Not sure if you saw US is up
14L G40 Miamiumike (Allies + 9) vs JuanSpain (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
6 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
6 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hopei to Shensi
1 artillery moved from Hopei to Shensi
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 mech_infantrys moved from Kiangsu to Kwangtung
2 bombers moved from Kwangsi to Kweichow
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 fighter moved from Hunan to Kwangtung
1 tactical_bomber moved from Hunan to Kwangtung
1 infantry moved from Kwangsi to French Indo China
1 artillery moved from Kwangsi to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 fighter moved from Hunan to French Indo China
1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from Kwangsi to 36 Sea Zone
2 artilleries moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Hunan to Suiyuyan
3 fighters moved from Hunan to 6 Sea Zone
1 tactical_bomber moved from Hunan to 6 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 6 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter and 6 infantry
Chinese defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
French defend with 1 destroyer
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in Celebes
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking French Indo China from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Siam
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
3 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to Siam
1 fighter moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
2 tactical_bombers moved from Kwangtung to Hunan
2 fighters moved from Kwangtung to Hunan
2 bombers moved from Kweichow to Hunan
1 fighter moved from Suiyuyan to HopeiPlace Units - Japanese
1 destroyer and 4 submarines placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 102 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Alaska to 1 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to Queensland
3 submarines moved from 2 Sea Zone to 1 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 1 Sea Zone to Alaska
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 1 Sea Zone
2 mech_infantrys moved from Western United States to Alaska
1 infantry moved from Western United States to British Columbia
1 destroyer moved from 25 Sea Zone to 30 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Alaska: 2 aaGuns and 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 101 Sea Zone
1 destroyer and 1 transport placed in 1 Sea Zone
1 fighter placed in AlaskaTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Shensi
1 fighter and 9 infantry moved from Tsinghai to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 12 infantry
Japanese defend with 1 artillery, 6 infantry and 1 mech_infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 artillery, 6 infantry and 1 mech_infantry
Casualties for Chinese: 5 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Yunnan
2 infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
1 mech_infantry owned by the British retreated to Burma
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - British
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship moved from 80 Sea Zone to 81 Sea Zone
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 armour moved from Iraq to Trans-Jordan
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Persia to Iraq
1 destroyer moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Egypt
1 submarine placed in 109 Sea Zone
1 fighter and 3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 bomber
EDIT: Removing units owned by British from British Guiana: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,5,6,1,6,6,6,2,2,5,5
British collect 27 PUs (8 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 artillery, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
3 fighters moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 bomber moved from Libya to Alexandria
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 91 Sea Zone
2 armour moved from Greece to YugoslaviaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 3 fighters and 1 submarine
British defend with 1 destroyer
Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 91 Sea Zone
Italians attack with 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 2 transports
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Italians
Italians win with 2 transports remaining. Battle score for attacker is -24
Casualties for Italians: 1 battleship and 1 cruiser
Casualties for Americans: 1 destroyer
Battle in Alexandria
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 cruiser moved from 95 Sea Zone to 91 Sea Zone
3 fighters moved from 96 Sea Zone to Southern Italy
1 artillery moved from Libya to Tobruk
1 bomber moved from Alexandria to Southern ItalyPlace Units - Italians
4 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 15 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 9 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
3 armour, 15 artilleries and 21 infantry moved from Poland to Baltic States
1 infantry moved from Slovakia Hungary to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to VyborgCombat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Eastern Poland
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 armour, 15 artilleries and 21 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 armour, 15 artilleries and 20 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 2 infantry, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
5 aaGuns moved from Poland to Baltic States
3 artilleries moved from Germany to Poland
5 infantry moved from Slovakia Hungary to Romania
3 armour moved from Greater Southern Germany to Poland
1 mech_infantry moved from Greater Southern Germany to Poland
2 armour moved from Germany to Baltic States
10 mech_infantrys moved from Germany to Baltic States
1 armour moved from Western Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Northern Italy to Yugoslavia
1 artillery moved from France to Western GermanyPlace Units - Germans
3 submarines placed in 105 Sea Zone
9 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Caucasus
2 fighters moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Karelia
1 mech_infantry moved from Volgograd to Turkmenistan
1 artillery and 16 infantry moved from Belarus to Bryansk
2 artilleries and 2 infantry moved from Archangel to Smolensk
6 infantry moved from Russia to Bryansk
1 artillery moved from Rostov to Bryansk
3 infantry moved from Novgorod to Archangel
6 infantry moved from Timguska to Novosibirsk
9 infantry moved from Yenisey to Timguska
3 infantry moved from Sikang to Tsinghai
3 mech_infantrys moved from Sikang to Shensi
3 mech_infantrys moved from Shensi to KweichowCombat - Russians
Russians creates battle in territory 105 Sea Zone
Battle in Karelia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Karelia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Kweichow
Russians attack with 3 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Karelia to Bryansk
2 aaGuns moved from Novgorod to Archangel
2 aaGuns moved from Yenisey to Timguska
1 mech_infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to BryanskPlace Units - Russians
1 infantry placed in Novgorod
2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
1 infantry placed in Volgograd
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Siam to 43 Sea Zone
1 fighter moved from Siam to Malaya
1 fighter moved from Siam to Malaya
1 artillery and 6 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Shensi
1 artillery moved from Kweichow to Yunnan
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry moved from Yunnan to Shan State
2 mech_infantrys moved from Kiangsu to Kwangsi
1 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Hunan to Shensi
2 tactical_bombers moved from Hunan to Shensi
2 bombers moved from Hunan to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 2 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 2 infantry
Casualties for Chinese: 7 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 submarine
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Shan State
Japanese attack with 2 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to Caroline Islands
2 tactical_bombers moved from Shensi to Yunnan
3 fighters moved from Shensi to Yunnan
2 bombers moved from Shensi to ManchuriaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
2 mech_infantrys moved from Western United States to Southeast Mexico
1 armour moved from Alaska to Western United States
1 artillery, 4 infantry and 1 mech_infantry moved from Alaska to 1 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 fighter moved from Alaska to Eastern United States
1 bomber moved from Alaska to Hawaiian Islands
1 infantry moved from British Columbia to Western United States
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from 1 Sea Zone to Eastern United States
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 4 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 1 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
2 infantry moved from Eastern United States to Central United StatesCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 artillery, 6 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 30 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Tsinghai to KansuCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
scramble?
-
No, thx
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to Alexandria
1 bomber moved from United Kingdom to 95 Sea Zone
3 fighters moved from United Kingdom to New Brunswick Nova Scotia
4 infantry moved from British Guiana to Brazil
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 carrier and 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in Shan State
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Greece
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber and 1 cruiser
Italians defend with 4 transports
British win, taking Greece from Italians with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 28
Casualties for Italians: 4 transports
Battle in Alexandria
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 bomber moved from 95 Sea Zone to Malta
2 infantry moved from 76 Sea Zone to Ethiopia
1 fighter and 1 tactical_bomber moved from Alexandria to 76 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to India
1 armour and 2 infantry moved from Trans-Jordan to Egypt
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea ZonePlace Units - British
3 infantry placed in Egypt
1 fighter placed in United Kingdom
British undo move 1.
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Removing units owned by British from 76 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,6,5,5,6,1,2,1,5,4,3,5
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
3 fighters moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 95 Sea Zone
2 armour moved from Yugoslavia to Greece
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Malta
1 infantry moved from 96 Sea Zone to Malta
1 armour moved from Tunisia to TobrukCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 3 fighters and 1 submarine
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Italians win with 1 bomber, 1 cruiser, 3 fighters and 1 submarine remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 1 cruiser
Battle in Greece
Italians attack with 2 armour
British defend with 2 infantry
British win with no units remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Casualties for Italians: 2 armour
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 17
Casualties for British: 1 aaGun, 1 bomber and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from 95 Sea Zone to Tobruk
1 bomber moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
3 transports placed in 95 Sea Zone
2 artilleries placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 12 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 99 Sea Zone
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
2 submarines moved from 105 Sea Zone to 92 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 4 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from Vyborg to Novgorod
3 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 fighter moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to Bessarabia
1 tactical_bomber moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
5 armour, 15 artilleries, 20 infantry and 10 mech_infantrys moved from Baltic States to Belarus
4 armour moved from Poland to Belarus
4 mech_infantrys moved from Poland to Belarus
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Belarus
Germans attack with 9 armour, 15 artilleries, 20 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 armour, 15 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
retreated to Karelia
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Novgorod
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Bessarabia to Eastern Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
5 aaGuns moved from Baltic States to Belarus
1 fighter moved from Novgorod to Baltic States
1 bomber moved from Karelia to Finland
1 bomber moved from 99 Sea Zone to Western Germany
3 artilleries moved from Poland to Baltic States
4 mech_infantrys moved from Germany to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Romania to Eastern Poland
1 artillery moved from Yugoslavia to Romania
1 artillery moved from Western Germany to Germany
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Germans
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 46 PUs (5 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Novgorod
3 infantry moved from Archangel to Novgorod
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Turkmenistan to Tsinghai
2 mech_infantrys moved from Volgograd to Russia
3 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Samara
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Smolensk to Archangel
1 mech_infantry moved from Northwest Persia to Trans-Jordan
6 infantry moved from Novosibirsk to Samara
4 infantry moved from Timguska to KansuCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 infantry
Germans defend with 1 bomber
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Vologda
2 aaGuns moved from Archangel to Vologda
2 artilleries and 3 infantry moved from Smolensk to Vologda
2 aaGuns, 2 armour, 4 artilleries and 37 infantry moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total