13L G40 MrRoboto (Axis) vs PGMatt (Allies+9) Rematch

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Amur
                1 infantry moved from Ulaanbaatar to Amur
                12 infantry moved from Buryatia to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 15 infantry
                    Japanese defend with 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                        Russians roll dice for 15 infantry in Amur, round 2 :  4/15 hits
                        Japanese roll dice for 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry in Amur, round 2 :  2/8 hits
                        2 infantry owned by the Russians , 3 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Amur
                        Russians roll dice for 13 infantry in Amur, round 3 :  1/13 hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 3 :  2/5 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 11 infantry in Amur, round 4 :  4/11 hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 4 :  2/4 hits
                        2 infantry owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Amur
                    Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 aaGun, 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Russians: 6 infantry

    Non Combat Move - Russians
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 5 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                2 aaGuns moved from Bryansk to Ukraine
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 infantry moved from Bessarabia to Western Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Amur : 9 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 3 infantry
        Belarus : 6 infantry
        Karelia : 1 aaGun, 1 artillery and 11 infantry
        Bryansk : 1 artillery and 3 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 1 infantry
        Ukraine : 2 aaGuns, 2 armour, 6 artilleries, 1 factory_minor, 8 infantry and 2 mech_infantrys
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 37 / 37
        Japanese : 28 / 41
        Americans : 52 / 52
        Chinese : 10 / 16
        British : 31 / 42
        UK_Pacific : 17 / 18
        Italians : 15 / 7
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 harbour, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry moved from Korea to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Amur
                2 fighters and 2 tactical_bombers moved from Kiangsu to Amur
                2 bombers moved from Kwangsi to Amur
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 2 infantry moved from Anhwe to Chahar
                1 artillery, 4 fighters, 2 infantry and 3 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 9 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Amur, round 2 :  3/10 hits
                        Russians roll dice for 9 infantry in Amur, round 2 :  1/9 hits
                        3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Amur, round 3 :  3/9 hits
                        Russians roll dice for 6 infantry in Amur, round 3 :  2/6 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers in Amur, round 4 :  3/7 hits
                        Russians roll dice for 3 infantry in Amur, round 4 :  0/3 hits
                        3 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 9 infantry
                Battle in Chahar
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 2 :  0/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Chahar, round 3 :  3/4 hits
                        Chinese roll dice for 2 infantry in Chahar, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers
                    Chinese defend with 7 infantry
                        Japanese roll dice for 2 artilleries, 4 fighters, 3 infantry and 3 tactical_bombers in Yunnan, round 2 :  5/12 hits
                        Chinese roll dice for 7 infantry in Yunnan, round 2 :  3/7 hits
                        3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 artilleries, 4 fighters and 3 tactical_bombers in Yunnan, round 3 :  6/9 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 7 infantry

    Non Combat Move - Japanese
                4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 artillery, 2 fighters and 3 infantry moved from Kiangsi to Kwangsi
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 bombers moved from Amur to Manchuria
                2 fighters and 2 tactical_bombers moved from Amur to Manchuria

    Place Units - Japanese
                1 harbour placed in Hainan
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 33 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 33 / 43
        Americans : 52 / 52
        Chinese : 6 / 16
        British : 31 / 42
        UK_Pacific : 17 / 18
        Italians : 15 / 7
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
                1 aaGun and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from Hawaiian Islands to 10 Sea Zone

    Place Units - Americans
                2 carriers and 1 transport placed in 10 Sea Zone
                Americans undo move 1.
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        54 Sea Zone : 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports
        Central United States : 1 armour, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 2 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 33 / 43
        Americans : 52 / 57
        Chinese : 6 / 16
        British : 31 / 42
        UK_Pacific : 17 / 18
        Italians : 15 / 7
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 2 :  1/6 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Chahar, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 3 :  1/6 hits
                        Japanese roll dice for 2 artilleries in Chahar, round 3 :  0/2 hits
                        1 artillery owned by the Japanese lost in Chahar
                        Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 4 :  0/6 hits
                        Japanese roll dice for 1 artillery in Chahar, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Chahar, round 5 :  1/6 hits
                        Japanese roll dice for 1 artillery in Chahar, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                5 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 5 infantry
        Chahar : 5 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 31 / 42
        UK_Pacific : 17 / 18
        Italians : 15 / 7
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 11 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 3 times
            Average roll : 3.839
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 31

    Japanese Combat
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 artillery and 3 infantry moved from 76 Sea Zone to British Somaliland

    Combat - British
                Battle in British Somaliland
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in British Somaliland, round 2 :  0/4 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 3 infantry in British Somaliland, round 3 :  2/4 hits
                        Italians roll dice for 1 infantry in British Somaliland, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Eastern Persia to Persia
                3 aaGuns and 6 infantry moved from Burma to India
                2 infantry moved from Shan State to Burma
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 artillery and 1 infantry moved from Ontario to Quebec

    Place Units - British
                1 factory_minor placed in Persia
                2 destroyers placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,1
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 3 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 2 infantry
        54 Sea Zone : 1 battleship and 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        British Somaliland : 1 artillery and 3 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Rhodesia : 2 infantry
        76 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        106 Sea Zone : 2 destroyers
        97 Sea Zone : 1 flag, 1 submarine
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 31 / 28
        UK_Pacific : 17 / 17
        Italians : 15 / 7
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.795
            Median : 4.000
            Variance : 1.116
            Standard Deviation : 1.057
            Total rolls : 44

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 2.167
            Standard Deviation : 1.472
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 armour and 2 infantry moved from Albania to Greece
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                1 bomber and 2 fighters moved from Southern Italy to Greece
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 artillery moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British

    Combat - Italians
                Battle in Gibraltar
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser and 1 destroyer
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the British lost in 97 Sea Zone
                    Italians win, taking Gibraltar from British, taking 97 Sea Zone from British with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Greece
                    Italians attack with 2 armour, 1 bomber, 2 fighters and 2 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 :  3/7 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        3 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 3 :  2/7 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 :  2/4 hits
                        French roll dice for 2 infantry in Algeria, round 2 :  0/2 hits
                        2 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for French: 2 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 bomber and 1 fighter moved from Greece to Southern Italy
                2 aaGuns and 1 artillery moved from Yugoslavia to Romania
                2 aaGuns and 6 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern France to Northern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 21 / 31
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 1 infantry moved from Java to 42 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 aaGun and 1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                3 fighters moved from Java to India
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total

    Territory Summary for ANZAC :

    India : 3 fighters
        Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        41 Sea Zone : 1 transport
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 21 / 31
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 2

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 1 fighter and 2 infantry
        French Central Africa : 1 infantry
        Syria : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 52
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 21 / 31
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 106 Sea Zone to 108 Sea Zone

    Non Combat Move - Germans
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Algeria
                3 armour moved from Germany to Romania
                7 artilleries and 3 infantry moved from Germany to Poland
                3 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Germany
                1 armour moved from Western Germany to Poland
                1 artillery moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to France
                1 armour and 1 mech_infantry moved from Holland Belgium to Germany
                1 armour moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                5 artilleries and 4 infantry placed in Germany
                1 destroyer and 2 submarines placed in 113 Sea Zone
                Germans undo move 2.
                2 submarines placed in 112 Sea Zone
                1 destroyer placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 21 / 31
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 infantry moved from Tsagaan Olom to Suiyuyan
                2 aaGuns, 2 armour, 6 artilleries, 7 infantry and 2 mech_infantrys moved from Ukraine to Bryansk
                1 armour, 2 artilleries and 1 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 armour, 4 artilleries and 2 infantry placed in Russia
                3 infantry placed in Novgorod

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Suiyuyan : 3 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 6 infantry
        Karelia : 1 aaGun, 1 artillery and 11 infantry
        Bryansk : 2 aaGuns, 3 armour, 9 artilleries, 11 infantry and 2 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 armour, 4 artilleries, 1 factory_major and 2 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Caucasus : 2 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 36 / 36
        Japanese : 32 / 43
        Americans : 52 / 57
        Chinese : 7 / 8
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 21 / 31
        ANZAC : 18 / 19
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 4 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour and 1 mech_infantry moved from Kiangsu to Chahar
                1 infantry moved from Hopei to Chahar
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 artillery moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Yunnan to Shan State
                2 infantry moved from Siam to Shan State
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 artillery moved from Kwangsi to Kwangtung
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                2 fighters and 2 tactical_bombers moved from Manchuria to Chahar
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                2 bombers moved from Manchuria to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 fighter moved from Kwangsi to Shan State
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                1 fighter moved from Kwangsi to Chahar

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in Java
                Battle in Celebes
                Battle in Chahar
                    Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Chahar, round 2 :  5/8 hits
                        Chinese roll dice for 5 infantry in Chahar, round 2 :  2/5 hits
                        1 infantry owned by the Japanese , 5 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Chahar
                    Japanese win, taking Borneo from UK_Pacific, taking Java from ANZAC, taking Celebes from Dutch, taking Chahar from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 5 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 2 :  4/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        2 infantry owned by the British and 1 artillery owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  6/9 hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Malaya, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 55 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 bombers, 3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                2 fighters and 2 tactical_bombers moved from Kwangtung to Yunnan
                1 fighter moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from Chahar to Kiangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                3 submarines placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 60 PUs total

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 56 / 60
        Americans : 52 / 57
        Chinese : 4 / 8
        British : 28 / 28
        UK_Pacific : 6 / 17
        Italians : 21 / 31
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 108 Sea Zone
                      Americans take 106 Sea Zone from Germans
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                3 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 fighter and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                        AA fire in Caroline Islands :  0/1 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 :  0/1 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Gibraltar, round 2 :  1/4 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Gibraltar, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 108 Sea Zone
                    Americans attack with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
                    Germans defend with 1 submarine
                        Americans roll dice for 2 submarines in 108 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 108 Sea Zone
                    Americans win with 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport; Italians defend with 1 transport
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 92 Sea Zone to Morocco
                2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier and 2 transports placed in 101 Sea Zone
                1 tactical_bomber placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 aaGun, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 2 transports
        26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
        Central United States : 1 armour, 1 factory_major and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Gibraltar : 1 artillery, 1 infantry and 1 mech_infantry
        Morocco : 1 bomber
        108 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines
        106 Sea Zone : 1 flag
        101 Sea Zone : 1 carrier, 1 tactical_bomber and 2 transports
        91 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 56 / 60
        Americans : 52 / 79
        Chinese : 4 / 8
        British : 28 / 28
        UK_Pacific : 6 / 17
        Italians : 21 / 31
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Suiyuyan to Shensi
                1 fighter and 2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Chahar, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 4 :  1/3 hits
                        Japanese roll dice for 1 armour in Chahar, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Suiyuyan : 1 fighter and 2 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 54 / 60
        Americans : 52 / 79
        Chinese : 6 / 8
        British : 28 / 28
        UK_Pacific : 6 / 17
        Italians : 21 / 31
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 artilleries; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Tobruk
                1 infantry moved from British Somaliland to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery and 2 infantry moved from British Somaliland to Ethiopia
                      British take Ethiopia from Italians
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Tanganyika Territory
                2 infantry moved from Burma to Shan State
                1 bomber moved from India to 43 Sea Zone
                2 fighters, 1 mech_infantry and 1 tactical_bomber moved from India to Shan State

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Belgian Congo, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 3 infantry
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  3/4 hits
                        Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 :  2/4 hits
                        1 armour owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                    retreated to Tobruk
                    Italians win with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Italians: 3 infantry
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 1 infantry in Tanganyika Territory, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tanganyika Territory, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                Battle in 43 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 bomber moved from 43 Sea Zone to Burma
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 aaGun and 4 infantry moved from India to Burma
                1 battleship and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 106 Sea Zone to 108 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 cruiser, 1 destroyer and 2 transports moved from 76 Sea Zone to 80 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,2,3,6,3,3,3,6,1,3,6,1,5,3,6
                British collect 23 PUs (8 lost to blockades); end with 24 PUs total

    Place Units - UK_Pacific
                4 artilleries placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,3,5,4,4,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 4 artilleries

    Territory Summary for British, UK_Pacific :

    Shan State : 1 infantry and 1 mech_infantry
        Burma : 1 aaGun, 1 bomber and 4 infantry
        India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
        33 Sea Zone : 1 battleship and 1 destroyer
        Belgian Congo : 1 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry
        Tanganyika Territory : 1 armour and 1 infantry
        Italian Somaliland : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 artillery and 2 infantry
        80 Sea Zone : 1 cruiser, 1 destroyer and 2 transports
        108 Sea Zone : 1 destroyer
        104 Sea Zone : 1 destroyer
        109 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 53 / 60
        Americans : 52 / 79
        Chinese : 6 / 8
        British : 31 / 24
        UK_Pacific : 7 / 7
        Italians : 18 / 31
        ANZAC : 14 / 19
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Italians
                Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Morocco
                1 artillery moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 bomber moved from Southern Italy to Eastern Poland
                1 artillery moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Americans defend with 1 bomber
                        Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  2/4 hits
                        French roll dice for 1 bomber in Morocco, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Morocco
                    Italians win, taking Morocco from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 bomber in Eastern Poland, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Eastern Poland
                    Italians win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany
                2 armour moved from Greece to Romania
                2 aaGuns and 6 infantry moved from Yugoslavia to Romania
                2 infantry moved from Greece to 97 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Northern Italy

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 24 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 53 / 60
        Americans : 52 / 79
        Chinese : 6 / 8
        British : 31 / 24
        UK_Pacific : 7 / 7
        Italians : 19 / 34
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Dutch New Guinea to New Guinea
                1 aaGun and 2 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 artillery and 1 infantry
        India : 3 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 aaGun and 1 infantry
        33 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 53 / 60
        Americans : 52 / 79
        Chinese : 6 / 8
        British : 31 / 24
        UK_Pacific : 7 / 7
        Italians : 19 / 34
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 51
        Russians : 35 / 36
        Japanese : 53 / 60
        Americans : 52 / 79
        Chinese : 6 / 8
        British : 31 / 24
        UK_Pacific : 7 / 7
        Italians : 19 / 34
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                10 artilleries and 17 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from Eastern Poland to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                5 armour, 2 artilleries and 13 infantry moved from Romania to Bessarabia
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 4 submarines moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from Southern Italy to 125 Sea Zone

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber and 1 destroyer
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Germans
                1 bomber moved from 91 Sea Zone to Tunisia
                1 mech_infantry moved from Algeria to Libya
                2 fighters and 3 tactical_bombers moved from Southern Italy to Western Germany
                1 armour moved from Western Germany to Poland
                3 aaGuns moved from Poland to Baltic States
                3 aaGuns, 6 artilleries and 6 infantry moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 artillery moved from France to Western Germany
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
                1 bomber moved from 125 Sea Zone to Western Germany
                7 infantry moved from Finland to Norway

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                1 armour placed in Western Germany
                1 submarine and 1 transport placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 33 / 36
        Japanese : 53 / 60
        Americans : 52 / 79
        Chinese : 6 / 8
        British : 31 / 24
        UK_Pacific : 7 / 7
        Italians : 19 / 34
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 cruiser moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 11 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese

    Combat - Russians

    Non Combat Move - Russians
                1 aaGun moved from Karelia to Finland
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 aaGun, 4 artilleries and 5 infantry moved from Novgorod to Archangel
                6 infantry moved from Belarus to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour, 4 artilleries and 2 infantry moved from Russia to Bryansk

    Place Units - Russians
                2 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs

    Territory Summary for Russians :

    Suiyuyan : 2 infantry
        Hopei : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Bryansk : 2 aaGuns, 4 armour, 13 artilleries, 19 infantry and 2 mech_infantrys
        Archangel : 1 aaGun, 4 artilleries and 5 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 2 armour, 1 factory_major, 2 fighters, 8 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        113 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 infantry
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 aaGun, 1 artillery and 11 infantry

    Production/PUs Summary :

    Germans : 40 / 48
        Russians : 36 / 39
        Japanese : 52 / 60
        Americans : 52 / 79
        Chinese : 7 / 8
        British : 31 / 24
        UK_Pacific : 7 / 7
        Italians : 19 / 34
        ANZAC : 14 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 factory_minors, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Chahar
                1 mech_infantry moved from Kiangsu to Hopei
                1 tactical_bomber moved from Kiangsi to Chahar
                1 tactical_bomber moved from Kiangsi to Hopei
                1 fighter moved from Yunnan to Chahar
                1 fighter moved from Yunnan to Hopei
                2 fighters and 2 tactical_bombers moved from Yunnan to Shan State
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines

    Combat - Japanese
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Sumatra
                    Japanese attack with 4 infantry
                    ANZAC defend with 1 aaGun and 1 infantry
                    Japanese win, taking Sumatra from ANZAC with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Japan
                2 fighters moved from Kiangsi to Japan
                1 mech_infantry moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Chahar to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 fighter moved from Chahar to Anhwe
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
                1 destroyer moved from 45 Sea Zone to 22 Sea Zone
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 34 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 2 submarines and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

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