Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
14L G40 MrRoboto (Allies) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Bryansk to Western Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 3 infantry
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
4 aaGuns, 2 armour, 13 artilleries, 49 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 fighter moved from Smolensk to Russia
2 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 9 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
3 artilleries moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 2 transports moved from 45 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 infantry moved from Malaya to Shan State
2 battleships moved from 45 Sea Zone to 37 Sea Zone
3 tactical_bombers moved from 45 Sea Zone to Shan State
5 fighters moved from 45 Sea Zone to Shan State
2 artilleries and 2 transports moved from 45 Sea Zone to 37 Sea Zone
2 artilleries moved from 37 Sea Zone to Shan State
5 carriers moved from 45 Sea Zone to 37 Sea Zone
2 cruisers moved from 45 Sea Zone to 37 Sea Zone
2 submarines moved from 45 Sea Zone to 37 Sea Zone
4 destroyers moved from 45 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kiangsu to Chahar
2 mech_infantrys moved from Hopei to Yunnan
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters moved from 6 Sea Zone to Chahar
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
10 infantry moved from Manchuria to Amur
7 artilleries moved from Manchuria to AmurCombat - Japanese
Battle in Chahar
Japanese attack with 2 fighters and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 3 artilleries, 6 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 aaGun and 6 mech_infantrys
Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 6 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
6 fighters moved from Shan State to 37 Sea Zone
4 tactical_bombers moved from Shan State to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Chahar to Anhwe
1 fighter moved from Yunnan to 36 Sea Zone
1 tactical_bomber moved from Yunnan to Hunan
1 tactical_bomber moved from Hunan to Anhwe
3 artilleries moved from Kwangtung to Kwangsi
2 fighters moved from 36 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Manchuria
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - British
British buy 2 artilleries and 7 infantry; Remaining resources: 5 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Shan State
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Shan StateCombat - British
Battle in Shan State
British attack with 1 artillery, 2 infantry and 2 mech_infantrys
Japanese defend with 3 artilleries
British win, taking Shan State from Japanese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 3 artilleries
Casualties for British: 2 infantry and 1 mech_infantryNon Combat Move - British
2 destroyers and 5 submarines moved from 39 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry and 1 mech_infantry moved from Brazil to French GuianaPlace Units - British
3 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 36 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,3,5,3,3,6,3,2,3,2,1,6,6,5,5,5,5,2,2,5,5,3,4,6,3,4,1,1,4,2,4,6,1,6,2,6
UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 armour and 2 fighters; Remaining resources: 2 PUs;Combat Move - Italians
3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 artilleries moved from 98 Sea Zone to Syria
4 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
4 artilleries moved from Trans-Jordan to Iraq
2 armour moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to Iraq
3 armour moved from Egypt to Iraq
1 fighter moved from Southern Italy to Iraq
1 destroyer moved from 105 Sea Zone to 92 Sea ZoneCombat - Italians
Battle in Syria
Battle in Western Ukraine
Italians attack with 1 bomber and 4 infantry
Russians defend with 3 infantry
Italians win, taking Syria from French, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 3 infantry
Casualties for Italians: 3 infantry
Battle in Iraq
Italians attack with 5 armour, 4 artilleries and 4 fighters
British defend with 1 factory_minor, 2 fighters, 6 infantry and 1 tactical_bomber; Americans defend with 1 bomber
Italians win, taking Iraq from British with 4 armour and 4 fighters remaining. Battle score for attacker is 39
Casualties for British: 2 fighters, 6 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour and 4 artilleries
Casualties for Americans: 1 bomberNon Combat Move - Italians
3 fighters moved from Iraq to Egypt
1 fighter moved from Iraq to Trans-Jordan
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
2 cruisers moved from 95 Sea Zone to 98 Sea Zone
1 bomber moved from Western Ukraine to Southern ItalyPlace Units - Italians
3 armour placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 39 Sea Zone to 55 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 submarine moved from 92 Sea Zone to 88 Sea Zone
4 fighters moved from Gibraltar to 88 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Belarus to Nenetsia
1 armour moved from Belarus to Nenetsia
2 tactical_bombers moved from Belarus to Smolensk
3 infantry moved from Archangel to Smolensk
6 armour, 15 artilleries, 24 infantry and 26 mech_infantrys moved from Belarus to Bryansk
9 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 6 armour, 15 artilleries, 24 infantry and 35 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 6 armour, 15 artilleries, 24 infantry and 35 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 88 Sea Zone
Germans attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 tactical_bombers moved from Smolensk to Belarus
2 tactical_bombers moved from Belarus to Novgorod
5 aaGuns moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
1 aaGun moved from Bessarabia to Western Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from 98 Sea Zone to Egypt
4 fighters moved from 88 Sea Zone to Gibraltar
1 submarine moved from 125 Sea Zone to 119 Sea ZonePlace Units - Germans
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
2 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to Russia
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Yenisey
1 infantry moved from Ukraine to Rostov
1 infantry moved from Tambov to Russia
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 aaGuns and 18 infantry moved from Buryatia to UlaanbaatarPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 9 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from New Guinea to Dutch New Guinea
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
2 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 submarine moved from 37 Sea Zone to 38 Sea Zone
2 fighters moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from 37 Sea Zone to Shan State
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 38 Sea Zone
2 artilleries moved from 38 Sea Zone to Shan State
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
8 infantry moved from Amur to Buryatia
7 artilleries moved from Amur to Buryatia
3 mech_infantrys moved from Manchuria to Buryatia
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hopei
3 mech_infantrys moved from Kiangsu to Kweichow
2 fighters moved from Anhwe to Hopei
1 tactical_bomber moved from Anhwe to KweichowCombat - Japanese
Battle in Hopei
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 38 Sea Zone
Japanese attack with 1 submarine and 2 transports
British defend with 1 transport
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for ANZAC: 2 infantry
Battle in Shan State
Japanese attack with 2 artilleries, 2 fighters and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Casualties for British: 1 artillery and 1 mech_infantry
Battle in 55 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Japanese
1 fighter moved from Dutch New Guinea to New Guinea
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from Shan State to 37 Sea Zone
2 tactical_bombers moved from Shan State to 37 Sea Zone
1 artillery moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 tactical_bomber moved from Kweichow to Shan State
1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters moved from Hopei to Jehol
2 fighters moved from Jehol to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 5 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from ItaliansCombat - British
Non Combat Move - British
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to 110 Sea ZonePlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
British collect 28 PUs (2 lost to blockades); end with 33 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,5,1,2,3,6,6,4,5,1,6,4,3,1,3,2,5,6,6,5,5,2,1,3,3,1,6,1,2,2,6
UK_Pacific collect 9 PUs (1 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
3 armour moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
3 fighters moved from Egypt to Persia
2 infantry moved from Syria to 98 Sea Zone
2 artilleries moved from Syria to 98 Sea Zone
3 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Morocco
1 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Morocco
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 4 infantry and 3 mech_infantrys
Americans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Italians: 3 artilleries, 1 fighter and 3 infantry
Casualties for Americans: 4 infantry and 2 mech_infantrys
1 fighter owned by the Italians and 1 bomber owned by the Italians retreated
Battle in Persia
Italians attack with 3 armour and 4 fighters
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 1 armour and 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 armour
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Trans-Jordan
3 fighters moved from Persia to Iraq
1 bomber moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaPlace Units - Italians
3 armour placed in Iraq
3 armour placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 6 armour and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
Italians take Caucasus from Russians
3 armour moved from Iraq to Persia
1 fighter moved from Trans-Jordan to Persia
3 fighters moved from Egypt to Persia
2 infantry moved from Syria to 98 Sea Zone
2 artilleries moved from Syria to 98 Sea Zone
3 armour moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
2 fighters moved from Southern Italy to Morocco
1 bomber moved from Southern Italy to Morocco
2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
2 artilleries moved from 92 Sea Zone to Morocco
1 infantry moved from Western Ukraine to BryanskCombat - Italians
Battle in Morocco
Italians attack with 3 artilleries, 1 bomber, 2 fighters and 3 infantry
British defend with 1 armour and 1 infantry; Americans defend with 1 armour, 4 infantry and 3 mech_infantrys
Americans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for British: 1 infantry
Casualties for Italians: 3 artilleries, 1 fighter and 3 infantry
Casualties for Americans: 4 infantry and 2 mech_infantrys
1 fighter owned by the Italians and 1 bomber owned by the Italians retreated
Battle in Persia
Italians attack with 3 armour and 4 fighters
British defend with 1 artillery, 1 factory_minor and 2 infantry
Italians win, taking Persia from British with 1 armour and 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 armour
Battle in Anglo Egyptian Sudan
Italians attack with 3 armour
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 3 armour remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Trans-Jordan
3 fighters moved from Persia to Iraq
1 bomber moved from Morocco to Algeria
1 fighter moved from Morocco to AlgeriaPlace Units - Italians
3 armour placed in Iraq
3 armour placed in Egypt
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Algeria: 1 fighter
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 fighter
EDIT: Removing units owned by Italians from Algeria: 1 bomber
EDIT: Adding units owned by Italians to Tunisia: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Samara
Germans take Samara from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour; Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Morocco from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to TunisiaPlace Units - Germans
3 artilleries placed in Novgorod
7 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Samara
Germans take Samara from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour; Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Morocco from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to TunisiaPlace Units - Germans
3 artilleries placed in Novgorod
7 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 14 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour moved from Nenetsia to Samara
Germans take Samara from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Novosibirsk
Germans take Novosibirsk from Russians
1 tactical_bomber moved from Novgorod to Tambov
1 tactical_bomber moved from Novgorod to Rostov
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Bryansk to Tambov
2 infantry moved from Bryansk to Rostov
2 artilleries moved from Belarus to Smolensk
2 infantry moved from Bryansk to Smolensk
1 artillery moved from Belarus to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
7 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Egypt to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
4 fighters moved from Gibraltar to MoroccoCombat - Germans
Battle in Morocco
Germans attack with 4 fighters and 2 infantry
British defend with 1 armour; Americans defend with 1 armour and 1 mech_infantry
Germans win, taking Morocco from Americans with 4 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Tambov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
1 aaGun moved from Western Ukraine to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Morocco to 92 Sea Zone
1 fighter moved from Morocco to TunisiaPlace Units - Germans
3 artilleries placed in Novgorod
7 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
1 artillery, 1 fighter and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
2 artilleries and 4 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 artilleries and 2 infantry
3 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 infantry
Germans defend with 1 armour
1 infantry owned by the Russians retreated to Timguska
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Samara to Russia
2 aaGuns and 21 infantry moved from Ulaanbaatar to Buyant-UhaaPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
5 fighters moved from 37 Sea Zone to India
3 tactical_bombers moved from 37 Sea Zone to India
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
7 carriers moved from 37 Sea Zone to 36 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
5 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone -
Awaiting scramble decision.
-
That move is illegal.
You cannot attack with your planes there, since you have no place to land.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 destroyer and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 18 Sea Zone
2 infantry and 1 transport moved from 18 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 fighter moved from 37 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 mech_infantrys moved from Buryatia to Manchuria
6 infantry moved from Buryatia to Amur
7 artilleries moved from Buryatia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 battleships moved from 37 Sea Zone to 36 Sea Zone
5 destroyers moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
1 submarine moved from 38 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Hopei to Kweichow
1 mech_infantry moved from Yunnan to Siam
Japanese take Siam from UK_Pacific
2 mech_infantrys moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
3 mech_infantrys moved from Kwangtung to Hunan
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from 37 Sea Zone to India
3 fighters moved from 37 Sea Zone to India
2 tactical_bombers moved from 37 Sea Zone to India
1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone