14L G40 Me1945 (axis) vs. souL (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 48 Sea Zone to 33 Sea Zone
                1 bomber moved from Hawaiian Islands to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from Hawaiian Islands to 33 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Japanese scrambles to create a battle in territory 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 tactical_bomber
                    2 submarines owned by the Americans Submerged
                        Americans roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 :  6/17 hits
                        Japanese roll dice for 1 tactical_bomber in 33 Sea Zone, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in 33 Sea Zone
                    Americans win with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 :  2/3 hits
                        1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 :  2/2 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Caroline Islands, round 3 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery in Caroline Islands, round 4 :  1/1 hits
                        Japanese roll dice for 1 fighter in Caroline Islands, round 4 :  1/1 hits
                        1 artillery owned by the Americans and 1 fighter owned by the Japanese lost in Caroline Islands
                    Japanese win with no units remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
                    Casualties for Americans: 1 artillery and 3 infantry

    Non Combat Move - Americans
                1 bomber moved from 33 Sea Zone to Wake Island
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 submarines placed in 101 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
        26 Sea Zone : 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 27 / 33
        Japanese : 68 / 73
        Americans : 50 / 70
        Chinese : 1 / 6
        British : 29 / 32
        UK_Pacific : 6 / 10
        Italians : 15 / 26
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 bomber, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                2 infantry moved from India to Burma

    Place Units - British
                1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
                1 bomber placed in United Kingdom
                Turning on Edit Mode
                EDIT: Adding units owned by British to 101 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 106 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Shan State : 1 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
        Eastern United States : 1 artillery and 1 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry and 1 mech_infantry
        Rhodesia : 1 artillery and 2 infantry
        Tobruk : 1 flag, 2 artilleries and 1 mech_infantry
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter
        106 Sea Zone : 1 submarine
        66 Sea Zone : 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 2 transports
        Brazil : 1 flag, 3 infantry
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 27 / 33
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 29 / 30
        UK_Pacific : 7 / 7
        Italians : 15 / 26
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 armour moved from Archangel to Belarus
                1 armour, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
                1 infantry moved from Ethiopia to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                2 aaGuns moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania
                1 infantry moved from Syria to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Cyprus to 99 Sea Zone
                1 aaGun moved from Greece to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 99 Sea Zone to 95 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 battleship moved from 92 Sea Zone to 95 Sea Zone

    Place Units - Italians
                2 armour and 1 artillery placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag
        British Somaliland : 1 flag, 1 infantry
        Gibraltar : 2 infantry
        Egypt : 1 flag, 2 armour, 2 artilleries, 1 factory_minor, 1 fighter and 1 harbour
        Cyprus : 1 flag
        Syria : 1 flag, 1 aaGun and 1 infantry
        Romania : 2 aaGuns, 1 armour and 1 infantry
        Northern Italy : 1 artillery, 1 factory_major and 1 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Belarus : 1 flag, 1 armour
        Archangel : 1 flag
        Bessarabia : 1 flag, 1 aaGun and 1 infantry
        95 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 transport
        Iraq : 1 artillery
        92 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        98 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 26 / 33
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 29 / 30
        UK_Pacific : 7 / 7
        Italians : 16 / 26
        ANZAC : 10 / 16
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Algeria
                1 fighter moved from Anglo Egyptian Sudan to French West Africa

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 3 infantry
        French West Africa : 1 fighter

    Production/PUs Summary :

    Germans : 51 / 72
        Russians : 26 / 33
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 29 / 30
        UK_Pacific : 7 / 7
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 factory_minor, 2 mech_infantrys, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                4 armour, 5 artilleries, 20 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                3 infantry moved from Vyborg to Novgorod
                1 armour and 2 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Finland to Novgorod
                2 bombers moved from Belarus to Russia
                1 armour moved from Smolensk to Bryansk
                1 armour moved from Iraq to Northwest Persia
                      Germans take Northwest Persia from Neutral_Allies
                1 armour moved from Northwest Persia to Persia
                      Germans take Persia from British
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                4 fighters moved from 91 Sea Zone to Algeria
                1 bomber moved from Western Germany to Algeria
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Algeria

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
                    Bombing raid in Russia causes 7 damage total.
                Battle in Eastern Poland
                    Germans attack with 3 armour and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 3 mech_infantrys in Eastern Poland, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 5 armour, 5 artilleries, 20 infantry and 7 mech_infantrys
                    Russians defend with 2 aaGuns and 1 infantry
                        Germans roll dice for 5 armour, 5 artilleries, 20 infantry and 7 mech_infantrys in Bryansk, round 2 :  10/37 hits
                        Russians roll dice for 2 aaGuns and 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 5 armour, 5 artilleries, 19 infantry and 7 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 aaGuns and 1 infantry
                Battle in Novgorod
                    Germans attack with 1 armour, 5 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Novgorod, round 2 :  0/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 5 infantry and 1 tactical_bomber in Novgorod, round 3 :  1/7 hits
                        Russians roll dice for 1 artillery in Novgorod, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Algeria
                    Germans attack with 1 armour, 1 bomber, 4 fighters and 2 infantry
                    French defend with 3 infantry
                        Germans roll dice for 1 armour, 1 bomber, 4 fighters and 2 infantry in Algeria, round 2 :  3/8 hits
                        French roll dice for 3 infantry in Algeria, round 2 :  1/3 hits
                        3 infantry owned by the French and 1 infantry owned by the Germans lost in Algeria
                    Germans win, taking Algeria from French with 1 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for French: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Algeria to Gibraltar
                4 fighters moved from Algeria to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 artillery moved from Southern France to 93 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                1 armour moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Southern Italy
                1 tactical_bomber moved from Syria to Southern Italy
                1 infantry moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 tactical_bomber moved from Novgorod to Baltic States
                1 tactical_bomber moved from Baltic States to Belarus
                1 aaGun and 1 armour moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 tactical_bomber moved from Syria to Bessarabia
                1 fighter moved from Western Germany to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 armour moved from Western Germany to Poland
                2 bombers moved from Russia to Belarus
                3 armour and 4 mech_infantrys moved from Baltic States to Bryansk
                1 mech_infantry moved from Baltic States to Belarus

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                1 factory_minor placed in Iraq
                Germans undo move 1.
                1 submarine placed in 110 Sea Zone
                2 submarines placed in 93 Sea Zone
                2 armour and 2 mech_infantrys placed in Germany
                2 tactical_bombers placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 artillery, 1 bomber, 5 fighters, 1 harbour and 1 infantry
        Egypt : 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag, 1 armour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 1 armour
        Germany : 2 armour, 1 factory_major, 2 mech_infantrys and 2 tactical_bombers
        Northern Italy : 1 aaGun
        Southern Italy : 2 tactical_bombers
        Belarus : 1 aaGun, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 2 aaGuns, 9 armour, 5 artilleries, 19 infantry and 11 mech_infantrys
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 3 armour and 2 mech_infantrys
        Bessarabia : 1 tactical_bomber
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 5 infantry
        Smolensk : 1 flag, 1 aaGun and 1 infantry
        93 Sea Zone : 2 submarines
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour and 1 factory_minor
        92 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer and 2 transports
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 armour
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 59 / 80
        Russians : 21 / 33
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 16 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 6 damage on 6 factory_majors; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Italians
                1 infantry moved from Vologda to Smolensk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 4 :  1/2 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Smolensk, round 4 :  0/1 hits
                        1 aaGun owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 5 :  1/2 hits
                        Germans roll dice for 1 infantry in Smolensk, round 5 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 1 armour, 1 fighter, 13 infantry and 2 mech_infantrys moved from Vologda to Russia
                1 armour and 2 mech_infantrys moved from Volgograd to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 23 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Russians :

    Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Archangel : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 4 armour, 2 artilleries, 1 factory_major, 1 fighter, 48 infantry, 13 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery and 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 23 / 28
        Japanese : 66 / 73
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 27 / 30
        UK_Pacific : 7 / 7
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 carrier, 1 factory_minor and 2 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Tsinghai to Kazakhstan
                      Japanese take Kazakhstan from Russians
                2 armour moved from Kweichow to Sikang
                1 armour moved from Szechwan to Yunnan
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
                1 artillery moved from 38 Sea Zone to Shan State
                1 infantry moved from 38 Sea Zone to Shan State
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 artillery moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 armour moved from Yakut S.S.R. to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                2 bombers moved from Kwangsi to Sikang
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 38 Sea Zone to Burma
                1 fighter moved from 38 Sea Zone to Burma
                1 tactical_bomber moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from 36 Sea Zone to French Indo China
                1 battleship moved from 41 Sea Zone to 38 Sea Zone
                1 artillery moved from Olgiy to Timguska
                1 mech_infantry moved from Yenisey to Evenkiyskiy

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 2 armour and 2 bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour and 2 bombers in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  2/2 hits
                        1 armour owned by the Japanese , 1 bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 armour and 1 bomber
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Burma, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  1/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 :  1/1 hits
                        1 fighter owned by the Japanese lost in Burma
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Burma, round 4 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 tactical_bomber in Burma, round 5 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 5 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 tactical_bombers in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China

    Non Combat Move - Japanese
                1 destroyer moved from 19 Sea Zone to 34 Sea Zone
                1 carrier, 2 fighters and 1 transport moved from 55 Sea Zone to 35 Sea Zone
                1 carrier and 2 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 aaGun moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 bomber moved from Sikang to Szechwan
                1 bomber moved from Szechwan to Shensi
                1 fighter moved from Yakut S.S.R. to Shensi
                1 tactical_bomber moved from Burma to 38 Sea Zone
                1 tactical_bomber moved from Shan State to 38 Sea Zone
                1 tactical_bomber moved from Shan State to Kwangsi
                3 fighters moved from Japan to Philippines
                1 tactical_bomber moved from Japan to Philippines
                3 tactical_bombers moved from Japan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Shensi
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 41 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                1 cruiser moved from 41 Sea Zone to 38 Sea Zone

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                2 fighters placed in Kiangsu
                1 bomber placed in Japan
                Japanese undo move 2.
                2 armour placed in Kiangsu
                2 fighters placed in Japan
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 74 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 6 tactical_bombers
        Kiangsu : 1 flag, 2 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag, 1 bomber, 1 fighter and 1 tactical_bomber
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 aaGun and 1 mech_infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 artillery and 1 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters, 1 harbour and 1 tactical_bomber
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 armour and 1 mech_infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 2 artilleries
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        Olgiy : 1 flag
        36 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        38 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 tactical_bombers and 4 transports
        19 Sea Zone : 1 carrier
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        62 Sea Zone : 1 flag
        Iraq : 1 fighter

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 20 / 28
        Japanese : 73 / 79
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 27 / 30
        UK_Pacific : 6 / 7
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 26 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win, taking Caroline Islands from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 33 Sea Zone to 30 Sea Zone
                1 transport moved from 33 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 destroyer and 2 submarines placed in 101 Sea Zone
                Americans undo move 1.
                1 carrier and 1 destroyer placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        33 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 7 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
        30 Sea Zone : 2 transports
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        10 Sea Zone : 2 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 20 / 28
        Japanese : 73 / 79
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 27 / 30
        UK_Pacific : 6 / 7
        Italians : 15 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from India to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 infantry moved from Kenya to Ethiopia
                      British take Ethiopia from Italians
                2 artilleries and 1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                3 infantry moved from Brazil to British Guiana
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 66 Sea Zone to 64 Sea Zone
                1 fighter moved from Union of South Africa to 76 Sea Zone
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                2 artilleries and 15 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Burma
                1 armour moved from India to Burma
                1 submarine moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 mech_infantry
        Burma : 2 armour, 2 artilleries, 15 infantry and 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
        Eastern United States : 1 artillery and 1 infantry
        Belgian Congo : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 3 infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 3 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 2 artilleries and 1 mech_infantry
        Ethiopia : 1 flag, 1 infantry
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters
        106 Sea Zone : 1 transport
        64 Sea Zone : 1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
        71 Sea Zone : 1 transport
        Brazil : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 20 / 28
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 29 / 29
        UK_Pacific : 7 / 7
        Italians : 13 / 26
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Tobruk
                      Italians take Alexandria from British
                      Italians take Tobruk from British
                1 infantry moved from Syria to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from 96 Sea Zone to Libya
                1 infantry moved from 96 Sea Zone to Libya
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from Southern Italy to Libya
                1 infantry moved from Bessarabia to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 armour moved from Belarus to Rostov
                      Italians take Rostov from Russians

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    British defend with 2 artilleries and 1 mech_infantry
                        Italians roll dice for 1 cruiser in Libya, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries, 1 fighter and 2 infantry in Libya, round 2 :  3/5 hits
                        British roll dice for 2 artilleries and 1 mech_infantry in Libya, round 2 :  0/3 hits
                        2 artilleries owned by the British and 1 mech_infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for British: 2 artilleries and 1 mech_infantry
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Western Ukraine
                        Italians roll dice for 1 armour in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Italians roll dice for 1 armour in Western Ukraine, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  1/1 hits
                        1 armour owned by the Italians lost in Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in Tunisia

    Non Combat Move - Italians
                2 aaGuns moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 aaGun moved from Syria to Trans-Jordan
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Egypt to 92 Sea Zone
                1 fighter moved from Libya to Algeria
                1 battleship moved from 95 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 cruiser moved from 95 Sea Zone to 91 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 aaGun
        British Somaliland : 1 flag, 1 infantry
        Alexandria : 1 flag
        Gibraltar : 1 infantry
        Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Cyprus : 1 flag
        Algeria : 1 fighter
        Syria : 1 flag
        Tunisia : 1 flag, 1 infantry
        Tobruk : 1 armour
        Northern Italy : 1 factory_major
        Libya : 2 artilleries and 2 infantry
        Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
        Belarus : 1 flag
        Rostov : 1 flag, 1 armour
        Bessarabia : 1 flag, 3 aaGuns and 1 infantry
        96 Sea Zone : 1 cruiser and 2 transports
        94 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        92 Sea Zone : 1 fighter
        Northwest Persia : 1 artillery
        91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 18 / 28
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 28 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 62 Sea Zone

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 artillery, 1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 submarine
        62 Sea Zone : 1 flag, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 18 / 28
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 28 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 58 / 80
        Russians : 18 / 28
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 28 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 4 armour, 1 submarine and 3 tactical_bombers; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour and 1 infantry moved from Algeria to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Iraq to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Bryansk to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 armour moved from Poland to Western Ukraine
                2 bombers moved from Belarus to Russia
                1 tactical_bomber moved from Bessarabia to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk
                2 tactical_bombers moved from Germany to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in Archangel
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 3 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Western Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Malta
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 2 :  1/4 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 2 :  0/1 hits
                        1 aaGun owned by the British lost in Malta
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Malta, round 3 :  2/4 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Germans lost in Malta
                    Germans win, taking Malta from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour moved from Persia to Caucasus
                2 tactical_bombers moved from Smolensk to Bryansk
                2 tactical_bombers moved from Western Ukraine to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 mech_infantrys moved from Belarus to Bryansk
                3 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour moved from Novgorod to Bryansk
                2 infantry moved from Novgorod to Belarus
                1 aaGun moved from Northern Italy to Southern France
                2 carriers, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                2 bombers moved from Russia to Bryansk
                2 tactical_bombers moved from Southern Italy to Gibraltar

    Place Units - Germans
                3 armour placed in Novgorod
                1 airfield placed in Gibraltar
                3 tactical_bombers placed in Southern France
                1 armour placed in Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Eastern Poland: 2 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Germany: 2 armour
                EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 66 PUs (3 lost to blockades); end with 68 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 99 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
        Egypt : 1 infantry
        Malta : 1 flag, 1 armour, 1 artillery and 1 infantry
        Morocco : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 1 flag
        Southern France : 1 flag, 1 aaGun, 1 bomber, 1 factory_minor, 1 harbour and 3 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 armour and 1 factory_major
        Belarus : 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 13 armour, 5 artilleries, 2 bombers, 16 infantry, 12 mech_infantrys and 4 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag, 3 infantry
        Eastern Poland : 1 flag, 2 armour and 2 mech_infantrys
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 armour
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 armour
        Smolensk : 1 flag, 2 infantry
        96 Sea Zone : 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 factory_minor
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag
        91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 7 / 28
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 28 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    I assumed no intercept in Moscow. Let me know, if I’m wrong and I’ll roll the air battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 24 PUs;
                Russians buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 mech_infantry moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  0/4 hits
                        Germans roll dice for 3 infantry in Archangel, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Russians lost in Archangel
                    1 armour owned by the Russians retreated to Vologda
                    Germans win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Russians: 2 mech_infantrys
                Battle in Volgograd
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Russia
                1 tactical_bomber moved from Archangel to Russia

    Place Units - Russians
                2 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs total

    Territory Summary for Russians :

    Dzavhan : 1 flag
        Buyant-Uhaa : 1 flag
        Russia : 2 aaGuns, 1 airfield, 5 armour, 2 artilleries, 1 factory_major, 1 fighter, 48 infantry, 13 mech_infantrys and 1 tactical_bomber
        Vologda : 1 armour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 7 / 7
        Japanese : 72 / 79
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 28 / 29
        UK_Pacific : 7 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Novosibirsk
                      Japanese take Urals from Russians
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from French Indo China to Shan State
                1 fighter moved from Shensi to Shan State
                1 bomber moved from Shensi to Shan State
                1 tactical_bomber moved from Kwangsi to Shan State
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                3 fighters moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 bomber owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 bomber
                    Casualties for British: 1 mech_infantry
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  3/6 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Iraq to Egypt
                1 armour moved from Sikang to Kweichow
                1 aaGun moved from Hopei to Kweichow
                1 mech_infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow
                1 armour moved from Kiangsu to Jehol
                1 carrier moved from 19 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 4 transports moved from 38 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Shan State to French Indo China
                4 fighters and 1 tactical_bomber moved from 34 Sea Zone to Philippines
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Kiangsu
                1 bomber moved from Japan to Philippines
                1 battleship, 3 carriers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 38 Sea Zone to Kwangsi
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Shensi to Kiangsu
                1 fighter moved from Philippines to Jehol
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 artilleries moved from Timguska to Novosibirsk

    Place Units - Japanese
                1 fighter and 1 infantry placed in Kiangsu
                1 carrier and 1 destroyer placed in 37 Sea Zone
                1 fighter placed in 37 Sea Zone
                1 fighter and 2 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor, 2 fighters, 1 infantry and 3 tactical_bombers
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 tactical_bombers
        Jehol : 1 flag, 1 armour and 1 fighter
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 2 armour and 1 mech_infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Ceylon : 1 flag
        Shan State : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 bomber, 7 fighters, 1 harbour and 2 tactical_bombers
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 fighter, 1 infantry and 2 tactical_bombers
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
        36 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 1 submarine, 3 tactical_bombers and 6 transports
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 fighter
        Urals : 1 flag
        Novosibirsk : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Samara : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 4 / 7
        Japanese : 77 / 82
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 28 / 29
        UK_Pacific : 6 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
                1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 5 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/6 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Marshall Islands

    Non Combat Move - Americans
                2 battleships, 3 carriers, 2 cruisers and 7 destroyers moved from 33 Sea Zone to 32 Sea Zone
                5 fighters and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
                2 infantry moved from 32 Sea Zone to Marshall Islands
                2 transports moved from 30 Sea Zone to 12 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                3 submarines placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Marshall Islands : 1 flag, 3 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield and 1 bomber
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        32 Sea Zone : 2 battleships, 4 carriers, 2 cruisers, 8 destroyers, 7 fighters, 1 tactical_bomber and 2 transports
        26 Sea Zone : 2 submarines and 1 transport
        12 Sea Zone : 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 3 infantry and 3 mech_infantrys
        101 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 5 submarines and 3 transports

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 4 / 7
        Japanese : 77 / 82
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 28 / 29
        UK_Pacific : 6 / 7
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Egypt
                2 fighters moved from 76 Sea Zone to Egypt
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Yunnan
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 fighter moved from India to Yunnan

    Combat - British
                Battle in Egypt
                    British attack with 2 armour, 2 fighters, 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 fighter; Germans defend with 1 infantry; Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  1/2 hits
                        British roll dice for 2 armour, 2 fighters, 4 infantry and 2 mech_infantrys in Egypt, round 2 :  1/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Egypt, round 2 :  4/7 hits
                        4 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 armour, 2 fighters and 2 mech_infantrys in Egypt, round 3 :  3/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Egypt, round 3 :  2/5 hits
                        1 infantry owned by the Germans , 1 artillery owned by the Italians , 2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 2 armour and 2 fighters in Egypt, round 4 :  1/4 hits
                        Italians roll dice for 2 fighters in Egypt, round 4 :  2/2 hits
                        2 armour owned by the British and 1 fighter owned by the Italians lost in Egypt
                        British roll dice for 2 fighters in Egypt, round 5 :  1/2 hits
                        Italians roll dice for 1 fighter in Egypt, round 5 :  1/1 hits
                        1 fighter owned by the British and 1 fighter owned by the Japanese lost in Egypt
                    British win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 fighter
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys
                    Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 2 infantry
                Battle in Yunnan
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Yunnan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to India
                1 fighter moved from Egypt to 81 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 infantry moved from Rhodesia to Belgian Congo
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 armour and 1 infantry moved from 101 Sea Zone to Eastern United States
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 transport moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 bomber placed in United Kingdom
                British undo move 2.
                British undo move 1.
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 infantry
        Burma : 2 armour, 2 artilleries, 13 infantry and 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Eastern United States : 1 armour, 2 artilleries and 3 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        British Guiana : 3 infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 artillery and 3 infantry
        Ethiopia : 1 flag
        Eastern Persia : 1 flag
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 4 transports
        71 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
        Brazil : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 4 / 7
        Japanese : 76 / 82
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 28 / 31
        UK_Pacific : 6 / 4
        Italians : 17 / 32
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 airfield, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from British Somaliland to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians

    Non Combat Move - Italians
                1 aaGun moved from Trans-Jordan to Egypt
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tunisia to 94 Sea Zone
                2 artilleries and 2 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
                2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 89 Sea Zone
                3 aaGuns and 1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Rostov to Kazakhstan
                1 artillery moved from Northwest Persia to Persia
                1 fighter moved from Algeria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 armour
        Trans-Jordan : 1 flag
        British Somaliland : 1 flag
        Alexandria : 1 flag
        Gibraltar : 1 fighter and 1 infantry
        Egypt : 1 flag, 1 aaGun, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 4 infantry
        Cyprus : 1 flag
        Syria : 1 flag
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Ethiopia : 1 infantry
        Belarus : 1 flag
        Rostov : 1 flag
        Bessarabia : 1 flag
        Ukraine : 3 aaGuns and 1 infantry
        95 Sea Zone : 1 cruiser
        89 Sea Zone : 1 destroyer
        93 Sea Zone : 1 flag
        Persia : 1 artillery
        98 Sea Zone : 3 transports
        91 Sea Zone : 1 battleship, 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 4 / 7
        Japanese : 76 / 82
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 27 / 31
        UK_Pacific : 6 / 4
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                3 fighters moved from Caroline Islands to Queensland
                1 submarine moved from 33 Sea Zone to 62 Sea Zone

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        62 Sea Zone : 1 flag, 2 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 69 / 99
        Russians : 4 / 7
        Japanese : 72 / 82
        Americans : 50 / 70
        Chinese : 1 / 2
        British : 27 / 31
        UK_Pacific : 6 / 4
        Italians : 18 / 33
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

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Axis & Allies Boardgaming Custom Painted Miniatures

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