14L G40 wheatbeer (Axis) vs JDOW (Allies +13) game 2

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 fighter moved from Wake Island to 54 Sea Zone
                1 armour moved from Western United States to Central United States
                2 aaGuns moved from Eastern United States to Central United States
                1 infantry moved from Western United States to Central United States
                1 infantry moved from Eastern United States to Central United States
                1 artillery moved from Eastern United States to Central United States
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Szechwan
                1 fighter moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Kansu
                7 infantry moved from Shensi to Sikang
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from Ethiopia to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from 98 Sea Zone to Alexandria
                2 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Ethiopia to Kenya
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 60
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Quebec to United Kingdom
                1 artillery moved from Quebec to Ontario
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Egypt

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 81 Sea Zone to 98 Sea Zone
                1 cruiser moved from 76 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
                1 armour, 2 artilleries and 4 infantry moved from Egypt to Alexandria
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from Ethiopia to 76 Sea Zone
                2 infantry moved from Ethiopia to 76 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 76 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from 98 Sea Zone to Alexandria
                2 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from Ethiopia to Kenya
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  3/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 :  0/4 hits
                        1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 3 :  1/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 3 :  2/2 hits
                    Units damaged: 1 carrier owned by the British
                        1 submarine owned by the British and 1 cruiser owned by the Italians lost in 98 Sea Zone
                        British roll dice for 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 4 :  3/7 hits
                        Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 :  0/1 hits
                        1 battleship owned by the Italians and 2 transports owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 60
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 2 transports
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Alexandria, round 2 :  1/11 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/5 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Alexandria, round 3 :  1/10 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 3 :  3/4 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Alexandria, round 4 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Alexandria, round 4 :  2/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Alexandria
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Alexandria, round 5 :  1/5 hits
                        Italians roll dice for 1 armour in Alexandria, round 5 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 battleship moved from 39 Sea Zone to 76 Sea Zone
                1 aaGun moved from Burma to India
                2 infantry moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Malaya to Shan State
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Quebec to 106 Sea Zone
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from 109 Sea Zone to United Kingdom
                1 infantry moved from United Kingdom to Scotland
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Quebec to United Kingdom
                1 artillery moved from Quebec to Ontario
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Egypt

    Place Units - British
                1 carrier and 1 destroyer placed in 98 Sea Zone
                1 infantry placed in Egypt
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                2 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 2 artilleries and 3 infantry

  • '15 '14

    I don’t know what’s wrong with the dice in this game :-/

    Okay, I got lucky with Anzac that I had the shots at sz98 and Tobruk but for what?
    I attacked 11vs5 and 3vs1 and I lost 8 ground units in total, how ridiculous is that? What is my strategy worth with no ground units in North Africa?

    I just got lucky that in sz98 Italians whiffed, too, otherwise I could already resign.

    But perceived I have 1 hit for 18 attack points in average or so.

  • '15 '14

    But still, I guess sz98 went 1-2 hits above average for me. So could be worse in total! :mrgreen:

  • '17

    Test summary from TripleA, engine version: 1.7.0.3, time: 18:26:15

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Slovakia Hungary to Poland
                1 armour moved from Poland to Baltic States
                1 bomber moved from Southern Italy to Baltic States

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 :  2/2 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 aaGuns and 1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Romania to Poland
                1 bomber moved from Baltic States to Poland
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Northern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 submarine moved from 93 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 36 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 9
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15 '14

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 1 armour and 1 bomber
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 bomber in Baltic States, round 2 :  2/2 hits
                        Russians roll dice for 2 infantry in Baltic States, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Man, what is that? I am in a shitty mood. You and Bold are shocking me just every single turn. Not hitting once in this battle was very very very bad.
    I might be too soft for this game, but every round contains disaster to me and this pisses me off so much!

    ;-(

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from United Kingdom to Morocco
                1 infantry moved from United Kingdom to Scotland

    Turn Complete - French

  • '15 '14

    And now the Allies have to do less crying and more fighting  :mrgreen:

  • '17

    I know it won’t make a difference now, but I felt pretty much the same in our last match. If you remember, the UK crushed Italy in round 1, Germany underperformed in London, and Japan had tons of lousy battles from turn 2 onwards.

    I might have lost that one either way since you were playing well strategically, but I almost never surrender as early as I did in that match (unless Paris holds or Sea Lion fails).

  • '17

    100% pure luck games do drive me crazy sometimes though.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 armour and 2 mech_infantrys moved from Poland to Novgorod
                2 tactical_bombers moved from Western Germany to Novgorod
                2 bombers moved from Western Germany to Novgorod
                2 fighters and 1 tactical_bomber moved from Romania to Novgorod
                2 infantry moved from Romania to Eastern Poland
                2 tactical_bombers moved from Bulgaria to Eastern Poland
                1 armour moved from Poland to Novgorod

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Eastern Poland, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                        Germans roll dice for 2 armour, 2 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 :  5/11 hits
                        Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  4/6 hits
                        2 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 1 armour owned by the Germans , 1 artillery owned by the Russians , 1 fighter owned by the Russians , 2 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 3 tactical_bombers in Novgorod, round 3 :  4/7 hits
                        Russians roll dice for 1 fighter in Novgorod, round 3 :  1/1 hits
                        1 fighter owned by the Russians and 1 fighter owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 2 fighters and 2 mech_infantrys
                    Casualties for Russians: 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 tactical_bombers moved from Novgorod to Baltic States
                1 aaGun, 1 armour, 5 artilleries and 25 infantry moved from Poland to Baltic States
                2 fighters moved from Bulgaria to Western Germany
                2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                11 armour and 3 mech_infantrys moved from Germany to Baltic States
                2 armour moved from Yugoslavia to Poland
                1 aaGun moved from Poland to Germany
                10 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Poland to Germany
                1 infantry moved from Greece to Bulgaria
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Southern Italy to Western Germany
                1 mech_infantry moved from France to Northern Italy
                1 aaGun moved from Normandy Bordeaux to France
                1 aaGun moved from Holland Belgium to Western Germany
                2 bombers moved from Novgorod to Poland
                2 tactical_bombers moved from Eastern Poland to Germany

    Place Units - Germans
                4 infantry placed in Western Germany
                1 armour and 9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 32 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 7 / 9
        British : 31 / 36
        UK_Pacific : 17 / 17
        Italians : 12 / 12
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15 '14

    @wheatbeer:

    I know it won’t make a difference now, but I felt pretty much the same in our last match. If you remember, the UK crushed Italy in round 1, Germany underperformed in London, and Japan had tons of lousy battles from turn 2 onwards.

    I might have lost that one either way since you were playing well strategically, but I almost never surrender as early as I did in that match (unless Paris holds or Sea Lion fails).

    Agree, dice have been rather good for in our last match. Especially in Africa I killed every Italian with almost no losses, Uk and Java helped to make Russia hold the position longer and keep Japan down.

  • '15 '14

    Alright, that was btw the worst blunder I have done so far in my “career”.
    I though 1000 times about the blocker in Baltic and EP but “just” to avoid the Germans can just walk in with no DOW.
    Attacking Novo I completely overlooked.

    Well…this is unbelievable tbh, big disappointment that happened! :-/

  • '17

    At least the Allies got above average dice in Novgorod. The most likely battle outcome would given Germany control on Novgorod with all German planes surviving.

  • '15 '14

    True! In return the lonely tank killed 2 ground units:-)

    SZ112. Sub missed and my cruiser hit. You obv scrambled 2 fighters. What do you lose?

  • '15 '14

    I meant 3 Fighters!

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