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13L G40 MrRoboto(allies+6) vs seththenewb(axis) Rematch

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Russians
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                2 aaGuns, 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 artilleries and 3 infantry moved from Smolensk to Russia
                2 aaGuns, 1 artillery and 9 infantry moved from Archangel to Vologda
                2 armour moved from Volgograd to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Russia
                1 infantry moved from Iraq to Persia
                      Russians take Persia from Neutral_Allies
                1 infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Production/PUs Summary :

    Germans : 44 / 51
        Russians : 33 / 41
        Japanese : 32 / 38
        Americans : 52 / 52
        Chinese : 7 / 6
        British : 29 / 37
        UK_Pacific : 18 / 25
        Italians : 17 / 17
        ANZAC : 18 / 30
        French : 10 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 19 18

    I don’t know man. This strategy seems to be way too strong. What can I do against it?

    On the other hand, without that Yugo move…


  • I might give you some hints after the fact. But I won’t give you any strategy tips on how to beat it beforehand.  :wink:

    As far as Yugo goes, the strafe I send in only takes Yugo 24-25% of the time. It can be slowed down and it can be beaten. But it’s not about keeping Moscow, it’s more about slowing the Germans down enough that Moscow doesn’t fall until at least turn 7 or later. With this strat I’ve found anything past that and the axis chances of winning start declining every turn unless I match production and PUs. I’m talking generalities though, so not every game follows the same pattern.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                2 infantry moved from Anhwe to Kiangsi
                1 mech_infantry moved from Suiyuyan to Hopei
                1 infantry and 1 mech_infantry moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                1 armour moved from Yunnan to Malaya
                      Japanese take Shan State from UK_Pacific
                      Japanese take Malaya from UK_Pacific
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                2 fighters moved from French Indo China to 37 Sea Zone
                1 fighter moved from French Indo China to Kweichow
                1 bomber moved from Anhwe to Kweichow
                3 artilleries and 2 infantry moved from Hunan to Kweichow
                1 artillery and 3 infantry moved from Yunnan to Kweichow
                1 bomber moved from Anhwe to 37 Sea Zone

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                    Japanese win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 4 artilleries, 1 bomber, 1 fighter, 8 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Kweichow from Chinese with 4 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery and 5 infantry moved from Kwangsi to 36 Sea Zone
                2 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 9 infantry and 6 transports moved from 36 Sea Zone to 39 Sea Zone
                3 carriers moved from 36 Sea Zone to 39 Sea Zone
                2 battleships and 2 cruisers moved from 36 Sea Zone to 39 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 37 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
                1 bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 bomber and 1 fighter moved from Kweichow to French Indo China
                1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
                1 fighter and 1 tactical_bomber moved from Kiangsi to French Indo China
                1 aaGun moved from Anhwe to Kweichow
                3 infantry moved from Jehol to Anhwe
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                2 destroyers moved from 36 Sea Zone to 39 Sea Zone
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 46 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 carrier, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 infantry placed in Eastern United States
                Note to player Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 airfield, 1 submarine and 2 transports; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Siam to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                    Italians defend with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British win, taking Alexandria from Italians with 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry

    Non Combat Move - British
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies
                1 destroyer moved from 109 Sea Zone to 92 Sea Zone
                2 submarines moved from 110 Sea Zone to 92 Sea Zone
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 fighters moved from Gibraltar to Egypt
                3 aaGuns, 2 artilleries and 13 infantry moved from Burma to India

    Place Units - British
                1 airfield placed in Egypt
                1 submarine and 2 transports placed in 98 Sea Zone

    Turn Complete - British
                British collect 31 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 7 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,1,2,5,6,1,6,6,5,4,5,1,4,5,5,4,4,4,1,1,6
                UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
                Some Units in India change ownership: 1 artillery and 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 2 infantry moved from Greece to Bulgaria
                1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
                1 infantry moved from Albania to 97 Sea Zone
                1 armour and 1 mech_infantry moved from Southern Italy to Western Germany
                1 infantry moved from Albania to 97 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 armour and 1 harbour
                    ANZAC win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Burma to India

    Place Units - ANZAC
                1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 bomber, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians
                2 infantry moved from Belarus to Smolensk
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Eastern Poland to Archangel
                1 tactical_bomber moved from Eastern Poland to Smolensk
                3 bombers and 1 fighter moved from Eastern Poland to Russia
                1 fighter moved from Eastern Poland to Smolensk
                2 fighters moved from Western Germany to 97 Sea Zone

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 7,7,5 and causes: 19 damage to unit: factory_major
                    Bombing raid in Russia causes 19 damage total.
                Battle in 97 Sea Zone
                    Germans attack with 2 fighters
                    French defend with 1 destroyer
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 9 armour, 5 artilleries, 13 infantry and 4 mech_infantrys moved from Belarus to Bryansk
                3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
                3 bombers moved from Russia to Novgorod
                1 fighter moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Archangel to Bryansk
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                3 infantry moved from Vyborg to Novgorod
                1 fighter moved from 97 Sea Zone to Western Germany
                1 fighter moved from 97 Sea Zone to Eastern Poland
                3 armour and 4 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 bomber and 1 fighter placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                3 mech_infantrys placed in Novgorod
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1
                Germans collect 49 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Thank you for moving your French DD in the wrong direction.  :-D

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Vologda to Archangel
                1 artillery moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter moved from Russia to Smolensk
                1 infantry moved from Vologda to Smolensk
                1 armour and 1 mech_infantry moved from Caucasus to Rostov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                2 aaGuns and 6 infantry moved from Vologda to Russia
                2 aaGuns and 18 infantry moved from Yenisey to Timguska
                1 fighter moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 30 / 38
        Japanese : 38 / 46
        Americans : 52 / 78
        Chinese : 4 / 4
        British : 31 / 38
        UK_Pacific : 15 / 9
        Italians : 18 / 18
        ANZAC : 21 / 31
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 bomber moved from French Indo China to 44 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery and 1 infantry moved from French Indo China to Shan State
                3 artilleries, 3 infantry and 3 transports moved from 39 Sea Zone to 80 Sea Zone
                3 artilleries and 3 infantry moved from 80 Sea Zone to Iraq
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Eastern Persia
                2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 battleships and 2 cruisers moved from 39 Sea Zone to 80 Sea Zone
                3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Iraq
                3 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                4 artilleries and 7 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in Iraq
                    Japanese attack with 3 artilleries, 3 fighters, 5 infantry and 3 tactical_bombers
                    Russians defend with 4 infantry
                    Japanese win, taking Iraq from Russians with 3 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Persia
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Persia from Russians, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Persia
                Battle in 44 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win, taking Eastern Persia from Neutral_Allies with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 cruiser and 1 transport
                    Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 44 Sea Zone to French Indo China
                2 infantry moved from Szechwan to Shensi
                1 aaGun moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Szechwan
                3 infantry moved from Anhwe to Kweichow
                2 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Yunnan
                3 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                1 bomber moved from 37 Sea Zone to Yunnan
                3 carriers, 2 destroyers and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
                3 fighters and 3 tactical_bombers moved from Iraq to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to French Indo China

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 airfield placed in Yunnan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total


  • The trap has been sprung. Mwuhahaha :evil:

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from 37 Sea Zone to Siam
                2 infantry moved from 37 Sea Zone to Shan State

    Combat - Americans
                Battle in Siam
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Siam, round 2 :  0/2 hits
                        Americans roll dice for 2 infantry in Siam, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Siam
                        Americans roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siam, round 3 :  0/1 hits
                        Americans roll dice for 1 infantry in Siam, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siam, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Siam, round 5 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siam, round 5 :  0/1 hits
                        Americans roll dice for 1 infantry in Siam, round 6 :  0/1 hits
                        Japanese roll dice for 1 infantry in Siam, round 6 :  1/1 hits
                        1 infantry owned by the Americans lost in Siam
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 cruiser in Shan State, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to Queensland
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 armour, 1 artillery, 1 cruiser, 2 destroyers, 4 infantry, 2 mech_infantrys, 3 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Production/PUs Summary :

    Germans : 46 / 60
        Russians : 26 / 38
        Japanese : 44 / 45
        Americans : 52 / 78
        Chinese : 3 / 4
        British : 31 / 38
        UK_Pacific : 14 / 9
        Italians : 18 / 18
        ANZAC : 21 / 31
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 battleship and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

  • 19 18

    scramble?


  • nope

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 2 destroyers moved from 92 Sea Zone to 95 Sea Zone
                      British take 93 Sea Zone from Italians
                1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 armour moved from Tunisia to Tobruk
                      British take Libya from Italians
                      British take Tobruk from Italians
                3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 3 transports moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy

    Combat - British
                Battle in 95 Sea Zone
                    British attack with 2 battleships, 1 cruiser, 3 destroyers and 3 transports
                    Italians defend with 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the British
                    British win with 2 battleships, 1 cruiser, 3 destroyers and 3 transports remaining. Battle score for attacker is 23
                    Casualties for Italians: 2 destroyers and 1 transport
                Battle in Northern Italy
                    British converts factory_major into different units

    Non Combat Move - British
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma

    Place Units - British
                3 infantry placed in Egypt
                1 fighter placed in United Kingdom
                3 submarines placed in 71 Sea Zone

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Rostov
                1 fighter moved from Southern Italy to Rostov
                2 fighters moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 armour
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 armour

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                2 fighters moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,4,5,4,4
                Italians collect 18 PUs; end with 20 PUs total

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