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13L G40 MrRoboto(allies+6) vs seththenewb(axis) Rematch


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 5 infantry moved from Romania to Slovakia Hungary

    Place Units - Italians
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6,3,3,2,4,1,4,5,5,4,4,2,2,6
                Italians collect 1 PU (12 lost to blockades); end with 1 PU total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Persia: 3 fighters
                EDIT: Adding units owned by Italians to Greece: 3 fighters
                EDIT: Turning off Edit Mode

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers, 5 infantry and 12 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                4 artilleries and 9 infantry moved from France to Normandy Bordeaux
                3 fighters moved from Western Germany to Normandy Bordeaux
                2 bombers, 4 fighters and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
                1 tactical_bomber moved from 112 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                3 infantry moved from Russia to Vologda
                2 bombers moved from Volgograd to Vologda

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 2 bombers, 7 fighters, 9 infantry and 2 tactical_bombers
                    British defend with 2 aaGuns and 2 infantry; Americans defend with 3 artilleries, 1 factory_minor, 1 harbour and 9 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 3 artilleries, 2 bombers, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 artillery and 9 infantry
                    Casualties for British: 2 aaGuns and 2 infantry
                    Casualties for Americans: 3 artilleries and 9 infantry
                Battle in Vologda
                    Germans attack with 2 bombers and 3 infantry
                    British defend with 1 armour and 1 infantry
                    Germans win, taking Vologda from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
                2 infantry moved from Norway to Finland
                2 carriers, 1 cruiser, 2 destroyers, 6 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                3 fighters moved from Normandy Bordeaux to Southern Italy
                2 bombers moved from Normandy Bordeaux to Southern Italy
                4 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                2 aaGuns moved from France to Western Germany
                5 mech_infantrys moved from Caucasus to Iraq
                2 mech_infantrys moved from Iraq to Trans-Jordan
                3 infantry moved from Northwest Persia to Iraq
                3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                3 mech_infantrys moved from Persia to Trans-Jordan
                1 bomber moved from Persia to Southern Italy
                1 fighter and 2 tactical_bombers moved from Persia to Greece
                2 bombers moved from Volgograd to Southern Italy
                3 mech_infantrys moved from Volgograd to Northwest Persia
                3 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Bryansk to Caucasus
                3 mech_infantrys moved from Samara to Caucasus
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                3 mech_infantrys placed in Caucasus
                3 infantry placed in France
                2 bombers and 2 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 3 fighters
                EDIT: Adding units owned by Germans to Western Germany: 3 fighters
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Rostov
                3 mech_infantrys placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,1,4,2,4,4,4,6,4,1,6,2,5,5,6,3,5,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,2,1
                Germans collect 62 PUs (5 lost to blockades); end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs

  • 19 18

    And still, my russian sub is not moving.


  • @MrRoboto:

    And still, my russian sub is not moving.

    Here’s how this will work. If you don’t want your sub to ever move again, I will do Japan after I do Germany. But as long as I have a German fleet that your Russian sub can play can opener to, I will wait for your word before proceeding with Japan. Knowing whether you want to play can opener helps me figure out where that impressive Japanese air is most needed.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 bomber, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers moved from Iraq to Trans-Jordan
                1 bomber moved from Trans-Jordan to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Southern Italy

    Place Units - Japanese
                1 infantry and 1 mech_infantry placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,5,3,4,2,5,2,4,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5,4,5,2,2,5,5,6,4,1,3,6,1,4,3,1,4,3,1
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6
                Japanese collect 5 PUs (9 lost to blockades); end with 5 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 artilleries, 9 infantry and 6 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 artillery moved from Gold Coast to French West Africa
                      Americans take French West Africa from Japanese
                2 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                5 transports moved from 110 Sea Zone to 107 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 infantry moved from 110 Sea Zone to Holland Belgium
                8 fighters moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries, 8 fighters and 2 infantry
                    Germans defend with 3 artilleries, 1 factory_minor and 1 harbour
                    Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 2 artilleries, 8 fighters and 2 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries

    Non Combat Move - Americans
                8 fighters moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun and 1 infantry moved from Morocco to 91 Sea Zone
                1 aaGun, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 cruiser moved from 82 Sea Zone to 87 Sea Zone
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                4 artilleries moved from Central United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                4 artilleries, 1 destroyer, 8 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
                3 bombers moved from Eastern United States to Gibraltar
                1 destroyer moved from 72 Sea Zone to 80 Sea Zone

    Place Units - Americans
                6 transports placed in 101 Sea Zone
                1 artillery and 9 infantry placed in Eastern United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 70 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 artilleries, 1 harbour and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Evenkiyskiy to Vologda
                2 artilleries and 9 infantry moved from Eastern Persia to Persia
                      British take Persia from Germans

    Combat - British
                Battle in Vologda
                    British attack with 1 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - British
                2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 5 infantry moved from India to West India
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 harbour placed in Eastern Persia
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 artilleries and 5 infantry moved from Slovakia Hungary to Germany
                3 fighters moved from Greece to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,4,4,2,6,2,1,5,6,4,4,3,3,1,3
                Italians collect 1 PU (12 lost to blockades); end with 2 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 3 bombers, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Holland Belgium
                2 bombers moved from Slovakia Hungary to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                5 bombers moved from Southern Italy to Holland Belgium
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Vologda to Urals
                      Germans take Urals from British
                1 mech_infantry moved from Volgograd to Samara
                1 mech_infantry moved from Samara to Novosibirsk
                      Germans take Novosibirsk from British
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from British

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 9 bombers and 2 infantry
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 9 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                9 bombers moved from Holland Belgium to Southern Italy
                1 fighter and 2 tactical_bombers moved from Greece to Trans-Jordan
                7 fighters and 2 tactical_bombers moved from Western Germany to Iraq
                1 tactical_bomber moved from Trans-Jordan to Iraq
                3 infantry and 5 mech_infantrys moved from Iraq to Trans-Jordan
                6 mech_infantrys moved from Northwest Persia to Trans-Jordan
                7 mech_infantrys moved from Caucasus to Iraq
                1 mech_infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 infantry moved from France to Western Germany
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from Finland to 115 Sea Zone
                2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Germany

    Place Units - Germans
                1 artillery, 3 bombers, 1 fighter and 5 infantry placed in Western Germany
                3 armour and 2 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 fighter
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
                EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
                EDIT: Adding units owned by Germans to Western Germany: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 infantry
                EDIT: Adding units owned by Germans to Finland: 2 infantry
                EDIT: Removing units owned by Germans from 114 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,6,1
                Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Volgograd: 1 aaGun
                EDIT: Adding units owned by Germans to Caucasus: 1 aaGun
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Trans-Jordan
                4 fighters and 4 tactical_bombers moved from Trans-Jordan to Iraq
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 aaGun moved from Volgograd to Caucasus

    Place Units - Japanese
                1 mech_infantry placed in Iraq

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,1,1,5,2,3,4,6
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4,2,4,5,4,5,3,3,3,5
                Japanese collect 3 PUs (10 lost to blockades); end with 4 PUs total


  • I don’t know if you underestimated how much mech/air I could arrange against Egypt or if you were banking on taking/holding France. But I’ve got some great odds against Egypt.  :-D

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 3 aaGuns and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 5 PUs;

    Combat Move - British
                2 artilleries, 10 fighters, 5 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 10 fighters, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 fighter, 18 mech_infantrys and 1 tactical_bomber
                        British roll dice for 2 artilleries, 10 fighters, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 2 :  10/20 hits
                        Germans roll dice for 1 fighter, 18 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  6/20 hits
                        5 infantry owned by the British , 1 mech_infantry owned by the British and 10 mech_infantrys owned by the Germans lost in Trans-Jordan
                        British roll dice for 2 artilleries, 10 fighters and 2 mech_infantrys in Trans-Jordan, round 3 :  6/14 hits
                        Germans roll dice for 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  5/10 hits
                        2 artilleries owned by the British , 2 mech_infantrys owned by the British , 1 fighter owned by the British and 6 mech_infantrys owned by the Germans lost in Trans-Jordan
                        British roll dice for 9 fighters in Trans-Jordan, round 4 :  6/9 hits
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 4 :  2/4 hits
                        1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 2 mech_infantrys owned by the Germans and 1 fighter owned by the Germans lost in Trans-Jordan
                    British win with 7 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 fighter, 18 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 2 artilleries, 3 fighters, 5 infantry and 3 mech_infantrys

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Japanese to British
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Northern Italy from Italians to British
                EDIT: Adding units owned by British to Northern Italy: 1 mech_infantry
                EDIT: Turning off Edit Mode
                7 fighters moved from Trans-Jordan to Egypt
                2 artilleries and 5 infantry moved from Eastern Persia to Persia
                2 artilleries and 5 infantry moved from West India to Eastern Persia
                2 artilleries and 5 infantry moved from India to West India
                1 artillery and 2 infantry moved from Rhodesia to Union of South Africa
                3 aaGuns, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Gibraltar

    Place Units - British
                3 aaGuns placed in Egypt
                3 transports placed in 71 Sea Zone

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 19 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 fighters

    Production/PUs Summary :

    Germans : 60 / 88
        Russians : 8 / 0
        Japanese : 13 / 4
        Americans : 68 / 97
        Chinese : 23 / 29
        British : 37 / 37
        UK_Pacific : 19 / 29
        Italians : 9 / 2
        ANZAC : 23 / 39
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    damnit, I should have used the three anzac transporters to ship some more units into egypt.

    So crazy, I can’t lose a game where my income more than doubles yours.


  • Dang, you got lucky in the strafe with UK.  :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Trans-Jordan

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,5,2,3,6,1,3,4,5,1,1,5,6
                Italians collect 1 PU (12 lost to blockades); end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 2 PUs;

    Combat Move - Italians
                3 fighters moved from Western Germany to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Northern Italy from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Northern Italy to Trans-Jordan

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,5,5,2,3,6,1,3,4,5,1,1,5,6
                Italians collect 1 PU (12 lost to blockades); end with 3 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Germany: 2 artilleries and 5 infantry
                EDIT: Adding units owned by Italians to Western Germany: 2 artilleries and 5 infantry
                EDIT: Turning off Edit Mode


  • @MrRoboto:

    damnit, I should have used the three anzac transporters to ship some more units into egypt.

    So crazy, I can’t lose a game where my income more than doubles yours.

    Income isn’t always everything.  :-P

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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