Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
14L G40 Mallery29 (Allies+9) vs JuanSpain (Axis)
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Pretty sure the clock starts next German turn…. :cry:
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May be… I could not upload.
Cheers
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Lets see now
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 destroyer and 11 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.Non Combat Move - Americans
1 bomber moved from Normandy Bordeaux to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 117 Sea Zone
3 destroyers, 2 infantry and 1 transport moved from 117 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from Southeast Mexico to Central United States
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 3 carriers, 3 cruisers, 23 destroyers, 4 fighters, 4 infantry, 1 mech_infantry, 11 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to Queensland
2 bombers moved from Hawaiian Islands to QueenslandPlace Units - Americans
10 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 artilleries and 2 destroyers; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
3 fighters and 2 tactical_bombers moved from Egypt to Alexandria
3 infantry moved from Rhodesia to Tanganyika Territory
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 80 Sea Zone to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea ZoneCombat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Alexandria
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Alexandria from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
3 fighters and 2 tactical_bombers moved from Alexandria to EgyptPlace Units - British
2 destroyers placed in 109 Sea Zone
3 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,5,1,3,1
British collect 34 PUs (3 lost to blockades); end with 35 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 110 Sea Zone
2 submarines moved from 92 Sea Zone to 86 Sea Zone
1 submarine moved from 92 Sea Zone to 105 Sea Zone
2 fighters moved from Tobruk to Alexandria
1 fighter moved from 96 Sea Zone to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to AlexandriaCombat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 submarine
British defend with 2 transports
Italians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Italians
3 fighters moved from Alexandria to Tobruk
5 transports moved from 96 Sea Zone to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
4 artilleries moved from Northern Italy to 97 Sea Zone
4 infantry moved from Northern Italy to 97 Sea Zone
1 transport moved from 96 Sea Zone to 95 Sea Zone
1 aaGun, 4 artilleries, 4 infantry and 5 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
4 artilleries moved from 96 Sea Zone to Tobruk
5 infantry moved from 96 Sea Zone to Tobruk
1 aaGun moved from 96 Sea Zone to Tobruk
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 aaGun moved from 96 Sea Zone to TobrukPlace Units - Italians
3 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 20 Sea ZoneCombat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 armour and 1 infantry
Japanese win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
1 infantry moved from Syria to IraqNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 carriers, 1 destroyer, 3 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
2 mech_infantrys moved from Western Germany to Holland Belgium
4 mech_infantrys moved from Germany to Holland Belgium
1 mech_infantry moved from Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 109 Sea Zone
2 fighters moved from France to 109 Sea Zone
2 tactical_bombers moved from France to 109 Sea Zone
29 bombers moved from Western Germany to 109 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in Holland Belgium
Germans attack with 7 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 5 mech_infantrys remaining. Battle score for attacker is -5
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in 109 Sea Zone
Germans attack with 29 bombers, 3 fighters and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 cruiser, 6 destroyers, 2 fighters and 1 submarine; Americans defend with 3 carriers, 7 destroyers, 6 fighters, 6 submarines and 1 transport
6 submarines owned by the Americans and 1 submarine owned by the British Submerged
Germans win with 10 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Germans: 19 bombers
Casualties for French: 1 fighter
Casualties for British: 1 cruiser, 6 destroyers and 2 fighters
Casualties for Americans: 3 carriers, 7 destroyers, 6 fighters and 1 transportNon Combat Move - Germans
1 aaGun moved from Western Germany to France
4 mech_infantrys moved from Germany to France
1 infantry moved from Western Germany to Holland Belgium
3 tactical_bombers moved from 109 Sea Zone to 112 Sea Zone
3 fighters moved from 109 Sea Zone to 112 Sea Zone
10 bombers moved from 109 Sea Zone to Western Germany
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 armour moved from Tobruk to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 mech_infantry moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
2 infantry moved from 94 Sea Zone to Algeria
1 battleship moved from 96 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
3 aaGuns moved from Caucasus to Northwest Persia
8 armour moved from Volgograd to Northwest Persia
22 mech_infantrys moved from Belarus to Poland
3 artilleries moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
24 artilleries moved from Bryansk to RostovPlace Units - Germans
3 carriers, 1 destroyer and 4 transports placed in 112 Sea Zone
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 67 PUs (1 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 3 carriers, 1 fighter and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Philippines to 42 Sea Zone
1 bomber moved from Philippines to 43 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 6 Sea Zone to 20 Sea Zone
4 fighters moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 19 destroyers, 8 fighters, 2 infantry, 4 submarines and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 battleships, 8 carriers, 2 cruisers, 19 destroyers, 8 fighters, 2 infantry, 4 submarines and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
16 artilleries moved from West India to Eastern Persia
1 infantry moved from Turkmenistan to Eastern PersiaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 20 destroyers, 8 fighters, 2 infantry, 4 submarines and 1 transport
Americans defend with 1 submarine
Japanese win, taking 36 Sea Zone from Neutral with 2 battleships, 8 carriers, 2 cruisers, 20 destroyers, 8 fighters, 4 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 3 submarines and 1 transport
3 submarines owned by the ANZAC Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 infantry moved from 36 Sea Zone to French Indo China
3 artilleries moved from Shan State to Malaya
3 mech_infantrys moved from French Indo China to Malaya
1 bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
4 fighters moved from 20 Sea Zone to Philippines
4 tactical_bombers moved from 20 Sea Zone to Philippines
3 mech_infantrys moved from Kiangsu to Kwangsi
1 artillery moved from Chahar to Anhwe
1 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Shantung
1 infantry moved from Manchuria to Jehol
1 infantry moved from Central Mongolia to Chahar
1 aaGun moved from Amur to Manchuria
2 mech_infantrys moved from Siberia to Manchuria
5 fighters moved from Japan to 20 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea ZonePlace Units - Japanese
3 carriers placed in 20 Sea Zone
3 submarines placed in 36 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,3,3,5,1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1,4,6,3,2,5
Japanese collect 65 PUs (11 lost to blockades); end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
Please Edit your Russian moves if you wish to move them.
Happy to repeat if you do not want to scramble in UK, was obvious to me, but let me know.
Cheers
Juan
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I knew the end was coming soon…either it was going to be 29 bombers on the UK, 29 on my fleet, or 29 on Egypt. Either way, death was coming. I really wish I was at least near your level of play. I have to go out to sea here soon, so I’m pretty confident with no ability to resist Germany that this game is over. If I had more time, I might have withdrawn the fleet to see what I could do, but against 29 4s? Nah…I won’t be really able to play till the end of summer. I would like to play again sometime, but maybe you’ll be generous in a bid bump for me! Well done!
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Good game!!
Happy to play again whenevr yoou wish.
Cheers





