Is the Italian inf meant to be on the German TT.
Boldfresh vs. bmnielson (allies +11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Baltic States to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
2 mech_infantrys moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from Baltic States to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Poland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 mech_infantry moved from Russia to Volgograd
3 mech_infantrys moved from Ukraine to Eastern Poland
8 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Baltic States to Novgorod
4 mech_infantrys moved from Belarus to Novgorod
1 fighter moved from Baltic States to Novgorod
1 mech_infantry moved from Novgorod to Eastern Poland
2 artilleries and 3 mech_infantrys moved from Baltic States to Eastern Poland
3 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
Russians undo move 2.
Russians undo move 1.
3 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
big russia is always fun.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 fighters, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangsi to 19 Sea Zone
1 infantry moved from Shan State to Siam
Japanese take Siam from UK_Pacific
1 artillery moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
5 infantry moved from India to 39 Sea Zone
5 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
5 infantry moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Eastern Persia
1 bomber moved from Kwangsi to Eastern Persia
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 fighter moved from 36 Sea Zone to 44 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Eastern Persia
Japanese attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese win, taking Eastern Persia from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 4 infantry
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Battle in 19 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 36 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from Kiangsi to Hopei
1 aaGun, 4 artilleries and 7 infantry moved from Kweichow to Hopei
1 artillery moved from Chahar to Jehol
1 infantry moved from Anhwe to Jehol
2 fighters moved from 19 Sea Zone to Kwangsi
1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
3 infantry moved from Kiangsi to Kwangsi
1 mech_infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Persia
1 fighter moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 fighters and 7 infantry placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,3,2,3,4,4,3
Japanese collect 39 PUs (8 lost to blockades); end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers, 1 fighter and 1 harbour; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Americans creates battle in territory 6 Sea ZoneNon Combat Move - Americans
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 destroyers, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 bomber moved from Midway to Korea
1 bomber moved from Caroline Islands to Korea
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
4 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 89 Sea Zone to 86 Sea Zone
1 armour and 1 infantry moved from Southeast Mexico to Central United States
1 carrier moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Eastern United States to 106 Sea ZonePlace Units - Americans
1 harbour placed in Korea
4 destroyers placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
13 infantry moved from Suiyuyan to Shensi
2 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 15 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Chinese collect 4 PUs (3 lost to blockades); end with 5 PUs total
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 5 to 8
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British repair 14 damage on 14 factory_majors; Remaining resources: 12 PUs;
British buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 fighters and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Kenya to Belgian Congo
1 battleship and 1 cruiser moved from 35 Sea Zone to 33 Sea ZonePlace Units - British
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,5,1
British collect 17 PUs (5 lost to blockades); end with 17 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Bulgaria to Romania
1 bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Southern Italy to Romania
1 bomber moved from Scotland to Poland
2 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_AlliesCombat - Italians
Battle in Poland
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians win, taking Romania from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Romania to Slovakia Hungary
2 aaGuns moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Romania to Southern Italy
1 bomber moved from Poland to Western Germany
1 artillery moved from Persia to Iraq
1 infantry moved from Syria to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 submarines moved from 80 Sea Zone to 39 Sea ZonePlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
EDIT the italian subs noncom.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to Caroline Islands
3 fighters moved from Philippines to Caroline Islands
1 cruiser moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneTurn Complete - French
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would you like to intercept in london?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 111 Sea Zone to 125 Sea Zone
2 infantry moved from Norway to Finland
2 tactical_bombers moved from Scotland to 125 Sea Zone
2 bombers and 2 fighters moved from Scotland to United Kingdom
1 bomber moved from Scotland to United Kingdom
2 bombers moved from Scotland to FinlandCombat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 tactical_bombers
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Finland
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 mech_infantrys
Germans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 infantry
Casualties for Russians: 2 mech_infantrys
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from Finland to Western Germany
2 tactical_bombers moved from 125 Sea Zone to Scotland
1 submarine moved from 109 Sea Zone to 125 Sea Zone
3 fighters and 3 tactical_bombers moved from Northern Italy to Scotland
2 fighters moved from United Kingdom to 109 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 aaGun, 6 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 armour moved from Yugoslavia to Western Germany
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 armour and 3 infantry moved from Western Germany to 112 Sea Zone
3 armour, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 armour and 3 infantry moved from 111 Sea Zone to Scotland
1 armour moved from Yugoslavia to Slovakia Hungary
1 carrier moved from 80 Sea Zone to 81 Sea ZonePlace Units - Germans
3 infantry placed in Scotland
1 armour, 3 bombers and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Eastern Poland to Poland
1 artillery and 2 infantry moved from Eastern Poland to Romania
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
1 fighter moved from Novgorod to RomaniaCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Romania
Russians attack with 1 artillery, 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians win, taking Romania from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Russians
3 infantry and 1 mech_infantry moved from Volgograd to Caucasus
6 infantry moved from Novosibirsk to Kazakhstan
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
3 mech_infantrys moved from Ukraine to Eastern Poland
1 mech_infantry moved from Novgorod to Vyborg
3 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Poland to Novgorod
1 fighter moved from Romania to CaucasusPlace Units - Russians
3 infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
1 bomber, 3 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Manchuria
3 fighters moved from Japan to Manchuria
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Persia to Shensi
1 infantry moved from Sikang to Shensi
1 armour moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Shensi
4 artilleries and 8 infantry moved from Hopei to Shensi
2 fighters moved from Kwangsi to Shensi
1 fighter moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Ceylon
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Malaya from ANZAC with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 1 armour, 4 artilleries, 1 bomber, 2 fighters and 9 infantry
Chinese defend with 17 infantry
retreated to Shensi
Chinese win with 5 infantry remaining. Battle score for attacker is -13
Casualties for Japanese: 1 armour, 4 artilleries and 9 infantry
Casualties for Chinese: 12 infantry
Battle in Philippines
Battle in Manchuria
Japanese attack with 3 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Philippines from Americans with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
3 fighters moved from Manchuria to Anhwe
1 artillery moved from Jehol to Anhwe
1 aaGun moved from Hopei to Anhwe
2 fighters moved from Shensi to Anhwe
1 bomber moved from Shensi to Anhwe
1 mech_infantry moved from Kwangsi to Anhwe
3 infantry moved from Kwangsi to Yunnan
1 artillery moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 fighter and 1 tactical_bomber moved from Persia to Anglo Egyptian SudanPlace Units - Japanese
3 infantry placed in India
2 infantry placed in French Indo China
1 fighter and 1 tactical_bomber placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,3,5,4,6,1,5,3,3,6,1,3,5,3,3,6,1,6,2,6,4,2,5,1,4,3,5,2
Japanese collect 38 PUs (8 lost to blockades); end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUs -
the chinese had serious stopping power!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 carriers, 2 destroyers and 1 fighter; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
3 submarines moved from 26 Sea Zone to 6 Sea Zone
2 bombers moved from Korea to 6 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone -
Scramble in sz6?
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no scramble - you are going with only subs and air right?
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Yes.