No kill like Overkill, apparently 🤯
13L G40 League Playoff R2 - BOLD vs. JDOW (allies +11)
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what an incredible air fight.
AA constantly misses the bombers. good job!
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What a bad new years surprise :-//////
Allies starting new year in a very bad mood:-/
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Combat Move - Japanese
3 bombers, 3 fighters and 4 tactical_bombers moved from Urals to Russia
3 bombers moved from Russia to Novgorod
3 fighters and 4 tactical_bombers moved from Russia to BelarusHow can the highlighted be part of the combat move?
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But Japan controlled SF is definitely “interesting”, so is our game. Unique for sure!:)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 113 Sea Zone to Southern France
1 tactical_bomber moved from Trans-Jordan to 92 Sea Zone
1 fighter moved from Trans-Jordan to 92 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 113 Sea Zone to Southern France
3 bombers, 3 fighters and 4 tactical_bombers moved from Urals to Russia
3 bombers moved from Russia to Novgorod
3 fighters and 4 tactical_bombers moved from Russia to BelarusCombat - Japanese
Battle in 92 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Southern France
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Japanese win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Southern France to 93 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 armour moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour, 2 carriers, 1 submarine and 3 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour moved from 97 Sea Zone to Northern Italy
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters moved from 113 Sea Zone to Scotland
1 fighter moved from Trans-Jordan to Egypt
2 fighters moved from 113 Sea Zone to Western Germany
1 fighter moved from Trans-Jordan to Western Germany
1 fighter moved from Trans-Jordan to Western GermanyPlace Units - Japanese
1 airfield and 3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 97 Sea Zone: 3 submarines
EDIT: Adding units owned by Japanese to 93 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
COMMENT: japanese ftrs on one german accTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,5,6,6,4,4,1,3,5,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Japanese collect 10 PUs (5 lost to blockades); end with 11 PUs total -
20 damage to IC, 1 damage to AB and the planes off the board reflected in this map.
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Combat Move - Japanese
3 bombers, 3 fighters and 4 tactical_bombers moved from Urals to Russia
3 bombers moved from Russia to Novgorod
3 fighters and 4 tactical_bombers moved from Russia to BelarusHow can the highlighted be part of the combat move?
i flew them on to their landing spots so the dice would not have to be rolled.
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so, my new years attack succeeds in catching the allies off guard. a long and difficult road ahead for the axis, but this gives some hope!
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hmmm maybe an edit of aircraft landing location coming!
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NP. Please make a note about on which carriers any japanese air in sz113 is.
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yes indeed, here is the edit. gotta go super aggressive!
i did note in the comment that the jap ftrs are on 1 german acc.
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oh and there is a ftr, tac on the german acc in 93 - forgot to note that.
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all the jap air from trj, z113 and moscow could all reach
w ukr so don’t worry about what/who can reach. -
this is gonna get real interesting. especially if my japanese airforce continues their recent heroics.
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Test summary from TripleA, engine version: 1.7.0.3, time: 14:51:22
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier and 2 transports; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 armour moved from Greater Southern Germany to Southern France
2 mech_infantrys moved from Western Germany to Southern France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 battleship moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 tactical_bomber moved from Poland to France
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to Hainan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 4 fighters and 14 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery moved from French Madagascar to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 3 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Paulau Island to 34 Sea Zone
1 artillery and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Hainan
1 artillery moved from 36 Sea Zone to HainanCombat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 carriers, 1 submarine and 3 transports; Germans defend with 1 transport
1 submarine owned by the Americans Submerged
Battle in Hainan
Battle in Trans-Jordan
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans winJapanese win, taking 19 Sea Zone from Japanese with 2 carriers, 1 submarine and 4 transports remaining, taking Hainan from Japanese, taking Trans-Jordan from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
9 transports moved from 91 Sea Zone to 89 Sea Zone
2 fighters moved from 92 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
2 aaGuns and 3 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 1 carrier, 1 destroyer, 3 infantry, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 submarines moved from 72 Sea Zone to 71 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
4 carriers, 5 destroyers, 7 fighters and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
9 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from 19 Sea Zone to Szechwan
1 tactical_bomber moved from 19 Sea Zone to Szechwan
1 carrier moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Russia to Northwest PersiaPlace Units - Americans
4 artilleries and 6 infantry placed in Central United States
2 fighters and 8 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 68 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Sikang
2 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 artillery and 7 infantry moved from Chahar to HopeiPlace Units - Chinese
2 artilleries and 7 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Japanese
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 bomber moved from Northwest Persia to VologdaCombat - British
Battle in Western Ukraine
British attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 mech_infantry
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
1 armour, 9 mech_infantrys and 1 tactical_bomber moved from Northwest Persia to Trans-Jordan
2 aaGuns and 5 infantry moved from Persia to Iraq
1 mech_infantry moved from Volgograd to Russia
2 fighters moved from Western Ukraine to Russia
1 bomber moved from Vologda to Russia
1 aaGun moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 mech_infantry moved from Eastern Persia to Kazakhstan
4 mech_infantrys moved from Eastern Persia to Iraq
2 infantry moved from West India to Eastern Persia
1 armour and 5 mech_infantrys moved from India to Eastern Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Rhodesia to Belgian Congo
5 mech_infantrys moved from Tanganyika Territory to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to GibraltarPlace Units - British
4 infantry placed in United Kingdom
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Some Units in India change ownership: 2 armour and 3 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Adding units owned by British to Union of South Africa: 1 artillery
EDIT: Turning off Edit Mode





