G40L Infrastructure vs JuanSpain(Allies+9)

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Archangel
                1 fighter moved from Belarus to Archangel
                1 tactical_bomber moved from Belarus to Volgograd
                1 fighter moved from Belarus to Volgograd
                1 infantry moved from Belarus to Bryansk
                      Russians take Bryansk from Italians

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour and 1 factory_minor
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                1 tactical_bomber moved from Volgograd to Tambov
                1 fighter moved from Volgograd to Tambov
                9 infantry moved from Russia to Tambov
                4 aaGuns moved from Belarus to Bryansk
                11 infantry moved from Belarus to Bryansk
                1 fighter moved from Archangel to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                5 infantry moved from Olgiy to Timguska
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 fighter moved from Bryansk to Tambov

    Place Units - Russians
                2 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs


  • scram  off queensland?

  • '19 '18 '17 '16 '15

    No, thx.

    Juan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 12 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Eastern Persia to Turkmenistan
                      Japanese take Turkmenistan from Russians
                2 armour moved from Kweichow to Suiyuyan
                      Japanese take Hopei from Chinese
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Tsagaan Olom to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                1 artillery and 3 infantry moved from Yenisey to Timguska
                1 bomber moved from Amur to Timguska
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 54 Sea Zone
                1 bomber moved from New Guinea to Queensland
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                4 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                2 fighters moved from Kwangtung to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
                1 bomber moved from French Indo China to Timguska
                2 battleships moved from 37 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in Queensland
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 2 aaGuns, 1 airfield, 1 fighter and 1 harbour
                        AA fire in Queensland :  0/1 hits
                        Japanese roll dice for 2 battleships in Queensland, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Queensland, round 2 :  1/3 hits
                        ANZAC roll dice for 2 aaGuns and 1 fighter in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the ANZAC lost in Queensland
                        Japanese roll dice for 1 artillery and 1 bomber in Queensland, round 3 :  1/2 hits
                        ANZAC roll dice for 1 aaGun and 1 fighter in Queensland, round 3 :  1/1 hits
                        1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 bomber in Queensland, round 4 :  1/1 hits
                        ANZAC roll dice for 1 fighter in Queensland, round 4 :  1/1 hits
                        1 bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Queensland
                    ANZAC win with no units remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
                    Casualties for ANZAC: 2 aaGuns and 1 fighter
                Battle in 20 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  3/7 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Timguska
                    Japanese attack with 1 armour, 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 3 infantry in Timguska, round 2 :  3/7 hits
                        Russians roll dice for 5 infantry in Timguska, round 2 :  2/5 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Timguska
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Timguska, round 3 :  2/5 hits
                        Russians roll dice for 2 infantry in Timguska, round 3 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Timguska
                    Japanese win, taking Timguska from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Japanese
                1 artillery moved from Ulaanbaatar to Central Mongolia
                1 bomber moved from Timguska to Yenisey
                1 bomber moved from Timguska to Tsagaan Olom
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Buyant-Uhaa
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 mech_infantry moved from French Indo China to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
                2 fighters moved from 20 Sea Zone to Japan
                1 artillery and 3 infantry moved from India to West India
                1 mech_infantry moved from Yunnan to Burma
                3 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from French Indo China to Yunnan
                1 carrier moved from 37 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                1 transport placed in 37 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Adding units owned by Japanese to Shan State: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer placed in 37 Sea Zone
                1 infantry placed in Malaya
                3 infantry placed in French Indo China
                Japanese undo move 5.
                2 infantry and 1 mech_infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry placed in Manchuria
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,5,4,4,3,6,1,4,5,6,6,6,6,5,2,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,1
                Japanese collect 53 PUs (9 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 2 carriers and 4 fighters; Remaining resources: 4 PUs;

    Combat Move - Americans
                3 fighters moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                2 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
                2 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from Normandy Bordeaux to Southern France
                1 artillery moved from Normandy Bordeaux to Southern France
                3 mech_infantrys moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Normandy Bordeaux to Southern France
                2 fighters moved from 110 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Southern France
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 transport moved from 7 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 5 fighters and 2 infantry
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Holland Belgium from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Okinawa
                Battle in Southern France
                    Americans attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry and 3 mech_infantrys
                    Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 1 mech_infantry
                    Americans win, taking Okinawa from Japanese, taking Southern France from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 3 mech_infantrys

    Non Combat Move - Americans
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to Normandy Bordeaux
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                2 submarines moved from 91 Sea Zone to 95 Sea Zone
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                2 submarines moved from 104 Sea Zone to 109 Sea Zone
                1 carrier moved from 7 Sea Zone to 19 Sea Zone
                2 fighters moved from 7 Sea Zone to 19 Sea Zone
                2 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 7 Sea Zone to 19 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 2 infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 19 Sea Zone
                1 transport moved from 19 Sea Zone to 7 Sea Zone

    Place Units - Americans
                3 artilleries placed in Normandy Bordeaux
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,1
                Americans collect 61 PUs (3 lost to blockades); end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 5 infantry
                    Japanese defend with 2 armour
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                14 infantry moved from Anhwe to Jehol

    Place Units - Chinese
                5 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 15 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - British
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Tobruk to Libya

    Combat - British
                Battle in Libya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 armour and 1 mech_infantry
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 mech_infantry moved from Ukraine to Caucasus
                      Italians take Caucasus from Russians
                1 mech_infantry moved from Ukraine to Caucasus

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from Ukraine to Southern Italy
                1 artillery moved from Romania to Bessarabia

    Place Units - Italians
                3 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Northern Italy
                1 destroyer placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 4 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 4 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5,1,5,4,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs total

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from Tobruk to Libya

    Combat - French
                Battle in Libya
                    French attack with 1 infantry
                    Italians defend with 1 armour
                    Italians win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French
                1 infantry moved from Alexandria to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 3 armour, 1 bomber, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 11 infantry
                    Americans defend with 2 infantry
                        Germans roll dice for 1 artillery and 11 infantry in Holland Belgium, round 2 :  3/12 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Western Germany to Holland Belgium
                2 fighters and 1 tactical_bomber moved from Novgorod to Volgograd
                8 infantry moved from Rostov to Volgograd
                4 armour moved from Eastern Poland to Ukraine
                4 aaGuns and 6 artilleries moved from Eastern Poland to Belarus
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                6 infantry moved from Germany to 114 Sea Zone
                6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                5 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                4 infantry moved from Poland to Eastern Poland
                3 transports moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from Finland to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Poland to Ukraine
                1 infantry moved from Novgorod to Archangel
                7 artilleries and 12 infantry moved from Novgorod to Belarus

    Place Units - Germans
                3 armour, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode
                1 aaGun and 2 fighters placed in Volgograd
                Germans undo move 1.
                3 armour placed in Novgorod
                1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,2,3,1,4
                Germans collect 52 PUs (8 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun
                EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                9 infantry moved from Tambov to Volgograd
                2 fighters moved from Tambov to Volgograd
                1 tactical_bomber moved from Tambov to Volgograd
                1 mech_infantry moved from Bryansk to Volgograd
                5 mech_infantrys moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters, 9 infantry, 6 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 factory_minor, 4 fighters, 8 infantry and 1 tactical_bomber
                    Russians win, taking Volgograd from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 33
                    Casualties for Germans: 1 aaGun, 4 fighters, 8 infantry and 1 tactical_bomber
                    Casualties for Russians: 9 infantry and 5 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Volgograd to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 armour moved from Tobruk to Alexandria
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                4 infantry moved from Bryansk to Tambov
                4 infantry moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Russia
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 17 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs
                Turning on Edit Mode
                EDIT: Changing ownership of Rostov from Germans to Russians
                EDIT: Adding units owned by Russians to Rostov: 1 infantry
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Changing PUs for Russians from 20 to 22
                EDIT: Turning off Edit Mode


  • hilarious.  I forgot to move the armor over!
    :-o :-D :roll:


  • ignore last post.  I did what i meant.  I have to see if I have a reroll currently on that craziness.


  • oh man! nuts!
    I do not have a reroll now.
    What a gutsy attack.  you had a 27% chance and should have lost 25ipcs worth of units in the attack but instead crushed it with a 33ipc+.  That will teach me to use my lowluckk tokens, I guess.  huge effect opn the game this one…

    ick
    soldiering on now.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 13 infantry and 1 transport; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Tsagaan Olom to 19 Sea Zone
                1 bomber moved from Yenisey to 19 Sea Zone
                1 armour moved from Timguska to Vologda
                      Japanese take Urals from Russians
                      Japanese take Vologda from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Amur to Siberia
                3 fighters moved from Japan to 19 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 battleships and 1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 13 infantry and 1 transport; Remaining resources: 1 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Tsagaan Olom to 19 Sea Zone
                1 bomber moved from Yenisey to 19 Sea Zone
                1 armour moved from Timguska to Vologda
                      Japanese take Urals from Russians
                      Japanese take Vologda from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Turkmenistan to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Buyant-Uhaa to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 fighter and 1 tactical_bomber moved from Kwangtung to 19 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 19 Sea Zone
                1 artillery and 3 infantry moved from Amur to Siberia
                3 fighters moved from Japan to 19 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 battleships and 1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 infantry
                    ANZAC defend with 1 infantry; Americans defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 battleship in Caroline Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Caroline Islands, round 5 :  1/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                Battle in Siberia
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Siberia, round 3 :  1/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Celebes from Americans, taking Siberia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 3 tactical_bombers
                    ANZAC defend with 1 battleship; British defend with 2 fighters; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
                        Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 3 submarines in 19 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 :  9/18 hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the ANZAC
                        Americans roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 6 fighters and 1 transport in 19 Sea Zone, round 2 :  11/15 hits
                        3 submarines owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Americans , 2 carriers owned by the Japanese , 3 destroyers owned by the Japanese , 4 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 2 bombers, 2 cruisers, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 3 :  5/11 hits
                        Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 6 fighters and 1 transport in 19 Sea Zone, round 3 :  6/13 hits
                        3 carriers owned by the Americans , 2 cruisers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans and 3 fighters owned by the Japanese lost in 19 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 4 :  4/5 hits
                        Americans roll dice for 2 battleships, 6 fighters and 1 transport in 19 Sea Zone, round 4 :  6/8 hits
                        2 fighters owned by the Americans , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 fighters owned by the British and 1 fighter owned by the Japanese lost in 19 Sea Zone
                    Americans win with 2 battleships, 2 fighters and 1 transport remaining. Battle score for attacker is -75
                    Casualties for Japanese: 2 bombers, 2 carriers, 2 cruisers, 3 destroyers, 8 fighters, 2 submarines and 3 tactical_bombers
                    Casualties for British: 2 fighters
                    Casualties for Americans: 4 carriers, 2 cruisers, 1 destroyer, 2 fighters and 3 submarines
                    2 fighters owned by the Americans forced to land in Okinawa

    Non Combat Move - Japanese
                3 infantry moved from Kwangtung to Kiangsi
                6 infantry moved from Kwangsi to Hunan
                3 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from French Indo China to Szechwan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Shan State to Burma
                1 mech_infantry moved from Burma to West India
                1 artillery and 6 infantry moved from West India to Eastern Persia
                3 infantry moved from India to West India
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 1 infantry moved from Amur to Manchuria
                1 artillery moved from Central Mongolia to Buyant-Uhaa

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 transport placed in 37 Sea Zone
                2 infantry placed in Malaya
                3 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Manchuria
                4 infantry placed in Japan
                Japanese undo move 2.
                Japanese undo move 3.
                1 infantry placed in Malaya
                1 infantry placed in French Indo China
                2 infantry placed in Japan
                Japanese undo move 3.
                2 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,3,3,2,3,3,4
                Japanese collect 53 PUs (14 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs


  • again I wish I had a reroll.  this is two extreme luck battles in a row for you for well over 100ipc shift to your advantage.  God I hate extreme luck shifts!
    I had an 80% chance to clear your fleet with signifigant air power left and instead have zero japanese air left and you kept 4 pieces.  If you would like another american ftr instead of that dmg anz batt, feel free.  I kept best defense for you but should have asked each round sorry.  I just didnt conceive how bad you were kicking my ass or i would have retreated.  if you want something other than the 5 four pip defense items we can revisit, but I might change my placement to save japan.

    i hate when a game is wrapped up and extreme luck f’s me.

    done complaining. l let me know if you edit anything other than a us ftr for the dmg batt.  otherwise go ahead.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 carriers and 5 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Southern France to Holland Belgium
                1 fighter moved from Normandy Bordeaux to Holland Belgium
                8 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Soviet Far East to Siberia
                2 fighters moved from 7 Sea Zone to Siberia
                2 infantry and 2 transports moved from 7 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 battleship moved from 19 Sea Zone to 5 Sea Zone
                1 artillery moved from Okinawa to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery moved from 5 Sea Zone to Siberia

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Battle in Holland Belgium
                    Americans attack with 1 armour, 3 artilleries and 9 fighters
                    Germans defend with 1 artillery and 10 infantry
                    Americans win, taking 109 Sea Zone from Germans with 5 fighters remaining. Battle score for attacker is -24
                    Casualties for Germans: 1 artillery and 10 infantry
                    Casualties for Americans: 1 armour, 3 artilleries and 4 fighters
                Battle in Siberia
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Americans win, taking Siberia from Japanese with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Okinawa to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                2 fighters moved from Siberia to 7 Sea Zone
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                4 fighters moved from Western United States to 25 Sea Zone
                4 fighters moved from 25 Sea Zone to Midway
                2 carriers moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 artillery and 2 fighters placed in Normandy Bordeaux
                1 artillery placed in Southern France
                2 carriers placed in 10 Sea Zone
                3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 6,4
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                20 infantry moved from Jehol to Manchuria
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Hopei to Chahar
                3 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Manchuria
                    Chinese attack with 20 infantry
                    Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor and 11 infantry
                    Chinese win, taking Manchuria from Japanese with 11 infantry remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 aaGun, 1 artillery and 11 infantry
                    Casualties for Chinese: 9 infantry
                Battle in Chahar
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria

    Non Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 17 PUs; end with 17 PUs total

Suggested Topics

  • 48
  • 148
  • 78
  • 182
  • 76
  • 391
  • 36
  • 240
Axis & Allies Boardgaming Custom Painted Miniatures

22

Online

17.8k

Users

40.5k

Topics

1.8m

Posts