14L souL (Axis) v Amon-sul (Allies +12)


  • Thank U for an honest play with my UK forces there in sz 97.  :-)

    Very harsh for Germany, U should maybe retreat earlier, I would be happy if it finished with 0, this how with -34 this is turbo luck for UK.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 9 artilleries; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Belarus to Novgorod
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  0/2 hits
                        Germans roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 :  1/2 hits
                        Germans roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Szechwan to Sikang
                1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                2 aaGuns and 18 infantry moved from Buryatia to Ulaanbaatar
                2 infantry moved from Olgiy to Kansu
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 fighters and 1 tactical_bomber moved from Sikang to Burma
                2 armour and 2 mech_infantrys moved from Sikang to Shensi
                2 artilleries moved from Ukraine to Western Ukraine
                2 infantry moved from Rostov to Bryansk
                2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                2 aaGuns and 9 infantry moved from Belarus to Bryansk
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk

    Place Units - Russians
                3 artilleries placed in Ukraine
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Jehol : 1 infantry
        Manchuria : 1 infantry
        Shensi : 2 armour and 2 mech_infantrys
        Kansu : 2 infantry
        Sikang : 1 armour and 2 mech_infantrys
        Burma : 2 fighters and 1 tactical_bomber
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 2 aaGuns and 20 infantry
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns and 11 infantry
        Russia : 1 airfield, 6 artilleries and 1 factory_major
        Ukraine : 3 artilleries and 1 factory_minor
        Western Ukraine : 2 aaGuns, 4 artilleries and 10 infantry
        Novosibirsk : 1 armour and 2 mech_infantrys
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 31 / 38
        Japanese : 27 / 44
        Americans : 52 / 52
        Chinese : 14 / 16
        British : 26 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 armour moved from Siberia to 5 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 armour and 1 infantry moved from 19 Sea Zone to Jehol
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Hunan
                      Japanese take Hunan from Chinese
                2 infantry moved from Kwangsi to Yunnan
                4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Manchuria
                2 fighters and 2 tactical_bombers moved from Kiangsi to Jehol
                2 fighters moved from Shantung to Manchuria
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 :  6/11 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 :  3/8 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Manchuria, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Manchuria to Anhwe
                2 fighters moved from Manchuria to Anhwe
                2 fighters and 2 tactical_bombers moved from Jehol to Kiangsi
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 fighter moved from Yunnan to 36 Sea Zone
                1 fighter moved from Yunnan to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                3 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Shantung
                2 armour and 1 mech_infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 38 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kwangsi : 1 flag, 3 fighters, 3 infantry and 4 tactical_bombers
        Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag, 2 fighters and 2 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 armour, 1 artillery and 2 infantry
        Siam : 2 infantry
        Manchuria : 1 flag, 1 artillery
        Yunnan : 1 flag, 2 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 flag, 2 artilleries, 2 bombers, 2 fighters and 3 infantry
        Sakha : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
        Siberia : 1 flag
        Buryatia : 1 flag, 1 infantry
        36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 5 / 16
        British : 26 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 fighters moved from Eastern United States to Western United States
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 aaGun, 1 infantry and 1 mech_infantry moved from Southeast Mexico to Central United States
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Guam to Wake Island
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter moved from Western United States to Midway
                1 destroyer moved from 38 Sea Zone to 43 Sea Zone
                1 submarine moved from 38 Sea Zone to 39 Sea Zone

    Place Units - Americans
                2 destroyers and 1 submarine placed in 10 Sea Zone
                3 destroyers placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 fighter
        Western United States : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield and 3 fighters
        43 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        26 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        10 Sea Zone : 2 destroyers and 1 submarine
        Central United States : 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 3 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 3 submarines and 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 38 / 48
        Americans : 52 / 52
        Chinese : 5 / 16
        British : 26 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                1 fighter and 11 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 11 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 11 infantry in Yunnan, round 2 :  2/12 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kweichow
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 16 infantry
        Kweichow : 2 infantry
        Burma : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 26 / 31
        UK_Pacific : 21 / 21
        Italians : 18 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • i forgot one attack

    sub sz 106

    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)

    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 2 armour, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                2 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      British take Libya from Italians
                1 bomber and 1 tactical_bomber moved from Syria to Egypt
                1 bomber, 2 infantry and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Shan State to Siam
                2 fighters and 1 tactical_bomber moved from India to Siam

    Combat - British
                Battle in Siam
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Siam, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Siam
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Tunisia
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 2 armour and 1 mech_infantry in Tunisia, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        British roll dice for 2 armour and 1 mech_infantry in Tunisia, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 3 :  1/2 hits
                        1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tunisia
                    British win, taking Tunisia from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 :  2/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 infantry moved from Rhodesia to Belgian Congo
                3 artilleries moved from Tobruk to Alexandria
                EDIT: 1 destroyer moved from 109 Sea Zone to 106 Sea Zone
                EDIT: 1 fighter moved from United Kingdom to 106 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 fighter moved from 106 Sea Zone to Quebec
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Nigeria
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                3 mech_infantrys moved from India to Yunnan
                1 aaGun moved from India to Burma
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 destroyer moved from 58 Sea Zone to 39 Sea Zone
                1 infantry moved from Burma to Shan State
                3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 97 Sea Zone to 98 Sea Zone

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 factory_minor placed in Egypt
                1 infantry placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 123 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Adding units owned by British to 106 Sea Zone: 1 battleship and 1 cruiser
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 destroyer, 1 submarine and 1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5,6,6,2,2,4,5,6,6,3
                UK_Pacific collect 21 PUs (3 lost to blockades); end with 21 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer, 1 submarine and 1 transport

    Territory Summary for British, UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        Burma : 1 aaGun
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        44 Sea Zone : 1 transport
        39 Sea Zone : 1 battleship, 1 cruiser, 3 destroyers, 1 submarine and 1 transport
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Alexandria : 3 artilleries
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 tactical_bomber
        Union of South Africa : 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Nigeria : 1 bomber
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 flag, 2 armour
        Tobruk : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        98 Sea Zone : 1 carrier

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 31
        UK_Pacific : 24 / 26
        Italians : 15 / 12
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 fighter moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 cruiser
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 2 :  0/2 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 2 fighters in 96 Sea Zone, round 3 :  2/2 hits
                        French roll dice for 1 cruiser in 96 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the French lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 12
                    Casualties for French: 1 cruiser
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 carrier
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 carrier in 98 Sea Zone, round 2 :  1/1 hits
                        1 carrier owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to Greece
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 armour moved from Southern France to Yugoslavia
                2 artilleries and 2 infantry moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Kenya : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 armour
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Bulgaria : 1 infantry
        Greece : 1 flag, 1 fighter
        97 Sea Zone : 1 transport
        Yugoslavia : 1 armour

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 36 / 48
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 31
        UK_Pacific : 24 / 26
        Italians : 15 / 26
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • That heroic AC did not fell without a fight  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from Shan State to Yunnan
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 31
        UK_Pacific : 24 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 58 Sea Zone to 37 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 fighter moved from Morocco to Tobruk

    Turn Complete - French

    Territory Summary for French :

    37 Sea Zone : 1 destroyer
        Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 2 infantry
        French Equatorial Africa : 1 infantry
        Tobruk : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 29 / 38
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 31
        UK_Pacific : 24 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                1 fighter moved from 115 Sea Zone to Novgorod
                2 bombers moved from Germany to Novgorod
                1 artillery and 12 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                2 artilleries and 8 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 infantry moved from Eastern Poland to Bessarabia
                3 armour moved from Poland to Bessarabia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Finland to Vyborg

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 bombers, 1 fighter and 7 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 7 infantry in Novgorod, round 2 :  3/10 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 bombers, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Eastern Poland
                11 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 aaGuns moved from Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from Novgorod to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Germany to Poland
                1 carrier and 2 transports moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer and 2 fighters placed in 113 Sea Zone
                1 armour placed in Western Germany
                2 armour and 2 mech_infantrys placed in Germany
                Germans undo move 2.
                1 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
                Germans collect 44 PUs (3 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Poland : 2 aaGuns, 1 infantry and 4 mech_infantrys
        Germany : 1 aaGun, 3 armour, 1 factory_major and 2 mech_infantrys
        Belarus : 1 flag, 1 artillery and 12 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 11 armour, 2 bombers, 1 fighter and 8 mech_infantrys
        Bessarabia : 1 flag, 3 armour, 2 artilleries and 11 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
        113 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        106 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 26 / 38
        Japanese : 35 / 48
        Americans : 52 / 52
        Chinese : 7 / 14
        British : 31 / 31
        UK_Pacific : 24 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 8 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Burma to Hopei
                1 mech_infantry moved from Shensi to Hopei
                1 mech_infantry moved from Shensi to Hopei
                2 infantry moved from Kansu to Suiyuyan
                2 infantry moved from Ulaanbaatar to Buryatia

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    1 infantry owned by the Russians retreated to Kansu
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Buryatia
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Buryatia, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Ulaanbaatar to Central Mongolia
                2 aaGuns, 4 artilleries and 10 infantry moved from Western Ukraine to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Novosibirsk to Russia
                6 artilleries moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Sikang to Samara
                2 armour moved from Shensi to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Hopei to Shensi
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Place Units - Russians
                8 artilleries and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Russians :

    Shensi : 2 fighters and 1 tactical_bomber
        Kansu : 1 infantry
        Hopei : 2 mech_infantrys
        Buryatia : 2 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 2 aaGuns and 18 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 4 aaGuns, 13 artilleries and 21 infantry
        Russia : 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Novosibirsk : 2 armour
        Volgograd : 1 factory_minor
        Samara : 1 armour and 2 mech_infantrys
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 27 / 32
        Japanese : 33 / 48
        Americans : 52 / 52
        Chinese : 8 / 14
        British : 31 / 31
        UK_Pacific : 24 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hunan to Kweichow
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 infantry moved from Suiyuyan to Kansu
                2 bombers moved from Anhwe to Kansu
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
                1 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery, 9 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 infantry moved from Sakha to Buryatia
                1 armour moved from Jehol to Hopei
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Anhwe to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
                1 submarine moved from 20 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung
                1 fighter moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 armour and 1 mech_infantry moved from Shantung to Hopei
                1 armour moved from Kiangsu to Hopei
                2 artilleries and 1 infantry moved from Anhwe to Hopei

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the ANZAC , 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Malaya
                Battle in Kwangtung
                    Japanese attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 :  3/8 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Hopei
                    Japanese attack with 3 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Japanese roll dice for 3 armour, 3 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys in Hopei, round 2 :  3/11 hits
                        Chinese roll dice for 2 mech_infantrys in Hopei, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 mech_infantrys owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 armour, 3 artilleries, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Kweichow
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Kweichow, round 2 :  2/7 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 artillery, 10 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 artillery, 10 infantry and 1 mech_infantry in Buryatia, round 2 :  3/12 hits
                        Russians roll dice for 2 infantry in Buryatia, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Amur to Buryatia
                1 artillery moved from Manchuria to Jehol
                1 artillery and 2 infantry moved from Jehol to Anhwe
                1 fighter moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 bombers moved from Kansu to Anhwe
                1 fighter moved from Hopei to Anhwe
                2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangsi to Anhwe
                2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag, 1 aaGun, 1 factory_minor and 4 infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 artillery, 1 factory_minor and 4 infantry
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Jehol : 1 flag, 1 artillery
        Manchuria : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 3 armour, 3 artilleries and 2 mech_infantrys
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery, 2 bombers, 7 fighters, 2 infantry and 6 tactical_bombers
        Malaya : 1 flag, 1 harbour and 1 infantry
        Kwangtung : 1 flag, 1 armour, 1 harbour, 1 infantry and 1 mech_infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag, 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry
        37 Sea Zone : 1 flag, 1 submarine and 1 transport
        36 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
        20 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 26 / 32
        Japanese : 43 / 53
        Americans : 52 / 52
        Chinese : 5 / 14
        British : 31 / 31
        UK_Pacific : 18 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 harbour, 3 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 aaGun and 1 mech_infantry moved from Western United States to Central United States
                1 fighter moved from Wake Island to Midway
                1 fighter moved from Western United States to Midway
                1 bomber moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 1 infantry moved from 25 Sea Zone to Midway
                1 bomber moved from Hawaiian Islands to Midway
                2 destroyers and 1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                3 transports placed in 101 Sea Zone
                1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 harbour placed in Midway
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 bomber, 5 fighters, 1 harbour and 1 infantry
        43 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        25 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 1 transport
        Central United States : 4 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 5 infantry and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_minor and 1 harbour
        101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 5 destroyers, 3 submarines and 6 transports

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 26 / 32
        Japanese : 43 / 53
        Americans : 52 / 77
        Chinese : 5 / 14
        British : 31 / 31
        UK_Pacific : 18 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 destroyer moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi
                3 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,1,3,4,4,3,1,5,6,1,3
                Chinese collect 7 PUs (1 lost to blockades); end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Shensi : 1 infantry
        Yunnan : 2 artilleries, 1 fighter and 11 infantry
        Kweichow : 2 infantry
        Hunan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 26 / 32
        Japanese : 40 / 53
        Americans : 52 / 77
        Chinese : 8 / 13
        British : 31 / 31
        UK_Pacific : 18 / 26
        Italians : 15 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Belgian Congo to Kenya
                1 tactical_bomber moved from Egypt to Iraq
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Yunnan to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Malaya
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 harbour and 1 infantry
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Malaya
                    British win, taking 106 Sea Zone from Germans, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Iraq
                    British attack with 3 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 3 infantry and 1 tactical_bomber in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 infantry in Kenya, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Kenya
                    1 infantry owned by the British retreated to Belgian Congo
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        British roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  0/2 hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        British roll dice for 1 submarine in 37 Sea Zone, round 3 :  0/1 hits
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - British
                1 fighter moved from 37 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 aaGun moved from Burma to Yunnan
                3 artilleries moved from Alexandria to Egypt
                1 tactical_bomber moved from Iraq to Persia
                2 armour moved from Tunisia to Tobruk
                1 fighter moved from Quebec to Iceland
                1 bomber moved from Nigeria to Belgian Congo
                2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 submarine and 2 transports placed in 106 Sea Zone
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                5 mech_infantrys placed in India
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 5 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Territory Summary for British, UK_Pacific :

    Kiangsi : 1 mech_infantry
        Yunnan : 4 aaGuns, 1 artillery, 2 fighters, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour and 5 mech_infantrys
        Malaya : 1 harbour and 1 mech_infantry
        Celebes : 1 flag, 2 infantry
        Sumatra : 1 flag
        37 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        39 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport
        Belgian Congo : 2 armour, 1 bomber, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield and 1 fighter
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 1 mech_infantry
        Tunisia : 1 flag
        Tobruk : 1 flag, 2 armour
        Libya : 1 flag
        Ethiopia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 tactical_bomber

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 26 / 32
        Japanese : 36 / 53
        Americans : 52 / 77
        Chinese : 9 / 13
        British : 34 / 34
        UK_Pacific : 21 / 21
        Italians : 14 / 26
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 fighter moved from Greece to Eastern Poland
                1 armour moved from Yugoslavia to Bessarabia
                1 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                5 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Eastern Poland
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Cyprus

    Non Combat Move - Italians

    Place Units - Italians
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 harbour and 1 infantry
        Cyprus : 1 flag, 1 infantry
        Kenya : 1 flag
        Tanganyika Territory : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 infantry and 1 mech_infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 3 fighters
        Bessarabia : 1 armour
        Ukraine : 1 flag, 1 armour and 1 factory_minor
        Greece : 1 flag
        99 Sea Zone : 1 transport
        Yugoslavia : 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 24 / 32
        Japanese : 36 / 53
        Americans : 52 / 77
        Chinese : 9 / 13
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 27
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    ANZAC win, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 artillery and 1 infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 1 fighter
        Queensland : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        New Guinea : 2 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        34 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 24 / 32
        Japanese : 36 / 53
        Americans : 52 / 77
        Chinese : 9 / 13
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 27
        ANZAC : 15 / 30
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Tobruk to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Egypt to Iraq
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry
        Iraq : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 24 / 32
        Japanese : 36 / 53
        Americans : 52 / 77
        Chinese : 9 / 13
        British : 33 / 34
        UK_Pacific : 21 / 21
        Italians : 17 / 27
        ANZAC : 15 / 30
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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