan
                1 fighter moved from Kwangsi to Szechwan
                1 bomber moved from Anhwe to Shensi
                1 bomber moved from Anhwe to Kansu
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Kansu, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 1 infantry in Szechwan, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Szechwan to Kwangsi
                3 fighters and 6 tactical_bombers moved from Anhwe to Kwangsi
                1 bomber moved from Shensi to Kwangsi
                1 bomber moved from Kansu to Anhwe
                2 infantry moved from 36 Sea Zone to Kwangsi
                4 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                2 aaGuns moved from Japan to 6 Sea Zone
                2 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship moved from 36 Sea Zone to 6 Sea Zone
                1 carrier moved from 36 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
                1 artillery, 3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 2 artilleries, 1 bomber, 4 fighters, 11 infantry and 6 tactical_bombers
        Korea : 3 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 artillery and 2 infantry
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 1 armour, 3 artilleries and 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag, 1 bomber
        Soviet Far East : 1 flag
        Amur : 1 flag, 2 artilleries, 11 infantry and 1 mech_infantry
        36 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 3 submarines and 1 transport
        5 Sea Zone : 1 transport
        6 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 2 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 harbour, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Central United States to Western United States
                1 bomber moved from Western United States to Midway
                1 tactical_bomber moved from Western United States to 25 Sea Zone
                1 fighter moved from Midway to Western United States
                1 tactical_bomber moved from Western United States to Midway
                1 fighter moved from Midway to Western United States
                1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone
                1 bomber moved from Eastern United States to Western United States
                1 submarine moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                2 submarines and 1 transport placed in 101 Sea Zone
                1 tactical_bomber placed in Western United States
                1 harbour placed in Midway
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        37 Sea Zone : 1 destroyer
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports
        10 Sea Zone : 1 transport
        54 Sea Zone : 1 submarine
        Central United States : 4 aaGuns, 1 armour, 1 factory_minor, 2 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 cruiser, 2 destroyers, 3 submarines and 3 transports

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 5
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from Central United States to Southeast Mexico
                EDIT: 1 transport moved from 101 Sea Zone to 64 Sea Zone

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Tsinghai : 2 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 38 / 48
        Americans : 52 / 77
        Chinese : 2 / 4
        British : 29 / 27
        UK_Pacific : 24 / 24
        Italians : 11 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 10 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from French West Africa to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Alexandria to 98 Sea Zone
                1 fighter moved from Alexandria to Iraq
                2 infantry moved from Persia to Iraq
                1 armour moved from Egypt to Iraq
                2 fighters moved from India to Iraq
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Kwangtung to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 3 fighters and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 3 fighters and 2 infantry in Iraq, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 3 fighters and 1 infantry in Iraq, round 3 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Formosa
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 fighter and 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 :  2/2 hits
                        Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 fighter owned by the British lost in Anglo Egyptian Sudan
                    British win, taking Formosa from Japanese with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour, 1 fighter and 1 infantry
                    Casualties for Italians: 1 fighter and 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                3 artilleries moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Union of South Africa to Mozambique
                      British take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to Angola
                      British take Angola from Neutral_True
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Libya to Tobruk
                3 fighters moved from Iraq to Persia
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 armour moved from India to Afghanistan
                      British take Afghanistan from Neutral_True
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                3 artilleries and 1 infantry moved from India to Burma
                1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to India
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States

    Place Units - British
                3 infantry placed in Egypt
                1 factory_minor placed in Persia
                2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,2,5
                British collect 26 PUs (8 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 26 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Formosa : 1 flag, 1 infantry
        Kiangsi : 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 4 aaGuns, 4 artilleries, 7 infantry and 3 mech_infantrys
        India : 1 airfield, 1 factory_major, 1 harbour, 6 mech_infantrys and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        20 Sea Zone : 1 transport
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Tobruk : 1 flag, 1 mech_infantry
        Libya : 1 flag
        Afghanistan : 1 flag, 1 armour and 4 infantry
        Mozambique : 1 flag, 2 infantry and 1 mech_infantry
        Eire : 1 flag
        Angola : 1 flag, 2 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour and 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 factory_minor and 3 fighters

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 34 / 48
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 34 / 26
        UK_Pacific : 26 / 31
        Italians : 10 / 18
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour moved from Greece to Northwest Persia
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria

    Combat - Italians
                Battle in Syria
                Battle in Northwest Persia
                    Italians attack with 2 armour
                    British defend with 1 infantry
                        Italians roll dice for 2 armour in Northwest Persia, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Syria from French, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 infantry moved from Greece to Turkey
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Anglo Egyptian Sudan : 1 flag
        Syria : 1 flag, 2 infantry
        Northern Italy : 2 aaGuns, 1 artillery, 1 factory_major, 1 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
        Turkey : 2 infantry
        Bulgaria : 1 artillery and 2 infantry
        99 Sea Zone : 1 destroyer and 1 transport
        97 Sea Zone : 1 transport
        Northwest Persia : 1 flag, 2 armour

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 34 / 48
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 34 / 26
        UK_Pacific : 26 / 31
        Italians : 11 / 23
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Burma to Anhwe

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Anhwe
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 bomber
                        ANZAC roll dice for 1 fighter in Anhwe, round 2 :  1/1 hits
                        Japanese roll dice for 1 bomber in Anhwe, round 2 :  0/1 hits
                        1 bomber owned by the Japanese lost in Anhwe
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 bomber

    Non Combat Move - ANZAC
                1 fighter moved from Anhwe to Kiangsi
                1 transport moved from 45 Sea Zone to 54 Sea Zone
                1 cruiser moved from 45 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Kiangsi : 1 fighter
        Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        35 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        62 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 34 / 48
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 34 / 26
        UK_Pacific : 26 / 31
        Italians : 11 / 23
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    43 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Tobruk : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 35 / 36
        Japanese : 34 / 48
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 35 / 26
        UK_Pacific : 26 / 31
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Turkey to Persia
                2 bombers moved from Greece to Persia
                2 fighters and 2 tactical_bombers moved from Greece to Persia
                1 submarine moved from 106 Sea Zone to 108 Sea Zone

    Combat - Germans
                Battle in Persia
                    Germans attack with 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers
                    British defend with 1 factory_minor and 3 fighters
                        Germans roll dice for 2 armour, 2 bombers, 2 fighters and 2 tactical_bombers in Persia, round 2 :  6/8 hits
                        British roll dice for 3 fighters in Persia, round 2 :  1/3 hits
                        1 armour owned by the Germans and 3 fighters owned by the British lost in Persia
                    Germans win, taking Persia from British with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 armour
                    Casualties for British: 3 fighters

    Non Combat Move - Germans
                2 bombers, 2 fighters and 2 tactical_bombers moved from Persia to Northwest Persia
                2 bombers moved from Northwest Persia to Greece
                1 armour and 1 mech_infantry moved from Romania to Greece
                1 artillery and 2 infantry moved from Romania to Bulgaria
                1 armour and 1 mech_infantry moved from Germany to Romania
                6 armour and 2 mech_infantrys moved from Portugal to Southern France
                1 mech_infantry moved from Gibraltar to Southern France
                1 infantry moved from France to Southern France
                1 fighter moved from 112 Sea Zone to Greece
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                3 artilleries and 7 infantry moved from Norway to Finland
                1 artillery and 3 infantry moved from Germany to 113 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Finland
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 112 Sea Zone to 115 Sea Zone
                3 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                1 airfield placed in Greece
                1 armour and 2 mech_infantrys placed in Greece
                1 artillery, 1 fighter and 7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 2 aaGuns, 6 armour, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 3 mech_infantrys
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Romania : 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
        Poland : 1 aaGun, 1 artillery and 24 infantry
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 7 infantry
        Portugal : 1 flag
        108 Sea Zone : 1 submarine
        Turkey : 1 flag
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag, 1 artillery and 2 infantry
        109 Sea Zone : 1 flag, 2 submarines
        Greece : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
        Northwest Persia : 2 fighters and 2 tactical_bombers
        Persia : 1 flag, 1 armour and 1 factory_minor
        Sweden : 1 flag
        115 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        Yugoslavia : 1 flag
        Spain : 1 flag
        Finland : 1 flag, 4 artilleries and 10 infantry

    Production/PUs Summary :

    Germans : 56 / 68
        Russians : 35 / 36
        Japanese : 34 / 48
        Americans : 52 / 77
        Chinese : 4 / 4
        British : 33 / 26
        UK_Pacific : 26 / 31
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • I made a mistake there at Persia. I forgot about Italians.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 3 artilleries, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 mech_infantrys moved from Volgograd to Turkey
                1 tactical_bomber moved from Ukraine to Turkey
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in Turkey
                    Russians attack with 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 2 infantry
                        Russians roll dice for 3 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Turkey, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Turkey
                    Russians win, taking Turkey from Germans with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                7 artilleries and 5 infantry moved from Rostov to Caucasus
                1 tactical_bomber moved from Turkey to Caucasus
                1 fighter moved from India to Caucasus
                1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Belarus to Baltic States
                2 artilleries moved from Bryansk to Rostov
                3 mech_infantrys moved from Russia to Volgograd
                6 infantry moved from Belarus to Bryansk
                2 infantry moved from Bryansk to Rostov
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Olgiy to Yenisey
                1 infantry moved from Dzavhan to Yakut S.S.R.
                1 infantry moved from Siberia to Sakha
                2 aaGuns and 15 infantry moved from Siberia to Soviet Far East
                1 submarine moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Russians
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 bomber placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3
                Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Chahar : 1 infantry
        Sakha : 1 infantry
        Yenisey : 1 infantry
        Soviet Far East : 2 aaGuns and 16 infantry
        Yakut S.S.R. : 1 infantry
        Timguska : 1 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 1 artillery and 8 infantry
        Baltic States : 1 infantry
        Bryansk : 6 infantry
        Rostov : 2 artilleries and 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 bomber and 1 factory_major
        Ukraine : 2 aaGuns, 11 artilleries, 1 factory_minor and 8 infantry
        Volgograd : 1 factory_minor and 6 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 7 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
        113 Sea Zone : 1 submarine
        Turkey : 1 flag, 3 mech_infantrys
        106 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 38 / 41
        Japanese : 29 / 48
        Americans : 52 / 77
        Chinese : 8 / 4
        British : 33 / 26
        UK_Pacific : 26 / 31
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 battleship, 1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 2 infantry moved from Kwangsi to Kiangsi
                2 infantry moved from Kwangsi to Kwangtung
                2 infantry moved from Kwangsi to Yunnan
                2 artilleries and 1 infantry moved from Szechwan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 armour moved from Szechwan to Tsinghai
                1 artillery and 2 infantry moved from Shensi to Tsinghai
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Amur to Sakha
                8 infantry and 1 mech_infantry moved from Amur to Manchuria
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
                1 tactical_bomber moved from Kwangsi to Kiangsi

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 43 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for French: 1 destroyer
                Battle in Borneo
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 transport in 35 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 35 Sea Zone from ANZAC with 1 battleship, 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter; British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  2/6 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 3 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 1 infantry in Sikang, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Tsinghai, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Tsinghai, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sakha, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 9 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 9 infantry and 1 mech_infantry in Manchuria, round 2 :  4/11 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Yunnan
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 3 destroyers moved from 36 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun, 1 artillery, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                1 aaGun, 1 artillery and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
                1 bomber moved from 37 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 fighter and 2 tactical_bombers moved from Kiangsi to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun moved from Korea to 6 Sea Zone
                1 aaGun and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun moved from 19 Sea Zone to Kiangsu

    Place Units - Japanese
                3 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 artillery, 1 bomber and 2 infantry
        Korea : 1 aaGun
        Kiangsu : 1 flag, 1 aaGun
        Kiangsi : 1 flag, 1 artillery and 1 infantry
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 9 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery, 9 infantry and 1 mech_infantry
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 3 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 2 fighters and 4 tactical_bombers
        Kansu : 1 flag, 1 artillery and 1 infantry
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour, 1 artillery and 1 infantry
        Szechwan : 1 flag
        Sikang : 1 flag, 3 artilleries and 1 infantry
        Anhwe : 1 flag
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 aaGun, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Sakha : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag, 1 artillery
        French Indo China : 1 flag, 1 infantry
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 1 submarine
        35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
        19 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 35 / 41
        Japanese : 50 / 50
        Americans : 50 / 77
        Chinese : 1 / 4
        British : 33 / 26
        UK_Pacific : 19 / 31
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 8 / 0


  • moving a dd back to sz 6.

    map.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 infantry moved from Midway to 25 Sea Zone
                2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 19 Sea Zone
                2 fighters and 1 tactical_bomber moved from Midway to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 54 Sea Zone to 43 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters, 3 tactical_bombers and 1 transport in 6 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 4 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 19 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Korea
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Southeast Mexico to 64 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
                1 infantry moved from 66 Sea Zone to Argentina
                      Americans take Argentina from Neutral_True
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 65 Sea Zone
                1 mech_infantry moved from 65 Sea Zone to Chile
                      Americans take Chile from Neutral_True
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 armour and 1 infantry moved from 89 Sea Zone to Venezuela
                      Americans take Venezuela from Neutral_True
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Western United States to Central United States
                4 fighters and 3 tactical_bombers moved from 6 Sea Zone to Soviet Far East
                1 bomber moved from 19 Sea Zone to Soviet Far East

    Place Units - Americans
                1 carrier, 2 destroyers and 4 submarines placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Korea : 1 flag, 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield and 1 harbour
        Soviet Far East : 1 bomber, 4 fighters and 3 tactical_bombers
        43 Sea Zone : 1 flag, 1 submarine
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers and 1 submarine
        10 Sea Zone : 1 transport
        17 Sea Zone : 1 transport
        6 Sea Zone : 1 flag, 1 submarine and 1 transport
        Central United States : 4 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Chile : 1 flag, 2 infantry and 1 mech_infantry
        65 Sea Zone : 1 transport
        106 Sea Zone : 1 cruiser and 2 destroyers
        86 Sea Zone : 1 transport
        89 Sea Zone : 1 transport
        66 Sea Zone : 1 transport
        Argentina : 1 flag, 5 infantry
        101 Sea Zone : 1 carrier, 2 destroyers, 4 submarines and 1 transport
        Brazil : 1 flag, 3 infantry and 1 mech_infantry
        Venezuela : 1 flag, 1 armour and 3 infantry
        91 Sea Zone : 3 submarines

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 35 / 41
        Japanese : 46 / 50
        Americans : 62 / 82
        Chinese : 1 / 4
        British : 33 / 26
        UK_Pacific : 19 / 31
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs total

    Territory Summary for Chinese :

    Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 54 / 68
        Russians : 35 / 41
        Japanese : 46 / 50
        Americans : 62 / 82
        Chinese : 1 / 2
        British : 33 / 26
        UK_Pacific : 19 / 31
        Italians : 10 / 23
        ANZAC : 14 / 24
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 2 / 0

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