14701947-d39a-4810-90dd-0469b380e556-image.png
Battle in Eastern Med, lose the transport or the BB?
I missed, you got a hit and took the sub off, now I got a hit.
But on the other hand…there haven’t even dices been rolled since the IT move. So yes, you can do NCM changes, however I would reserve the right then to change Anzac or French, but this should be rather unlikely:)
Okay, I forgot the convoy roll. So you had to plan with 2 IPC less in average for IT7;). But I guess you can assure me that did not influence your plans?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 6 infantry
EDIT: Adding units owned by Italians to Western Germany: 6 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Vyborg to Novgorod
2 armour moved from Eastern Poland to Novgorod
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
5 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 5 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
4 infantry, 2 mech_infantrys and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries, 9 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Greater Southern Germany
4 armour moved from Eastern Poland to Greater Southern Germany
6 armour moved from Eastern Poland to Germany
2 mech_infantrys moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Germany to 115 Sea Zone
3 bombers and 2 tactical_bombers moved from Germany to Western Germany
1 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 6 infantry
EDIT: Adding units owned by Italians to Western Germany: 6 infantry
EDIT: Turning off Edit Mode
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
4 artilleries and 4 infantry moved from Vyborg to Novgorod
2 armour moved from Eastern Poland to Novgorod
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
5 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries and 5 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 mech_infantrys moved from Western Germany to 113 Sea Zone
4 infantry, 2 mech_infantrys and 4 transports moved from 113 Sea Zone to 115 Sea Zone
4 artilleries, 5 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries, 9 infantry and 2 mech_infantrys moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from Romania to Ukraine
Germans take Ukraine from Russians
1 armour moved from Romania to Greater Southern Germany
4 armour moved from Eastern Poland to Greater Southern Germany
6 armour moved from Eastern Poland to Germany
2 mech_infantrys moved from Southern Italy to Northern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from 115 Sea Zone to Western Germany
1 fighter moved from Germany to 115 Sea Zone
3 bombers and 2 tactical_bombers moved from Germany to Western Germany
1 infantry moved from Romania to Bessarabia
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 9 artilleries, 14 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 2 armour, 9 artilleries, 12 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
Place Units - Germans
6 infantry placed in Germany
10 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Germans collect 47 PUs (1 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
But on the other hand…there haven’t even dices been rolled since the IT move. So yes, you can do NCM changes, however I would reserve the right then to change Anzac or French, but this should be rather unlikely:)
Thank you. As you can see now, it was not affected by anything. :)
Okay, I forgot the convoy roll. So you had to plan with 2 IPC less in average for IT7;). But I guess you can assure me that did not influence your plans?
hehe, no, the convoy roll did not affect anything ;)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Ukraine
1 bomber moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
Russians win, taking Western Ukraine from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
8 artilleries moved from Russia to Bryansk
1 infantry moved from Tambov to Bryansk
1 infantry moved from Volgograd to Rostov
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 fighter moved from Belarus to Russia
3 infantry moved from Novosibirsk to Samara
2 aaGuns and 15 infantry moved from Timguska to Novosibirsk
1 infantry moved from Russia to Vologda
Place Units - Russians
6 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
But on the other hand…there haven’t even dices been rolled since the IT move. So yes, you can do NCM changes, however I would reserve the right then to change Anzac or French, but this should be rather unlikely:)
Thank you. As you can see now, it was not affected by anything. :)
Okay, I forgot the convoy roll. So you had to plan with 2 IPC less in average for IT7;). But I guess you can assure me that did not influence your plans?
hehe, no, the convoy roll did not affect anything ;)
Yes, it’s alright!
You have 7/9 on your last defensive 2s rolled in this game.
The Pacific scenario has seen a dice nightmare for the Axis.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 factory_minor and 1 harbour; Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Kwangsi
Non Combat Move - Japanese
1 carrier and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 6 infantry moved from Buyant-Uhaa to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Borneo
2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 aaGun and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 infantry placed in Japan
3 destroyers and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese undo move 3.
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Hang on, small edit. Two jap planes to Jehol instead of shantung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 factory_minor, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 bombers moved from Philippines to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 mech_infantry moved from Jehol to Anhwe
1 infantry moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 artillery and 1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery and 1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to Anhwe
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 2 bombers and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Java, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 bomber and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
UK_Pacific defend with 1 factory_minor and 1 harbour; Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Kwangsi
Non Combat Move - Japanese
1 carrier and 2 destroyers moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 6 infantry moved from Buyant-Uhaa to Jehol
1 fighter and 1 tactical_bomber moved from Anhwe to Shantung
1 fighter and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 36 Sea Zone to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from Java to Borneo
2 fighters and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 aaGun and 4 infantry moved from Japan to 6 Sea Zone
1 aaGun, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Jehol to 19 Sea Zone
1 aaGun, 1 armour, 4 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour and 4 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
Place Units - Japanese
2 infantry placed in Japan
3 destroyers and 3 submarines placed in 6 Sea Zone
1 factory_minor placed in Malaya
Turning on Edit Mode
EDIT: Turning off Edit Mode
Japanese undo move 3.
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Jehol: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Production/PUs Summary :
Germans : 46 / 58
Russians : 25 / 26
Japanese : 60 / 65
Americans : 57 / 78
Chinese : 10 / 20
British : 29 / 31
UK_Pacific : 7 / 7
Italians : 18 / 31
ANZAC : 10 / 23
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 4 destroyers, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from 44 Sea Zone to Celebes
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
3 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Northern Territory to 42 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Soviet Far East
Battle in Philippines
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking 97 Sea Zone from Italians, taking Soviet Far East from Japanese, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans win, taking Celebes from Japanese with 3 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Anglo Egyptian Sudan
Americans attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantry
Non Combat Move - Americans
1 bomber moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Nigeria to French Equatorial Africa
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from Morocco to Algeria
1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to Algeria
3 bombers moved from Western United States to Algeria
1 bomber moved from Eastern United States to Algeria
3 artilleries, 5 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
3 artilleries, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 6 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 5 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
4 fighters moved from 92 Sea Zone to Algeria
1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Central United States
1 aaGun moved from Western United States to Central United States
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers and 1 fighter moved from 33 Sea Zone to 54 Sea Zone
3 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 armour moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 116 Sea Zone to 106 Sea Zone
Place Units - Americans
1 airfield placed in Algeria
3 infantry placed in Normandy Bordeaux
1 infantry placed in Central United States
2 infantry placed in Western United States
3 destroyers and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Adding units owned by Americans to Algeria: 1 infantry
EDIT: Turning off Edit Mode
COMMENT: As mentioned 2 Inf were on 1 TT in sz91 which moved to Algeria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
2 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
1 infantry moved from Kiangsi to Anhwe
1 artillery moved from Kiangsi to Anhwe
10 infantry moved from Kiangsi to Kwangsi
3 artilleries moved from Kiangsi to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangtung
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 3 artilleries and 10 infantry
Japanese defend with 1 infantry
Chinese win, taking Kwangsi from Japanese with 3 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 artilleries moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Hunan
1 fighter moved from Kwangtung to Hunan
Place Units - Chinese
1 infantry placed in Yunnan
2 artilleries and 3 infantry placed in Hunan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,2,5,6,1,1,1,3
Chinese collect 14 PUs (1 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 21
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 6 damage on 6 factory_minors; Remaining resources: 25 PUs;
British buy 1 artillery, 4 infantry and 1 transport; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Morocco to Tunisia
British take Tunisia from Italians
2 mech_infantrys moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 armour moved from French Equatorial Africa to Ethiopia
British take Anglo Egyptian Sudan from Italians
British take Ethiopia from Italians
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
7 infantry and 1 mech_infantry moved from India to Burma
1 aaGun moved from Yunnan to Burma
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 79 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 artillery moved from Eire to Scotland
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from Iraq to French Equatorial Africa
1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
2 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to Algeria
1 infantry moved from 3 Sea Zone to Soviet Far East
1 artillery moved from Algeria to Morocco
Place Units - British
3 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Italians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Egypt to Syria
Italians take Syria from French
4 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 artillery moved from Trans-Jordan to Iraq
2 armour moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 infantry
Italians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 mech_infantry
British defend with 1 armour
Italians win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 artillery and 4 infantry moved from Northern Italy to Southern Italy
4 infantry moved from Western Germany to Northern Italy
1 fighter moved from Holland Belgium to Northern Italy
2 fighters moved from Southern France to Southern Italy
1 infantry moved from Bessarabia to Eastern Poland
Place Units - Italians
1 infantry placed in Egypt
6 infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,5,6
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Your glorious defensive roll streak continues
Yes, recent defense rolls have been nice to me.
Well, you immediately got it on Java!
Not getting Java really really sucked :(
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 20 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in 20 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 transport moved from 56 Sea Zone to 62 Sea Zone
3 destroyers moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
Place Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs