Turn complete.
13L G40 Hank13(allies+12) vs seththenewb(axis)
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Change to combat move.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Ukraine to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 fighter moved from Novgorod to Ukraine
2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
4 infantry moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
2 artilleries and 6 infantry moved from Western Germany to France
1 fighter and 2 tactical_bombers moved from Southern Italy to France
1 fighter moved from Germany to France
1 fighter moved from Western Germany to France
2 bombers moved from Smolensk to RussiaCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 4 infantry
1 infantry owned by the Germans retreated to Belarus
Russians winGermans win, taking 125 Sea Zone from Neutral with 1 submarine remaining with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in France
Germans attack with 2 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
French defend with 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Germans captures 14PUs while taking French capital
Germans win, taking France from French with 2 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 5 infantry
Casualties for French: 2 artilleries and 5 infantryNon Combat Move - Germans
3 aaGuns moved from Western Germany to France
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Ukraine to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 bomber moved from Russia to Belarus
1 infantry moved from Novgorod to Archangel
2 artilleries and 5 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Bessarabia
3 artilleries and 5 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
4 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from France to Southern Italy
1 fighter and 1 tactical_bomber moved from France to Western Germany
1 fighter moved from France to Southern ItalyPlace Units - Germans
3 infantry placed in Novgorod
2 infantry placed in Western Germany
2 artilleries, 3 infantry and 3 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 46 PUs (3 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians repair 5 damage on 5 factory_majors; Remaining resources: 23 PUs;
Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Vologda to Smolensk
6 infantry moved from Russia to Bryansk
5 infantry moved from Vologda to RussiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/5 hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to BryanskPlace Units - Russians
1 artillery, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Bryansk : 2 aaGuns, 2 armour, 7 artilleries, 2 fighters, 41 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 artillery, 1 factory_major, 10 infantry and 1 mech_infantry
Ukraine : 1 factory_minor and 1 infantry
Volgograd : 1 factory_minor
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 70
Russians : 28 / 28
Japanese : 47 / 55
Americans : 52 / 72
Chinese : 5 / 5
British : 33 / 38
UK_Pacific : 14 / 10
Italians : 15 / 15
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to India
4 fighters and 3 tactical_bombers moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Philippines to 43 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 43 Sea Zone to BorneoCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine and 1 transport
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transportNon Combat Move - Japanese
1 infantry moved from French Indo China to Yunnan
3 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 bomber moved from India to Yunnan
2 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Borneo to 35 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery, 4 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 artillery, 4 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 bomber moved from Burma to 43 Sea Zone
1 bomber moved from Burma to 37 Sea Zone
1 bomber moved from Queensland to Shan State
2 infantry moved from Malaya to Shan State
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 tactical_bomber moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 3 carriers, 2 cruisers, 6 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Greece
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 0/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/6 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Greece from Italians, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Shan State
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Shan State
Americans roll dice for 1 bomber and 1 infantry in Shan State, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Shan State, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Shan State, round 6 : 2/2 hits
Japanese roll dice for 1 infantry in Shan State, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
Americans win, taking Shan State from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 43 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 43 Sea Zone to Burma
1 bomber moved from Shan State to Burma
1 bomber moved from 37 Sea Zone to Burma
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 bomber moved from Western United States to 10 Sea Zone
1 artillery, 1 bomber, 3 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 17 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 destroyers, 4 submarines and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
Shan State : 1 infantry
Burma : 3 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 harbour, 2 infantry and 1 mech_infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 3 destroyers, 2 submarines and 2 transports
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 destroyers, 4 submarines and 1 transport
17 Sea Zone : 1 submarine
Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Greece : 1 flag, 1 artillery, 4 infantry and 1 mech_infantry
97 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 47 / 70
Russians : 28 / 28
Japanese : 52 / 54
Americans : 54 / 75
Chinese : 4 / 5
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t bother asking for the scramble as I figured you wanted to save those German planes for Russia :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 artillery and 11 infantry moved from Sikang to Shensi
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs totalTerritory Summary for Chinese :
Shensi : 1 artillery, 1 fighter and 12 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 47 / 70
Russians : 28 / 28
Japanese : 51 / 54
Americans : 54 / 75
Chinese : 5 / 7
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Burma to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 bomber moved from Egypt to Tobruk
2 infantry moved from Alexandria to TobrukCombat - British
Battle in Tobruk
British attack with 1 bomber and 2 infantry
Italians defend with 1 artillery
British roll dice for 1 bomber and 2 infantry in Tobruk, round 2 : 0/3 hits
Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits
1 infantry owned by the British lost in Tobruk
British roll dice for 1 bomber and 1 infantry in Tobruk, round 3 : 1/2 hits
Italians roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Italians lost in Tobruk
British win with 1 bomber remaining. Battle score for attacker is -2
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 1 factory_minor and 2 infantry
British roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/5 hits
Japanese roll dice for 1 artillery and 2 infantry in French Indo China, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in French Indo China
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
retreated to French Indo China
Japanese win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 infantry moved from India to Burma
2 fighters moved from Persia to Shensi
2 armour and 2 mech_infantrys moved from Iraq to Caucasus
British take Northwest Persia from Neutral_Allies
1 fighter moved from Egypt to Greece
1 bomber moved from Tobruk to Greece
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 artilleries, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports moved from 92 Sea Zone to 97 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Italian Somaliland to Ethiopia
2 armour moved from Egypt to IraqPlace Units - British
2 mech_infantrys placed in Egypt
3 fighters placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British, UK_Pacific :
Shensi : 2 fighters
Burma : 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
India : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
Malaya : 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag, 1 infantry
Bryansk : 1 fighter
Caucasus : 2 armour and 2 mech_infantrys
Greece : 1 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry
97 Sea Zone : 1 battleship, 1 cruiser, 4 destroyers and 4 transports
Iraq : 1 flag, 2 armour
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor and 3 fightersProduction/PUs Summary :
Germans : 47 / 70
Russians : 28 / 28
Japanese : 51 / 54
Americans : 54 / 75
Chinese : 5 / 7
British : 33 / 38
UK_Pacific : 10 / 10
Italians : 13 / 15
ANZAC : 14 / 26
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Seth, I’m starting to get worried that the axis are spending all of this time trying to figure out how to sue for peace. All they have to do is ask! We’ll gladly give them Greenland. Greece too! Although I hear the economy isn’t all that great.
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I know the site has been on and off but it has been 5 days, so here’s a friendly bump :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 3 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 armour moved from Eastern Poland to RomaniaNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 95 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,4,6,6,4,5,5,3,1,4,4
Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total -
Seth, I’m starting to get worried that the axis are spending all of this time trying to figure out how to sue for peace. All they have to do is ask! We’ll gladly give them Greenland. Greece too! Although I hear the economy isn’t all that great.
I will accept your surrender if you wish. I agree to give you Greece, Greenland, and heck I’ll throw in Australia to sweeten the pot.
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And yea, I tried doing a turn on Sunday with no joy because of the site issues.
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@seththenewb:
And yea, I tried doing a turn on Sunday with no joy because of the site issues.
I figured as much. I know your addiction to this game is on par with mine!
P.S. I reject your terms of surrender. There are way too many poisonous things in Australia (not to mention animals with pouches)!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Borneo, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 aaGuns and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 fighter
Borneo : 1 artillery and 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
43 Sea Zone : 1 transport
46 Sea Zone : 1 destroyer
33 Sea Zone : 1 cruiser, 2 destroyers and 2 fighters
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 47 / 70
Russians : 28 / 28
Japanese : 47 / 54
Americans : 54 / 75
Chinese : 5 / 7
British : 33 / 38
UK_Pacific : 14 / 10
Italians : 13 / 5
ANZAC : 14 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 2 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
Normandy Bordeaux : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
97 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 47 / 70
Russians : 28 / 28
Japanese : 47 / 54
Americans : 54 / 75
Chinese : 5 / 7
British : 33 / 38
UK_Pacific : 14 / 10
Italians : 13 / 5
ANZAC : 14 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Belarus to Russia
1 fighter, 2 infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 bombers moved from Russia to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
4 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
2 bombers, 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Ukraine to Eastern PolandPlace Units - Germans
4 armour and 6 mech_infantrys placed in Germany
Germans undo move 1.
1 armour and 2 mech_infantrys placed in Novgorod
3 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,3,1,3,3,2,4,5,1,3,6,5
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 8 damage on 8 factory_majors; Remaining resources: 20 PUs;
Russians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Bryansk to VologdaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Bryansk
2 infantry moved from Russia to Smolensk
1 artillery, 6 infantry and 1 mech_infantry moved from Russia to BryanskPlace Units - Russians
4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Bryansk : 2 aaGuns, 2 armour, 8 artilleries, 2 fighters, 47 infantry, 3 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 1 factory_major, 4 infantry and 2 mech_infantrys
Vologda : 2 infantry
Volgograd : 1 factory_minor
Smolensk : 3 infantry
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 55
Russians : 26 / 26
Japanese : 47 / 54
Americans : 54 / 75
Chinese : 5 / 7
British : 33 / 38
UK_Pacific : 14 / 10
Italians : 13 / 5
ANZAC : 14 / 29
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour, 4 artilleries, 1 bomber, 4 fighters, 3 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Yunnan to Burma
2 mech_infantrys moved from Hunan to Burma
1 battleship and 1 cruiser moved from 35 Sea Zone to 38 Sea Zone
1 fighter moved from 35 Sea Zone to 43 Sea Zone
6 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
6 infantry, 1 mech_infantry and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 38 Sea Zone to BurmaCombat - Japanese
Battle in Burma
Japanese attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 9 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber; Americans defend with 3 bombers
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Japanese: 9 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 bombers
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 destroyer moved from 44 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
4 fighters and 3 tactical_bombers moved from Burma to French Indo China
1 bomber moved from Burma to French Indo China
1 aaGun moved from Yunnan to Burma
1 infantry moved from Suiyuyan to Chahar
2 fighters moved from Manchuria to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
1 fighter moved from 6 Sea Zone to Japan
3 mech_infantrys moved from Manchuria to Anhwe
1 armour and 2 mech_infantrys moved from Shantung to Anhwe
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
1 mech_infantry placed in French Indo China
1 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
I’m going to take a wild guess here that you forgot to put a blocker in sz37. :evil:
Japanese win, taking Burma from UK_Pacific with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 83
Casualties for Japanese: 9 infantry and 4 mech_infantrys
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 3 bombers





