Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
I gave you max defense in Alexandria. You can swap out casualties however you want if you would prefer something other than both tanks surviving.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 2 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Smolensk to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Shensi to Szechwan
1 armour moved from Buryatia to Amur
Germans take Amur from Russians
1 armour moved from Amur to Manchuria
2 infantry moved from Smolensk to Vologda
1 artillery moved from Eastern Poland to Western Ukraine
4 armour moved from Smolensk to Western Ukraine
2 armour moved from Belarus to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Smolensk to Vologda
1 mech_infantry moved from Timguska to Novosibirsk
1 bomber moved from Timguska to Novosibirsk
1 fighter moved from Smolensk to Vologda
1 fighter moved from Western Germany to Western Ukraine
1 artillery and 1 infantry moved from Egypt to Alexandria
2 tactical_bombers moved from Egypt to Alexandria
2 fighters moved from Southern Italy to Alexandria
Combat - Germans
Battle in Alexandria
Germans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield and 1 armour; Americans defend with 1 armour
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Alexandria, round 2 : 1/6 hits
British roll dice for 2 armour in Alexandria, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Alexandria
Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Alexandria, round 3 : 3/5 hits
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
1 armour owned by the British lost in Alexandria
Germans win, taking Alexandria from British with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour
Battle in Vologda
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 6 armour, 1 artillery, 1 fighter and 10 mech_infantrys
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 6 armour, 1 artillery, 1 fighter and 10 mech_infantrys in Western Ukraine, round 2 : 3/18 hits
Russians roll dice for 2 artilleries and 8 infantry in Western Ukraine, round 2 : 1/10 hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 6 armour, 1 artillery, 1 fighter and 9 mech_infantrys in Western Ukraine, round 3 : 6/17 hits
Russians roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 3 : 4/7 hits
5 infantry owned by the Russians , 1 artillery owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 6 armour, 1 artillery, 1 fighter and 5 mech_infantrys in Western Ukraine, round 4 : 5/13 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 6 armour, 1 artillery, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 2 artilleries and 8 infantry
Battle in Szechwan
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 mech_infantry in Szechwan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Novosibirsk
retreated to Novosibirsk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
1 aaGun moved from Smolensk to Bryansk
4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
11 mech_infantrys moved from Smolensk to Rostov
5 artilleries and 2 infantry moved from Novgorod to Belarus
1 aaGun, 20 artilleries, 26 infantry and 1 mech_infantry moved from Smolensk to Belarus
1 fighter moved from Western Ukraine to Eastern Poland
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
2 fighters and 1 tactical_bomber moved from Vologda to Belarus
1 bomber moved from Novosibirsk to Novgorod
5 mech_infantrys moved from Smolensk to Belarus
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 81 Sea Zone
1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Alexandria to Iraq
2 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Alexandria to Iraq
1 aaGun moved from Smolensk to Belarus
Place Units - Germans
3 artilleries placed in Novgorod
2 artilleries and 1 infantry placed in Western Germany
1 infantry placed in France
Germans undo move 2.
1 artillery placed in Western Germany
1 artillery placed in France
1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
10 mech_infantrys placed in Germany
2 mech_infantrys placed in Yugoslavia
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Production/PUs Summary :
Germans : 65 / 77
Russians : 12 / 29
Japanese : 54 / 48
Americans : 53 / 79
Chinese : 15 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 17 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 artillery and 3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun; Italians defend with 1 armour and 1 artillery
Russians win, taking Bryansk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
6 aaGuns, 15 artilleries and 59 infantry moved from Russia to Tambov
1 tactical_bomber moved from Vologda to Russia
Place Units - Russians
7 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 2 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Kiangsi to Anhwe
Japanese take Anhwe from Chinese
1 artillery moved from Yunnan to Kweichow
1 armour moved from Iraq to Syria
Japanese take Syria from Russians
1 armour moved from Syria to Trans-Jordan
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Celebes to 43 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Malaya to 36 Sea Zone
1 artillery moved from Yunnan to Hunan
1 artillery moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Hunan
1 armour and 1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 armour moved from Iraq to Caucasus
Japanese take Northwest Persia from Russians
Japanese take Caucasus from Russians
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 3 : 0/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 5 : 1/2 hits
1 submarine owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 2 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 aaGun, 1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to French Indo China
1 fighter moved from 41 Sea Zone to Kwangsi
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
2 armour moved from Iraq to Eastern Persia
Place Units - Japanese
2 fighters placed in Japan
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
2 infantry placed in Japan
1 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,5,3,2
Japanese collect 50 PUs (10 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Production/PUs Summary :
Germans : 63 / 77
Russians : 13 / 17
Japanese : 60 / 55
Americans : 53 / 79
Chinese : 12 / 17
British : 28 / 35
UK_Pacific : 0 / 0
Italians : 15 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 2 destroyers and 5 infantry; Remaining resources: 4 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 infantry moved from Rhodesia to Union of South Africa
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 106 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - British
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from 71 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
2 infantry placed in Quebec
2 destroyers placed in 109 Sea Zone
Turn Complete - British
British collect 28 PUs; end with 32 PUs total
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 62 / 77
Russians : 13 / 17
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 15 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 23
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Bessarabia to Bryansk
1 tactical_bomber moved from Greece to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits
1 mech_infantry owned by the Italians lost in Bryansk
1 armour owned by the Italians retreated to Ukraine
Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Italians
1 tactical_bomber moved from Bryansk to Ukraine
3 mech_infantrys moved from Northern Italy to Romania
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 62 / 77
Russians : 13 / 17
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 15 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 20
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 fighter moved from Philippines to 36 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Philippines
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
nothing with france
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 4 tactical_bombers; Remaining resources: 3 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Belarus to Vologda
1 artillery and 2 infantry moved from Belarus to Bryansk
27 artilleries and 28 infantry moved from Belarus to Smolensk
1 fighter moved from Eastern Poland to Bryansk
1 bomber moved from Novgorod to Vologda
1 fighter moved from Belarus to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Szechwan to Hopei
Combat - Germans
Battle in Hopei
Germans attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Hopei, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Germans win, taking Hopei from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/6 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 2/2 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Vologda
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Vologda, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 27 artilleries and 28 infantry
Russians defend with 1 infantry
Germans roll dice for 27 artilleries and 28 infantry in Smolensk, round 2 : 18/55 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 27 artilleries and 27 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Belarus to Smolensk
7 mech_infantrys moved from Belarus to Ukraine
4 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
6 armour, 1 artillery and 4 mech_infantrys moved from Western Ukraine to Ukraine
10 mech_infantrys moved from Rostov to Ukraine
5 artilleries and 2 infantry moved from Novgorod to Belarus
10 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery moved from Alexandria to Egypt
2 fighters moved from Egypt to Ukraine
2 tactical_bombers moved from Iraq to Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 bomber and 1 fighter moved from Vologda to Novgorod
1 fighter moved from Belarus to Novgorod
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 armour moved from Manchuria to Buryatia
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
4 tactical_bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,5,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 62 PUs (7 lost to blockades); end with 65 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Production/PUs Summary :
Germans : 69 / 90
Russians : 7 / 17
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 14 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 artillery and 3 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Tambov to Bryansk
1 fighter and 1 infantry moved from Russia to Vologda
1 infantry moved from Timguska to Evenkiyskiy
Russians take Evenkiyskiy from Germans
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 tactical_bomber in Caucasus, round 4 : 2/2 hits
Japanese roll dice for 1 armour in Caucasus, round 4 : 1/1 hits
1 tactical_bomber owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour
Casualties for Russians: 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
3 infantry moved from Tambov to Rostov
2 aaGuns and 2 infantry moved from Tambov to Volgograd
2 aaGuns, 13 artilleries and 29 infantry moved from Tambov to Russia
2 infantry moved from Tambov to Rostov
1 fighter moved from Caucasus to Tambov
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 16 PUs total
Production/PUs Summary :
Germans : 62 / 90
Russians : 14 / 16
Japanese : 51 / 55
Americans : 60 / 86
Chinese : 14 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Manchuria to Jehol
1 artillery moved from Manchuria to Jehol
1 armour, 2 artilleries and 1 mech_infantry moved from Kweichow to Anhwe
2 artilleries moved from Hunan to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
1 armour moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 2 destroyers and 2 transports
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 2 destroyers and 2 transports in 42 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 1/2 hits
Americans roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
2 transports owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer
Casualties for Americans: 2 destroyers and 2 transports
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Jehol
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 4 artilleries and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries and 1 mech_infantry in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 4 artilleries remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber could not land in 44 Sea Zone and was removed
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
1 armour and 3 mech_infantrys moved from Manchuria to Anhwe
1 aaGun moved from Kwangsi to French Indo China
4 artilleries and 2 infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from French Indo China to Hunan
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
1 armour moved from Eastern Persia to India
1 infantry moved from Amur to Manchuria
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 39 Sea Zone
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Malaya
3 infantry placed in Manchuria
Japanese undo move 4.
Japanese undo move 4.
3 infantry placed in Malaya
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,4,1,3,6,5,6,5,6,3,1
Japanese collect 37 PUs (16 lost to blockades); end with 37 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Production/PUs Summary :
Germans : 62 / 90
Russians : 14 / 16
Japanese : 53 / 42
Americans : 60 / 86
Chinese : 12 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
1 tactical_bomber could not land in 44 Sea Zone and was removed
SZ42 wasn’t going well so I chose to damage the carrier, hence the falling into the ocean for that plane.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 fighters, 6 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/3 hits
Japanese roll dice for 1 carrier in 42 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrier
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
Place Units - Americans
1 artillery, 2 fighters and 6 infantry placed in Eastern United States
1 carrier and 4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Production/PUs Summary :
Germans : 62 / 90
Russians : 14 / 16
Japanese : 53 / 42
Americans : 60 / 85
Chinese : 12 / 17
British : 28 / 32
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 artillery and 1 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 infantry moved from Union of South Africa to Rhodesia
2 destroyers moved from 109 Sea Zone to 91 Sea Zone
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 82 Sea Zone to 87 Sea Zone
Place Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 28 PUs; end with 29 PUs total
Turn Complete - UK_Pacific
Production/PUs Summary :
Germans : 60 / 90
Russians : 14 / 16
Japanese : 52 / 42
Americans : 60 / 85
Chinese : 15 / 17
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 15 / 21
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 tactical_bomber moved from Ukraine to Bryansk
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 destroyer
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 97 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Italians attack with 1 armour and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 2/2 hits
1 armour owned by the Italians and 1 tactical_bomber owned by the Italians lost in Bryansk
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
Casualties for Italians: 1 armour and 1 tactical_bomber
Non Combat Move - Italians
2 aaGuns and 5 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Yugoslavia
3 mech_infantrys moved from Romania to Yugoslavia
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Production/PUs Summary :
Germans : 60 / 90
Russians : 14 / 16
Japanese : 52 / 42
Americans : 60 / 85
Chinese : 15 / 17
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Smolensk to Vologda
1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Ukraine to Rostov
27 artilleries and 26 infantry moved from Smolensk to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 bomber moved from Novgorod to Rostov
1 mech_infantry moved from Ukraine to Rostov
5 artilleries and 2 infantry moved from Belarus to Bryansk
12 mech_infantrys moved from Eastern Poland to Bryansk
3 armour moved from Novgorod to Bryansk
2 fighters moved from Novgorod to Vologda
1 mech_infantry moved from Kazakhstan to Samara
Germans take Samara from Russians
10 armour and 24 mech_infantrys moved from Ukraine to Bryansk
Combat - Germans
Battle in Bryansk
Germans attack with 13 armour, 35 artilleries, 28 infantry and 36 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 13 armour, 35 artilleries, 28 infantry and 36 mech_infantrys in Bryansk, round 2 : 26/112 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 13 armour, 35 artilleries, 27 infantry and 36 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 6 infantry
Germans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/11 hits
Russians roll dice for 6 infantry in Rostov, round 2 : 5/6 hits
4 infantry owned by the Russians , 1 artillery owned by the Germans , 3 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Rostov
retreated to Rostov
Russians win with 2 infantry remaining. Battle score for attacker is -14
Casualties for Germans: 1 artillery, 1 fighter and 3 mech_infantrys
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 aaGun moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Bryansk
2 fighters moved from Vologda to Novgorod
1 bomber, 2 fighters and 3 tactical_bombers moved from Rostov to Ukraine
1 armour moved from Buryatia to Yenisey
2 tactical_bombers moved from Western Germany to Novgorod
2 tactical_bombers moved from Western Germany to Novgorod
1 aaGun and 2 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
3 bombers placed in Western Germany
3 tactical_bombers placed in Novgorod
3 armour placed in Ukraine
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,6,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
Germans collect 55 PUs (8 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Production/PUs Summary :
Germans : 63 / 75
Russians : 11 / 16
Japanese : 48 / 42
Americans : 60 / 85
Chinese : 15 / 17
British : 28 / 29
UK_Pacific : 0 / 0
Italians : 15 / 20
ANZAC : 18 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ok I give up, I can’t win this.
You will take Moscow next round, but I can’t retake Egypt or France within 2 rounds, giving you European win.
Congratulation.
Domo arigato Mr. Roboto.
It was very honorable of you to offer a reroll in SZ33 (even if I decided not to take it).
If you’d like a rematch at any point, let me know.