13L G40 Hank13(allies+12) vs seththenewb(axis)


  • Change to combat move.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Ukraine
                1 artillery moved from Bessarabia to Ukraine
                1 fighter moved from Novgorod to Ukraine
                2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                4 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Smolensk
                2 artilleries and 6 infantry moved from Western Germany to France
                1 fighter and 2 tactical_bombers moved from Southern Italy to France
                1 fighter moved from Germany to France
                1 fighter moved from Western Germany to France
                2 bombers moved from Smolensk to Russia

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Russia causes 4 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 4 infantry
                    1 infantry owned by the Germans retreated to Belarus
                    Russians winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in France
                    Germans attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
                    French defend with 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
                    Germans captures 14PUs while taking French capital
                    Germans win, taking France from French with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 5 infantry
                    Casualties for French: 2 artilleries and 5 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Western Germany to France
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Ukraine to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                1 bomber moved from Russia to Belarus
                1 infantry moved from Novgorod to Archangel
                2 artilleries and 5 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Bessarabia
                3 artilleries and 5 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                4 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from France to Southern Italy
                1 fighter and 1 tactical_bomber moved from France to Western Germany
                1 fighter moved from France to Southern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                2 infantry placed in Western Germany
                2 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
                Germans collect 46 PUs (3 lost to blockades); end with 60 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair 5 damage on 5 factory_majors; Remaining resources: 23 PUs;
                Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 fighters, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery moved from Smolensk to Bryansk
                1 infantry moved from Vologda to Smolensk
                6 infantry moved from Russia to Bryansk
                5 infantry moved from Vologda to Russia

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 :  1/5 hits
                        Germans roll dice for 1 artillery in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery, 5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Bryansk : 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 artillery, 1 factory_major, 10 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 70
        Russians : 28 / 28
        Japanese : 47 / 55
        Americans : 52 / 72
        Chinese : 5 / 5
        British : 33 / 38
        UK_Pacific : 14 / 10
        Italians : 15 / 15
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to India
                4 fighters and 3 tactical_bombers moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine and 1 transport
                    Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine and 1 transport

    Non Combat Move - Japanese
                1 infantry moved from French Indo China to Yunnan
                3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
                1 bomber moved from India to Yunnan
                2 mech_infantrys moved from Hunan to Yunnan
                2 mech_infantrys moved from Shantung to Hunan
                1 mech_infantry moved from Shantung to Manchuria
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 97 Sea Zone
                      Americans take 97 Sea Zone from Italians
                1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Burma to 43 Sea Zone
                1 bomber moved from Burma to 37 Sea Zone
                1 bomber moved from Queensland to Shan State
                2 infantry moved from Malaya to Shan State
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 armour, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Greece
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Greece from Italians, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Shan State
                        Americans roll dice for 1 bomber and 1 infantry in Shan State, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 infantry in Shan State, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 infantry in Shan State, round 6 :  2/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    Americans win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 43 Sea Zone to Burma
                1 bomber moved from Shan State to Burma
                1 bomber moved from 37 Sea Zone to Burma
                1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 bomber moved from Western United States to 10 Sea Zone
                1 artillery, 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Shan State : 1 infantry
        Burma : 3 bombers
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 3 destroyers, 2 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 destroyers, 4 submarines and 1 transport
        17 Sea Zone : 1 submarine
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Greece : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 47 / 70
        Russians : 28 / 28
        Japanese : 52 / 54
        Americans : 54 / 75
        Chinese : 4 / 5
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I didn’t bother asking for the scramble as I figured you wanted to save those German planes for Russia :)

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 artillery and 11 infantry moved from Sikang to Shensi
                1 fighter moved from Szechwan to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 12 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 70
        Russians : 28 / 28
        Japanese : 51 / 54
        Americans : 54 / 75
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 mech_infantrys moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 bomber moved from Egypt to Tobruk
                2 infantry moved from Alexandria to Tobruk

    Combat - British
                Battle in Tobruk
                    British attack with 1 bomber and 2 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 bomber and 2 infantry in Tobruk, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Tobruk
                        British roll dice for 1 bomber and 1 infantry in Tobruk, round 3 :  1/2 hits
                        Italians roll dice for 1 artillery in Tobruk, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Tobruk
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery
                Battle in French Indo China
                    British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
                        British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                    retreated to French Indo China
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 3 mech_infantrys

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                2 infantry moved from India to Burma
                2 fighters moved from Persia to Shensi
                2 armour and 2 mech_infantrys moved from Iraq to Caucasus
                      British take Northwest Persia from Neutral_Allies
                1 fighter moved from Egypt to Greece
                1 bomber moved from Tobruk to Greece
                2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
                2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
                1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 97 Sea Zone to Greece
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Italian Somaliland to Ethiopia
                2 armour moved from Egypt to Iraq

    Place Units - British
                2 mech_infantrys placed in Egypt
                3 fighters placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Shensi : 2 fighters
        Burma : 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Malaya : 1 harbour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag, 1 infantry
        Bryansk : 1 fighter
        Caucasus : 2 armour and 2 mech_infantrys
        Greece : 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry
        97 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 4 transports
        Iraq : 1 flag, 2 armour
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 factory_minor and 3 fighters

    Production/PUs Summary :

    Germans : 47 / 70
        Russians : 28 / 28
        Japanese : 51 / 54
        Americans : 54 / 75
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 10 / 10
        Italians : 13 / 15
        ANZAC : 14 / 26
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Seth, I’m starting to get worried that the axis are spending all of this time trying to figure out how to sue for peace. All they have to do is ask! We’ll gladly give them Greenland. Greece too! Although I hear the economy isn’t all that great.

  • TripleA

    I know the site has been on and off but it has been 5 days, so here’s a friendly bump  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 3 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 armour moved from Eastern Poland to Romania

    Non Combat Move - Italians

    Place Units - Italians
                2 submarines placed in 95 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,6,6,4,5,5,3,1,4,4
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total


  • @Hank13:

    Seth, I’m starting to get worried that the axis are spending all of this time trying to figure out how to sue for peace. All they have to do is ask! We’ll gladly give them Greenland. Greece too! Although I hear the economy isn’t all that great.

    I will accept your surrender if you wish. I agree to give you Greece, Greenland, and heck I’ll throw in Australia to sweeten the pot.


  • And yea, I tried doing a turn on Sunday with no joy because of the site issues.

  • TripleA

    @seththenewb:

    And yea, I tried doing a turn on Sunday with no joy because of the site issues.

    I figured as much. I know your addiction to this game is on par with mine!

    P.S. I reject your terms of surrender. There are way too many poisonous things in Australia (not to mention animals with pouches)!

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Borneo, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 aaGuns and 1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Borneo : 1 artillery and 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 1 artillery and 1 infantry
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer
        33 Sea Zone : 1 cruiser, 2 destroyers and 2 fighters
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 70
        Russians : 28 / 28
        Japanese : 47 / 54
        Americans : 54 / 75
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 14 / 10
        Italians : 13 / 5
        ANZAC : 14 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        Morocco : 3 infantry
        Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 70
        Russians : 28 / 28
        Japanese : 47 / 54
        Americans : 54 / 75
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 14 / 10
        Italians : 13 / 5
        ANZAC : 14 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                2 bombers moved from Belarus to Russia
                1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Smolensk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    retreated to Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                    Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
                2 bombers moved from Russia to Belarus
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Poland to Belarus
                4 infantry moved from Poland to Eastern Poland
                3 mech_infantrys moved from Germany to Eastern Poland
                2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 fighter moved from Ukraine to Eastern Poland

    Place Units - Germans
                4 armour and 6 mech_infantrys placed in Germany
                Germans undo move 1.
                1 armour and 2 mech_infantrys placed in Novgorod
                3 armour and 4 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,3,1,3,3,2,4,5,1,3,6,5
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 8 damage on 8 factory_majors; Remaining resources: 20 PUs;
                Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Bryansk to Vologda

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vologda
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 :  1/5 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
                2 infantry moved from Russia to Smolensk
                1 artillery, 6 infantry and 1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                4 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 12 infantry
        Bryansk : 2 aaGuns, 2 armour, 8 artilleries, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
        Vologda : 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 3 infantry
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 49 / 55
        Russians : 26 / 26
        Japanese : 47 / 54
        Americans : 54 / 75
        Chinese : 5 / 7
        British : 33 / 38
        UK_Pacific : 14 / 10
        Italians : 13 / 5
        ANZAC : 14 / 29
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 3 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour, 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Yunnan to Burma
                2 mech_infantrys moved from Hunan to Burma
                1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                6 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                6 infantry, 1 mech_infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
                1 artillery, 6 infantry and 1 mech_infantry moved from 38 Sea Zone to Burma

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 9 infantry, 7 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber; Americans defend with 3 bombers
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 83
                    Casualties for Japanese: 9 infantry and 4 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 3 bombers
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone
                4 fighters and 3 tactical_bombers moved from Burma to French Indo China
                1 bomber moved from Burma to French Indo China
                1 aaGun moved from Yunnan to Burma
                1 infantry moved from Suiyuyan to Chahar
                2 fighters moved from Manchuria to 6 Sea Zone
                4 infantry moved from Manchuria to Jehol
                1 fighter moved from 6 Sea Zone to Japan
                3 mech_infantrys moved from Manchuria to Anhwe
                1 armour and 2 mech_infantrys moved from Shantung to Anhwe
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 3 destroyers placed in 6 Sea Zone
                1 mech_infantry placed in French Indo China
                1 armour and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total


  • I’m going to take a wild guess here that you forgot to put a blocker in sz37.  :evil:

    Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 83
                    Casualties for Japanese: 9 infantry and 4 mech_infantrys
                    Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Casualties for Americans: 3 bombers

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